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Was the ending a hallucination? - Indoctrination Theory


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#12151
Rifneno

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Flammenpanzer wrote...

Is it a growl, or the echo of the vents for a Reaper bvvvm?


It's a growl.  And it always happens as Shepard gets distracted by Anderson.  Always.  Stay at the dialogue prompt for 2 seconds or 30, it makes no difference.  The growl is set to happen as Shepard gets distracted.  It also sounds a little different, and if you have a decent surround sound it's set to be coming from... everywhere, pretty much.  Not like the Reaper noises that definitely sound like they're happening outside.

There's also a lot of buzzing noises and a little bit of ringing of you pay attention for it during the prologue on Earth.  Of course it's possible these are the sounds of Reaper weaponry, and some are I'm sure.  It still seems suspicious though given that they gave us this fancy new codex explaining indoctrination symptoms and listed buzzing and ringing sounds.

Modifié par Rifneno, 14 mars 2012 - 11:18 .


#12152
CptData

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Ona Demonie wrote...

CptData wrote...

Think someone answered it already, but can't find it now: why's the fourth paragon/renegade option greyed out - and how do them become valid options?

My EMS was far above 5k with 80% readiness ...

Your reputation needs to be high. Talk to EVERYONE after EVERY mission. Even the N7 ones.


I'm pretty much a completist. I think I couldn't finish the Eden Prime missions but besides that, I got everything.
What's the difference? Or do you need to do a second playthrough with an imported Shepard?

Also +95% Paragon. I just can't pick the last option. Nearly always picked paragon interrupts except one or two times in the game BEFORE shooting TIM.

Modifié par CptData, 14 mars 2012 - 11:20 .


#12153
Ona Demonie

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Psyro wrote...

Ona Demonie wrote...

Psyro wrote...

Ona Demonie wrote...

CptData wrote...

Think someone answered it already, but can't find it now: why's the fourth paragon/renegade option greyed out - and how do them become valid options?

My EMS was far above 5k with 80% readiness ...

Your reputation needs to be high. Talk to EVERYONE after EVERY mission. Even the N7 ones.


thats not true every time u meet the illusive man u must choose a Paragon or Renegate Answer  then u can choose at the end maybe this is another indicator thats a dream? manifestaion of memorys?

i missed this once before and so i can´t choose the last renegate/paragon answer at the end

I didn't include that part because I assumed it was obvious that people would always pick the Red/Blue lines whenever they appeared. 


nono i mean the answers u choose when u meet the holograms of the illusive man! Was tested by a friend max paragon all reputation 7100 EMS 100% first playthrough he can´t choose the answer because one time he didn´t  choose a paragon/renegade reputaion answer with the hologram 2nd Playthroug he did and he can choose the answers at the end  and this maybe is also a manifastion of his memorys 

Like I said, I didn't include that fact because I assumed everyone picked the Paragon/Renegade lines whenver it appeared with him. As in, every time you talk to him, the Paragon/Renegade lines will appear and it's an obivous "Hey, pick one of us!". Yes, you must pick one whenever you see him, thus why I said it's obvious and thus why I left out that fact. 

Anyone who's ever played an ME game and saw those Red/Blue lines should know that they are important.

#12154
Earthborn_Shepard

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The bad thing is that from now on, buzzing and ringing sounds will creep me the **** out.

#12155
Ona Demonie

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CptData wrote...

Ona Demonie wrote...

CptData wrote...

Think someone answered it already, but can't find it now: why's the fourth paragon/renegade option greyed out - and how do them become valid options?

My EMS was far above 5k with 80% readiness ...

Your reputation needs to be high. Talk to EVERYONE after EVERY mission. Even the N7 ones.


I'm pretty much a completist. I think I couldn't finish the Eden Prime missions but besides that, I got everything.
What's the difference? Or do you need to do a second playthrough with an imported Shepard?

As someone mentioned (and as I have purposely left out), here's what you need to do:

-Gather a high reputation.
-Pick either a Paragon or Renegade choice. I am not sure what happens if you mix up the choice, like you pick the Blue line first, then the red the next time you see him. I always picked Renegade because I shoot him in the end.
-If you imported a Shepard, had a high EMS, "saved" Anderson, picked destroy... then yes, you'll get the scene. Get 5k, at least.
-If you don't have an import, then do a second playthrough.
EDIT: Paragon/Renegade amount doesn't really matter. I had 25% of a single bar of Renegade and was able to pick all of Illusive Man's renegade lines and even got to shoot him.

Modifié par Ona Demonie, 14 mars 2012 - 11:22 .


#12156
VvAndromedavV

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Regarding the "indoctrination eyes" from the first page:

I was on another page and we were talking about how EDI is a hybrid of the rogue VI from the moon and Reaper tech (this is stated in a log entry during the Priority: Cerberus Headquarters mission).

People started throwing out theories that EDI is indoctrinated and/or a potential source of indoctrination to people aboard the Normandy.

It's just a theory, but it is worth noting that EDI's eyes are the same color and format (blue with 2 circles in the middle and 2 small circles on either side at the bottom) as the other "indoctrination eyes" (Saren/TIM/Shepard during the control/synthesis choices).

This is not my catch, it's someone else's, but I thought I'd post it here.

EDI's eyes:

i.imgur.com/tOymZ.png

#12157
Little Lummo

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Earthborn_Shepard wrote...

The bad thing is that from now on, buzzing and ringing sounds will creep me the **** out.


Haha earlier i was walking all around the Normandy listening for any buzzing sounds

#12158
Flammenpanzer

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Rifneno wrote...

Flammenpanzer wrote...

Is it a growl, or the echo of the vents for a Reaper bvvvm?


It's a growl.  And it always happens as Shepard gets distracted by Anderson.  Always.  Stay at the dialogue prompt for 2 seconds or 30, it makes no difference.  The growl is set to happen as Shepard gets distracted.  It also sounds a little different, and if you have a decent surround sound it's set to be coming from... everywhere, pretty much.  Not like the Reaper noises that definitely sound like they're happening outside.

There's also a lot of buzzing noises and a little bit of ringing of you pay attention for it during the prologue on Earth.  Of course it's possible these are the sounds of Reaper weaponry, and some are I'm sure.  It still seems suspicious though given that they gave us this fancy new codex explaining indoctrination symptoms and listed buzzing and ringing sounds.


I have surround sound...I might have to check that scene again (youtube videos are stereo I think...not helping :P)

Now here is an interesting theory...remember how they talk about Sleeper agents and such?

EDI...I wonder...a sleeper agent into the Normandy? EDI is reaper tech, and I think that body she took over was too? Isn't that what is said on the TIM base?

Modifié par Flammenpanzer, 14 mars 2012 - 11:24 .


#12159
Auresta

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VvAndromedavV wrote...

Regarding the "indoctrination eyes" from the first page:

I was on another page and we were talking about how EDI is a hybrid of the rogue VI from the moon and Reaper tech (this is stated in a log entry during the Priority: Cerberus Headquarters mission).

People started throwing out theories that EDI is indoctrinated and/or a potential source of indoctrination to people aboard the Normandy.

It's just a theory, but it is worth noting that EDI's eyes are the same color and format (blue with 2 circles in the middle and 2 small circles on either side at the bottom) as the other "indoctrination eyes" (Saren/TIM/Shepard during the control/synthesis choices).

This is not my catch, it's someone else's, but I thought I'd post it here.

EDI's eyes:

i.imgur.com/tOymZ.png


Or Eva's eyes. Could go either way.

#12160
Terraforming2154

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Earthborn_Shepard wrote...

The bad thing is that from now on, buzzing and ringing sounds will creep me the **** out.


I will say that I never really realized just how damn creepy indoctrination was until reading this thread. I mean, I always thought it was unsettling, but now it is just nightmare stuff. Really eerie.

#12161
Zoedoll

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blooregard wrote...

TheRaggyGandalf wrote...

Auresta wrote...

blooregard wrote...

I'm all for the indoctronation theory but out of all the pieces of evidence supporting it why exactly is the infinite ammo pistol even mentioned? there are alot of times in just about EVERY game with guns where there's a sequence where you have unlimited ammo and/or do more damage then usual. I personally think we should just throw out the god pistol as a piece of evidence as things like that are too tied into game mechanics not sudden plot twists


Thanks for bringing this up. It's a commonly used device.


On the other hand Dragon Age 2 used overpowered weapons for when varrik was making stuff up




never played DA2 are these sequences where you use OP weapons things that are pretty crucial to the story? the god weapons seem to come into play at times like that


Not really. The first time IS part tutorial but it's also to set up Varric as not being the world's most reliable narrator. The second time is during a sidequest when he's actively trying to get his interrogator to go "okay now you're just being ridiculous, let's move on to something you'll take seriously."

#12162
CptData

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Ona Demonie wrote...

As someone mentioned (and as I have purposely left out), here's what you need to do:

-Gather a high reputation - pretty much did every mission
-Pick either a Paragon or Renegade choice. I am not sure what happens if you mix up the choice, like you pick the Blue line first, then the red the next time you see him. I always picked Renegade because I shoot him in the end.
-If you imported a Shepard, had a high EMS, "saved" Anderson, picked destroy... then yes, you'll get the scene. Get 5k, at least.
-If you don't have an import, then do a second playthrough.


- check
- nearly always paragon - picked only one or two renegade interrupts in the entire game BEFORE the big showdown. Like killing Kai Leng for example.
- my Shepard survived even with a dying Anderson, since >5k points. Also used a full import (ME1/ME2) for first playthrough.

Just want to know the difference. Since we're certain that showdown happens only in Shepard's mind, it doesn't matter if Anderson dies or not - it's not real after all. He seems to represent the good in Shepard, while TIM represents the evil one ...

Modifié par CptData, 14 mars 2012 - 11:26 .


#12163
kyg_20X6

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Anyone notice that the 'dreams' happen, and worsen, the more progress/success Shepard has. And Shepard then always starts to doubt the mission until someone (like Liara) reassures them. Trying to weaken Shepard's resolve?

#12164
Ona Demonie

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CptData wrote...

Ona Demonie wrote...

As someone mentioned (and as I have purposely left out), here's what you need to do:

-Gather a high reputation - pretty much did every mission
-Pick either a Paragon or Renegade choice. I am not sure what happens if you mix up the choice, like you pick the Blue line first, then the red the next time you see him. I always picked Renegade because I shoot him in the end.
-If you imported a Shepard, had a high EMS, "saved" Anderson, picked destroy... then yes, you'll get the scene. Get 5k, at least.
-If you don't have an import, then do a second playthrough.


- check
- nearly always paragon - picked only one or two renegade interrupts in the entire game BEFORE the big showdown. Like killing Kai Leng for example.
- my Shepard survived even with a dying Anderson, since >5k points. Also used a full import (ME1/ME2) for first playthrough.

Just want to know the difference. Since we're certain that showdown happens only in Shepard's mind, it doesn't matter if Anderson dies or not - it's not real after all. He seems to represent the good in Shepard, while TIM represents the evil one ...

The interrupts do not matter and your Paragon/Renegade score doesn't matter. It's your reputation. As long as you have high reputation, you picked ALL paragon or renegade lines (Red or blue lines) whenever you spoke to Illusive Man, have an EMS, saved Anderson (though with 5k, you can let him die), and have an import or second playthrough, the scene will play.

#12165
Ona Demonie

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kyg_20X6 wrote...

Anyone notice that the 'dreams' happen, and worsen, the more progress/success Shepard has. And Shepard then always starts to doubt the mission until someone (like Liara) reassures them. Trying to weaken Shepard's resolve?

Yeah.

I think at this point, people are just repeating of what's already been pointed out and any new stuff is stretching it.

#12166
Auresta

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Ona Demonie wrote...

kyg_20X6 wrote...

Anyone notice that the 'dreams' happen, and worsen, the more progress/success Shepard has. And Shepard then always starts to doubt the mission until someone (like Liara) reassures them. Trying to weaken Shepard's resolve?

Yeah.

I think at this point, people are just repeating of what's already been pointed out and any new stuff is stretching it.


Shepard is also very psychologically damaged as we go in the game. Deaths of all those he couldn't save will always haunt you.. especially after Thessia. 

In either case, I see a test of Shepard's resolve. Just dunno where it's coming from.

#12167
Chakuura

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I'm so confused by the app messages from Kaidan/Ashley. Even if it has nothing to do with the indoctrination theory, it doesn't make sense that we'd be receiving them before earth is attacked, since you seem to have had no contact with the virmire survivor until you see them just before you go into the admiralty board? Maybe i'm missing something

#12168
jackncoke28

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2nd play thru, just noticed oily shadows first appear in nightmares after genophage cure mission, at first I thought it was because of the grief due to loosing mordin, but then it dawned on me, genophage mission was also the first instance in me3 where Shepard had an up close battle with a reaper. This bolster indoctrination argument.

#12169
balance5050

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Ona Demonie wrote...

CptData wrote...

Ona Demonie wrote...

As someone mentioned (and as I have purposely left out), here's what you need to do:

-Gather a high reputation - pretty much did every mission
-Pick either a Paragon or Renegade choice. I am not sure what happens if you mix up the choice, like you pick the Blue line first, then the red the next time you see him. I always picked Renegade because I shoot him in the end.
-If you imported a Shepard, had a high EMS, "saved" Anderson, picked destroy... then yes, you'll get the scene. Get 5k, at least.
-If you don't have an import, then do a second playthrough.


- check
- nearly always paragon - picked only one or two renegade interrupts in the entire game BEFORE the big showdown. Like killing Kai Leng for example.
- my Shepard survived even with a dying Anderson, since >5k points. Also used a full import (ME1/ME2) for first playthrough.

Just want to know the difference. Since we're certain that showdown happens only in Shepard's mind, it doesn't matter if Anderson dies or not - it's not real after all. He seems to represent the good in Shepard, while TIM represents the evil one ...

The interrupts do not matter and your Paragon/Renegade score doesn't matter. It's your reputation. As long as you have high reputation, you picked ALL paragon or renegade lines (Red or blue lines) whenever you spoke to Illusive Man, have an EMS, saved Anderson (though with 5k, you can let him die), and have an import or second playthrough, the scene will play.


Don't you need enough Paragon or Renegade points in order to use the RED and BLUE doilogue options on the left of the diologue wheel? 

#12170
Evil_medved

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Also notice this. Bad design or what? Just when you almost reached Anderson at the end, look back and up.

http://i.imgur.com/36m0j.jpg

It looks nothing like space outside.

Modifié par Evil_medved, 14 mars 2012 - 11:33 .


#12171
CptData

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Ona Demonie wrote...

The interrupts do not matter and your Paragon/Renegade score doesn't matter. It's your reputation. As long as you have high reputation, you picked ALL paragon or renegade lines (Red or blue lines) whenever you spoke to Illusive Man, have an EMS, saved Anderson (though with 5k, you can let him die), and have an import or second playthrough, the scene will play.


Yeah, but ANY idea how much reputation is needed? I pretty much did every single mission I was aware of, talked to any characters, did everything ... I doubt you need 100% of all given reputation. Maybe 95% is enough, and I'm certain I hit that limit.

So why can't I pick that last decision? 'cause it's my first playthrough, even with an imported Shepard?

#12172
zarnk567

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Well, this is a very good theory that makes everything make sense. However I'm still gonna have to wait for official word from Bioware before I believe it. Just so I don't get my hopes up too much. :(

#12173
Ona Demonie

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Auresta wrote...

Ona Demonie wrote...

kyg_20X6 wrote...

Anyone notice that the 'dreams' happen, and worsen, the more progress/success Shepard has. And Shepard then always starts to doubt the mission until someone (like Liara) reassures them. Trying to weaken Shepard's resolve?

Yeah.

I think at this point, people are just repeating of what's already been pointed out and any new stuff is stretching it.


Shepard is also very psychologically damaged as we go in the game. Deaths of all those he couldn't save will always haunt you.. especially after Thessia. 

In either case, I see a test of Shepard's resolve. Just dunno where it's coming from.

As someone posted, one of the whispers is TIM. In one of the dreams, I heard Kaidan and Liara whisper. Then there's those creepy whispers:

"Shepard! Excellent timing. Good to have you here."
"Some die in battle, some in their sleep, and some for no reason at all".

#12174
Thumb Fu

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Get out of my mind Bioware!

#12175
xeternalxredx

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CptData wrote...

Ona Demonie wrote...

The interrupts do not matter and your Paragon/Renegade score doesn't matter. It's your reputation. As long as you have high reputation, you picked ALL paragon or renegade lines (Red or blue lines) whenever you spoke to Illusive Man, have an EMS, saved Anderson (though with 5k, you can let him die), and have an import or second playthrough, the scene will play.


Yeah, but ANY idea how much reputation is needed? I pretty much did every single mission I was aware of, talked to any characters, did everything ... I doubt you need 100% of all given reputation. Maybe 95% is enough, and I'm certain I hit that limit.

So why can't I pick that last decision? 'cause it's my first playthrough, even with an imported Shepard?


I was able to pick all the paragon choices. It's your rep. You need 100% reputation.