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Was the ending a hallucination? - Indoctrination Theory


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#11651
Guest_GoldenSkans9_*

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killnoob wrote...

GoldenSkans9 wrote...

there has to be something behind the ending to the game. If people like killnoob are just taking the game at face value and there's nothing else besides "bad writing" then what's my incentive or yours to buy the inevitable campaign DLC that would predate the end of the game, just to watch it all be destroyed 2 missions later? there clearly is something else at work here.


I'll reply again with the same post because these answers are relevent.

This is probably what happened:


When the guys responsible for the maps are dropping the bodies there, they are probably using a variation of bodies.

However some stupid kurnt of a writer shows up and say:

Hey
wouldn't it be nice if we like plant some sort of superealistic scenes
to make people believe there are more to the endings than there actually
is?"

And so the process begin.

They start dropping a
bunch of tiny evidence - not enough to completely support a theory, but
enough to get people to start talking about it - everywhere during the
last part.

They do this so that everytime people complains about
the end they don't have to defend themselves because some fan would turn
up and say "This is all but a hallucination"

Brilliant Strategy, really.




this doesn't answer my question. If everything is "as is" why would anyone want any campaign DLC to watch it be destroyed 2 missions later?

#11652
Hurricane Brad

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killnoob wrote...

Right, and spending three games trying to do that wasn't enough.
They have to keep trying until the very end, where Shepard actually has a chance to destroy every reapers in existence.

but because they're dumb machines they' cant reason:

Oh let's just try one more time before he blows us up if that doesn't work we'll kill him.
After he blows us up.



What exactly are you not understanding here?  According to the theory (or at least my interpretation of it) the reapers are not at risk of blowing up, because it's not actually happening.  Shepard is still unconscious in the pile of rubble near the beam in London.  HE IS NOT ON THE CITADEL.  They would not risk trying to indoctrinate him if he had his finger on the button, so to speak.  Because he is vulnerable and not an immediate threat to them, Harbinger figures "why the hell not" and makes an attempt to indoctrinate him.  Harbinger has always had a personal interest in taking Shepard alive if possible, so that's why he doesn't just finish him off.

#11653
killnoob

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Delular wrote...

GoldenSkans9 wrote...

there has to be something behind the ending to the game. If people like killnoob are just taking the game at face value and there's nothing else besides "bad writing" then what's my incentive or yours to buy the inevitable campaign DLC that would predate the end of the game, just to watch it all be destroyed 2 missions later? there clearly is something else at work here.


Agreed. Do you think that people that are bad writers would be emplyed for one of the most anticipated games of the year??

All the plot holes are on purpose for us to figure out why the hell they are there.


Listen to what your saying.

You're trying to figure out why plot holes are there, when they shouldn't even be there in the first place?

Please wake up.

You people are getting indoctrinated by bioware.

Dont let them control you = =

#11654
Abram730

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Ravax wrote...

Starkid: Hello Shepard, I control the Reapers! Everything they have done so far has been part of my plan.
Shepard: Okay!
Starkid: If you want to fix everything jump into that laser over there and synthetics and organics will live in peace FUREVER!
Shepard: Weeee! Jumping into Laser! *Zap*
Harbinger: Need me boss?
Starkid: Naw. Keep exterminating everyone. ****** jumped into a death-laser.
Harbinger: LOL how do you keep getting them to do that?


Hehe found this on the facebook 'Demand a better ending'


When presented with a bad choice as the recomended action.. people tend to choose the lesser evil rather then fully stepping back and thinking things out..

Many people jumped in the beam.... I did and I know better... It took some time to figure out I got punked.

#11655
Fledgey

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killnoob wrote...

LenabotSE wrote...



- Why, after rousing after Harbinger's attack, there are mountains of specifically modeled Kaidan and Ashley bodies (and ONLY them) surrounding the beam when there weren't any at all prior to Shepard getting knocked out.   And then again on the Citadel, with the doll faces.  Those would have been specially rendered, as "stock bodies" were used throughout the game up until that point, and none of them resembled Ash or Kaidan.


I'll explain it to you, and I think you'll be very happy with my explainations.

When the guys responsible for the maps are dropping the bodies there, they are probably using a variation of bodies.

However some stupid kurnt of a writer shows up and say:

Hey wouldn't it be nice if we like plant some sort of superealistic scenes to make people believe there are more to the endings than there actually is?"

And so the process begin.

They start dropping a bunch of tiny evidence - not enough to completely support a theory, but enough to get people to start talking about it - everywhere during the last part.

They do this so that everytime people complains about the end they don't have to defend themselves because some fan would turn up and say "This is all but a hallucination"

Brilliant Strategy, really.

Brilliant strategy to plant a multitude of clues that point exactly to one outcome without knowing what they mean, just hoping that some fan out there will utter one setence that will make it make sense? I'm not sure what you're going for. If that was their strategy then they already knew what the hints implied and planted them accordingly.

#11656
Rafe34

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killnoob wrote...

LenabotSE wrote...



- Why, after rousing after Harbinger's attack, there are mountains of specifically modeled Kaidan and Ashley bodies (and ONLY them) surrounding the beam when there weren't any at all prior to Shepard getting knocked out.   And then again on the Citadel, with the doll faces.  Those would have been specially rendered, as "stock bodies" were used throughout the game up until that point, and none of them resembled Ash or Kaidan.


I'll explain it to you, and I think you'll be very happy with my explainations.

When the guys responsible for the maps are dropping the bodies there, they are probably using a variation of bodies.

However some stupid kurnt of a writer shows up and say:

Hey wouldn't it be nice if we like plant some sort of superealistic scenes to make people believe there are more to the endings than there actually is?"

And so the process begin.

They start dropping a bunch of tiny evidence - not enough to completely support a theory, but enough to get people to start talking about it - everywhere during the last part.

They do this so that everytime people complains about the end they don't have to defend themselves because some fan would turn up and say "This is all but a hallucination"

Brilliant Strategy, really.


If they don't actually have an ending DLC using this, this would be incredibly stupid, since all it would is ****** off the fanbase even more.

#11657
WizenSlinky0

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Fledgey wrote...

WizenSlinky0 wrote...

Auresta wrote...

Something about destroy being the only option means the Reapers do not think of you as a threat. With low EMS = low commitment to the game and involvement in the war effort, you won't live after it anyway. More EMS = more potential for Shepard to really break through, so they offer you more options to steer you away from surviving in Destroy/carrying out your real mission. Not a great argument, though.

This is all assuming that the theory is right.


Yeah, that's not a very steady argument. There is no precedent for that set. There has never been a case where reapers decided it wasn't worth their effort and half-assed their indoctrination. Either A.) Indoctrination is passive and therefore would not have varying degrees of effect based on your war assets, or B.) Indoctrination is active and they would not bothering indoctrinating you if the only thing they were going to do is give you the only ending that breaks you out of it anyway.

If you notice, time passes in the games by way of completing missions. In this game you have ****loads of missions thrown at you to increase your ems. It then follows that a shep that has really high ems has spent the most time collecting resources, therefore had more time to be passively indoctrinated. Possibly through her implants or on the normandy. That's our theory for that one.


That makes no sense if you ask me. It defeats the entire purpose of indoctrination if it doesn't give you a choice to actually fall for it. Nor does shepard live in the low EMS Destroy ending.

It does not fit.

#11658
kent80082006

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killnoob wrote...

And the theories continues.

You know, I'm starting to think Bioware is brilliant.

They've managed to create an ending that allows everyone to fill what they want into the blanks.

Seriously,

if you believe in the indoctrination theory/hallucination theory/whatever the **** theory, you have lost your right to complain about the ending because you've done exactly what bioware wants you to do.

Good job Bioware

Let's hope the endings to their next game remain similar to ME3 so it'll get everyone talking.


You have lost your right to complain?

You do know not everyone will whine like a little baby when something didn't go the way they wanted it to go, right?
You may complain all you want, heck you can even torch down their building if you're so filled with discontent that you so desperately want to convince everyone to protest with you.

But we're looking for something a bit more positive here, and I feel like you don't belong here with us.
It doesn't matter if we're wrong, we have nothing to lose, but doing this gives us hope and makes us feel better. We are absolutely not trying to preach this theory to anyone, and what we do here is not doing anyone any harm in any way, so I don't understand why you so desperately want to shut us up.

You're trying to convince us that what we're doing here is meaningless, but from my point of view we're doing something far more constructive and meaningful than what you're doing: whinning

Modifié par kent80082006, 14 mars 2012 - 06:46 .


#11659
Fledgey

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MatthewGold wrote...

Ryan Rollins ‏ @FledglingZombie
@masseffect Ashley sent me a message on the datapad app after I beat the game saying "They might let me see you today. Hang in there." Bug?

 Mass Effect ‏ @masseffect
@fledglingzombie Had you checked it before the mission?

I don't even have the app, I was just testing them :P

#11660
TheRealQueen

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Please forgive me if this has been said, but this thread sometimes moves so fast that by the time I'm done with my comment, it's irrelevant. But I felt compelled to say something (despite having a bad track record with doing so) because I noticed that a lot of the people who are upset with this theory and the people who support it are that way because they feel we are either excusing Bioware for the terrible endings (and they are terrible if left as is) or are giving them too much credit (which, I suppose, are both part of the same thing). As for the second point, I will admit that we may be giving them way too much credit and reading into things too much. Bioware is made up of humans and thus aren't infallible, and they could have simply messed up. I'm as willing to believe this as to believe that they are freaking geniuses and have something truly amazing up their sleeves. We can't know, and I do agree that the evidence for this theory isn't bulletproof by far, so I can completely understand that there are people who don't buy into this theory. Conversely, there is no harm in discussing it.

What I did want to say is, basically, that this theory is only acceptable, in my opinion, if and only if there is going to be a free dlc or patch for the game proving this theory correct (and SOON, not April or May). If the Indoctrination/Hallucination theory is correct and we get an expanded ending for free, then this has been a brilliant move on Bioware's part, and I will applaud their ingenuity. On the other hand, I understand that this is a reach, because nothing like this has been done before, and respect that not everyone can make that suicidal leap to give this idea much credit.

If this dlc/patch/whatever is not free, or if it doesn't happen, then even if this theory is the correct interpretation, I don't think there will be many people here who will be willing to forgive Bioware completely. Or at least, I hope not. Thus, I feel, we are not making excuses for them, but rather, giving them the benefit of a doubt? If that makes sense.

I have been worried, though, over the past few days, if us spending so much time developing and believing this theory is taking some of the heat off of Bioware. But then again, I don't want to fully bring hell down upon them until this theory is fully and completely debunked... I'm not sure. I suppose I wonder where other people stand on this.

I apologize if this is irrelevant by the time I post this. And I hope I was polite enough.

#11661
Spartas Husky

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I am sorry I am usually pen minded but the fact is EA and or Bioware screwed us up. Anyone wholikes the endings wasn't really a fan... never was one. Bioware was built as a game where you are not given an outcome but rather the outcome is a result of what you do. The entire series was built around options, and the results , successed and or complications that arose from said options.

The fact that nothing in the end came toa resolution, a conclusion; the fact that so many are grasping at anything and making wild and crazy assumptions to what ending they wanted is a clear indication that a vacuum is present. The feeling of emptying, uncertainty makes anyone try to make sense of what is missing. And dont tell me a half a second breath of some unknown with N7 on their chest is a clear indication that sheperd is alive. That is just a half donkey butt way of not comitting to the act of ending such a wonderful series.
The ending was not thought of well, it was rash inconcidirate to the audience and down right stupid. I could go on hours describing how the entire series were an amazing set of adventures leading to an epic near conclusion only to have the very end of the tunnel where we saw light had appeared to be nothing but a cliff.

What happended to the geth? Why didn't we see the space battle raging above? Only the opening epic blast of an entire galatic armada firing on the reapers? From what we know tactics are dangerous when attacking an enemy with a world at its back because of the kinetic impacters missing and hitting the planet below? Where are those explosions... where is the massive array of Geth, Rachni, and Krogan forces dying at thousands at a minute to do nothing more than stop the ever increasing numbers of husks, banshees and brutes.

We know the Rachni could have a colony in nothing but weeks. Given what some did to save them they could have had plenty of warriors present at the battle given that most of their work force was meant for the crucible.

Speaking of which what about the crucible? An entire galatic conglomeration of species stranded once the mass relays break apart? Fine if that is the bad ending so be it. But in a trilogy where the gamer is the one given the options based upon their previous choices, if you HAD BEEN GOOD FOR THE ENTIRE GAME YOU DESERVE A GOOD ENDING. Do deserve a reward. Looking over a cliff full of Husks dead while your crew finally, scarred, bleeding, limping, sore and downright itching to take a leak simply shed a tear at finally watching reapers fall from the sky along with allied ship. but knowing they did it. Where is that for those who spent so much time in this game toearn such ending?.

Or what? the relays explode? What happended to Tuchanka... that world was not enought o sustain the new population for the Krogan, they needed new worlds, and they would then keep their population in check... But they need help. They would simply revert back to tribalism after everything you've done... that is nothing but a slap in the face.

I could go on about the bad thinsg too. Quarian and Geth forces traped in a single planet? The fact that JOKER FLED... your crew would not have fled, they would have stuck with you to the end regardless of your choice, because paragon or renegade you've earned their respect admiration, or respect in fear of you. Either way they wouldn't just run and leave you to die, they would die trying to rescue you. garrus your war buddy would have done anything to get you out.
Not to mention to ridiculous plothole in an entire galatic armada stranded in a single system whose only source of food is for levo amino acid species, Two of Which are rachni and krogan capable of overgrowing anyone or anything in a matter of years. Not to mention the turians nor quarians could eat anything.

So after everything that we have done good or bad, the ending was empty, it was nothing but a shame and a slap to everything Mass Effect stands for. A game that stands for continuity of responsability based upon your decisions and then which the ending simply gives you choices based on what some space shiny child thinks is stupid. Where is the dialogue wheel for me to tell the little bugger to fudge off? Where is my option to slap his azz with a singularity with a my few remaining calories and make the renegade interruption to tell him that I've been paragon so far, but the fact I brought the krogan and turians, the quarian and geth as well as the rachni together to face your damn pets is nothing but a complete afront to everything you seem to believe.

Finally where are my choices based upon my decisions? Why are my choses given to me by someone else's views. Where is my "fu***** you star child" option. Where is my "TIM was right I will take control of the reapers and destroy or enslave or galatic civilizations with my new reaper fleet"? Where is the resolution? there isn't one. There are no theories, there isn't enough clues evidence, nor even the will of bioware to have left some clue as to a good ending. And the fact that there are "many endings" out of which every single one of them involves the mass relays being destroyed which renders all your work, pacification unification efforts useless, and only a few minor tweaks at the end of each, doesn't justify "multiple endings"

So if your grapsing at straws trying to justify this afront to the time and money millions of fans have put into the game... your not alone. And if your the conformist who simply enjoyed the game... you really got nothing to say for you have not idea what a good ending looks like let alone argue in favor of a bad one.

Modifié par Spartas Husky, 14 mars 2012 - 06:50 .


#11662
killnoob

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Hurricane Brad wrote...

killnoob wrote...

Right, and spending three games trying to do that wasn't enough.
They have to keep trying until the very end, where Shepard actually has a chance to destroy every reapers in existence.

but because they're dumb machines they' cant reason:

Oh let's just try one more time before he blows us up if that doesn't work we'll kill him.
After he blows us up.



What exactly are you not understanding here?  According to the theory (or at least my interpretation of it) the reapers are not at risk of blowing up, because it's not actually happening.  Shepard is still unconscious in the pile of rubble near the beam in London.  HE IS NOT ON THE CITADEL.  They would not risk trying to indoctrinate him if he had his finger on the button, so to speak.  Because he is vulnerable and not an immediate threat to them, Harbinger figures "why the hell not" and makes an attempt to indoctrinate him.  Harbinger has always had a personal interest in taking Shepard alive if possible, so that's why he doesn't just finish him off.


Ofc they wouldn't try to indoctrinate him when he has his finger on the button.
IT'd be too late anyway.

In case if you haven't noticed, Harbringer tries to kill him by shooting LASERS at him, to prevent him from reaching the beam.

Are you saying that after Shepard got knocked out he suddenly has a change of heart AGAIN and decide to indoctrinate him one last time?

Honestly, that'd be the worst writing I've ever seen in fiction if it happens to be true.


Also

Read the highlighted part.

And gimme one reason why I should take your interpetation as fact.

#11663
Auresta

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WizenSlinky0 wrote...

Fledgey wrote...

WizenSlinky0 wrote...

Auresta wrote...

Something about destroy being the only option means the Reapers do not think of you as a threat. With low EMS = low commitment to the game and involvement in the war effort, you won't live after it anyway. More EMS = more potential for Shepard to really break through, so they offer you more options to steer you away from surviving in Destroy/carrying out your real mission. Not a great argument, though.

This is all assuming that the theory is right.


Yeah, that's not a very steady argument. There is no precedent for that set. There has never been a case where reapers decided it wasn't worth their effort and half-assed their indoctrination. Either A.) Indoctrination is passive and therefore would not have varying degrees of effect based on your war assets, or B.) Indoctrination is active and they would not bothering indoctrinating you if the only thing they were going to do is give you the only ending that breaks you out of it anyway.

If you notice, time passes in the games by way of completing missions. In this game you have ****loads of missions thrown at you to increase your ems. It then follows that a shep that has really high ems has spent the most time collecting resources, therefore had more time to be passively indoctrinated. Possibly through her implants or on the normandy. That's our theory for that one.


That makes no sense if you ask me. It defeats the entire purpose of indoctrination if it doesn't give you a choice to actually fall for it. Nor does shepard live in the low EMS Destroy ending.

It does not fit.


ASSUMING THE THEORY IS CORRECT:

You'd look at the language of the star-brat and how he presents the other two options. They are clearly preferable to Destroy. Shepard doesn't live in low EMS Destroy because Shepard hasn't committed enough to the war effort - why would he survive? His will and determination don't seem strong enough.

#11664
lodgik

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Just played the ending one more time to find something we could've missed. Don't know if someone find that one but go to the codex section and check the Indoctrination. At some point it says that indoctrinated people can perceve "ghostly apparition" and that the indoctrination can go over month or years

PS: really sorry for reposting you're image from the op just found something else from them and just re-use them for my point. I will not do it again

#11665
HairyMadDog1010

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So what do you think will happin if shep is indoctrinated, game over in future dlc? Or maby you have to kill an indoctrinated Shepard as Anderson,

#11666
Auresta

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killnoob wrote...

Hurricane Brad wrote...

killnoob wrote...

Right, and spending three games trying to do that wasn't enough.
They have to keep trying until the very end, where Shepard actually has a chance to destroy every reapers in existence.

but because they're dumb machines they' cant reason:

Oh let's just try one more time before he blows us up if that doesn't work we'll kill him.
After he blows us up.



What exactly are you not understanding here?  According to the theory (or at least my interpretation of it) the reapers are not at risk of blowing up, because it's not actually happening.  Shepard is still unconscious in the pile of rubble near the beam in London.  HE IS NOT ON THE CITADEL.  They would not risk trying to indoctrinate him if he had his finger on the button, so to speak.  Because he is vulnerable and not an immediate threat to them, Harbinger figures "why the hell not" and makes an attempt to indoctrinate him.  Harbinger has always had a personal interest in taking Shepard alive if possible, so that's why he doesn't just finish him off.


Ofc they wouldn't try to indoctrinate him when he has his finger on the button.
IT'd be too late anyway.

In case if you haven't noticed, Harbringer tries to kill him by shooting LASERS at him, to prevent him from reaching the beam.

Are you saying that after Shepard got knocked out he suddenly has a change of heart AGAIN and decide to indoctrinate him one last time?

Honestly, that'd be the worst writing I've ever seen in fiction if it happens to be true.


Also

Read the highlighted part.

And gimme one reason why I should take your interpetation as fact.







Can someone address this?

#11667
killnoob

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Spartas Husky wrote...

I am sorry I am usually pen minded but the fact is EA and or Bioware screwed us up. Anyone wholikes the endings wasn't really a fan... never was one. Bioware was built as a game where you are not given an outcome but rather the outcome is a result of what you do. The entire series was built around options, and the results , successed and or complications that arose from said options.

The fact that nothing in the end came toa resolution, a conclusion; the fact that so many are grasping at anything and making wild and crazy assumptions to what ending they wanted is a clear indication that a vacuum is present. The feeling of emptying, uncertainty makes anyone try to make sense of what is missing. And dont tell me a half a second breath of some unknown with N7 on their chest is a clear indication that sheperd is alive. That is just a half donkey butt way of not comitting to the act of ending such a wonderful series.
The ending was not thought of well, it was rash inconcidirate to the audience and down right stupid. I could go on hours describing how the entire series were an amazing set of adventures leading to an epic near conclusion only to have the very end of the tunnel where we saw light had appeared to be nothing but a cliff.

What happended to the geth? Why didn't we see the space battle raging above? Only the opening epic blast of an entire galatic armada firing on the reapers? From what we know tactics are dangerous when attacking an enemy with a world at its back because of the kinetic impacters missing and hitting the planet below? Where are those explosions... where is the massive array of Geth, Rachni, and Krogan forces dying at thousands at a minute to do nothing more than stop the ever increasing numbers of husks, banshees and brutes.

We know the Rachni could have a colony in nothing but weeks. Given what some did to save them they could have had plenty of warriors present at the battle given that most of their work force was meant for the crucible.

Speaking of which what about the crucible? An entire galatic conglomeration of species stranded once the mass relays break apart? Fine if that is the bad ending so be it. But in a trilogy where the gamer is the one given the options based upon their previous choices, if you HAD BEEN GOOD FOR THE ENTIRE GAME YOU DESERVE A GOOD ENDING. Do deserve a reward. Looking over a cliff full of Husks dead while your crew finally, scarred, bleeding, limping, sore and downright itching to take a leak simply shed a tear at finally watching reapers fall from the sky along with allied ship. but knowing they did it. Where is that for those who spent so much time in this game toearn such ending?.

Or what? the relays explode? What happended to Tuchanka... that world was not enought o sustain the new population for the Krogan, they needed new worlds, and they would then keep their population in check... But they need help. They would simply revert back to tribalism after everything you've done... that is nothing but a slap in the face.

I could go on about the bad thinsg too. Quarian and Geth forces traped in a single planet? The fact that JOKER FLED... your crew would not have fled, they would have stuck with you to the end regardless of your choice, because paragon or renegade you've earned their respect admiration, or respect in fear of you. Either way they wouldn't just run and leave you to die, they would die trying to rescue you. garrus your war buddy would have done anything to get you out.
Not to mention to ridiculous plothole in an entire galatic armada stranded in a single system whose only source of food is for levo amino acid species, Two of Which are rachni and krogan capable of overgrowing anyone or anything in a matter of years. Not to mention the turians nor quarians could eat anything.

So after everything that we have done good or bad, the ending was empty, it was nothing but a shame and a slap to everything Mass Effect stands for. A game that stands for continuity of responsability based upon your decisions and then which the ending simply gives you choices based on what some space shiny child thinks is stupid. Where is the dialogue wheel for me to tell the little bugger to fudge off? Where is my option to slap his azz with a singularity with a my few remaining calories and make the renegade interruption to tell him that I've been paragon so far, but the fact I brought the krogan and turians, the quarian and geth as well as the rachni together to face your damn pets is nothing but a complete afront to everything you seem to believe.

Finally where are my choices based upon my decisions? Why are my choses given to me by someone else's views. Where is my "fu***** you star child" option. Where is my "TIM was right I will take control of the reapers and destroy or enslave or galatic civilizations with my new reaper fleet"? Where is the resolution? there isn't one.

So if your grapsing at straws trying to justify this afront to the time and money millions of fans have put into the game... your not alone. And if your the conformist who simply enjoyed the game... you really got nothing to say for you have not idea what a good ending looks like let alone argue in favor of a bad one.


AS much as I agree with you, stay on topic.

We're talking about indoctrination theory here = =

#11668
InfinityProdigy_

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Who knows at this point. We wont know what happens until bioware releases an official statement which may not until the game releases everywhere and everyone has had a chance to beat the game. Until then this is the best theory out there so far

#11669
killnoob

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Auresta wrote...

killnoob wrote...


Ofc they wouldn't try to indoctrinate him when he has his finger on the button.
IT'd be too late anyway.

In case if you haven't noticed, Harbringer tries to kill him by shooting LASERS at him, to prevent him from reaching the beam.

Are you saying that after Shepard got knocked out he suddenly has a change of heart AGAIN and decide to indoctrinate him one last time?

Honestly, that'd be the worst writing I've ever seen in fiction if it happens to be true.




Can someone address this?


Yea, can someone address this, I'm interested.

#11670
StillOverrated

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Some million people probably already brought this up (a hundred million times, I wager) but if the indoctrination theory is right, then this just makes everything worse. 1.- Because BioWare/EA did the equivalent of selling me a complete series but withholding the disc with the last episode (which I bet will cost an arm and a leg) and 2.- If everything after Shepard being hit by that beam and up to the moment he/she wakes up is an indoctrination-induced hallucination, then building the crucible was completely ****ing useless USELESS.You don't actually get to fire it.You don't get to do anything except hallucinate in it. And what happened while Shepard is down? Are the allied forces pushing the Reapers back? Is that why the kid I'm assuming to be Harbinger is trying to indoctrinate Shepard? Are my war assets working for me, then?
And goddamn, my ****ing war assets are just sitting there, doing absolutely ****ing NOTHING. Why'd I work so hard to get them? For a chance at this cop-out of an ending?
How about you give me a real goddamn ending, BioWare? How about a goddamn epic final battle that makes me go "Holy ****! That was ****ing awesome!" like that scene with the colossal Thresher Maw, how about that? How about BioWare shows me the goddamn assets I worked hard to get DOING SOMETHING OTHER THAN SITTING THERE AND BEING USELESS?
I wanted to see Rachni soldiers swarming a husk platoon. I wanted to see the Destiny Ascension along with three Geth Dreadnoughts obliterating a Reaper ship. I wanted to see the Quarian Flotilla assisting the Turian fleet in blowing some **** up. I wanted to see Garrus sniping the hell out of some Cannibals in a scene that reminds me of his recruitment mission. I wanted to see my companions kicking ass like they did in Mass Effect 2. I wanted to see Harbinger being blown up into a million ****ing reaper pieces and I wanted Shepard to be there to deliver the last ****ing blow. I don't need Shepard to live. Especially because whether she lives or dies is entirely up to me and how thorough I've been in exploring the damn galaxy doing fetch quests for everyone and their mother. I need an epic battle that tells me the effort I put in collecting all this crap was worth something. That too much to ask?

#11671
Fledgey

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killnoob wrote...

Auresta wrote...

killnoob wrote...


Ofc they wouldn't try to indoctrinate him when he has his finger on the button.
IT'd be too late anyway.

In case if you haven't noticed, Harbringer tries to kill him by shooting LASERS at him, to prevent him from reaching the beam.

Are you saying that after Shepard got knocked out he suddenly has a change of heart AGAIN and decide to indoctrinate him one last time?

Honestly, that'd be the worst writing I've ever seen in fiction if it happens to be true.




Can someone address this?


Yea, can someone address this, I'm interested.

He never shoots directly at shepard, only at the other soldiers and vehicles charging the conduit.

#11672
Abrax894

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Dranume wrote...

After I sat down and thought about it after a few cigarettes, this is the same assumption that I come too. also based off of this twitter
Michael Gamble ‏ @GambleMike
"Hardest. Day. Ever. Seriously, if you people knew all the stuff we are planning...you'd, we'll - hold onto your copy of me3 forever. "

wishful thinking gives hope that it was only a dream sequence.



After reading a number of posts about it being 'all a dream' and then seeing this I have to throw something out there. While I think the whole dream thing is a bit cliche, I don't think a 'vision' is really all that far fetched. Think about this. The Reapers, and Harbinger specifically, have influenced beings over long distances since at least the second game and, if you remember what the Rachni queen said in the first game, were also influential in keeping the galaxy off balance and at war with one another for well over a thousand years. How did the Reapers exhibit control? It seems there are multiple vectors to indoctrination. Is it so hard to believe that, for whatever reason, Harbinger used that energy beam to directly invade Sheps mind? I couldn't fathom a possible reason he would do this as opposed to simply destroying the one human that has been a thorn in his/their side since the beginning, but there it is.

#11673
WizenSlinky0

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Auresta wrote...

ASSUMING THE THEORY IS CORRECT:

You'd look at the language of the star-brat and how he presents the other two options. They are clearly preferable to Destroy. Shepard doesn't live in low EMS Destroy because Shepard hasn't committed enough to the war effort - why would he survive? His will and determination don't seem strong enough.


Hrm, I'm just not buying it. I do understand how the theory fits (better) in the higher EMS endings. It still has holes but less of them. However, it kind of defeats the purpose of attempting to indoctrinate Shepard at all if you're only going to give him the option to pick the ending where he wakes up and immediatly dies because of his determination. Reapers indoctrinate in order to break enemy morale, gain ground troops, and/or gain agents. By only providing him with the option to break indoctrination he's not really indoctrinated at all, is he? He can't make a "wrong" choice and fall for it. He's just...fine and apparently dopped up on red sand before low EMS ending scenes in order to get the exact same experience just with only one option.

#11674
IronSabbath88

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To the responses of Harbinger not wanting to kill Shepard.

"Preserve Shepard's body if possible"

#11675
PistolPete7556

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First ever post, and thanks to the OP for convincing me to sign up. I tried my best to like the ending. I really, really did. Unfortunaetly, the ending as it stands is at best ill-fitting and confusing, or at worst lazily done and poorly written.

I've been playing BioWare games since KotOR, and I coundn't believe this company could call this a finished ending. But the idea of Harbinger attempting to indoctrinate Shepard and the ending being an internal struggle just makes way more sense than the Vanilla ending. I really hope this is a. True

or

b. about to be ripped off by BioWare after they claim it was there idea. (I hope they send the OP a check if thats true btw)

I know soem of the evidence is circumstantial, but so many coincidences in one place that correspond to one theory can't simply be ignored.

+if the Synthesis ending is the "best" ending in BioWare's mind:

1: Why did Saren (Antagonist) claim it to be best?
&
2: Why wasn't it the hardest one to get?

In the words of Keyshawn Johnson, "C'mon Man!"

Modifié par PistolPete7556, 14 mars 2012 - 06:56 .