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Was the ending a hallucination? - Indoctrination Theory


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#11626
Martukis

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Valk72 wrote...

MatthewGold wrote...

Stephanie Oeben ‏ @StephanieOeben
@masseffect Thank you for an epic story! The end is sad & I cried, but I have hope for what's coming next. There's still more for Shep, no?

Mass Effect ‏ @masseffect
@stephanieoeben Thank YOU for playing :) We have no info on Shep at the moment but ...stay tuned!


That's also supsicious, if there wasn't something more for Shepard, why they wouldn't say it when they have made clear that ME3 is the last chapter of Shepard avdenture?


 ME3 is supposed to be the end of Shep's saga, and Mass Effect's universe is likely to continue. He is probably referring to DLC - hopefully post end or new-end.

#11627
WizenSlinky0

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Auresta wrote...

Something about destroy being the only option means the Reapers do not think of you as a threat. With low EMS = low commitment to the game and involvement in the war effort, you won't live after it anyway. More EMS = more potential for Shepard to really break through, so they offer you more options to steer you away from surviving in Destroy/carrying out your real mission. Not a great argument, though.

This is all assuming that the theory is right.


Yeah, that's not a very steady argument. There is no precedent for that set. There has never been a case where reapers decided it wasn't worth their effort and half-assed their indoctrination. Either A.) Indoctrination is passive and therefore would not have varying degrees of effect based on your war assets, or B.) Indoctrination is active and they would not bothering indoctrinating you if the only thing they were going to do is give you the only ending that breaks you out of it anyway.

#11628
byne

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killnoob wrote...

I never liked Americans anyway.

No matter how awesome they are.


We're not exactly the most endearing bunch, I'll admit.

#11629
Delular

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LenabotSE wrote...

As far as media mindfu**s go, Mass Effect 3's ending isn't even that elaborate when compared to other stories.  As soon as you recognize that it's a trick, it's surprisingly easy to go back and catalogue symbols and evidence that funnel into the theory.  And in some cases, that evidence only seems to be floating around with the sole intent of pointing to the theory.  It's a lot easier to decrypt than, say, some David Lynch movies.  And he's a mindfu** nymphomaniac.  

The only reason I did not see it on my first go-around was because it was unexpected -- Bioware usually presents things at face value.  It's clear the endings were written by a crazy person.  But possibly crazy like a fox.  And they have the element of surprise, because it's so unexpected of them.  Now that I've caught on, it makes pefect sense. at least to someone who's used to having seen a lot of mental twist media that relies very heavily on symbolism.

There's bad writing, but then there's writing that's so nuts and illogical that you have to do a double take to see if they meant something different.  Opponents to the theory have yet to explain why:


- Shepard wakes up in what is very clearly Earth rubble after blowing up a power junction at point blank range, surviving the Citadel's massive explosion, and somehow getting back to the planet in what roughly looks like the same location.  Some have said Shepard went back through the beam, but that's a magic elevator and long jog away from the catalyst in the middle of an explosion - nor does it explain why Shepard is buried under rubble.

- Why, after rousing after Harbinger's attack, there are mountains of specifically modeled Kaidan and Ashley bodies (and ONLY them) surrounding the beam when there weren't any at all prior to Shepard getting knocked out.   And then again on the Citadel, with the doll faces.  Those would have been specially rendered, as "stock bodies" were used throughout the game up until that point, and none of them resembled Ash or Kaidan.

While the entire game points toward gradual indoctrination, these are the two things that are difficult to explain away.  It's not "bad programming" to add a bunch of cloned bodies next to the beam -- not when there had been nothing there before.  If there was meant to be nothing, they would have saved time and money by not putting anything there at all.


So as far as twist endings go, I've had more intense mindfu**s before.  This one was just surprising.  Like being groped on the subway.


The fact that you mention the Lynch makes you a god in my eyes kind earthling

#11630
Flagta

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If the ending was indoctrination, then that would imply that Control is the right ending. I mean, Shep was running for the conduit, a blue laser thingy. If you choose control you're resisting against the indoctrination and make it onto the citadel alive. Harby was shooting at Hammer with his red lasers, so choosing Destroy would be letting him kill you. Synthesis would be killed by Javik, I mean remember his assault rifle? He notices that you're indoctrinated and stops you. Don't ask me how that's possible if you don't have the DLC or never recruited him, that's obviously a plot hole Bioware should fix.

#11631
Tibiilicious

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HairyMadDog1010 wrote...

crimsontotem wrote...

N3vDawg wrote...

http://i.imgur.com/tQlte.jpg


woah what? lol that mean Shepard was transporte dot Medical camp in London


And there we go we were right all along.


That's already been discussed and debunked, some people got that message at the start of the game. 

#11632
Keltikone

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Well, I had a good 20+ hours playing through, and appart from the last bit, it was all good. Not sure if the ending was supposed to be an "indoctrination" test like everyone seems to be hoping or if it was just bad.

On the whole though, the games good.

#11633
Bourne Endeavor

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While we will never know for certain regardless of what happens. A part of me wonders if this was not initially planned by BioWare however they have since chosen to do so because their fanbase is ready to abandon them outright. I suppose the amount of content given could be an indication alongside the release date. If they provide us with quite a bit of extras by say May, then you could argue this was planned from the onset. In their defense, they could not delay the game any further once the plot leak spill happened. So DLC was their only solution if they did want to make changes, thus the theorized cliff hanger ending.

Either way, this is irrelevant speculation. If the DLC is free, we have nothing to really complain about. Now if they attach a cost, well that is another story.

#11634
lex0r11

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byne wrote...

killnoob wrote...

I never liked Americans anyway.

No matter how awesome they are.


We're not exactly the most endearing bunch, I'll admit.


ha! i'll say. 
i'm an american living in europe.

#11635
Nogthwai

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The thing I did not understand is why you can actually die ("The crucible has been destroyed, if you do not choose)". I mean if the choiced presented are correct then this makes no sense at all ;).

#11636
killnoob

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LenabotSE wrote...



- Why, after rousing after Harbinger's attack, there are mountains of specifically modeled Kaidan and Ashley bodies (and ONLY them) surrounding the beam when there weren't any at all prior to Shepard getting knocked out.   And then again on the Citadel, with the doll faces.  Those would have been specially rendered, as "stock bodies" were used throughout the game up until that point, and none of them resembled Ash or Kaidan.


I'll explain it to you, and I think you'll be very happy with my explainations.

When the guys responsible for the maps are dropping the bodies there, they are probably using a variation of bodies.

However some stupid kurnt of a writer shows up and say:

Hey wouldn't it be nice if we like plant some sort of superealistic scenes to make people believe there are more to the endings than there actually is?"

And so the process begin.

They start dropping a bunch of tiny evidence - not enough to completely support a theory, but enough to get people to start talking about it - everywhere during the last part.

They do this so that everytime people complains about the end they don't have to defend themselves because some fan would turn up and say "This is all but a hallucination"

Brilliant Strategy, really.

Modifié par killnoob, 14 mars 2012 - 06:39 .


#11637
Delular

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Bourne Endeavor wrote...

While we will never know for certain regardless of what happens. A part of me wonders if this was not initially planned by BioWare however they have since chosen to do so because their fanbase is ready to abandon them outright. I suppose the amount of content given could be an indication alongside the release date. If they provide us with quite a bit of extras by say May, then you could argue this was planned from the onset. In their defense, they could not delay the game any further once the plot leak spill happened. So DLC was their only solution if they did want to make changes, thus the theorized cliff hanger ending.

Either way, this is irrelevant speculation. If the DLC is free, we have nothing to really complain about. Now if they attach a cost, well that is another story.


Id pay another $100 for a real ending.
Bought a 360 back when Mass Effect was a console exclusive.
I know that many would not feel the same, but they have me hook, line and sinker.

#11638
Guest_GoldenSkans9_*

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there has to be something behind the ending to the game. If people like killnoob are just taking the game at face value and there's nothing else besides "bad writing" then what's my incentive or yours to buy the inevitable campaign DLC that would predate the end of the game, just to watch it all be destroyed 2 missions later? there clearly is something else at work here.

#11639
IronSabbath88

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Tibiilicious wrote...

HairyMadDog1010 wrote...

crimsontotem wrote...

N3vDawg wrote...

http://i.imgur.com/tQlte.jpg


woah what? lol that mean Shepard was transporte dot Medical camp in London


And there we go we were right all along.


That's already been discussed and debunked, some people got that message at the start of the game. 


Wasn't Shepard under lockdown though? The way he acted at the start of the game to Ashley made it seem like he wasn't even aware she was there.

#11640
Moirai

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AxisEvolve wrote...

Posted Image


Is there no bigger version of this. It's too small to read. :(

#11641
MatthewGold

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Ryan Rollins ‏ @FledglingZombie
@masseffect Ashley sent me a message on the datapad app after I beat the game saying "They might let me see you today. Hang in there." Bug?

 Mass Effect ‏ @masseffect
@fledglingzombie Had you checked it before the mission?

Modifié par MatthewGold, 14 mars 2012 - 06:43 .


#11642
killnoob

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GoldenSkans9 wrote...

there has to be something behind the ending to the game. If people like killnoob are just taking the game at face value and there's nothing else besides "bad writing" then what's my incentive or yours to buy the inevitable campaign DLC that would predate the end of the game, just to watch it all be destroyed 2 missions later? there clearly is something else at work here.


I'll reply again with the same post because these answers are relevent.

This is probably what happened:


When the guys responsible for the maps are dropping the bodies there, they are probably using a variation of bodies.

However some stupid kurnt of a writer shows up and say:

Hey
wouldn't it be nice if we like plant some sort of superealistic scenes
to make people believe there are more to the endings than there actually
is?"

And so the process begin.

They start dropping a
bunch of tiny evidence - not enough to completely support a theory, but
enough to get people to start talking about it - everywhere during the
last part.

They do this so that everytime people complains about
the end they don't have to defend themselves because some fan would turn
up and say "This is all but a hallucination"

Brilliant Strategy, really.

#11643
WizenSlinky0

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Bourne Endeavor wrote...

Either way, this is irrelevant speculation. If the DLC is free, we have nothing to really complain about. Now if they attach a cost, well that is another story.


I disagree. I will complain for the console users who cannot or do not hook their 360's up to the internet. They either will never know a new ending exists or never be able to get it. And if it was released as a physical disc it would cease to be free due to production costs.

#11644
InfinityProdigy_

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The theory seems to fit everything that has been pointed out in this massive thread. In Mordin's words "No proof, but theory fits evidence" .
Also I would like to point out if it already hasn't been stated already. When twilight-kid says that choosing the destroy option would kill Shepard as well, since he is partly synthetic.
Its moot cause apparently Shepard survives after the option was chosen.
If thats the case it probably was a last ditch effort from Harbinger to save the Reapers form the impending doom that is Commander Shepard. Just wanted to add my five cents to this theory.

Modifié par InfinityProdigy , 14 mars 2012 - 06:41 .


#11645
Delular

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GoldenSkans9 wrote...

there has to be something behind the ending to the game. If people like killnoob are just taking the game at face value and there's nothing else besides "bad writing" then what's my incentive or yours to buy the inevitable campaign DLC that would predate the end of the game, just to watch it all be destroyed 2 missions later? there clearly is something else at work here.


Agreed. Do you think that people that are bad writers would be emplyed for one of the most anticipated games of the year??

All the plot holes are on purpose for us to figure out why the hell they are there.

#11646
Rinji the Bearded

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InfinityProdigy wrote...

The theory seems to fit everything that has been pointed out in this massive thread. In Mordin's words "No proof, but theory fits evidence" .
Also I would like to point out if it already hasn't been stated already. When twilight-kid says that choosing the destroy option would kill Shepard as well, since he is partly synthetic.
Its moot cause apparently Shepard survives after the option was chosen.
If thats the case it probably was a last ditch effort from Harbinger to save the Reapers form the impending doom that is Commander Shepard. Just wanted to add my five cents to this theory.


Yup.  The kid's a liar.

#11647
jackncoke28

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I believe destroy is sometimes the only ending because at its worst with low ems, its the only ending Shepard actually dies in. Going with the destroy ending being the one that Shepard asserts his will to fight and wakes up in the battle field. This could be the reapers final attempt at indoctrinating him, he,s at his most vulnerable at this point, if they can't indoctrinate him now, they never will, so if he resists then there is no point in keeping him alive. Low ems means there is no one on the battle field to keep you from getting killed. The other 2 endings shepard doesn't physically die, his will to fight does. He will be indoctrinated and used by the reapers to put a quicker end to what could be a long drawn out war otherwise. Remember javik himself sez this cycle had the best chance of winning, he came from a cycle that held out against the reapers for decades.

#11648
Fledgey

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WizenSlinky0 wrote...

Auresta wrote...

Something about destroy being the only option means the Reapers do not think of you as a threat. With low EMS = low commitment to the game and involvement in the war effort, you won't live after it anyway. More EMS = more potential for Shepard to really break through, so they offer you more options to steer you away from surviving in Destroy/carrying out your real mission. Not a great argument, though.

This is all assuming that the theory is right.


Yeah, that's not a very steady argument. There is no precedent for that set. There has never been a case where reapers decided it wasn't worth their effort and half-assed their indoctrination. Either A.) Indoctrination is passive and therefore would not have varying degrees of effect based on your war assets, or B.) Indoctrination is active and they would not bothering indoctrinating you if the only thing they were going to do is give you the only ending that breaks you out of it anyway.

If you notice, time passes in the games by way of completing missions. In this game you have ****loads of missions thrown at you to increase your ems. It then follows that a shep that has really high ems has spent the most time collecting resources, therefore had more time to be passively indoctrinated. Possibly through her implants or on the normandy. That's our theory for that one.

#11649
FrostByte-GER

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God thanks byne, thanks! With the start of this topic....you are making me sooo goddamn hopefully.
This is so ****ing mysterious to discuss with you :D

The great harbinger will bless you :)

*help me, I'm indoctrinated*

Modifié par FrostByte-GER, 14 mars 2012 - 06:45 .


#11650
Rafe34

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WizenSlinky0 wrote...

Auresta wrote...

Something about destroy being the only option means the Reapers do not think of you as a threat. With low EMS = low commitment to the game and involvement in the war effort, you won't live after it anyway. More EMS = more potential for Shepard to really break through, so they offer you more options to steer you away from surviving in Destroy/carrying out your real mission. Not a great argument, though.

This is all assuming that the theory is right.


Yeah, that's not a very steady argument. There is no precedent for that set. There has never been a case where reapers decided it wasn't worth their effort and half-assed their indoctrination. Either A.) Indoctrination is passive and therefore would not have varying degrees of effect based on your war assets, or B.) Indoctrination is active and they would not bothering indoctrinating you if the only thing they were going to do is give you the only ending that breaks you out of it anyway.


No, it's a perfectly fine argument.

Without enough war assets, the idea is that Shep is dead anyway. The beam is going to kill her, Harby knows it, so they give her what her mind wants- Destroy the Reapers- Shep dies, and then they finish the rest of the galaxy.