No.. I'm saying the idea of it being DLC is unrealistic because it would be a bad idea, for the reasons I gave. That's all part of supporting my original contribution to the discussion. Just because I went into a little bit more detail doesn't mean I'm derailing the thread.AvianCat wrote...
I figured but now you are kind of bashing the thought of it being dlc or not. Not whether the ending is a hallucination.
Was the ending a hallucination? - Indoctrination Theory
#851
Posté 11 mars 2012 - 03:06
#852
Posté 11 mars 2012 - 03:08
humes spork wrote...
A throwaway comment like that wouldn't be in the game unless it hinted at or foreshadowed something way more important. Otherwise, why even waste the time putting it in the game?
It could have been environmental writing, but I tend to agree with this statement.
#853
Posté 11 mars 2012 - 03:11
lookingglassmind wrote...
It could have been environmental writing, but I tend to agree with this statement.
Coulda been, but why not complain about something the player can see or actively relate to? It's too much a pointed comment, especially with the ongoing thing with Indoctrination, sleeper agents, and the like, and the fact Indoctrination works via infrasound.
What I'm ultimately getting at here is it really seems like there's an Indoctrination device on the Normandy, and for some reason Vega can hear it. And, that aligns perfectly with the ongoing line of thought that Shepard's being slowly Indoctrinated over the course of ME3 (though the Vendetta VI's ability to detect Indoctrination is a ****** in the theory's armor, though there are ways around it).
Modifié par humes spork, 11 mars 2012 - 03:13 .
#854
Posté 11 mars 2012 - 03:11
#855
Posté 11 mars 2012 - 03:11
Kloborgg711 wrote...
lavosslayer wrote...
I understand your distraught just like most of us about the whole ending issue being what it is but seriously...lawsuits? on what grounds? false advertisement? how can they prove that? its not like the game in all intents and purposes wasn't complete...it just wasn't complete to the liking of the player...which is where the choice to purchase the DLC comes in and its perfectly legal...
I don't think it's such a far cry that some people would be outraged enough at having an obviously incomplete product that they'd pursue legal action. There's no doubt in my mind that such a thing would cause incredible controversy. I know the old saying is all publicity is good publicity.. but in this case they would really alienate a lot of people. The last thing they need is controversy after the whole day-1 DLC debacle.
I agree with you...and I am thankful as many are for your perspective. I also think both of us have wondered way off topic as someone else has stated. We can deal with the implications of this on the RL side later but for now lets at least go back to the idea of whether or not the endings are the attempted indoctrination of shepard. I"m also very happy all of us have stayed very civil despite our disagreements on the RL side of things...it's showing everyone that BSN isn't just made up of immature children. On that note one more off topic thing to clear up:
I think it was MUPPETZ that posted
The weird "hum" Kaidan hears might be related to his L2 implants that causes neurological damage to the user. This was mentioned in the beginning of ME1 during his first few conversations and also in talking with Chakwas.
Don't forget that biotics have an energy current flowing through them which has a static shock effect to the touch of non-biotics. This could account for the tingling feeling he has when walking by the conduit which gives off a charge from the Mass Effect field it uses for transport.
#856
Posté 11 mars 2012 - 03:12
#857
Posté 11 mars 2012 - 03:12
#858
Posté 11 mars 2012 - 03:14
Sajuro wrote...
What is Vega's exact line?
It's something like "hey, you hear that hum?".
#859
Posté 11 mars 2012 - 03:14
#860
Posté 11 mars 2012 - 03:17
I was about to ask if it could be the normandy, but Tali says it is quiet and it seemed like she stayed right near the drive core for most of the first game.humes spork wrote...
Sajuro wrote...
What is Vega's exact line?
It's something like "hey, you hear that hum?".
If Shepard asked how he was doing and he responded like that hum has been giving me a headache but I got used to it.
#861
Posté 11 mars 2012 - 03:18
#862
Posté 11 mars 2012 - 03:18
"Shepard embraced the boy in the final dream and they both were engulfed in flame, does the boy lead to Shepard's death?"
"What humming sound is Vega talking about, indoctrination device on the Normandy? It would be somewhere you couldn't easily see."
"Why is The Illusive Man on the traditional paragon blue side and Anderson your long time friend on renegade red?"
"Left side option, paragon? Right....renegade, aren't they the other way around on the wheel if not top and bottom? Center option, neutral ending? Almost unheard of with end game choices in ME trilogy..."
"Where are my squadmates after Shepard get this by Harbinger? Liara was with me, how'd she get back to Normandy during the paragon ending? If anything they would still be on Earth fighting with the rest of the ground forces."
Indoctrination seems viable, how would Shepard resist throughout the entire series? Self sacrifice seems the way of a true paragon, but why does taking control of the Reapers seem...wrong? Why does the renegade ending have the seemingly only possible way for Shepard to live? Too many questions, not enough DLC. I'll be waiting to see where Bioware goes with this, as always they've got me hooked on their games, and I mean that in the best way possible.
#863
Posté 11 mars 2012 - 03:18
humes spork wrote...
lookingglassmind wrote...
It could have been environmental writing, but I tend to agree with this statement.
Coulda been, but why not complain about something the player can see or actively relate to? It's too much a pointed comment, especially with the ongoing thing with Indoctrination, sleeper agents, and the like, and the fact Indoctrination works via infrasound.
What I'm ultimately getting at here is it really seems like there's an Indoctrination device on the Normandy, and for some reason Vega can hear it. And, that aligns perfectly with the ongoing line of thought that Shepard's being slowly Indoctrinated over the course of ME3 (though the Vendetta VI's ability to detect Indoctrination is a ****** in the theory's armor, though there are ways around it).
To get around the VI issue you have to wonder how in a building full of indoctrinated soldiers and staff it only states that it detects the indoctrination present when Lang shows up...kind of odd if you ask me...not to mention the fact that the security override was activated so it clearly wasn't specificly looking for indoctrination at that point. That being the case, Shepard's signs of it could have been so subtle that it really didn't even notice it at all.
Modifié par lavosslayer, 11 mars 2012 - 03:19 .
#864
Posté 11 mars 2012 - 03:19
humes spork wrote...
Sajuro wrote...
What is Vega's exact line?
It's something like "hey, you hear that hum?".
And he's the only one.... why?
The chilling thought is that he's the only one of your main crew with no previous reaper contact.
Everyone else seems to have a moment or two of disillusionment and despair. There's a lot more "we might fail" out of the crew than in any of the games before, and struck em as a bit off.
A device on the normandy could account for all that, and lead us towards that path of hallucination.
#865
Posté 11 mars 2012 - 03:19
#866
Posté 11 mars 2012 - 03:19
Shep dies from the blast like he died in the suicide mission if you lost too many squad mates.k8ee wrote...
Of all the other points as to why it seems like a dream/indoctrination, the helmet/shep alive part is the part the drives me crazy. The thing is, I hear there is the possibility of not getting this scene, so I'm not sure how that would change our theory.
#867
Posté 11 mars 2012 - 03:20
humes spork wrote...
That's the thing -- Kaiden mentions he only gets migraines, and no other side effects of L2 implantation which range up to and including schizophrenia. Chakwas confirms Kaiden's story. He only hears that hum in front of the relay monument, and he's the only person who picks up on it despite at least two other biotics in the party and potentially including Shepard, who's either an L2 like Kaiden or an L3 (the game never clarifies to the best of my knowledge).M U P P 3 T Z wrote...
The weird "hum" Kaidan hears might be related to his L2 implants that causes neurological damage to the user. This was mentioned in the beginning of ME1 during his first few conversations and also in talking with Chakwas.
Either way, the details about it are insignificant. The important part is that Kaiden complains about hearing humming, and at the time it seems out of place and random for him to say something like that. Turns out Kaiden's minor, blink-and-you-miss-it, oddly-placed complaints foreshadow something way bigger.
...and Vega does the same thing. A throwaway comment like that wouldn't be in the game unless it hinted at or foreshadowed something way more important. Otherwise, why even waste the time putting it in the game?
I noticed that Vega said that as well..
#868
Posté 11 mars 2012 - 03:21
"The fandom is filled with passionate people like myself who sometimes react before having all the facts, but that’s just because we all care about what the series stands for. It’s not just a video game, it’s part of how we define ourselves as a subculture. It’s understandable for everyone to feel like the stakes are high, because that’s what the developers have set up for us to feel. "
http://www.gamezone....w-mass-effect-3
#869
Posté 11 mars 2012 - 03:21
Yeah that's one of those things that if it were the Normandy, EDI, Joker, Adams, Ken, Gabby, or Tali would have made a fuss about it too.Sajuro wrote...
I was about to ask if it could be the normandy, but Tali says it is quiet and it seemed like she stayed right near the drive core for most of the first game.
If Shepard asked how he was doing and he responded like that hum has been giving me a headache but I got used to it.
And yeah, now that I think of it I do remember Vega mentioning the humming giving him a headache.
#870
Posté 11 mars 2012 - 03:21
makes sense that Shep would still fail if there wasn't a strong enough force helping - means that all your side missions were for a reason
Modifié par k8ee, 11 mars 2012 - 03:21 .
#871
Posté 11 mars 2012 - 03:22
krystalevenstar wrote...
Just found an interesting quote in an article from Jessica Merizan;
"The fandom is filled with passionate people like myself who sometimes react before having all the facts, but that’s just because we all care about what the series stands for. It’s not just a video game, it’s part of how we define ourselves as a subculture. It’s understandable for everyone to feel like the stakes are high, because that’s what the developers have set up for us to feel. "
http://www.gamezone....w-mass-effect-3
*eyes bug out*
Must... resist.... hope.
#872
Posté 11 mars 2012 - 03:22
#873
Posté 11 mars 2012 - 03:23
It is a meta move perhaps, The reapers want to convince you that the control option is the best option.gunslinger_ruiz wrote...
-snip-
"Why is The Illusive Man on the traditional paragon blue side and Anderson your long time friend on renegade red?"
"Left side option, paragon? Right....renegade, aren't they the other way around on the wheel if not top and bottom? Center option, neutral ending? Almost unheard of with end game choices in ME trilogy..."
-more snip-
#874
Posté 11 mars 2012 - 03:24
humes spork wrote...
Yeah that's one of those things that if it were the Normandy, EDI, Joker, Adams, Ken, Gabby, or Tali would have made a fuss about it too.Sajuro wrote...
I was about to ask if it could be the normandy, but Tali says it is quiet and it seemed like she stayed right near the drive core for most of the first game.
If Shepard asked how he was doing and he responded like that hum has been giving me a headache but I got used to it.
And yeah, now that I think of it I do remember Vega mentioning the humming giving him a headache.
And last time I remember a Bioware character complaining about weird sounds and smell was in the Legacy dlc for DA2, and something did happen.
Soo...there is something really weird there. I just wish someone would tell us why he said those things...
#875
Guest_fibchopkin_*
Posté 11 mars 2012 - 03:24
Guest_fibchopkin_*
I want your theory to be right SOOOOOOOO badly Byne, but after DA II, I'm worried that Bioware just gave up and drafted in a trite, over used set of endings ripped off from every dystopian sci fi novel since "Brave New World"




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