Was the ending a hallucination? - Indoctrination Theory
#9001
Posté 13 mars 2012 - 09:25
I fully understand your concept and I am saying I highly doubt it. You are the polite-one misunderstanding my meaning,assuming you know all and are right about My thought process. LoL what a joke,but you call me polite-,while sitting in your own polite- bliss?
yay name calling.
#9002
Posté 13 mars 2012 - 09:25
#9003
Posté 13 mars 2012 - 09:25
ReclaimedHavoc wrote...
I've played that ending several times, she never walked off after that end.Descedent wrote...
ReclaimedHavoc wrote...
Only if you choose synthesize.Descedent wrote...
Tallis Lucienis wrote...
Descedent wrote...
FrostByte-GER wrote...
WHAT THE ****?
https://twitter.com/...675931051429888
ashley darley @tashdarley
@masseffect When I chose the destroy option, the shockwave was purple/pink? Is there any reason why it could have been like that?
Mass Effect @masseffect
@tashdarley Mixed it up a bit?
pics or video or it didn't happen
Same with EDI walking off Normany. Pics or it didn't happen.
she does, videos are on youtube of it
nope. destruction too.
control too
But destruction does not make any sense. how can EDI live after all syntethic life has been erased?
#9004
Posté 13 mars 2012 - 09:25
Ecmoose wrote...
People hating on the Indoctrination theory sound like this:
Before they finish ME3: "I bought ME1 I loved it. I bought ME2, I loved it. They both had such an amazing story and were so much fun to play. BW really knows how to make amazing characters and tell a wonderful story."
Finish ME3, see theory: "There's NO WAY BioWare could have fooled me with an amazing plot twist, they don't write good stories."
Absolutely love this, couldnt agree more
#9005
Posté 13 mars 2012 - 09:25
If the ending is really concluded in DLC, and what we saw was indoctrination... the game has to have a conclusion for anyone that does not get the True Ending DLC.
Consider Fallout 3, the game had an ending and then had a new ending with Broken Steel. Same **** here, ME3 needs a conclusion. This also is why we get the "Reapers defeated! Shepard a legend!" dialog screen. The game needs an ending, the DLC (if it comes) will rewrite the ending.
#9006
Posté 13 mars 2012 - 09:26
#9007
Posté 13 mars 2012 - 09:26
In Destroy, in order to destroy the Reapers, you have to break through glass surrounding the wires.
If you get Liara to reconcile with her father on the Citadel, they talk about Benezia and how Benezia resisted the indoctrination long enough to help Shepard. Liara states that Benezia said that being indoctrinated was 'like beating her hands on glass, watching what her body was doing.'
When you choose Destroy, you have to break the glass.
I'm probably reaching. But.
#9008
Posté 13 mars 2012 - 09:26
If the Catalyst lives in the Citadel and he controls the Reapers, then why did Sovereign need Saren to access the the power of the citadel. I think they said Sovereign spent centuries trying to find people to indoc to take control fo the Citadel to signal the Reapers. If the Catalyst controls the Reaper, then shouldn't he have been able to signal them or even give Sovereign a heads up that you don't need to use the Citadel to signal the Reapers...it is all good.
Saren goes on after being indoc how being partly synthetic is the apex of evolution. You can't beat them, so you should join them.
Harbringer sent the Collectors to kill Shephard. Inhabit botdies to kill Shepard. He built a human reaper which I sure it was for Shepard. He is always there to gloat, but he is only mention once in mass effect 3. He is the one firing the beam.
#9009
Posté 13 mars 2012 - 09:26
IronSabbath88 wrote...
It's addressing everyone who dismisses this.
Christ, if it turns out NOT to be true, then so be it.
Better to try and make sense of something than to just dissmiss BioWare as hacks.
Better to be well-prepared for all eventualities than to convince oneself 100% of something only to face the harshness of it not coming true. Just so long as everyone braces for the possibility of it all being false then good on you. Don't pin all your dreams on something.
This is not a hateful post. This is not trolling. This is me wanting you all to be ready for anything. That is all. My personal opinion on the likelihood be damned at this point. Just carry on.
This will be my last post for the night so everyone who's 100% on board for this can breathe easier. You're welcome. /sigh
#9010
Posté 13 mars 2012 - 09:26
Congrats, Bioware has successfully force fed you a completely bogus ending and led you on a wild chase that will lead nowhere.BlackDragonBane wrote...
Reptilian Rob wrote...
100% agree.Spartas Husky wrote...
I gota add my 2 cents.
The fact that none of your choices seemed to matter at the end were a complete afront, a slap in the face to everything we had hoped for.
For those with paragon track record since me1. We Cured the genophage, we brought turians and krogans together, we saved wrex. They learned from the overppopulation mistake.
the Catalyst explains synthethics and organics cannot coexist. Yet hours before didn't O just end a 300 year old war?. What was the point of bringing the entire civilization to bear on the reapers. What was the point of my 47 hours and 13 minutes of play for?
I do not deny, the entire 47 hours and 10 minutes were amazing. packed with excitement and heart breaking moments. What was the Romances for? why did I even recruit Aria in the first place. Terminus fleets are never seen, we never even take back omega.
The ending is so bad... is not maddening. Is not anger I feel but complete disbelief as if this whole thing was but a joke and the true ending is in there somewhere. This ending feels literally like the Sopranos but 10 times worse. Leaving a void, an empty sensation to everything that was done so far in the series.
The feeling of accomplishment, or as Garrus put "it all comes full circle" isn't there. The feeling of success and relief that peace was established because of all your hard work, and that you can look at your friends with a smile knowing they made it out... Where is that? What was the point?
The last 3 minutes of Mass Effect 3 practically told you the last two games were a complete waste of time if nothing else. Feels like the entire series was written by the same guy except at the last 3 minutes he went for a pee break and his pre school niece wrote the last part.
A bad ending is something you get angry about and is hard to imagine a different one. A good ending is someone everyone rejoices. a Mediocre ending is something people forget. But there is a 4th that is seldom seen... and apparently Bioware for some crazy reason pulled it off here. The empty ending. No resolution, no reward, no afterthoughts ... empty. Leaving to the reader or the viewer an backward sensation that the entire time they've spent following that story was nothing but a waste of time...
However the last 3 minutes of ME3 have left a void that I dont believe Bioware can do **** about. So good luck in whatever project you take up in the future. Because I surely wont be buying any of them.
Deal with the endings you have because nothing is changing.
Congrats, Harbinger has successfully indoctrinated you into believing you wasted 300+ of game time and about $200 on games and DLC.
Nothing will come of this, same company that shat out DA2 and TORtanic.
#9011
Posté 13 mars 2012 - 09:26
Spartas Husky wrote...
I gota add my 2 cents.
The fact that none of your choices seemed to matter at the end were a complete afront, a slap in the face to everything we had hoped for.
For those with paragon track record since me1. We Cured the genophage, we brought turians and krogans together, we saved wrex. They learned from the overppopulation mistake.
the Catalyst explains synthethics and organics cannot coexist. Yet hours before didn't O just end a 300 year old war?. What was the point of bringing the entire civilization to bear on the reapers. What was the point of my 47 hours and 13 minutes of play for?
I do not deny, the entire 47 hours and 10 minutes were amazing. packed with excitement and heart breaking moments. What was the Romances for? why did I even recruit Aria in the first place. Terminus fleets are never seen, we never even take back omega.
The ending is so bad... is not maddening. Is not anger I feel but complete disbelief as if this whole thing was but a joke and the true ending is in there somewhere. This ending feels literally like the Sopranos but 10 times worse. Leaving a void, an empty sensation to everything that was done so far in the series.
The feeling of accomplishment, or as Garrus put "it all comes full circle" isn't there. The feeling of success and relief that peace was established because of all your hard work, and that you can look at your friends with a smile knowing they made it out... Where is that? What was the point?
The last 3 minutes of Mass Effect 3 practically told you the last two games were a complete waste of time if nothing else. Feels like the entire series was written by the same guy except at the last 3 minutes he went for a pee break and his pre school niece wrote the last part.
A bad ending is something you get angry about and is hard to imagine a different one. A good ending is someone everyone rejoices. a Mediocre ending is something people forget. But there is a 4th that is seldom seen... and apparently Bioware for some crazy reason pulled it off here. The empty ending. No resolution, no reward, no afterthoughts ... empty. Leaving to the reader or the viewer an backward sensation that the entire time they've spent following that story was nothing but a waste of time...
However the last 3 minutes of ME3 have left a void that I dont believe Bioware can do **** about. So good luck in whatever project you take up in the future. Because I surely wont be buying any of them.
read OP
#9012
Posté 13 mars 2012 - 09:26
#9013
Posté 13 mars 2012 - 09:26
http://toomuchbrainf...e3-thought.html
#9014
Posté 13 mars 2012 - 09:26
Descedent wrote...
ReclaimedHavoc wrote...
Only if you choose synthesize.Descedent wrote...
Tallis Lucienis wrote...
Descedent wrote...
FrostByte-GER wrote...
WHAT THE ****?
https://twitter.com/...675931051429888
ashley darley @tashdarley
@masseffect When I chose the destroy option, the shockwave was purple/pink? Is there any reason why it could have been like that?
Mass Effect @masseffect
@tashdarley Mixed it up a bit?
pics or video or it didn't happen
Same with EDI walking off Normany. Pics or it didn't happen.
she does, videos are on youtube of it
nope. destruction too.
In my destruction she's not there.
#9015
Posté 13 mars 2012 - 09:27
#9016
Posté 13 mars 2012 - 09:27
MammaenDin wrote...
Ona Demonie wrote...
9) Anderson notes that the walls are moving. Recall back to the Derelict Reaper in ME2. If you listened to the logs, the scientists noted that they had shared memories, the walls moved, things appeared, etc. It can also be noted that Anderson says "it's dark like the Collector base".
If I missed anything, let me know.
Does Anderson say that regardless of the Collectors base being destroyed in ME2? Because if so, he never was there. Doubt he was there even if the base was not destroyed...
To be exact he says "It sounds like your description of the collector base."
#9017
Posté 13 mars 2012 - 09:27
Yes. I destroyed the base and he said that in my game.MammaenDin wrote...
Ona Demonie wrote...
9) Anderson notes that the walls are moving. Recall back to the Derelict Reaper in ME2. If you listened to the logs, the scientists noted that they had shared memories, the walls moved, things appeared, etc. It can also be noted that Anderson says "it's dark like the Collector base".
If I missed anything, let me know.
Does Anderson say that regardless of the Collectors base being destroyed in ME2? Because if so, he never was there. Doubt he was there even if the base was not destroyed...
#9018
Posté 13 mars 2012 - 09:27
#9019
Posté 13 mars 2012 - 09:27
JeffZero wrote...
ReclaimedHavoc wrote...
I don't really think Stargazer needs an explanation. It's very far in the future, so by that time, Shepard has supposedly woken up from that pile on Earth and became the legend he was born to become.Terraforming2154 wrote...
JeffZero wrote...
If so then I partially retract this one. Still seems silly to flavor even post-credits with a very particular element though.
I have to agree about stargazer...it is the one thing that makes me a little less hopeful that Bioware didn't just screw this series over. Everything else people have been uncovering is great, I think.
Stargazer really has a sort of schlocky ending vibe to it (even though I admire the narrator, of course).
I still have to hold out hope though.
Yeah, but it happens if you chose the 'oh noes you've been indoctrinated' choices as well. So... What? Did the Reapers miss a spot?
Remember that whole scene with Liara and the boxes? Reapers aren't around so the next species in the cycle could have found the boxes and figured that the reapers were beaten. That's one possibility.
The more likely possibility in my eyes is that the game narrative is like this diagram:

That help make a little bit of sense?
#9020
Posté 13 mars 2012 - 09:27
Descedent wrote...
http://www.me3finalhours.com/
Da fuq is this? If this is the major stuff they've been planning then ugh I don't even want to think about it.
#9021
Posté 13 mars 2012 - 09:27
Entreri10 wrote...
Rip504 wrote...
lol Also if you wake up from this so called Indoctrination. The Indoctrination that has been occuring since the opening scene with the child/(The child who is the image of Humanity and the cost of the war) Why doesn't the Prothean VI sense some level of Indoctrination? Both Prothean VI's can detect it. Shouldn't javik be able to sense it?
But anyway back to what I am saying. If you pick destroy and wake up,How are the Reapers killed and defeated if you never left Earth to begin with? The crucible was never docked or turned on,as Shepard is the one who hits the switch...
The fight is still ongoing,and you picked the right ending or are you reaching for meaning in a meaningless ending?
The Prothean VI may have detected Kai Leng as completely indoctrinated- where as shepard was fighting their attempts at control...just a thought
There would be signs of Indoctrination,why help someone who will soon be indoctrinated. Vigil could detect different levels,and Protheans can "sense" things... Javik implies? Vigil implies? The Prothean VI implies?
O that you are and never have been indoctrinated. OO It happen in the last 5 mins... OK
#9022
Posté 13 mars 2012 - 09:28
Something I noticed in the demo that I never really paid attention to before…the first time you see the husks (when they are crawling up the wall), if you look down you can see the little boy on the balcony. The same balcony where Shepard has to melee the Husks. How did he get there? The only way is either through the door to the vent room, or the ladder by Shepard and Anderson.
#9023
Posté 13 mars 2012 - 09:29
I agree. The theory would at least be somewhat credible had the game actually stopped before the Normandy crash and epilogue. The fact that it didn't pretty much confirms the endings are in fact meant to be real (I'm not saying Shepard wasn't being manipulated, but there's no way he/she was still in London).JeffZero wrote...
Yeah, but it happens if you chose the 'oh noes you've been indoctrinated' choices as well. So... What? Did the Reapers miss a spot?I don't really think Stargazer needs an explanation. It's very far in the future, so by that time, Shepard has supposedly woken up from that pile on Earth and became the legend he was born to become.
Modifié par -Draikin-, 13 mars 2012 - 09:29 .
#9024
Posté 13 mars 2012 - 09:29
All this was followed at complaints of writing and staff at BW and EA. The community of fellow new fans and old fell apart, then once a person a person who had the insite to look beyond what was given to us ( the OP and others ) we all rallied behind this idea. Within a few days almost all of the Mass Effect fans had a new hope therein creating there own endings and speculations as to the meanings of the endings. There has been sepulations as the de DuexEX similarities along with the spiritual meanings, least we not forget the riping apart of each scene in the end game to find clues as to what it all means.
If one thing this has brought to me was that over the years of gaming ( about 20 for me ) the masses have evolved into a base of people wanting more than a quick fix of action and mindless gaming, but into people want true story telling and immersive universes, places and charecters into which to lose one self. BioWare has once again delivered this to us.
Not that I like the endings myself and I to hope for a fix, addon, adendum, but I must admit BW has done quite the feat of brining most of us under one banner with one song,
Congrats BioWare and its staff.
#9025
Posté 13 mars 2012 - 09:29
They write good stories. It make no sense.RobT2012 wrote...
Ecmoose wrote...
People hating on the Indoctrination theory sound like this:
Before they finish ME3: "I bought ME1 I loved it. I bought ME2, I loved it. They both had such an amazing story and were so much fun to play. BW really knows how to make amazing characters and tell a wonderful story."
Finish ME3, see theory: "There's NO WAY BioWare could have fooled me with an amazing plot twist, they don't write good stories."
Absolutely love this, couldnt agree more




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