I've never seen a convincing illustration of a dream than I have at the end of Mass Effect 3 (except maybe Incseption?). Some of these points have been covered, sure, but I'm sure some haven't.
First is the little boy at the beginning of the game. Looking back it totally makes sense that he wasn't really in the air duct and he didn't really board the shuttle. Now fast forwarding to after he gets hit with the Reaper's laser, right when he gets back up. This is where the dream begins for sure.
Think about anytime you've had a dream, when you are in it you see lots of weird stuff but none of it seems abnormal. That is until you wake up and think about it. Now think of all the little things that happened in this time period that can only make sense in the context of a dream.
First of all Shep's gun has unlimited ammo and it's (probably) not the gun you had on you when you got hit and we didn't see him scrambling for a weapon either.
Now consider once he gets to the beam and is transported up to the Citadel. The first thing of note is the dead bodies everywhere. This makes no sense at all seeing as how bodies are either turned into husks or, as suggested earlier in game, taken alive to be made into a reaper. Also, something had to put those bodies there and it doesn't look like the Keepers did it. So who/what put them there? It was only theorized that the Citadel would be used to make reapers so either way you look at it the dead bodies don't belong.
Moving on, it seems odd that Shepard only talks to one other person over the radio and that's Anderson. He doesn't radio the Normandy or potentially dead squad-mates to get a situation report, in fact he doesn't even try. The things Anderson says are very out of place. He says the walls are moving and changing yet this is not something the Citadel has ever been known to do. Whats more is when we finally do see moving walls they are exactly the same as you see on the Shadow Brokers ship (if I'm remembering correctly. You know when you go through the one room and Liara comments how long it must have taken to make a ship like that? This might need verifying though). We tend to put similar things in dreams to fill in gaps so this makes sense.
Now we get to the control room and Anderson is already there. People have pointed out that Anderson went through the beam before you did so how did he get there first? He did say that they were transported to two different locations so maybe he just transported closer? But that in itself would seem off to me -- it sounds very dream-like that two people would walk through the same doorway only to find themselves in separate rooms.
Now the biggest dream-like thing that happens thus far is when The Illusive Man just "shows up" from out of nowhere. People just popping in and it feeling like they've always been there is very telling that you're in a dream. The area is wide open and he defiantly wasn't there when I walked in. Also, you know how people look different in a dream sometimes? Well just hours before hand you spoke with The Illusive Man VIA quantum communicator and he still looked human despite undergoing his transformation prior. And now you see him and he looks like one of the early test soldiers you saw on Mars (the one you took the helmet radio from). The rest of what happens between them seems out of place to me as well, given the context, but is otherwise still plausible.
This next part needs a little setting up, the part just after Anderson dies. I've had many dreams where my goal is right there in front of me but no matter how hard I try it eludes me. I'll be driving my car coming up to a stop sign and I try to stop but I can only slow down and no matter how hard I press and clench I cannot stop the vehicle from going through the intersection even though I had plenty of time to stop. When all Shepard has to do is get up and press a few buttons he can't do it no matter how hard he tries and it's RIGHT THERE! But soon after he's back up and fine again, even SPRINTING to leap to his synthesis doom. But I'm getting ahead a little.
If this is not a dream then at this point the Reapers have absolutely won. The only people to make it onto the Citadel have either passed out or died giving the Reapers ample time to reinforce that vulnerable position. But then out of kindness the 'enemy' raises a platform, that is obviously not supposed to be an elevator, and you regain strength. There is no reason for the Reapers to help you at this point, none whatsoever. *Almost* winning is the exact same as *Definitely* losing and for the Reapers aka Crucible aka whatever to assist you in victory is silliness that can only be present in dreamworld (probably...hopefully).
Drawing back to what I started with, the child you saw in the vent at the beginning of the game. It's well known that the beginnings of indoctrination are hallucinations. It's also important to note that at no point in the three games is it even hinted that Reapers can READ your mind (iirc). Therefore, being able to take the form of a boy in Shepard's memories/dreams is not realistic; that is unless it was a reaper that planted that image there in the first place.
After hearing everything explained to him by the Ghost Child he doesn't even try to contact anyone, not for a warning; nothing. This is because within the confines of a dream you automatically know certain things though you don't know you know them in the dream. He is fully aware he cannot contact anyone because he's in a dream but at the same time is unable to put two and two together.
Only after you wake up from something like this do you realize how silly it was of you to think it was the real thing to begin with.
Finally, it's reasonable to gather, assuming the dream/indoctrination scenario, that choosing destruction can free you from your mental prison allowing you to wake up at the end. However, this is as far as I go as I feel the things that happen next are too difficult to interpret as they aren't thing directly happening to Shepard and I don't feel I can add anything significant.
Modifié par dnalevel3, 15 mars 2012 - 03:50 .