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Was the ending a hallucination? - Indoctrination Theory


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#1301
Invisibilly

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Fat Headed Wolf wrote...

I think I have to leave this place before my hopes skyrockets to the moon. But, since I am powerless to do so, let me ask this question to all:

If, lets just say this theory is correct, when will Bioware give us the heads up and stop jerking us around. Like someone before said, I just want an answer. A yes or no. When do you think we'll get that, because I can't take much more.


Most likely after the game releases in all regions and everyone has had time to beat it

#1302
monkspider

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Sorry if someone else brought this up, I have been trying my best to keep up with this thread but it is just moving so fast. Apparently the Bioware Community manager says she interpreted the ending as a "dying hallucination" on Twitter.

https://twitter.com/#!/JessicaMerizan

#1303
lookingglassmind

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@ Fat Headed Wolf:

Well, one of the theories is that BioWare is waiting until all regions have it and can experience the ending. So, I'm not sure exactly how long that will take.

#1304
Lugaidster

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The device for indoctrination could be the IFF module installed in ME2. And that's why Vega complained by the sound.

#1305
lavosslayer

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Fat Headed Wolf wrote...

I think I have to leave this place before my hopes skyrockets to the moon. But, since I am powerless to do so, let me ask this question to all:

If, lets just say this theory is correct, when will Bioware give us the heads up and stop jerking us around. Like someone before said, I just want an answer. A yes or no. When do you think we'll get that, because I can't take much more.


to wager a guess...probably at their ME3 panel @ PAX East on April 6th see this link

#1306
ceruleancrescent

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lookingglassmind wrote...

comrade gando wrote...

lookingglassmind wrote...

If you notice while walking up the ramp to get to the control panel on the left side it says 1M1..on the right it says 1M1 but its backwards- the 1's are completely mirrored and backwards. Logic: in this dream: whats RIGHT is skewed, its wrong, its not REAL. I.e. The right thing in your mind to do is represented as "WRONG" in this ending (dream) --- You get a renegade option (RED) to shoot TIM to save anderson?? really? im sorry thats paragon.. but see.. its indoctrination-- its making you think its WRONG to shoot TIM to save anderson.


You just literally made my spine crawl with awesome. I got goosebumps.

This is a PERFECT example of BioWare trying to engage in metagaming -- making the experience real. Trying to indoctrinate the player.


there you go lookingglass, this seems exactly what bioware is intending to do. giving us a false ending to give the impression that the reapers are indoctrinating the player. VERY effective on bioware's part if this is true.


It's the most badass direction that could exist. If BioWare seriously did that sh*t, they can have all of my money. All of it. It's so hardcore. To sacrifice all to allow the player to 'experience' indoctrination? Blows my mind apart.


All of this. If this is real, it's the most epic thing ever.

#1307
rogueagent6

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Here's the codex entry for the 103rd Marine Division.

masseffect.wikia.com/wiki/War_Assets/Alliance#103rd_Marine_Division

The old saying "every marine is a rifleman" still holds true in the
Alliance. Every marine enlistee, from clerks to sniper, goes through a
period of infantry training. As a result, the 103rd Marine Division is Earth's largest collection of Special Forces soldiers. Officers from notable battles, such as the Skyllian Blitz and the First Contact War,
run harsh training exercises in a variety of environments, insisting
the marines be prepared to storm any beach, on any planet. This training
has been useful in the Reaper War, as the 103rd can be fighting in the
arctic desert one week, crawling through jungles the next.



Modifié par rogueagent6, 11 mars 2012 - 07:10 .


#1308
BS Veyron

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oh_saki wrote...

omgBAMF wrote...

oh_saki wrote...

omgBAMF wrote...

rogueagent6 wrote...

legislacerator wrote...

There's one thing here I haven't seen mentioned, and maybe I'm just reading too much into things, but think about the definition of the word "crucible." Other than something to melt metal in, a crucible is also a test or trial that is usually incredibly difficult.

Does anyone see where I'm going with this?


Excellent point.

In fact, the Marine Corps added a portion to their boot camp named the Crucible after I graduated in 1995.


I know it's kinda off topic, but here's the wiki link if anyone's interested

en.wikipedia.org/wiki/United_States_Marine_Corps_Recruit_Training#The_Crucible

Add in the fact that Shepard IS a Marine, and I think you've struck gold. :D


Shepard's a Sailor, not a Marine! 

Sorry, Navy vet here, haha. 

Haha, too true, though I believe all N7 soldiers are referred to as "marines".. are they not?

Thanks for your service too :)


You know, I'm not sure. But Shepard was the XO of the original Normandy, with Anderson as the CO. Executive Officers of ships are always Navy. In my head, N7 is like being a Navy SEAL, and Shepard later managed to become an XO and then a Spectre/CO.

the Alliance Navy is not structered exactly like the US Navy/Marine Corp

#1309
omgBAMF

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oh_saki wrote...

omgBAMF wrote...

oh_saki wrote...

omgBAMF wrote...

rogueagent6 wrote...

legislacerator wrote...

There's one thing here I haven't seen mentioned, and maybe I'm just reading too much into things, but think about the definition of the word "crucible." Other than something to melt metal in, a crucible is also a test or trial that is usually incredibly difficult.

Does anyone see where I'm going with this?


Excellent point.

In fact, the Marine Corps added a portion to their boot camp named the Crucible after I graduated in 1995.


I know it's kinda off topic, but here's the wiki link if anyone's interested

en.wikipedia.org/wiki/United_States_Marine_Corps_Recruit_Training#The_Crucible

Add in the fact that Shepard IS a Marine, and I think you've struck gold. :D


Shepard's a Sailor, not a Marine! 

Sorry, Navy vet here, haha. 

Haha, too true, though I believe all N7 soldiers are referred to as "marines".. are they not?

Thanks for your service too :)


You know, I'm not sure. But Shepard was the XO of the original Normandy, with Anderson as the CO. Executive Officers of ships are always Navy. In my head, N7 is like being a Navy SEAL, and Shepard later managed to become an XO and then a Spectre/CO.

seem to be all mashed together in the future

http://masseffect.wi..._Military_Ranks

#1310
Lugaidster

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monkspider wrote...

Sorry if someone else brought this up, I have been trying my best to keep up with this thread but it is just moving so fast. Apparently the Bioware Community manager says she interpreted the ending as a "dying hallucination" on Twitter.

https://twitter.com/#!/JessicaMerizan


That's how I interpreted it as well. However, if you see the easter egg about Shepard breathing then it means he actually didn't die!

#1311
Oddlyotter

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They probably wont give an answer for weeks or even months. That way people can rage out about it all they want then go "oh shi-- that's awesome actually." and they can sit back and go //smug//

#1312
Ellestor

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Glad to see people taking to the indoctrination idea I was throwing around recently. It really seems that way to me.

From the similarity of the whole sequence to Shepard's nightmares, to the dreamlike way in which the area (‘like no part of the Citadel I've ever seen’) shifts around you, to Shepard visibly struggling against something in his head, to the Catalyst reassuring him that he's not indoctrinated... but most of all, the fact that the whole sequence uses Shepard's desire to end the Reaper threat to convince him that the only way to do so is to destroy spacefaring civilization, fulfilling the Reapers' purpose. It's insidious, really. I love it.

Further, I think it's telling that the only way to ‘wake up’ is to destroy it all as they would want. i.e. Harbinger only allows Shepard to wake if he appears to be properly indoctrinated.

Modifié par Ellestor, 11 mars 2012 - 07:18 .


#1313
BS Veyron

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I dont know if this has been mentioned but it just struck me. Could the beam for the synergy ending possibly be the proverbial light at the end of the tunnel?

#1314
Bigdoser

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Just searched up the meaing of Crucible.

A test of the most decisive kind; a severe trial; as, the crucible of affliction.

Just in case people missed it if we go along with the definition it supports the fact that shepard is either hallucinating or harbinger is trying to indoctrinate shepard.

#1315
Soppis

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agreed

#1316
Odd Bet

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oh_saki wrote...


You know, I'm not sure. But Shepard was the XO of the original Normandy, with Anderson as the CO. Executive Officers of ships are always Navy. In my head, N7 is like being a Navy SEAL, and Shepard later managed to become an XO and then a Spectre/CO.


The Codex talks about how command of the entire military is the purview of the Navy now, but that the Marines are allowed to keep some of their positions and ranks out of respect for their traditions and history.

If I'm remembering correctly, obviously.

#1317
xGhost4000x

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Sierra163 wrote...

 Just tossin this here

www.youtube.com/watch


That was a good video, thanks. 

#1318
lookingglassmind

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Ellestor wrote...

It's insidious, really. I love it.


That's it, perfectly. Insidious. If this is the case, then BioWare has made insidious the most beautiful word in the English language.

#1319
mahlerbone

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you know, it would be really crazy if bioware has something up their sleeve. they have always been good to the fans and with all the points everyone in this thread have mentioned, nothing makes sense with the ending they gave us. i mean shepard breathing in the rubble which is clearly earth rubble is an obvious moment where the end they gave us isn't really the ending they have planned. not just that, but this game sure as hell didn't feel like it was 2 discs long. and with what some of the producers/writers have said about keeping your save file and we have something big in store...perhaps they are doing something that nobody has done before. who knows, maybe the run through we have now is just the generic version. gets us all riled up about the ending/lack of decision consequences and once everyone has a chance to play the game, they'll release a timed patch that would actually unlock the rest of the game so to speak. if they did that, we'd all be blown away. that right there would make this the greatest game of all time. its odd that nobody one the bioware team has issued a statement, and i doubt the team had overlooked all the obvious oddities that we experience in the last part of the game. who knows folks, we might have yet to have the real mass effect 3 experience. there is clearly something we the fans do not know...

#1320
lookingglassmind

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ceruleancrescent wrote...

lookingglassmind wrote...

comrade gando wrote...

lookingglassmind wrote...

If you notice while walking up the ramp to get to the control panel on the left side it says 1M1..on the right it says 1M1 but its backwards- the 1's are completely mirrored and backwards. Logic: in this dream: whats RIGHT is skewed, its wrong, its not REAL. I.e. The right thing in your mind to do is represented as "WRONG" in this ending (dream) --- You get a renegade option (RED) to shoot TIM to save anderson?? really? im sorry thats paragon.. but see.. its indoctrination-- its making you think its WRONG to shoot TIM to save anderson.


You just literally made my spine crawl with awesome. I got goosebumps.

This is a PERFECT example of BioWare trying to engage in metagaming -- making the experience real. Trying to indoctrinate the player.


there you go lookingglass, this seems exactly what bioware is intending to do. giving us a false ending to give the impression that the reapers are indoctrinating the player. VERY effective on bioware's part if this is true.


It's the most badass direction that could exist. If BioWare seriously did that sh*t, they can have all of my money. All of it. It's so hardcore. To sacrifice all to allow the player to 'experience' indoctrination? Blows my mind apart.


All of this. If this is real, it's the most epic thing ever.


It's probably not real.

But it goddamned might be. Could be.

#1321
oh_saki

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The one risk Bioware pulls with this is obviously losing a HUGE part of their fan base. I heard that Fallout 3 released a DLC post release that allowed your character to live after the ending or something? I didn't know about this, but I bought Fallout 3 when it first came out, played the game through the end and loved it, but the ending did depress me slightly. I haven't gone back to play the game since and I didn't know a DLC was released for it until I read about it literally yesterday.

If Bioware did intend for all this outrage to occur, only to release a DLC after the fact with the 'true ending', there's a big chance that so many people would be outraged or at least apathetic, that they wouldn't even download and play it, maybe not even know it exists like I didn't know the FO3 DLC existed.

#1322
BlackDragonBane

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 I've been poking around the different hallucination theory threads and talking with my boyfriend about the different endings and we're both pretty certain that from the point Harbinger nearly deep fries you into particle dust is nothing but a hallucination induced by a combination of blood-loos, a concussion, and slight indoctrination.

The presense of Catalyst and the three choices just don't make sense. Granted I liked the bitter-sweet theme of the endings yet the only real option that made sense was Destruction. Synthesis is so vague, the process of how and why it would be an effective solution is completely evaded. Control makes a little more sense but that just turns Shepard into another Catalyst. The fact there is no peace option bothers me as well. It feels too surreal, specially with Joker and the Normandy suddenly escaping through the relay AS the Crucible's energy beam is traveling through it at the same time. Logically, there would have been no time for Joker to leave the battlefield, pick up the companions from Ground Zero in London, and reach the Mass Relay when Shepard initated the Crucible's full fuction, even with FTL drives taken into account.

And then there's the little ending with Shepard starting to breathe. Not sure if anyone else noticed but not only is Shepard lying in a pile of concrete pillars and rubble, but also the chestplate of the N7 armor is concidentally marked in a very very similiar fashion to the damage inflicted by Harbinger's attack. I'm fairly certain the Citadel has no concrete buildings on it, so Shepard still has to be on Earth. Plus your companions are no where to be found in the aftermath of Harbinger's attack and they don't contact you at all, only Anderson. That struck me as odd as well because I'm sure if they were still there and discovered Shepard was gone, they'd try to hail Shepard on comm link to figure out where he/she was.

It seems like Bioware was trying for a symbolic 'cliff-hanger' and just failed spectacularly at it. The game was good, bitter-sweet tones to the endings were good but the endings themselves just don't feel quite like Shepard, no matter if they were Paragon, Renegade, or in-between.

#1323
Lugaidster

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I like this interpretation. However I don't see them expanding the ending. The cannon ending is destroy with a high EMS (for me according to everything that's been discussed here). But I don't see them expanding after that. I mean, c'mon. That would mean that there's actually only one ending and all the renegade buffs would want to have an alternate ending as well.

Maybe I'm simplifying everything at this point, I don't know.

Cheers

#1324
lookingglassmind

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@ saki: I know. This is the crux of all of this. BioWare would have to take a huge risk. And it's not one that even I can convince myself that they would take.

#1325
GBGriffin

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lookingglassmind wrote...
It's probably not real.

But it goddamned might be. Could be.


The fact that I'm even entertaining this idea, that this could be the truth, has given me hope again.

I really want to see what they'll have to say.