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Was the ending a hallucination? - Indoctrination Theory


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#12101
FsDxRAGE_v2

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Evil_medved wrote...

And at whole, look at the design of ending on citadel. Thats collector base > Shadowbroker > Last confrontation with Saren.

I know. It is just too weird. I know there is a developer looking at my post right now and deviously grinning.
*shakes fist at dev*

#12102
Rifneno

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simfamSP wrote...

And? Considering the **** Shepard's been through I don't blame him having bad dreams. I don't want this theory being the product of bad development that's all. Alot of people are noticing things that seem more like game design (the gun) than actual evidence. But I'm behind this theory all the way!


What do you mean "and"?  Arrival was made as they were likely finishing writing this, it's a hotbed of setups for ME3 and dreams being part of indoctrination are specifically mentioned there.  Could they be dreams?  I don't know.  Could they be dreams which are rife with all the symptoms of indoctrination, starring a character that's strongly hinted to be a Reaper indoctrination manifestation?  I'd say anyone who thinks they ARE just dreams is reaching.  Shepard isn't dreaming about the comrades he's lost, people he knew and loved, he isn't seeing the Reapers tear Earth up with their superlasers, colonist Shepard isn't seeing loved ones endure torturous deaths and enslavings at batarian hands, sole survivor Shepard isn't seeing his crew screaming as they're dissolved by thresher acid, spacer Shepard isn't seeing that Alliance dreadnought explode in the prologue and thinking "God, was that the Kilimanjaro?  Was my mother on that?!"  No.  Shepard just sees this damned kid, Harbinger's mind game, as he's surrounded by everything we're told about indoctrination.

#12103
Teh Tux

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Little Lummo wrote...

FsDxRAGE_v2 wrote...

Half of these clues either means: a) BioWare is lazy in development or B) They are goddamn sneaky.


Lol i never noticed this many possible bugs etc in previous games! 


ME3 is certainly the buggier of the three games...
NO. BAD. SUPPORT THEROY. D:

#12104
Auresta

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Worufu wrote...

This probably has been put here before, but HELL I'm not going to go through almost five hundred pages to check.
Does anyone think that Spacekids' actions in any of the three endings is also worthy giving it a thought? I mean about his 'stay-don't stay' acton. Ugh, I'll explain.

In Destruction ending, we clearly see him dissapearing just as Shepard is walking down the path and starts shooting.
In Control ending, the camera gives us a shot of his face, something strange giving the fact that this is supposed to be Shepard's Crowning Moment of Awesome, his ultimate sacrifice, 'paragon' ending etc etc. After showing his face on our screens, he dissapears.
And in the Synthesis ending, he doesn't dissappear AT ALL. He's there in the background all the time, watching Shepard.

IMHO Spacekid thoughts on:
Destruction: 'Dammit, I failed! I'm outta here!'
Control: 'Heh, good one. Not exactly what I wanted, but fair enough. I'm off, gotta see the 'splosions.'
Synthesis: 'Holy crap, he FELL FOR IT, THAT IDIOT! I knew we didn't need the Collectors to get him alive!'
'Nuff said.


Was looking for the disappearance of the kid thing. I knew he went away in Destroy and Control but I never checked for Synthesis. Will need to check again.. could be slight oversight, could be "proof." Thanks for bringing this up.

#12105
Ona Demonie

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Rhod747 wrote...
I read a thread on another forum when ME3 was released in the UK that you need to have played all 3 games with the 'same' save (IE, Play ME1, use that save in ME2 then use the ME2 save in ME3). Although I did that and I didn't get it, but I didn't have more than 3.5K EMS. Ohohohoh, you also need 100% galactic readiness (which I think you need to play multiplayer to get, but it's not that hard, I think one bronze game nets you around 5% readiness, even if you lose you get around 2%)

Bull****. I played with a save from ME2 (PS3) and got the breating scene on my first playthrough. I had 5028 after the calculations with a 73% Galactic Readiness.

#12106
Rifneno

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Teh Tux wrote...

Little Lummo wrote...

FsDxRAGE_v2 wrote...

Half of these clues either means: a) BioWare is lazy in development or B) They are goddamn sneaky.


Lol i never noticed this many possible bugs etc in previous games! 


ME3 is certainly the buggier of the three games...
NO. BAD. SUPPORT THEROY. D:


Ghostkid growling exactly as Shepard gets distracted from him, just like Paul Grayson gets a growl when he's distracted from a Reaper manifestation, is extremely strange bug.

#12107
Flammenpanzer

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Teh Tux wrote...



Yes, this is Captain Herbert, I know.
However, I found something in it that is... interesting.

Skip to 1:45. That is when the kid runs into the room and hides in the vent.
The door opens, but the red lock never goes away. It simply remains there.

This may just be a bug. More than likely it is a bug. But maybe... JUST maybe...


Maybe what?

#12108
Runcowards

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was wondering if anyone knows why TIM looks different in the last scene on the citadel? not sure if its just because his indoctrination is progressing or was it explained at some point?

#12109
estebanus

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Allo of this culminates into either 2 options:

A: if bioware chooses the indoctrination theory, and handles it well, it will probably be the biggest mind**** in the history of gaming, (at least for me!)

B: the endings stay as they are, and will be an epitaph on the Mass Effect series grave.

However, I am optimistic, and will believe Bioware are just trolling us like a boss right now!
If the former remains true, I will tip my hat to the writers in respect, saying: well played, good sirs!"
I gues that we will just have to wait and see, no?

#12110
Thermorium

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Runcowards wrote...

was wondering if anyone knows why TIM looks different in the last scene on the citadel? not sure if its just because his indoctrination is progressing or was it explained at some point?


Right before you jump down a shute in the Cerberus base, you can actually walk past it and access another video diary thing. The last entry shows that TIM tells a doctor to implant him with reaper tech (without anestetics).

#12111
jimfixedit

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Hi, I've been reading bits and pieces here for a while and just want to throw a few things in the mix.
If I'm repeating things other people have said please forgive me but this is a huge discussion and moves too fast to keep up.

1 - Indoctrination aboard the Normandy.
Shepard is loaded with reaper cybernetics. Has anyone thought he could be the source of this?
In ME2 he lead 10 people to near certain death and they each did it with a smile on their face singing Hi-Ho, Hi-Ho.
Is this really possible just coz he did them a favour? I do my mates favours all the time and usually they just buy me a pint.
It could also explain why there's more doubt in 3 (apart from the big robots killing everything in sight). The Prothean fella says he feels distress in Shepard. Maybe it's transmitted by his super mind control to the others (it would also explain why Shepard is utterly irresistable to every one on the ship. The fish probably fancy him too and I won't even mention the space hamster from 2).
Being on the dead reaper in 2 has no detrimental effect on those that went aboard it. None say they were affected by the place whereas the Cerberus chaps and chapettes went mental and turned to husks.
Can you be indoctrinated if you are an indoctrinator or indoctrinated?
If Shepard is affecting the others then it is probably different coz he's mostly human and probably a lot more subtle than a reaper.
The Flaws - no one on the Normandy in ME2 mentioned anything about weird noises\\seeing things like Vega in 3.
The Flaws - they were only on board the dead reaper for half an hour or whatever, and it would probably take longer than that for any effect to be felt. Cerberus geeks were probably there months\\years.
The Alternative - It's EDI. Rogue VI mixed with reaper code who's trying to seduce your best buddy Joker? Obviously pure evil.
The Other Alternative - Shepard isn't indocrinated at all prior to the laser beam but after that he's half dead in a gutter and a little bit vulnerable. The reapers could rifle through his pockets with those big fingers of theirs and it's unlikely he'd notice so mind control would be easy.

2 - The catalyst\\Citadel
Remember all those keepers you so diligently scanned in ME1 and got the email about in ME2?
What happened there?
Think about this, you want a big red button pushed in ME3, who do you call?
That's right, Martin or whatever the researcher guy's name was and ask if he has found a way of controlling them. He says yes so you grab a joystick then sit on the moon pulling the puppet strings.
Keeper = Catalyst rather than the citadel....
The Flaw - can't think of one since they haven't been mentioned BUT since the keepers haven't been mentioned it's likely the reasearcher got drunk and took up bee keeping after being ignored for 2 years. Not even Shepard replied!

3 - These endings
There was all this talk before the game came out that the multiplayer doesn't affect the ending. It has been proven that, at the moment, it does.
So, read into it that if it isn't supposed to affect the ending then more EMS needs to be available in the game.
Ergo, more worlds to strip mine & evidence appears to be there on the galaxy map, connector systems & systems with a reaper on them you can't visit.
Whether this is linked to real\\different endings or just other DLC would be a pure guess.
But consider this, everyone seems to be assuming the breathing armour at the end is Shepard waking up.
What if it's his\\her last gasp?

Which leads to....

4 - the old geezer and the kid staring at the sky \\ "The Shepard"
Liara placed beacons around everywhere with the story of Shepard on them.
Humanity etc get wiped out and these two are part of the next cycle except that they find Liara's beacons and decode them more quickly than dumb old humanity.
So they get to build the crucible and blow up the reapers.
The Prothean beacons became corrupted after 50000 years makinf then hard to read, maybe the real story of Shepard may have become corrputed.
Generally to be a legend you have to have lived thousands of years ago and be long dead. Or you're Chuck Norris.
The Flaw - who knows, all guess work.


 In conclusion

ME1, 2, and 3 (currently minus the last 10 mintues) are brillantly written so these endings are not just a last minute throw togethers. They are there for a purpose.
The ending of a book is generally written first, the rest is then made up to get you to the ending. Games and films are not hugely different.
I think we haven't seen the current endings in a context that will make sense of them yet
I don't think Bioware (or even EA) are stupid enough to genuinely think this ending would be acceptible after seeing the emotional attachment people have to these games.
Game dev companies rely heavily on repeat business, especially in a fanchise. You alienate your fans at your peril in this business.
Someone said way back in the start of this thread something about them trying to flog a film and ME4.
If they leave this game with it's current ending, they will have no repeat business from anyone who played it.
As I said they aren't stupid, I think they are being clever, how clever remains to be seen.
Look at this thread, 480 pages and counting. This is free advertising on a mamoth scale. Hype = sales.
BUT if they try to be too clever they'll get a shock.
I think the only questions left are, how soon will the real ending come out and will they try and charge for it.
As I said sorry for any repeated ideas and sorry for the uber long post.

#12112
FsDxRAGE_v2

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estebanus wrote...

Allo of this culminates into either 2 options:

A: if bioware chooses the indoctrination theory, and handles it well, it will probably be the biggest mind**** in the history of gaming, (at least for me!)

B: the endings stay as they are, and will be an epitaph on the Mass Effect series grave.

However, I am optimistic, and will believe Bioware are just trolling us like a boss right now!
If the former remains true, I will tip my hat to the writers in respect, saying: well played, good sirs!"
I gues that we will just have to wait and see, no?

If they are trolling, I will stand up and clap.

#12113
GavinUK86

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Ona Demonie wrote...

Rhod747 wrote...
I read a thread on another forum when ME3 was released in the UK that you need to have played all 3 games with the 'same' save (IE, Play ME1, use that save in ME2 then use the ME2 save in ME3). Although I did that and I didn't get it, but I didn't have more than 3.5K EMS. Ohohohoh, you also need 100% galactic readiness (which I think you need to play multiplayer to get, but it's not that hard, I think one bronze game nets you around 5% readiness, even if you lose you get around 2%)

Bull****. I played with a save from ME2 (PS3) and got the breating scene on my first playthrough. I had 5028 after the calculations with a 73% Galactic Readiness.


i did everything i found in game, looked everywhere and i ended up with just under 4k ems. thats from a 100% me1 and me2. my 2nd playthrough though, i didnt use and import, played a few hours of mp and ended up with just over 5k. mp does in fact help alot.

#12114
Flammenpanzer

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Rifneno wrote...

Teh Tux wrote...

Little Lummo wrote...

FsDxRAGE_v2 wrote...

Half of these clues either means: a) BioWare is lazy in development or B) They are goddamn sneaky.


Lol i never noticed this many possible bugs etc in previous games! 


ME3 is certainly the buggier of the three games...
NO. BAD. SUPPORT THEROY. D:


Ghostkid growling exactly as Shepard gets distracted from him, just like Paul Grayson gets a growl when he's distracted from a Reaper manifestation, is extremely strange bug.


Is it a growl, or the echo of the vents for a Reaper bvvvm?

#12115
Sui-chu

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Auresta wrote...

Worufu wrote...

This probably has been put here before, but HELL I'm not going to go through almost five hundred pages to check.
Does anyone think that Spacekids' actions in any of the three endings is also worthy giving it a thought? I mean about his 'stay-don't stay' acton. Ugh, I'll explain.

In Destruction ending, we clearly see him dissapearing just as Shepard is walking down the path and starts shooting.
In Control ending, the camera gives us a shot of his face, something strange giving the fact that this is supposed to be Shepard's Crowning Moment of Awesome, his ultimate sacrifice, 'paragon' ending etc etc. After showing his face on our screens, he dissapears.
And in the Synthesis ending, he doesn't dissappear AT ALL. He's there in the background all the time, watching Shepard.

IMHO Spacekid thoughts on:
Destruction: 'Dammit, I failed! I'm outta here!'
Control: 'Heh, good one. Not exactly what I wanted, but fair enough. I'm off, gotta see the 'splosions.'
Synthesis: 'Holy crap, he FELL FOR IT, THAT IDIOT! I knew we didn't need the Collectors to get him alive!'
'Nuff said.


Was looking for the disappearance of the kid thing. I knew he went away in Destroy and Control but I never checked for Synthesis. Will need to check again.. could be slight oversight, could be "proof." Thanks for bringing this up.

new here! was following this thread for a while now : D
but i went checking this right away!!  you do NOT see him dissapear at all though he does stand way back in the distance 
EDIT 
watched it for a second time...not so sure now that he does not dissappear but just slowly fades away...its hard to see that from that distance kinda

Modifié par Sui-chu, 14 mars 2012 - 10:55 .


#12116
Abram730

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killnoob wrote...

byne wrote...

killnoob wrote...

Why the hell would people even consider this a viable theory?

If Shepard's hallucinating/indoctrinated, why would the space god gives him the option to destroy reapers?


I believe the general idea we've all pretty much settled on is that since its not actually happening, the 'Destroy' option is just Shepard keeping his/her resolve to destroy the Reapers, and choosing that is basically resisting indoctrination, hence why s/he only wakes up in that ending.


Not true.

The space god specifically told him he could destroy all reapers.


Reapers don't lie?  really?  Sure about that?

#12117
Flammenpanzer

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I just thought of something else. If Shepard is indoctrinated....wouldn't bringing the entire galaxy's fleet to Earth just play right into the Reaper's hands? Rather than hunt and risk ambush, they have Shepard bring the fleets to them...

On that same note, if there is an ending coming, maybe 'Reaper Victory' comes if you didn't have a large enough fleet, and if you have a massive fleet, the Reapers are surprised by it and actually worry about losing the Crucible?

Modifié par Flammenpanzer, 14 mars 2012 - 10:55 .


#12118
Little Lummo

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Rifneno wrote...

Teh Tux wrote...

Little Lummo wrote...

FsDxRAGE_v2 wrote...

Half of these clues either means: a) BioWare is lazy in development or B) They are goddamn sneaky.


Lol i never noticed this many possible bugs etc in previous games! 


ME3 is certainly the buggier of the three games...
NO. BAD. SUPPORT THEROY. D:


Ghostkid growling exactly as Shepard gets distracted from him, just like Paul Grayson gets a growl when he's distracted from a Reaper manifestation, is extremely strange bug.


:o I'm not dismissing the theory, i support it! Thats why i said 'possible' because they aren't actually real bugsB)

#12119
mrderp27

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just replayed the return and noticed that the keeper in the room full of dead bodies is typing on a human corpse like its one of the keeper's computer panels found around the citadel. don't think it really means anything (unless it's shepard's mind having the keeper do that since it's about the only thing you ever see them do), just found it kind of weird. serial killer keeper?

#12120
Earthborn_Shepard

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Auresta wrote...

Teh Tux wrote...



Yes, this is Captain Herbert, I know.
However, I found something in it that is... interesting.

Skip to 1:45. That is when the kid runs into the room and hides in the vent.
The door opens, but the red lock never goes away. It simply remains there.

This may just be a bug. More than likely it is a bug. But maybe... JUST maybe...


I replayed that part of the game myself to look for this and I thought it was weird that I never noticed the kid there from playing the demo or from my first couple of start-up files in ME3. That definitely tells me something.

But as to what that means for the meaning of the kid, I don't know. It is strange, however.


HOLY FLYING **** I NEVER SAW THE KID THERE

#12121
TheGoddess0fWar

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"Shepard, choose your favorite Mt. Dew."
"But the Voltage and Code Red taste the same."
"They're suppose to be different?"

Modifié par TheGoddess0fWar, 14 mars 2012 - 10:56 .


#12122
Noob451

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mrderp27 wrote...

just replayed the return and noticed that the keeper in the room full of dead bodies is typing on a human corpse like its one of the keeper's computer panels found around the citadel. don't think it really means anything (unless it's shepard's mind having the keeper do that since it's about the only thing you ever see them do), just found it kind of weird. serial killer keeper?


In ME2 in the shadow broker base cant you see a camera feed of a keeper walking away from a corpse?

Modifié par Noob451, 14 mars 2012 - 10:56 .


#12123
Ski Mask Wei

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If Bioware's this smart I will bow to Casey, Mac, the doctors, EA President whoever, if I ever see them in person and buy two copies of their next game. They have massive genophage curing quads to pull off a stunt like that.

#12124
Earthborn_Shepard

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Ski Mask Wei wrote...

If Bioware's this smart I will bow to Casey, Mac, the doctors, EA President whoever, if I ever see them in person and buy two copies of their next game. They have massive genophage curing quads to pull off a stunt like that.


I will write them a love letter, apologize a thousand times on twitter for doubting them and continue to worship them.

#12125
Worufu

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Sui-chu wrote...

Auresta wrote...

Worufu wrote...

This probably has been put here before, but HELL I'm not going to go through almost five hundred pages to check.
Does anyone think that Spacekids' actions in any of the three endings is also worthy giving it a thought? I mean about his 'stay-don't stay' acton. Ugh, I'll explain.

In Destruction ending, we clearly see him dissapearing just as Shepard is walking down the path and starts shooting.
In Control ending, the camera gives us a shot of his face, something strange giving the fact that this is supposed to be Shepard's Crowning Moment of Awesome, his ultimate sacrifice, 'paragon' ending etc etc. After showing his face on our screens, he dissapears.
And in the Synthesis ending, he doesn't dissappear AT ALL. He's there in the background all the time, watching Shepard.

IMHO Spacekid thoughts on:
Destruction: 'Dammit, I failed! I'm outta here!'
Control: 'Heh, good one. Not exactly what I wanted, but fair enough. I'm off, gotta see the 'splosions.'
Synthesis: 'Holy crap, he FELL FOR IT, THAT IDIOT! I knew we didn't need the Collectors to get him alive!'
'Nuff said.


Was looking for the disappearance of the kid thing. I knew he went away in Destroy and Control but I never checked for Synthesis. Will need to check again.. could be slight oversight, could be "proof." Thanks for bringing this up.

new here! was following this thread for a while now : D
but i went checking this right away!!  you do NOT see him dissapear at all though he does stand way back in the distance 
EDIT 
watched it for a second time...not so sure now that he does not dissappear but just slowly fades away...its hard to see that from that distance kinda


I double, heck, triple-checked it. He stays FOR SURE. Here's a vid with a good quality.
www.youtube.com/watch
Start at around 0:30. He's clearly visible, watch in HD to be sure!
EDIT: And it's around the distance where someone pointed out that Anderson is not visible while he's standing near the console. Someone said that his dissapearing is 'probably out of computing reasons or overlook'. But Starkid is still standing. It's just my speculations now but still, food for thought.
I'm looking for clues like crazy, listening to Inception music all the time.

Modifié par Worufu, 14 mars 2012 - 11:02 .