jackncoke28 wrote...
savionen wrote...
Noob451 wrote...
Elanor1 wrote...
Noob451 wrote...
jackncoke28 wrote...
Has the magic unlimited amo gun you get, after harbinger blast, been explained?
discussed and thought about, yes.
explained? no.
some think the gun = shepards willpower.
Another proof that it didn't really happened?
also if the gun is shepards willpower, you'll notice destroying the reapers is the only one that involves shooting it, showing that shepard is breaking free from indoctrination? wheras the other 2 choices you are simply submitting.
You have infinite ammo at the beginning of the game as well. You don't actually "run out of ammo" until a certain spot, regardless of how much ammo you actually use.
There's many other games that have done this as well. It's a designer choice, so that the player doesn't break a game mechanic.
arent you forced to at least reload in the beginning of the game? plus you 2 shot kill a bullet sponge in that scene after the blast
I don't remember if you're forced to reload or not, but about 10 minutes into the game they say you're out of ammo, regardless of how many shots you took. It's to introduce the player to reloading, finding ammo, etc.
I definitely believe there is something to this indoctrination theory, but many of these aspects aren't just automatically related.
Shepard has a gun at the end, because that's what was required in order for their scenes to play out. If you had no gun, or Shepard happened to be out of ammo, you'd automatically fail at killing the Husks before you go through the pillar of light to the Citadel. Being forced to use a pistol is also more dramatic, when you could just snipe somebody from far away, shotgun somebody pointblank or biotic toss them off the citadel.
The Illusive Man however, pulling a gun out of nowhere, seems odd. Considering he could just have been holding it the entire time pretty easily.
Modifié par savionen, 13 mars 2012 - 08:07 .