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Was the ending a hallucination? - Indoctrination Theory


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#8501
mr.surv

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mr.surv wrote...

Think more... all of you.... about this 1m1 .

WHY in the last catalyst scene this metal arm with 1m1 is only on the left side?
All place look so clean,SYMMETRIC !!!!


SELFBUMP
:unsure:

#8502
Dessalines

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MDT1 wrote...

Dessalines wrote...

If the thing living in the Citadel control the Relays, why did Sovereign need help to gain access to all the Citadel functions. You would think that this Godkid could just make it happen.


Because what happened in ME3 is actually on the bottom of the council tower, so if it would have entered the councile chamber where the console is, it would have been on its roof, and as the roof in that room is high and the child is small...

No seriously, this was the first thing I thought when the catalyst introduced himself "doesn't this completely contradict ME1?"

It is all seem like a collection of contradictions.
1)Combination of synthetic and organic is what the Reapers have always proclaim to be for
2)Having Shepard join the reapers was also something they have been for
3)Mass Effect series goes out of their way to talk about how implants are used toby the Reapers to control people. Mass Effect 3 throws in the little tidbit that Shep's brain was intact, and his implants have just recently been fully asorbed by his body.
4The kid was first shown flying around on a roof before the Reapers arrive, then he is shown inside a vent that is cleary marked danger electrical crawling after a building that has just been hit with a laser. He is the only in the room.

#8503
Purplesun

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I don't know if anyone else is thinking this but, the Mass Effect Twitter, when someone asked if they would say anything about the ending of ME3 they stated "Stay tuned for all news via masseffect.com"

I think that they might give us some clues or something to this theory once the Alliance news network on the main page catches up to the end? I don't know. Just a though of mine.

Source: https://twitter.com/...635184570863616

Modifié par Purplesun, 13 mars 2012 - 07:22 .


#8504
Maike91

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I think this 1M1 thing has to have a meaning. Why put that there if it doesn't?

#8505
k8ee

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jackncoke28 wrote...

The only way i see an omega dlc working is if it takes place before the ending. Probably have missions in it to add to your ems score, giving ppl who dont play the multiplayer a better shot at perfect ending, maybe even add your LI to the mission, those are the only reasons i would even be remotely interested in gettin something like that


Probably why the save you get after you finish is before the cerberus mission. So you can do all those pre ending dlc btis, not that it will matter the way things are now...

Indoc/hallucination theory FTW!

#8506
ArkkAngel007

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BeardedPuma wrote...

Michael Gamble ‏ @GambleMike
those of you who have played infiltrator and/or the datapad - send me your honest opinions. Do you like these sorts of metagame experiences?

metagame? hint?

or am I really reaching for induction ports here...
I think I may be reaching.


In Gamble's context, I'd say reaching.

And I wouldn't know if I should be enjoying Datapad or not.  I can't play it, since EA didn't put down which generations of the devices it would work with.  Shame too, as it would have been a fun thing to have around.

#8507
limpfrek6661

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ok guys so this is my deal in me2 you needed to have everyone loyal to survive it comes to my mind that in me3 you need every ems u can get simlair to the me2 lyal but in me2 if they werent lyal you wouldnt get a perfect ending and ppl woulda been death including you
wich comes in my mind me3 works exactly the same so thats why its called perfect ending u dint get perfect ending with synt, control cuz its a bad choice.
so it means u failed ur mission so in the and its all the same so the only good ending is the destroy option wich comes in my mind this is all related to the indoc cuz how otherwise would they let u test ur mind like that cuz lets admit it mass effect games are mind games and they worked it up till the very last game since game1 they where messing with ur minds

#8508
GBGriffin

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Maike91 wrote...

I think this 1M1 thing has to have a meaning. Why put that there if it doesn't?


...Because it's easy to mirror?

TBH, I don't think it means much beyond that.

#8509
Rafe34

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holyshock18 wrote...

Rafe34 wrote...

I've got something I haven't heard before.

Why does Hackett contact Shepard as if he thinks she's still alive? The Alliance should believe Shep is dead, no? Yet he contacts her in the Citadel as if she's still alive and kicking.

Playing off of that, how does Hackett use that console to contact her? How does he know exactly where she is so that he can send her a message, telling her the Crucible isn't firing?


Again its not happening. Its only shepard thinking its happening


And again, I'm putting this forward as proof for the theory.

If this was real, and not a dream, why does Hackett assume Shep is alive?

#8510
Roll Equals Cute

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Idea.

1M1 is mirrored, correct?

Isn't that entire last area with the three lights considered to look very similar to a mirrored dialogue wheel, as well?

Maybe there are other mirrored things we should be looking for.

#8511
holyshock18

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Rafe34 wrote...

holyshock18 wrote...

Rafe34 wrote...

I've got something I haven't heard before.

Why does Hackett contact Shepard as if he thinks she's still alive? The Alliance should believe Shep is dead, no? Yet he contacts her in the Citadel as if she's still alive and kicking.

Playing off of that, how does Hackett use that console to contact her? How does he know exactly where she is so that he can send her a message, telling her the Crucible isn't firing?


Again its not happening. Its only shepard thinking its happening


And again, I'm putting this forward as proof for the theory.

If this was real, and not a dream, why does Hackett assume Shep is alive?


And for that i have no answer that is why it seems so much like this theory is correct :P

#8512
GBGriffin

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Purplesun wrote...

I don't know if anyone else is thinking this but, the Mass Effect Twitter, when someone asked if they would say anything about the ending of ME3 they stated "Stay tuned for all news via masseffect.com"

I think that they might give us some clues or something to this theory once the Alliance news network on the main page catches up to the end? I don't know. Just a though of mine.

Source: https://twitter.com/...635184570863616



That doesn't imply anything. It literally tells you to pay attention for any news regarding Mass Effect on masseffect.com

Any news / announcements they make would obvious appear on the game site. It shouldn't be taken as a hopeful thing. Just a general statement about where to find updates on Mass Effect, good or bad :P

#8513
panamakira

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 So I had read this thread earlier yesterday and I realized that when I finished the game about 4 days ago, I was sort of "in the moment" and after the Reaper shoots the laser beam at Shepard, I didn't really pay attention to a LOT of things after that. Whether it was because I didn't know exactly what was going to happen exactly from that point or I was nervous to know if the endings I had read were true, I decided to replay the ending I had chosen in my first playthrough, "Destroy".


Now, I had about 4700+ EMS roughly and about 71% from MP so I'm not sure if I reached 5k EMS or not but I was pretty confident that it was enough to get me the "best ending". So since the ending is "super" fresh in my mind right now, and after reading people's own observations of their endings I thought I'd share mine too. Like a rational fan this time. I'm not as hysterical as when I found out those endings were for real, but LOL here we go:




So we get hit in the face by a Reaper laser beam or whatever, we wake up and everything looks weird. Hazy, like a dream. When I first played, first thing I assumed, "Shepard is badly injured, she lost a lot of blood..." and although true, this time around I took my time to look around and analyze things more. The color scheme is odd. If the Reaper just shoot out a laser, why does the wake up scene have a cool filter, lots of blues etc~ I turn around and the first thing I notice was a small dried up tree. Now maybe I missed it when I was running toward the Reaper (hard to tell when the thing is shooting lasers at you) but I do not remember seeing any trees in our way. Maybe I'm wrong I don't know but the tree although small looked very similar to the ones from Shepard's dreams. More fragile though. The landscape itself looked like it belonged in Shep's dreams. However, I still think she's conscious enough to be mixing both reality and whatever delirious "state" she's in. I had the Terminus Armor and helmet on Shep and all of a sudden she wakes up without a helmet wearing a destroyed N7 armor. Ok......that might have been them just being lazy about it but I don't know......


So the second and perhaps most important thing I notice is KAIDAN laying dead at my feet. As many have pointed out already I'm sure. I chose to take with me Garrus and Kaidan. I looked around but I couldn't seem to recognize Garrus' body. There was another body in front of Kaidan so that might have been him. Anyway, I'm looking down at Kaidan (this is a hard scene for Kaidanites!) there's a pool of blood underneath him. I'm pretty sure he's dead or almost dead. He's just laying there looking pretty messed up. Anyway, somehow I have a gun in my hands with inifinite amounts of ammo. I think I picked it up? I don't remember exactly. This never clicked to me when I played my first time but it's really obvious something is going on here. I'm shooting like forever at the husks attacking me and everything feels weird, off, unbalanced.


So I walk to the beam of light and get transported to something that belongs in a Resident Evil game. Even the Collector base wasn't this gruesome. "Bald" headed bodies everywhere, they looked like women mostly but there were some men too. However I only noticed humans. Where are the other races that lived in the Citadel? Did you guys see other body models? Wouldn't their dead bodies be laying around too? I saw no Turians, Asari.....just humans. The Keepers were just chilling there being super creepy among the bodies? This part is really confusing and they're not even working on a console...I'm not sure what's going on but it feels like a nightmare. It looks like a nightmare. I hear Anderson and he sounds too calm for whatever is going on. He says the place looks like the way Shep described the Collector base.


Now from here on I'm still limping to try to find Anderson and I only see one path in front of me. The place looked like the Citadel but it also looked like a place in Ilos. Sort of majestic/ancient. I reach Anderson and he just acts weird. Instead of being like "Hey are you ok?! We gotta set this up!!!!!!!". He just seems too calm and that bugged me because it didn't reflect on the urgency of the situation. The place we get to was (as I've seen people point out) very similar to TIM's office. Again, I didn't catch this before, but I don't know if it's because they're just recyling environments but there were hints of places Shep has been to before.Then TIM appears and **** breaks loose. First of all while I'm pulling all of my Paragon answers to TIM, he seems insecure. Now he never seemed to me like he would waver in his belief the way he did in front of Shep. I don't know his personality just seemed different all of a sudden but given the circumstances maybe he just cracked at the end? Also the weird black frame around the whole scene also felt out of place. It looked conflictive to me. Like a nightmare or something. At this point I don't know what's real or not, we only know what we make Shep say. All of a sudden I make TIM commit suicide and the screen goes back to normal.


So I "save" Anderson and we sit to watch the awesome view. We're both half dead. I mean my Shep just looked like zombie and you could tell Anderson was going to "die" soon. After the touching scene, Shep looks really weak, she hears Hackett and she's crawling to the console. I mean I'm thinking she was dying already. The fact she says "What do you need me to do?" with a sense of desperation and duty truly made me realize how awesome Shepard is.  


All of a sudden she passes out and "Ta-da" she gets lifted to Space Heaven on top of a sushi plate. LMAO. I laughed. I couldn't unsee it once I thought about. It's crazy how much detail I missed in my first playthrough!!!! Anyway Shep "wakes up" in another "platform" and she stands up like she's cool and wasn't half dead like a second ago. If you pay attention it throws you off because with all the amount of blood she lost, you would think she would have been weaker if not dead.


Then the God/Child appears and now that I think about it, his tone seem so indifferent and when I analyzed the things he was saying, some of it just seemed not only random but l felt he was lying. First of all Shep is all "Uh, huh....ok what should I do then?" She was waaaaay too accepting of whatever BS this kid was feeding to us. His logic fails me and I don't trust him once I'm really analyzing what he's telling me. So in both control and synthesis if I'm not mistaken I have to "die" in order for stuff to work? Yeah right please! How can I control Reapers dead? He seemed to be really be pushing the "synthesis" option and the whole "throw yourself at the beam of light and we'll scatter you around and change everyone's DNA and you need me blah blah".....there was a Sovereign like feeling to him all, some of the things he said were too Reaper-ish lol. I believe this kid Reaper was trying to make Shepard a Reaper with the synthesis ending, DUH! Really in that ending we all become Reapers and what is to say that when we "unite" our minds we won't be "indoctrinated". Same issue with control. That ending just wants me dead. Out of the Reaper's way.


So "destroy" seemed like the most sensible thing to do even though he warns me the Geth will die, all Mass Relays get destroyed and well I'm going to die because "I'm part synthetic". Oh how nice thanks! So after the kid stops talking, I start shooting at everything for like 5 minutes with my "infinite ammo gun" and start limping to my destroy ending. I "destroy" this mechanism with like 5 bullets from my "infinite ammo" pack and get the infamous cutscene of "What is Joker doing there?" I thought he was supposed to have landed somewhere in London and here's when I say "Goodbye" to the "Normandy". 


So here's the very interesting part as many people have pointed out too. I had just left a beat up Kaidan, crumpled in the floor by the beam with a pool of blood underneath him and in my cutscene in Jurassic Park v.2.0. Joker comes out and then Kaidan! looking fine as always, without a scratch or anything. You know he just shaved, had breakfast, oh yeah! They're stuck in Jurassic Park. Then Garrus comes out and suggest they all go and have a picnic. Really, Kaidan's expression is all cool, like he's finally getting a vacation. Ok. Whatever you say. When did they go to pick up Kaidan and Garrus? and what kind of Medigel did they get to make them look like nothing ever happened. Like they didn't get a laser beam shot at their faces. Especially odd since Kaidan has been hospitalized before from less damaging injuries. Plus if a Reaper shoots at you wouldn't you disintegrate or at least be a burning corpse? Ugh....anyway.....


Then comes my scene with N7 armor and a gasping breath of Shep. Now in this part I couldn't hear anything because my volume was really low when I played so I couldn't hear the background sounds. But shouldn't I be dead? Besides taking ANOTHER laser beam full of space magic to the face, why am I waking up around concrete that looked very similar to the landscape around the Reaper near the beam back on Earth. I'm supposed to believe Shepard survived a laser beam to the face TWICE and falling from Space to Earth inside the Citadel and LIVED? HUH?



Credits roll and I finally get to see "The Shepard" scene. I had turned off my Xbox when the credits appeared first time I played so I hadn't seen that scene. I was happy the old geezer was sharing stories about Shep's glories with explicit details of Shep and Kaidan's sex life. FANTASTIC! Granpa!


So all I wrote here is nothing new but my impression with new eyes after replaying the ending. Some of this stuff might be wrong or some stuff missing but I'm just writing off the top of my head. Even if Bioware decides not to wrap up the story more or release a true ending DLC, I will still probably believe we can interpret the endings as a hallucination or dream Shepard had. An inner struggle. I'm also inclined to believe that she was fighting off indoctrination and that maybe the Reapers wanted to control Shep once and for all because they saw her potential to be elected as "Reaper Overlord" or something. Like Legion said back when we went into the Geth "virtual world". They're pulling familiar things that's inside Shepard head. To establish a connection of familiarity or recycled environments, take your pick.


There were soooo many things that felt out of place in terms of the plot at the end that I feel only something that non-sensical will be attributed to a hallucination Shepard had in the end. Otherwise, good God we got trolled!



I just wanted to share my impressions and even if we're all wrong at least we made the best of it!

Excuse my grammar!


CHEERS EVERYONE! :wizard:

#8514
kent80082006

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mr.surv wrote...

mr.surv wrote...

Think more... all of you.... about this 1m1 .

WHY in the last catalyst scene this metal arm with 1m1 is only on the left side?
All place look so clean,SYMMETRIC !!!!


SELFBUMP
:unsure:


It's an interesting lead, but there really isn't much to discuss on a sensible ground, I think it could represent anything other than dates :blush:

#8515
Milvushina

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BlackDragonBane wrote...

iSpitfireee wrote...

Guys think back to how Harbinger controlled the collector general.... Harby was in dark space while the general was in the galactic core. Thats some serious idoc skills by Harby. Now imagine how effective it must be if Harby is literally feet away from Shepard.


You know... I never thought of that and that brings up a VERY interesting point.

Harbinger can control the Collectoer Leader all the way from Dark Space... being Harbinger's avatar and all but that is a REALLY long distance to maintain a connection. Maybe it has something to do with the heavy genetic modification and Repear-tech retrofitting of the Collectors? I remember that the Collector leader appears very weak after Habinger relinquishes control

But then when I think of Sovereign and Saren, the two were NEVER far from each other. Saren was always within range of Sovereign and Sovereign never took full control of Saren until after he recieved Reaper tech implants and was killed, reanimiating the corpse to be his avatar/vanguard. Saren mentions that his relationship with Sovereign is symbiotic on Virmire and when Saren is destroyed at the end of ME1, Sovereign suffers some kind of overload that stuns it.

Jeez, talking about overlooking a huge detail and it could possibly explain how being in close proximity of Harbinger during the run and after the attack would certainly trigger and much faster rate and attempt at complete indoctrination of Shepard. Just might in theory...


What if the Collector General was the Illusive Man of the Protheans?  Tried to control them, got himself indoctrinated so they ended up controlling him, and then got stuck like that for 50,000 years until Harbinger finally had to let him go before that explosion.  As soon as he's released he sees a big shockwave.  That would be rough.

#8516
BlackDragonBane

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BlackDragonBane wrote...

iSpitfireee wrote...

Guys think back to how Harbinger controlled the collector general.... Harby was in dark space while the general was in the galactic core. Thats some serious idoc skills by Harby. Now imagine how effective it must be if Harby is literally feet away from Shepard.


You know... I never thought of that and that brings up a VERY interesting point.

Harbinger can control the Collectoer Leader all the way from Dark Space... being Harbinger's avatar and all but that is a REALLY long distance to maintain a connection. Maybe it has something to do with the heavy genetic modification and Repear-tech retrofitting of the Collectors? I remember that the Collector leader appears very weak after Habinger relinquishes control

But then when I think of Sovereign and Saren, the two were NEVER far from each other. Saren was always within range of Sovereign and Sovereign never took full control of Saren until after he recieved Reaper tech implants and was killed, reanimiating the corpse to be his avatar/vanguard. Saren mentions that his relationship with Sovereign is symbiotic on Virmire and when Saren is destroyed at the end of ME1, Sovereign suffers some kind of overload that stuns it.

Jeez, talking about overlooking a huge detail and it could possibly explain how being in close proximity of Harbinger during the run and after the attack would certainly trigger and much faster rate and attempt at complete indoctrination of Shepard. Just might in theory...


*cough*theorydiscussionrightherepeople*cough
Seriously, Spitfiree brought up something interesting that I don't think has been brought up yet.

#8517
815Sox

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My Shepard's (a paragon) ultimate goal was to bring peace to the galaxy, green and blue do that. Green appears to be the only long term solution.

The fact that Shepard's essence formed the basis for the next step in evolution for both Synthetic and Organic life seems like a pretty good deal to me.

#8518
Maike91

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GBGriffin wrote...

Maike91 wrote...

I think this 1M1 thing has to have a meaning. Why put that there if it doesn't?


...Because it's easy to mirror?

TBH, I don't think it means much beyond that.


No I mean, why not just a normal metal texture? Without anything written on it?

#8519
Descedent

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i think the 1m1 thing is just a coincidence lol

#8520
Rahabzu

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Rafe34 wrote...

I've got it, I think.

The answer to why they would let you choose the Destroy option and that alone with low EMS, if it breaks you out of your hallucination. You die in this ending anyway, if you have low EMS. So they are merely delaying Shepard long enough for her injuries to kill her. By the time she gets up to the Catalyst, the Reapers understand. Shepard is dead, and is no longer a threat. So they don't bother trying to indoctrinate her, and just give her what she wants in her head- an option to finish the Reapers.

Then Shepard dies, and the Reapers finish off the rest of the galaxy.

How's that?


Good but it's been said before.

#8521
kyrieee

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mr.surv wrote...

Think more... all of you.... about this 1m1 .

WHY in the last catalyst scene this metal arm with 1m1 is only on the left side?
All place look so clean,SYMMETRIC !!!!


That back part of it is just thrown together
You can see lots of clipping between different objects, and someone mentioned the hall of mirrors effect there because of missing geometry.

#8522
Rafe34

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Rahabzu wrote...

Rafe34 wrote...

I've got it, I think.

The answer to why they would let you choose the Destroy option and that alone with low EMS, if it breaks you out of your hallucination. You die in this ending anyway, if you have low EMS. So they are merely delaying Shepard long enough for her injuries to kill her. By the time she gets up to the Catalyst, the Reapers understand. Shepard is dead, and is no longer a threat. So they don't bother trying to indoctrinate her, and just give her what she wants in her head- an option to finish the Reapers.

Then Shepard dies, and the Reapers finish off the rest of the galaxy.

How's that?


Good but it's been said before.


If so, I must have missed it in the novel we've posted on the subject, so you'll have to forgive me. :P

#8523
bool.exe

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Well, really there is no point in further discussion. It's indoctrination or this is absurd. First of all, Shepard waking up in a pile of rubble when Citadel has blown up. Next - that moment with fleeing Normandy and our squadmates SUDDENLY appearing onboard. This is indoctrination\\hallucination\\dream\\etc. No need for another proof.

#8524
thenxtmarvlhero

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BlackDragonBane wrote...

iSpitfireee wrote...

Guys think back to how Harbinger controlled the collector general.... Harby was in dark space while the general was in the galactic core. Thats some serious idoc skills by Harby. Now imagine how effective it must be if Harby is literally feet away from Shepard.


You know... I never thought of that and that brings up a VERY interesting point.

Harbinger can control the Collectoer Leader all the way from Dark Space... being Harbinger's avatar and all but that is a REALLY long distance to maintain a connection. Maybe it has something to do with the heavy genetic modification and Repear-tech retrofitting of the Collectors? I remember that the Collector leader appears very weak after Habinger relinquishes control

But then when I think of Sovereign and Saren, the two were NEVER far from each other. Saren was always within range of Sovereign and Sovereign never took full control of Saren until after he recieved Reaper tech implants and was killed, reanimiating the corpse to be his avatar/vanguard. Saren mentions that his relationship with Sovereign is symbiotic on Virmire and when Saren is destroyed at the end of ME1, Sovereign suffers some kind of overload that stuns it.

Jeez, talking about overlooking a huge detail and it could possibly explain how being in close proximity of Harbinger during the run and after the attack would certainly trigger and much faster rate and attempt at complete indoctrination of Shepard. Just might in theory...


Guys..... guys..... guys...... think of all the tech in Shepard. Think of how badly TIM wanted Shep to be exactly the way he was. What if TIM was attepmting to make the ultimate sleeper? Is it possible that TIM had already been indoctrinated then? Hadn't he spent time around reaper artifacts? I mean his eyes were the way they were from the second we met him.

#8525
luukee

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BlackDragonBane wrote...

iSpitfireee wrote...

Guys think back to how Harbinger controlled the collector general.... Harby was in dark space while the general was in the galactic core. Thats some serious idoc skills by Harby. Now imagine how effective it must be if Harby is literally feet away from Shepard.


You know... I never thought of that and that brings up a VERY interesting point.

Harbinger can control the Collectoer Leader all the way from Dark Space... being Harbinger's avatar and all but that is a REALLY long distance to maintain a connection. Maybe it has something to do with the heavy genetic modification and Repear-tech retrofitting of the Collectors? I remember that the Collector leader appears very weak after Habinger relinquishes control

But then when I think of Sovereign and Saren, the two were NEVER far from each other. Saren was always within range of Sovereign and Sovereign never took full control of Saren until after he recieved Reaper tech implants and was killed, reanimiating the corpse to be his avatar/vanguard. Saren mentions that his relationship with Sovereign is symbiotic on Virmire and when Saren is destroyed at the end of ME1, Sovereign suffers some kind of overload that stuns it.

Jeez, talking about overlooking a huge detail and it could possibly explain how being in close proximity of Harbinger during the run and after the attack would certainly trigger and much faster rate and attempt at complete indoctrination of Shepard. Just might in theory...


I think this is a very interesting point actually. Sorry if it's been brought up before but we know that Shepard did infact die at the beginning of ME2, but was brought back to life again through technology. Forgive me if I am very clueless, but do we know what actual technology was that allowed him to come back? It must be something very powerful and advanced, and that makes me think of the reapers. We know Cerberus have been messing around with reaper technology, so could it be possible that in the way that Harbinger can control, or even influence, Shepard through his/her small implants in the same way the Collector General is near-possesed by Harbinger? 

It might be nothing, but it got me thinking.

Modifié par luukee, 13 mars 2012 - 07:35 .