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Was the ending a hallucination? - Indoctrination Theory


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#10851
MRedfield

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Ravax wrote...

I would LOVE to hear Drew Karpshyn's take on this... Seeing as he created most of the lore, i would love to see how he would react to the way ME3's lore was spun out of control with the endings here... (So he can support our cause and/or verify to us that the indoctrination theory is true!!)


Drew already commented, saying he hasn't beat the game yet and he already had people who loved the first half of his book but hated the end, so it's probably like that. No joke, that's exactly what he said.

#10852
SomeoneStoleMyName

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Mixon wrote...

Just one question. Why ppl who like bad ending - got it, but ppl who like happy ending didn't get it?


I love dark non-happy/hollywood endings.

But that isnt the problem.  Hell if the reapers won and killed everyone, id be happy as long as I got my questions answered.

The problem with the ending is that there are no real choices. You dont get closure. You dont get your questions answered.

#10853
Jaxitty

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Phobius9 wrote...

I can't understand how any DLC that acts as a 'True ending' would work, practically speaking? I mean if the general consensus is that the 'Destroy the Reapers' ending is the good/proper ending, presumably any DLC would pick up from the point that you wake up in the rubble. As this only happens if you pick the 'Destroy' ending, how would they allow people who chose the other endings to play the DLC? They can't? They can, effectively ignoring the fact that, in the ending you chose, you were indoctrinated, and rendering the three choices pointless? Hell, as far as I'm aware you can only get the super-secret-ending-cutsceneTM if you re-play the game via NG+, does this mean that only those people will get to play the DLC?

Then there's the fact that the game dumps you back on-board the Normandy. How will the DLC activate once you've downloaded it? Click on 'Resume' and you get a message saying "Hey, wanna see how the game really ends lolololol?!?"?

Don't get me wrong, I have everything crossed for a DLC to finish the fight, but I'd be interested in people's thoughts as to how it will be implemented.


Not sure what you mean by "super-secret-ending-cutsceneTM" unless you mean the cutsceen where Shepard takes a breath...you can get that without the NG+ all you need is an asset and reddyness rating of a decent ammount.

#10854
Valdaka

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Please please Bioware make it happen :D 

#10855
Tailen

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Pelleran wrote...

Tailen wrote...

Pelleran wrote...

variobunz wrote...

That's true. BW wanted to create memorable ending that sticks with you.
But the problem is it's not memorable because it's amazing. It's controversy.


True. This is what made me believe in that they have an ace up their sleeves. I just don't get to wrap my head around the fact that Bioware might actually want to be remembered for controversy.


I think it's amazing and controversial.  Why can't it be both?


While I do understand what you are saying with your post, Tailen, what I meant is the following. Bioware is actually a story-telling company as much as they are game designers. I really like them for that. I find their approach to the Mass Effect series is interesting. I like their claim they had the entire story with all twists down at the very beginning.

Now, taking this into consideration - no matter whether the BW officials lied to a game magazine in an interview or not (I actually would find THAT more frustrating than them leaving ME 3 as it is) - I do not think Bioware wants to be remembered as the great controversy.

As things are now, Mass Effect 3 is amazing and controversial, as the 400+ pages in this thread prove. I am fully with you on that.

I just hope that they do not want to go down in history as the company that drove their fans into fits of berserker rage by "outsourcing the last 10 minutes of script to Mr. Trollface" to use the words of another user here.


I understand, your post was just the opportune one to use in sharing my thoughts and that quote :)

Anyway, we can't know for sure yet, but as I said before I think what looks controversial now will look bold, unprecedented, and an innovation in storytelling in hindsight.  I think it's a short-term effect, and a gamble they were willing to take.  All innovaters have to take risks.

Only time will tell, I suppose!

#10856
Descedent

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SomeoneStoleMyName wrote...

Mixon wrote...

Just one question. Why ppl who like bad ending - got it, but ppl who like happy ending didn't get it?


I love dark non-happy/hollywood endings.

But that isnt the problem.  Hell if the reapers won and killed everyone, id be happy as long as I got my questions answered.

The problem with the ending is that there are no real choices. You dont get closure. You dont get your questions answered.


I would rather of been hit by the beam in a cutscene and then watch the reapers take down the rest of the universe and see what they left alive than be trolling forums wishing for a more complete ending, but damn attachment to this series causes me to be passionate and be here....:unsure:

#10857
Blackmercy2

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( in case there is another post from another player , i m sorry but i ve read 10 first replies and the 20 last )

Still though no one has thought that the child is the catalyst but in the past ? after the explosion of all mass relays , we see the normandy get sucked in a wave of destruction and fall down on an unknown planet etc etc. Has anyone thought if that explosion trasfered Normandy in the past million years b4 even the Protheans even exist ? so that the cycle will never be broken ? What if this theory stands....and then what ?

Also in youtube someone said that when a mass relay explodes that system dies due to the supernova.. :blink:ehmmm....rly ? 

Modifié par Blackmercy2, 14 mars 2012 - 02:20 .


#10858
Lurchibald

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Tailen wrote...

JulienJaden wrote...

variobunz wrote...

"We have some really great multiplayer content and some really great single-player content coming over the air and their feedback will become part of how we design that," Hudson added.

Interseting.



Is that so, Casey? Well, our feedback is this: Give us what you, personally, word for word, promised: An ending that takes our choices into account, rather than A, B, C. That's your promise. [...]


So I'm seeing people quote him on the "A, B, or C" line and compare it to the 3 choices you're given at the end.  Convenient for the dissenters, but I can't let that be said without sharing the very next lines of that same quote:

It’s not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C.  It’s more like there are some really obvious things that are different and then lots and lots of smaller things, lots of things about who lives and who dies, civilizations that rose and fell, all the way down to individual characters. That becomes the state of where you left your galaxy.


Also from here:  
http://www.gameinfor...PostPageIndex=2 

I really don't see how people don't feel like the "state of [...] your galaxy" wasn't the culmination of their choices.  "Who lives and who dies, civilizations that rose and fell" -- I can guarantee those vary greatly from one person's final game save to the next.  Wrapped up in a Hollywood-style popcorn movie ending or not, it happened all the same.

The entire franchise is essentially "choose A or B... sometimes C", and how you stop the reapers shouldn't be any different.  He's talking about the final state of your galaxy.

You had a hand in that.

Anyway, I just don't want to see that quote thrown around a bunch out of context :innocent:


Out of context? No matter what ending you get the Mass Relays ALWAYS blow up, leaving each and every race cut off from one another (therefore negating the Krogan/Turian Alliance etc.) And dooming the Alien Armarda over earth to a slow death as the Quarians and Turains cannot eat the same food as humans Not to mention that Earth would have very few resources to share thanks to most everything being decmimated by the reapers.

EDIT: Just to reiterate, the Mass Relays being destroyed completely negate anything you did that would change the state of the Galaxy (because eveyone is cut off from each other by dozens if not even hundreds of years.)

Modifié par Lurchibald, 14 mars 2012 - 02:22 .


#10859
Syphirr

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 A user requested I share this with you. A pretty interesting find, I think, fits in with all the 1M1s. OR it's just laziness, reuse of textures.

http://tinypic.com/v...?pic=aaei40&s=5

Modifié par Syphirr, 14 mars 2012 - 02:18 .


#10860
NotCras

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Falar wrote...

Tailen wrote...

Pelleran wrote...

variobunz wrote...

That's true. BW wanted to create memorable ending that sticks with you.
But the problem is it's not memorable because it's amazing. It's controversy.


True. This is what made me believe in that they have an ace up their sleeves. I just don't get to wrap my head around the fact that Bioware might actually want to be remembered for controversy.


I think it's amazing and controversial.  Why can't it be both?

My opinion is that the ending as it stands now could not have had the desired impact if it was handled any differently.  I have felt very strongly that their intentions were to find a way to make us feel exactly the struggle that Shepard would be feeling.  To face down indoctrination, to make the choice like it was our own, to see that choice play out and actually feel the weight of your decision.

It sounds good on paper -- in fact, it sounds an awful lot like the "signifigance of player choice" mantra we always hear from BioWare with their games -- but has it ever really had this kind of impact?  Has it ever really made you feel?

That being my opinion, I was delighted to bump in to this little tidbit from Casey Hudson:

We end up exploring some spaces that maybe have never been done before. Because interactive storytelling is still kind of new, there are neat things to try. One of the things we’re trying in Mass Effect 3 is the idea that we can let you feel something that is part of that character’s experience versus strictly getting you to react to things that you see and experience. We’re trying to tell a little bit of the story Shepard would feel and seeing if the player feels that as well. You saw that on the Earth mission, and you see it throughout the game. It’s insight into how Shepard feels. I think that’s going to be one of the things people remember.


That came from here: http://www.gameinfor...PostPageIndex=2 

Now, I mentioned above "the ending as it stands now".  He mentions in the quote that there are "neat things to try" because "interactive storytelling is still kind of new".  I really think a big part of that is having the ability to break the mold, and leave a cliffhanger (my word of choice here -- others clearly say "unsatisfying and riddled with plot holes") for a brief period.  Long enough, say, to get crazy amounts of attention and unite their raging fanbase against them.  Bold move.

And then -- via a free DLC, or time-locked content, or a 20 minute cinematic, or whatever means they've had planned all along -- give us the answer we're all waiting for with bated breath.

I love the indoctrination theory.  I fully support it, and it leaves me satisfied with the state of the ending for my Shepard's story.  I would be fine without any further explanation, or even any real confirmation.

However, I think what looks crazy to everyone now is going to end up setting a major precident in storytelling.  I think they're breaking the mold, and I wouldn't be surprised in the least to have the rest of the ending opened up to us shortly.

TL;DR -- Without the turn that it took and the lack of traditional closure, it never could have had this impact.  It never would have made us feel.


Brilliant. I agree completely, and thank you for bringing it all up.

I actually think Bioware is trying to do some amazing storytelling -- I think DA2 was an attempt at a Brechtian alienation to get us to think about the story from a perspective outside of Hawke's. And I think the ending of ME3 is an attempt to fully immerse us in Shepard's mind -- and your quote from Hudson fits that perfectly. It's cool to find someone who agrees with me at least about ME3. :D


I as well totally agree with this statement and I think people are overlooking this. Bioware is not stupid, they obviously have an ace up their sleeve. Just think, leave an ending to make a huge conspiracy, then spring something on people, this is what will be remembered! It would just be suicide to leave it like this.  PLUS, we are hyping ourselves up over this.  Bioware doesnt even have to worry about that much advertising, EVERYONE that should know knows about this and is watching.  If they pull it off, then they will make so much money its not even funny...

From a storytelling point of view, the whole indoctrination thing is pretty awesome as well.  The reapers indoctrinate people without them knowing, which means that we at first didnt even realize the indoctrination.  Its genius story telling is what!! Bioware would be the people to do this too.  The twist is never just a twist, its a gigantic game changing one.  Or at least one that you need to put a lot of thought into.  Even think about it, the credits could even be indoctrination, because theyre making us think its all over... Its only the strong willed ones that can survive.

From a pride standpoint, if that was the real ending and we are trashing on it like everyone is doing, they would at least say something to stick up for themselves. Instead theyre leaving cryptic messages and all these clues in game for us to follow. MY SPIDEY SENSE ARE SO TINGLING RIGHT NOW.

Plus, I remember an earlier post that said how the sizes of the two installation cds dont add up to the actual game size, instead they are more than what there is. Im thinking its a time delay encryption that wont install the info until the 15th (my theory at least).  That way the files wont say anything either.
And finally, one more plug for my blog post that said my initial thoughts yesterdayish. Its nothing special hahaha http://toomuchbrainf...e3-thought.html

#10861
weatabix

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All this talk about 'The Truth' has my hopes rekindled once more. I can only believe that it is true...

#10862
JulienJaden

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JulienJaden wrote...

variobunz wrote...

"We have some really great multiplayer content and some really great single-player content coming over the air and their feedback will become part of how we design that," Hudson added.

Interseting.


Is that so, Casey? Well, our feedback is this: Give us what you, personally, word for word, promised: An ending that takes our choices into account, rather than A, B, C. That's your promise.
Stop dancing around the issue and give us clear answers. Either you lied (if so, admit it) or you're trolling us now.
Either way, come clean with us, cause, quite frankly, I don't think that fans who can't overlook the major plotholes (you can't euphemize them as 'mystery' when their sheer size says "laziness" or "bull****") will be willing to buy Bioware games in the future, if odds are that the endings are just a kick in the teeth and that they can't rely on anything you guys say. If you people keep at this, I can guarantee (with nothing more than the common sense you hold in such high esteem to back me up) that piracy numbers will rise faster than you can say "economic disaster".

So, again: Stop this and give us a clear answer. Don't treat your fans like garbage or they will most certainly return the favor.


Don't get me wrong, I'm not saying all of Mass Effect 3 or the Mass Effect series was garbage (just wanna make this clear before anyone thinks I'm going to such extremes) but it's beyond dispute that we were promised a complex ending that shows us just how our "decisions affected the galaxy, the races and individuals" (paraphrased from a pre-release interview with Casey Hudson). That was their promise for Mass Effect 3. We bought the game believing that that's what they'd deliver. If they lied, then at least the guys in the UK could demand refunds under the Sale of Goods Act (which states that products need to be as described, of satisfactory quality and fit for purpose). As far as I'm concerned, the quality of the ending is far from satisfactory (less so because of what's happening [one could argue that that's up to the developer as the artists responsible] but because it's actually bad writing, as it stands) but it is definitely not as described, and the interview is direct proof of that. The ending of the game was described as non-linear, with everything that came before directly affecting it, and that is not the case.

I have to see what's the legislation in Germany but I'm fairly certain that, while I wouldn't want to go as far as to say that I'd go to court with Bioware over this, everyone of us would technically be entitled to a full refund, depending on the legislation in your country, if you feel that this lie, if that's actually the only kind of reaction we'll get from Bioware, and how the game ended right now is reason enough for you to want your money back.

#10863
NICKjnp

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Shepard is immune to indoctrination. It was the reason why the collectors wanted his body for study (Liara said this in ME2).

#10864
Miss Vader

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Syphirr wrote...

 A user requested I share this with you. A pretty interesting find, I think, fits in with all the 1M1s. OR it's just laziness, reuse of textures.

http://tinypic.com/v...?pic=aaei40&s=5








Wow! Someone has a good eye! Very interesting... lettering from Joker's chair, hmmm...

#10865
Pelleran

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Tailen wrote...

Pelleran wrote...

Tailen wrote...

Pelleran wrote...

variobunz wrote...

That's true. BW wanted to create memorable ending that sticks with you.
But the problem is it's not memorable because it's amazing. It's controversy.


True. This is what made me believe in that they have an ace up their sleeves. I just don't get to wrap my head around the fact that Bioware might actually want to be remembered for controversy.


I think it's amazing and controversial.  Why can't it be both?


While I do understand what you are saying with your post, Tailen, what I meant is the following. Bioware is actually a story-telling company as much as they are game designers. I really like them for that. I find their approach to the Mass Effect series is interesting. I like their claim they had the entire story with all twists down at the very beginning.

Now, taking this into consideration - no matter whether the BW officials lied to a game magazine in an interview or not (I actually would find THAT more frustrating than them leaving ME 3 as it is) - I do not think Bioware wants to be remembered as the great controversy.

As things are now, Mass Effect 3 is amazing and controversial, as the 400+ pages in this thread prove. I am fully with you on that.

I just hope that they do not want to go down in history as the company that drove their fans into fits of berserker rage by "outsourcing the last 10 minutes of script to Mr. Trollface" to use the words of another user here.


I understand, your post was just the opportune one to use in sharing my thoughts and that quote :)

Anyway, we can't know for sure yet, but as I said before I think what looks controversial now will look bold, unprecedented, and an innovation in storytelling in hindsight.  I think it's a short-term effect, and a gamble they were willing to take.  All innovaters have to take risks.

Only time will tell, I suppose!


I agree with you on that too. And no matter how it turns out, Bioware will be the company that set the precedence. As they always do with games where heavy story telling is included. And let's be serious. We all like Mass Effect for the story it tells, no matter the current state of endings.

#10866
Evil_medved

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NICKjnp wrote...

Shepard is immune to indoctrination. It was the reason why the collectors wanted his body for study (Liara said this in ME2).


Then how the hell illusive man controlling him in the end if his "immune"?

#10867
Ravax

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MRedfield wrote...

Ravax wrote...

I would LOVE to hear Drew Karpshyn's take on this... Seeing as he created most of the lore, i would love to see how he would react to the way ME3's lore was spun out of control with the endings here... (So he can support our cause and/or verify to us that the indoctrination theory is true!!)


Drew already commented, saying he hasn't beat the game yet and he already had people who loved the first half of his book but hated the end, so it's probably like that. No joke, that's exactly what he said.


Which book?

I read REVELATION / ASCENSION / RETRIBUTION, and absolutely LOVED all 3 of them... if you are referring to the latest ME book, which was supposed to gap between ME2 and ME3, called DECPTION, that was written by William Deltz.. i didnt read that one, because i was afraid the litterary style difference between the two authors would put me off...

#10868
Syphirr

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Miss Vader wrote...

Syphirr wrote...

 A user requested I share this with you. A pretty interesting find, I think, fits in with all the 1M1s. OR it's just laziness, reuse of textures.

http://tinypic.com/v...?pic=aaei40&s=5








Wow! Someone has a good eye! Very interesting... lettering from Joker's chair, hmmm...


It is interesting, the conspiracy theorist in us could interpret this as shepard "formatting his dreams" with images familiar to him.. He did visit Joker's cabit an awful lot.

#10869
ArkkAngel007

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NICKjnp wrote...

Shepard is immune to indoctrination. It was the reason why the collectors wanted his body for study (Liara said this in ME2).


When?  I don't recall that being said.  I figured it would stick out quite a bit if something like that, especially by a Prothean "expert" and information broker, was dropped on me.

Edit: Liara states that Shepard has a strong will.  Doesn't mean Shepard is immune.  Just means that when he is awake and in his normal state, Shepard can resist indoctrination.  This was the case with Grayson as well.  It took something to compromise Grayson for the Reapers to take hold.

Modifié par ArkkAngel007, 14 mars 2012 - 02:27 .


#10870
NotCras

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Evil_medved wrote...

NICKjnp wrote...

Shepard is immune to indoctrination. It was the reason why the collectors wanted his body for study (Liara said this in ME2).


Then how the hell illusive man controlling him in the end if his "immune"?


Because maybe its a hallucination/dream/indoctrination attempt where anything can happen??

#10871
Tailen

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Lurchibald wrote...

Tailen wrote...

JulienJaden wrote...

variobunz wrote...

"We have some really great multiplayer content and some really great single-player content coming over the air and their feedback will become part of how we design that," Hudson added.

Interseting.



Is that so, Casey? Well, our feedback is this: Give us what you, personally, word for word, promised: An ending that takes our choices into account, rather than A, B, C. That's your promise. [...]


So I'm seeing people quote him on the "A, B, or C" line and compare it to the 3 choices you're given at the end.  Convenient for the dissenters, but I can't let that be said without sharing the very next lines of that same quote:

It’s not even in any way like the traditional game endings, where you can say how many endings there are or whether you got ending A, B, or C.  It’s more like there are some really obvious things that are different and then lots and lots of smaller things, lots of things about who lives and who dies, civilizations that rose and fell, all the way down to individual characters. That becomes the state of where you left your galaxy.


Also from here:  
http://www.gameinfor...PostPageIndex=2 

I really don't see how people don't feel like the "state of [...] your galaxy" wasn't the culmination of their choices.  "Who lives and who dies, civilizations that rose and fell" -- I can guarantee those vary greatly from one person's final game save to the next.  Wrapped up in a Hollywood-style popcorn movie ending or not, it happened all the same.

The entire franchise is essentially "choose A or B... sometimes C", and how you stop the reapers shouldn't be any different.  He's talking about the final state of your galaxy.

You had a hand in that.

Anyway, I just don't want to see that quote thrown around a bunch out of context :innocent:


Out of context? No matter what ending you get the Mass Relays ALWAYS blow up, leaving each and every race cut off from one another (therefore negating the Krogan/Turian Alliance etc.) And dooming the Alien Armarda over earth to a slow death as the Quarians and Turains cannot eat the same food as humans Not to mention that Earth would have very few resources to share thanks to most everything being decmimated by the reapers.


Hence "there are some really obvious things that are different and then lots and lots of smaller things".  That was the whole point in my sharing that quote.  To give context.  Which you seemed to cast aside as much as the first poster ;)

You're still talking big-picture, and ignoring "who lives and who dies, civilizations that rose and fell, all the way down to individual characters".

Also, if we're looking at those outcomes as an indoctrination attempt then it doesn't necessarily have to happen like that (though admittedly the "Stargazer" sequence leads us to believe it does on some level).

#10872
Maike91

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Syphirr wrote...

 A user requested I share this with you. A pretty interesting find, I think, fits in with all the 1M1s. OR it's just laziness, reuse of textures.

http://tinypic.com/v...?pic=aaei40&s=5

If it were laziness, it would just be a normal metal texture with nothing written on it.

#10873
Getorex

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How do they fix this? You have squadmates with you in the final push and the end. Go with destroy and you get, magically, the very same people who were your squadmates in that final push suddenly spilling out of the crashed Normandy on some odd planet somewhere. How the hell did they get on the Normandy and get wherever they went (and WHY did they go there)? Your decisions in 1 and 2 clearly matter not a whiff in ME3 including the decision of who would be your squadmates in the final fight.

#10874
Syphirr

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Maike91 wrote...

Syphirr wrote...

 A user requested I share this with you. A pretty interesting find, I think, fits in with all the 1M1s. OR it's just laziness, reuse of textures.

http://tinypic.com/v...?pic=aaei40&s=5

If it were laziness, it would just be a normal metal texture with nothing written on it.

Actually, a very good point..

#10875
Earthborn_Shepard

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Syphirr wrote...

 A user requested I share this with you. A pretty interesting find, I think, fits in with all the 1M1s. OR it's just laziness, reuse of textures.

http://tinypic.com/v...?pic=aaei40&s=5


Uuuuuh.. I don't get it.. where do you see anything interesting on Joker's chair?

Modifié par Earthborn_Shepard, 14 mars 2012 - 02:26 .