Monochrome Wench wrote...
The Sanctuary mission states that Adrenaline can be used as a catalyst in indoctrination. Shepard is running down the hill dodging harbys red beam of death attempting to reach the conduit. Shepard gets knocked out cold by the red beam of death. Shepards body is full of adrenaline leaving them in a very very suseptable state for indoctrination. Harbinger being only a few hundreds metres away attempts to fully indoctrinate Shepard. Success or failure is your, the players, choice. You just don't know it.
Good point. And as Joker said earlier on the Normandy (when you talk to him after the second f'd up nightmare) "your stress level is higher than it has ever been; higher than during the Skylian Blitz" and as we all know, stress makes your brain go all ape**** and produce huge amounts of adrenaline.
As I played the game for the first time I didn't really like the ending, but I was willing to accept it. But now after reading about the indoctrination theory it is starting to make sense. First of all I'm not going to list of all the previously said points, but just some I came up with. They might have been said before, might not be (best case scenario)... Still, here they are:
Firstly I'd like to point out on the mission where you were with legion inside the geth code, re-seeing the memories Geth have of the Creators. At some point Shepard questioned why all the creators were using masks when they were on their homeworld and didn't need their suits. To this Legion replies, and this is important, "
you project the Quarians through your own memories. How many Creators have you seen without their mask on?"
Now
if the Indoctrination Theory is correct, I would see the entire process being much similar to this one. The indoctrination gives you a frame in which your mind then fills up WITH the wanted results. Like for example you are indoctrinated to eat the pie made for your friend. Now the ending result is that the pie will be eaten by you, resoning behind this is created by your "own free will" (dictated by the indoctrination) and you would start to think that your friend is fat enough without the pie, so you would actually be helping him/her by making sure the pie doesn't make her fatter. And now the points I found:
1. Shepard goes through the beam of light and is on the collector ship and after the initial talk Anderson remarks that "This ship looks much like the Collector ship you described". Now this is one of the key factors. Anderson is actually saying that this is the collector ship that he himself hasn't seen, but suprisingly reminded him of it. Why would the ship look anything like the collector ship inside? To me it feel that Shepard is actually creating a world out from his own memories. Also the "room" right before TIM (the one with the moving parts) looked a lot like the Shadow Broker base on ME2 LotSB DLC (but this might be that they just liked the design and wanted to use it again)
2. Anderson came from some other place. What place? There are no other paths to the console other than the one Shepard used. I just can't see this being overlooked by Bioware as a mistake. It's so clear that even Anderson said it! "I'm going to find another way"! I saw this as something the indoctrination created as well. Only those things Shepard needed to see. TIM, the room, console and Anderson.
3. Anderson hasn't changed a bit. Now this is possible, but unlikely. We are shown that before Shepard ever stepped in to the light,
everyone was dead. Why hasn't Anderson taken a single hit? Was he hiding behind a rock until he tought "ok, now is my chance to be the Spectre I always wanted to!"...? Just can't see it being so. I rationalize this by the fact that this is the way Shepard saw him the last time. Not dead, not injured, just alive and kicking balls. Again, this is something indoctrination created.
4. When you get TIM to shoot himself, it much looks like the situation of the first ME with Saren. It was the same hand and the same closeup shot. Might have been the same gun as well? There could be other similarities as well if you look hard enough. Memory of Saren replaced with TIM?
5. the God Kid... I just... What the hell?
6. And this is the final one, also being the what I'd call the most important. Shepard waking up at the end. Yes, yes, cliche, but it's not the fact that he woke up but from where he woke up. That stuff around him wasn't metal or any other kind of alien-y material. That was congrete. As in destroyed London concrete. Shepard was transported up to the citadel as he blew the thing sky high and I'm not saying that I'm a rocket scientist, but I don't think creating a spacegunthingy supreme enough to destroy reapers would be made out of
concrete. And even if he was transported back to earth, why would it transport him under the rubble?
Well here they are. My small little contribute to our growing speculation. I hope even one of these made someone think about the theory. As for myself, even if Bioware said that this was the official ending and there is no DLC planned ahead I would still think this happened, because damnit.
I'm not going to let 10 minutes ruin what I've seen as the best saga ever created under the title "Gaming".