Mallissin wrote...
I'd like to provide a counterpoint to the "Indoctrination" theory. I think the last choice is very literal.
In ME1, our enemy was the Reapers and Geth. We're told the Geth were synthetics that rebelled against their creators and forced them to flee their worlds in fear. The conflict was organic versus synthetic and only option to win seemed to be completely destroying the Reapers (the only ending was the destruction of Sovereign).
In ME2, our enemy was solely the Reapers. We learn more of the sub-plot with the Geth, Tali's father and Xen are trying to find ways to bring them under control. We see hints of the origin of the conflict with Legion, starting to doubt if the Geth are really enemies. The conflict is still organic versus synthetic, but becomes a part of us as wake up to find we are now part synthetic and we are in a sense "losing ourselves" as humans are being kidnapped by the Reapers. We ally ourselves with the Illusive Man with little other choice and whose intentions are unknown for most of the game. Everyone thinks we're under his control, either because we've allied ourselves with him or because of the implants. We never kill a Reaper, aside from the Human Reaper, and the final choice is whether to give TIM more power or not.
But in ME3, we learn we can make peace between the Geth and Quarians, after we learn the truth behind the origins of the conflict. The Quarians could not see a future with the Geth because they feared them too much, but it took your influence to bring an end and bring the two together for a future neither could have imagined. Only you could have made that happen.
Also, keep in mind, all three final choices stop the Reapers, but each change the aftermath.
You can choose to destroy the Reapers, which is Anderson's choice and an analogue for the choice of the first game but also the Quarian/Geth peace options to stop the code update (which ends destroying all Geth).
We can choose to control the Reapers, which is TIM's choice but also an analogue for the choice of the second game and the Quarian's work to try to take the Geth back without destroying them. It's the "conquer without losses" option.
Or we can choose the option never considered with Synthesis, where both organic and synthetic not only live in peace but become equals. It's an option of trust, since we know the Reapers won't be destroyed but they will be affected by you much like Legion's upload to the Geth.
I think the special movie with Shepard waking after the blast was simply added to give completionists something to nibble on while the DLCs are being prepared.
Oh, and I think the old man in the final movie is Joker telling stories to his grandchild (since he and EDI can finally make teh babies after Synthesis).
the geth and quarians conflict is a bit different the geth never attacked the quarians just got scared that they made an AI and chose to attempt to destroy it in short that entire rivalry was really just the quarians being too afraid of the geth to think of anything but murder them
the reapers have been killing anything squishy for the past billion or so years they don't want organtics to understand them nor do they try and understand organtics they simply show up kill them then leave they aren't like the geth at all who have for the most part been observing organtic life peacfully
as to the stargazer scene and that its joker you also have to consider that synthesis is the only ending where EDI and joker could "make teh babies".
ultimately bioware either doesn't realize what they did adding the stargazer scene in or they just did it to watch us suffer