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Was the ending a hallucination? - Indoctrination Theory


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#12176
Little Lummo

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Chakuura wrote...

I'm so confused by the app messages from Kaidan/Ashley. Even if it has nothing to do with the indoctrination theory, it doesn't make sense that we'd be receiving them before earth is attacked, since you seem to have had no contact with the virmire survivor until you see them just before you go into the admiralty board? Maybe i'm missing something


Thats my thoughts exactly...:huh:

When you see either of them at the start, they seem surprised to see you.

#12177
Ona Demonie

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balance5050 wrote...

Ona Demonie wrote...

CptData wrote...

Ona Demonie wrote...

As someone mentioned (and as I have purposely left out), here's what you need to do:

-Gather a high reputation - pretty much did every mission
-Pick either a Paragon or Renegade choice. I am not sure what happens if you mix up the choice, like you pick the Blue line first, then the red the next time you see him. I always picked Renegade because I shoot him in the end.
-If you imported a Shepard, had a high EMS, "saved" Anderson, picked destroy... then yes, you'll get the scene. Get 5k, at least.
-If you don't have an import, then do a second playthrough.


- check
- nearly always paragon - picked only one or two renegade interrupts in the entire game BEFORE the big showdown. Like killing Kai Leng for example.
- my Shepard survived even with a dying Anderson, since >5k points. Also used a full import (ME1/ME2) for first playthrough.

Just want to know the difference. Since we're certain that showdown happens only in Shepard's mind, it doesn't matter if Anderson dies or not - it's not real after all. He seems to represent the good in Shepard, while TIM represents the evil one ...

The interrupts do not matter and your Paragon/Renegade score doesn't matter. It's your reputation. As long as you have high reputation, you picked ALL paragon or renegade lines (Red or blue lines) whenever you spoke to Illusive Man, have an EMS, saved Anderson (though with 5k, you can let him die), and have an import or second playthrough, the scene will play.


Don't you need enough Paragon or Renegade points in order to use the RED and BLUE doilogue options on the left of the diologue wheel? 

I had a tiny silver of Renegade and was able to pick the Renegade red line the first time I met Illusive Man. 

#12178
magicalpoop

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There is no definitive answer, they left the ending intentionally open to interpretation on some levels

Straight from the game director

I didn’t want the game to be forgettable, and even right down to the sort of polarizing reaction that the ends have had with people debating what the endings mean and what’s going to happen next, and what situation are the characters left in. That to me is part of what’s exciting about this story. There has always been a little bit of mystery there and a little bit of interpretation, and it’s a story that people can talk about after the fact.


SOURCE: MSNBC http://www.ingame.ms...s-ending-442217

#12179
balance5050

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Auresta wrote...

Ona Demonie wrote...

kyg_20X6 wrote...

Anyone notice that the 'dreams' happen, and worsen, the more progress/success Shepard has. And Shepard then always starts to doubt the mission until someone (like Liara) reassures them. Trying to weaken Shepard's resolve?

Yeah.

I think at this point, people are just repeating of what's already been pointed out and any new stuff is stretching it.


Shepard is also very psychologically damaged as we go in the game. Deaths of all those he couldn't save will always haunt you.. especially after Thessia. 

In either case, I see a test of Shepard's resolve. Just dunno where it's coming from.


I agree, but you don't think it's coming Harbinger? him being the closest reaper/being his lasers that knock you out?

#12180
Auresta

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Ona Demonie wrote...

Auresta wrote...

Ona Demonie wrote...

kyg_20X6 wrote...

Anyone notice that the 'dreams' happen, and worsen, the more progress/success Shepard has. And Shepard then always starts to doubt the mission until someone (like Liara) reassures them. Trying to weaken Shepard's resolve?

Yeah.

I think at this point, people are just repeating of what's already been pointed out and any new stuff is stretching it.


Shepard is also very psychologically damaged as we go in the game. Deaths of all those he couldn't save will always haunt you.. especially after Thessia. 

In either case, I see a test of Shepard's resolve. Just dunno where it's coming from.

As someone posted, one of the whispers is TIM. In one of the dreams, I heard Kaidan and Liara whisper. Then there's those creepy whispers:

"Shepard! Excellent timing. Good to have you here."
"Some die in battle, some in their sleep, and some for no reason at all".


The last quote is intriguing and in the dreams I mainly took it as quotes from his lost teammates, or those he believes he is affecting. But we can go deeper :)

#12181
Auresta

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balance5050 wrote...

Auresta wrote...

Ona Demonie wrote...

kyg_20X6 wrote...

Anyone notice that the 'dreams' happen, and worsen, the more progress/success Shepard has. And Shepard then always starts to doubt the mission until someone (like Liara) reassures them. Trying to weaken Shepard's resolve?

Yeah.

I think at this point, people are just repeating of what's already been pointed out and any new stuff is stretching it.


Shepard is also very psychologically damaged as we go in the game. Deaths of all those he couldn't save will always haunt you.. especially after Thessia. 

In either case, I see a test of Shepard's resolve. Just dunno where it's coming from.


I agree, but you don't think it's coming Harbinger? him being the closest reaper/being his lasers that knock you out?


I think it's a possibility.. but I'm here to play devil's advocate. We can't all jump on the bandwagon and become narrow-minded.

#12182
CptData

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xeternalxredx wrote...

CptData wrote...

Ona Demonie wrote...

The interrupts do not matter and your Paragon/Renegade score doesn't matter. It's your reputation. As long as you have high reputation, you picked ALL paragon or renegade lines (Red or blue lines) whenever you spoke to Illusive Man, have an EMS, saved Anderson (though with 5k, you can let him die), and have an import or second playthrough, the scene will play.


Yeah, but ANY idea how much reputation is needed? I pretty much did every single mission I was aware of, talked to any characters, did everything ... I doubt you need 100% of all given reputation. Maybe 95% is enough, and I'm certain I hit that limit.

So why can't I pick that last decision? 'cause it's my first playthrough, even with an imported Shepard?


I was able to pick all the paragon choices. It's your rep. You need 100% reputation.


Great. That means I need another playthrough AFTER BW patched several bugs out of the quests. Plus, need a guide first to ensure I got ALL reputation. A checklist, so to speak.
In my case, at least that Eden Prime mission is bugged ... *shrugs*

So, what exactly is the difference if you can talk down TIM? Anderson lives?

Modifié par CptData, 14 mars 2012 - 11:37 .


#12183
Ona Demonie

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CptData wrote...

Ona Demonie wrote...

The interrupts do not matter and your Paragon/Renegade score doesn't matter. It's your reputation. As long as you have high reputation, you picked ALL paragon or renegade lines (Red or blue lines) whenever you spoke to Illusive Man, have an EMS, saved Anderson (though with 5k, you can let him die), and have an import or second playthrough, the scene will play.


Yeah, but ANY idea how much reputation is needed? I pretty much did every single mission I was aware of, talked to any characters, did everything ... I doubt you need 100% of all given reputation. Maybe 95% is enough, and I'm certain I hit that limit.

So why can't I pick that last decision? 'cause it's my first playthrough, even with an imported Shepard?

I don't have any idea how much. But are you absolutely sure you picked all the Blue/Red lines that appeared with illusive man? For example:

1st Encounter: Blue 
2nd Encounter: Blue
3rd Encounter: Blue
4th, 5th, and 6th Encounter: Blue

Or did you mix it up and may have choose Red in one of the encounters?

#12184
Auresta

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magicalpoop wrote...

There is no definitive answer, they left the ending intentionally open to interpretation on some levels

Straight from the game director

I didn’t want the game to be forgettable, and even right down to the sort of polarizing reaction that the ends have had with people debating what the endings mean and what’s going to happen next, and what situation are the characters left in. That to me is part of what’s exciting about this story. There has always been a little bit of mystery there and a little bit of interpretation, and it’s a story that people can talk about after the fact.


SOURCE: MSNBC http://www.ingame.ms...s-ending-442217


This has been brought out before. If anything, they aren't saying anything. They are still being vague so we can keep on trucking.

#12185
t1striker

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Going through the game with this theory in mind, Does anybody else think it feels a little more creepy?

100% believe this theory hell I thought I created it till I seen this thread(thought about it after playing the game they do leave a lot a signs pointing toward this theory). which just gave me more hope for it to be true.

Damn beat the game last saturday and still fretting on this ending.

#12186
ceruleancrescent

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Source

#12187
CptData

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Ona Demonie wrote...

I don't have any idea how much. But are you absolutely sure you picked all the Blue/Red lines that appeared with illusive man? For example:

1st Encounter: Blue 
2nd Encounter: Blue
3rd Encounter: Blue
4th, 5th, and 6th Encounter: Blue

Or did you mix it up and may have choose Red in one of the encounters?


Yes. I never pick the red lines - and never pick the normal grey lines if a blue line is available :lol:

#12188
Earthborn_Shepard

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t1striker wrote...

Going through the game with this theory in mind, Does anybody else think it feels a little more creepy?


It feels a LOT more creepy. Don't know if I'll be able to play the dream scenes again.

#12189
Auresta

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Earthborn_Shepard wrote...

t1striker wrote...

Going through the game with this theory in mind, Does anybody else think it feels a little more creepy?


It feels a LOT more creepy. Don't know if I'll be able to play the dream scenes again.


Seeing the kid in the beginning of the game before you fight the husks made me slightly flip my ****.

#12190
Ona Demonie

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Auresta wrote...
The last quote is intriguing and in the dreams I mainly took it as quotes from his lost teammates, or those he believes he is affecting. But we can go deeper :)

While I love this theory and fully support it, some of the evidence isn't very good. 

-The gun. While I and others have said that the gun in the final stretch is Shepard's will power, I feel like that's a stretch now. You have unlimited ammo in the beginning and when it does run out, its for scripted purposes. However, in the final stretch, you do have unlimited ammo, but someone could easily think it would be amusing to shoot the gun for no reason, thus you run out of ammo. 
-Illusive Man was able to get a gun: from Anderson. If you notice, Illusive Man reaches behind and down Anderson's back and pulls out a gun. Anderson may have slotted his gun between his back and pants when he was operating the console.
-The dreams. Even in real life, dreams can mean ANYTHING. While yes, it shows evidence of indoctrination, people could argue that Shepard is just really stressed and the shadow figures could represent his own mind, not influenced by Reapers, recalling all the deaths he caused. 
-Whispers. I didn't hear Ash's and I left her to die on Virmire. And yeah, the whispers are a bit odd, but dreams are a mixture of memory, desires, imagination, and subconscious thought.

#12191
Earthborn_Shepard

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Auresta wrote...

Earthborn_Shepard wrote...

t1striker wrote...

Going through the game with this theory in mind, Does anybody else think it feels a little more creepy?


It feels a LOT more creepy. Don't know if I'll be able to play the dream scenes again.


Seeing the kid in the beginning of the game before you fight the husks made me slightly flip my ****.


It doesn't even make any sense.. why would a kid run into a building and then hide in the air vent?

#12192
Reptilian Rob

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Look at the box that holds the art book within the ME3 CE, then flip it so that the N7 armor is on the bottom half of the box.

Mind blown.

Modifié par Reptilian Rob, 14 mars 2012 - 11:45 .


#12193
Forst1999

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Sorry if this has already been brought up, but this is a looong thread now:
While the Indoctrination theory makes inconsistencies plot points and many details fit it surprisingly well, i see one major flaw: Isn't it so that with a very low EMS you might be locked in to a choice? Destroy, if you destroyed the base, i think.
So if you were weak, the Reapers don't try do goat you into full indoctrination/giving them your DNA/"whatever control&synthesis are in this theory", and just accept their destruction? Maybe then the "destroy" ending is just a lie, but that doesn't explain the lack of the other options, that would still be more beneficial to the Reapers.
And if you already destroyed the Geth, do they create something else to steer you away from their undesired choice?
Sorry, so far this pretty much kills the Indoctrination theory for me.

#12194
Ona Demonie

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CptData wrote...

Ona Demonie wrote...

I don't have any idea how much. But are you absolutely sure you picked all the Blue/Red lines that appeared with illusive man? For example:

1st Encounter: Blue 
2nd Encounter: Blue
3rd Encounter: Blue
4th, 5th, and 6th Encounter: Blue

Or did you mix it up and may have choose Red in one of the encounters?


Yes. I never pick the red lines - and never pick the normal grey lines if a blue line is available :lol:

Huh. Maybe you do need 100% reputation. Prima doesn't offer anything else other than what I already posted.

#12195
Auresta

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Ona Demonie wrote...

Auresta wrote...
The last quote is intriguing and in the dreams I mainly took it as quotes from his lost teammates, or those he believes he is affecting. But we can go deeper :)

While I love this theory and fully support it, some of the evidence isn't very good. 

-The gun. While I and others have said that the gun in the final stretch is Shepard's will power, I feel like that's a stretch now. You have unlimited ammo in the beginning and when it does run out, its for scripted purposes. However, in the final stretch, you do have unlimited ammo, but someone could easily think it would be amusing to shoot the gun for no reason, thus you run out of ammo. 
-Illusive Man was able to get a gun: from Anderson. If you notice, Illusive Man reaches behind and down Anderson's back and pulls out a gun. Anderson may have slotted his gun between his back and pants when he was operating the console.
-The dreams. Even in real life, dreams can mean ANYTHING. While yes, it shows evidence of indoctrination, people could argue that Shepard is just really stressed and the shadow figures could represent his own mind, not influenced by Reapers, recalling all the deaths he caused. 
-Whispers. I didn't hear Ash's and I left her to die on Virmire. And yeah, the whispers are a bit odd, but dreams are a mixture of memory, desires, imagination, and subconscious thought.



Quoting because I agree with this counter. The gun thing is definitely a stretch. Our analysis of dreams is also a bit of a stretch although I agree with a lot of it.. thank you for keeping perspective :)

#12196
Earthborn_Shepard

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Reptilian Rob wrote...

Look at the box that holds the art book within the ME3 CE, then flip it so that the N7 armor is no the bottom half of the box.

Mind blown.


why, what do you see?

#12197
squee365

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Maybe some more evidence is hinted in the score of the game?

I don't think its a coincidence we hear 'An End Once and For All' when we talk to the kid in the vent.
And hear its remix 'Leaving Earth' and its twisted version in dream sequences.

#12198
Auresta

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Earthborn_Shepard wrote...

Reptilian Rob wrote...

Look at the box that holds the art book within the ME3 CE, then flip it so that the N7 armor is no the bottom half of the box.

Mind blown.


why, what do you see?


If this is related to the box art, I will stab someone.

#12199
White Bread

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Auresta wrote...

Earthborn_Shepard wrote...

t1striker wrote...

Going through the game with this theory in mind, Does anybody else think it feels a little more creepy?


It feels a LOT more creepy. Don't know if I'll be able to play the dream scenes again.


Seeing the kid in the beginning of the game before you fight the husks made me slightly flip my ****.

Whenever I see the kid I get a little pissed and creeped out, partly due to the fact that he's a major part in killing the ending. But if this theory is right, I'll just act like he never existed. The dream sequences are way more creepy than before. Especially with the black outlines and whispers...

#12200
Ona Demonie

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Forst1999 wrote...

Sorry if this has already been brought up, but this is a looong thread now:
While the Indoctrination theory makes inconsistencies plot points and many details fit it surprisingly well, i see one major flaw: Isn't it so that with a very low EMS you might be locked in to a choice? Destroy, if you destroyed the base, i think.
So if you were weak, the Reapers don't try do goat you into full indoctrination/giving them your DNA/"whatever control&synthesis are in this theory", and just accept their destruction? Maybe then the "destroy" ending is just a lie, but that doesn't explain the lack of the other options, that would still be more beneficial to the Reapers.
And if you already destroyed the Geth, do they create something else to steer you away from their undesired choice?
Sorry, so far this pretty much kills the Indoctrination theory for me.

Or they know that with a low EMS, not only do you destroy the Reapers, but you end up vaporizing Earth.