Was the ending a hallucination? - Indoctrination Theory
#13526
Posté 15 mars 2012 - 05:28
#13527
Posté 15 mars 2012 - 05:28
http://imgur.com/8T73j
EDIT: Nevermind, just realized it's the shadows from the metal rods. D'oh
Modifié par dawtree, 15 mars 2012 - 05:32 .
#13528
Posté 15 mars 2012 - 05:28
Dwailing wrote...
Harorrd wrote...
%20http://i1.kym-cdn.com/photos/images/newsfeed/000/268/122/f83.jpg%20
We must preserve this for all time. Someone make sure this doesn't vanish.
Upload it to memebase
#13529
Posté 15 mars 2012 - 05:29
keith123456789 wrote...
My theory: Bioware is indoctricated. By EA.
Nice theft of a comment from that Youtube video. Idiot.
#13530
Posté 15 mars 2012 - 05:29
http://www.gamefront...h-due-in-april/
Take it with a pinch of salt.
#13531
Posté 15 mars 2012 - 05:30
The child on the citadel is not a 'god'. It is a Reaper, trying to manipulate you to do what it wants. It doesn't want to kill Shepard. It thinks synergy is the best option because it wants Shepard to be a part of it. Shepard is the best of the organics. The reason Reapers leave 'lesser' societies to later prospect is to harvest them when they are more 'mature'. They are machines who desire to be more 'organic'. Shepard is the best of all the cycles. It assumes the form of a child because it is non threatening.
I admit the argument it made about 'control' was very persuasive. If anyone can control the reapers, it's Shepard, right? No. Just as Anderson and Hackett have said all along, the only path to win is destroy.
The dream sequences foretells the ending. The most appealing emotional dream is Shepard embracing the child, looking very happy (synergy). The suggestion is we want to be unified with the child. The other dreams are meant to provoke the opposite reaction - no, we don't want the child (the avatar for the Reapers) to die.
When I realized my mistake with the synergy, I went back and redid it with destroy. As Shepard kept shooting at it, she got stronger, stood up straight and walked faster and faster. This affirmed to me this was the right choice. I imagined Anderson (who died in my playthrough) would have been proud. This was what he wanted. Then I was surprised when Shepard took a breath at the end. I believe my Shepard is lying in rubble in London, and I want to get back on my feet and finish the job on the Reapers. The vision about all the mass effect relays blowing up (which would also destroy the star systems) was a lie. If all the mass effect relays blew up, that would include the Sol system, in which Shepard would not be able to wake up in any ending.
Grandpa and the kid talking about "one more story about the Shepard" I interpreted as a message that maybe Shepard will get a chance to finish the Reapers, now that she is free of indoctrination.
At least that is my hope. But I'd love it if it were ME4, and not a short mini DLC. I guess I'm just not ready to let Shepard go, if she's laying in the waste of London. I want one more Shepard story, too.
Modifié par Vhalkyrie, 15 mars 2012 - 05:32 .
#13532
Posté 15 mars 2012 - 05:30
IronSabbath88 wrote...
Bingo. There's a reason they don't kill certain people.
Saren was a Spectre. Benezia was an important Matriarch. TIM is the leader of an infamous organization. Shepard is... well, Shepard.
They know who to keep alive.
Shepherd is part Reaper. He has reaper tech inside but still retained free will. I think thats why the reapers are scared of him.
#13533
Posté 15 mars 2012 - 05:31
#13534
Posté 15 mars 2012 - 05:32
dawtree wrote...
Not sure if this has been posted, but does anyone know if these patterns have been seen before? This comes from the "secret ending" as the camera pans over to Shepard breathing
http://imgur.com/8T73j
It's just concrete slabs, most likely from a building wall due to the shelving and rebar present...I don't remember them in the game though and I haven't begun my second run yet.
Btw, the "pipes" referred to earlier are rebar supporting concrete, not tubes from the Citadel.
Modifié par ArkkAngel007, 15 mars 2012 - 05:32 .
#13535
Posté 15 mars 2012 - 05:32
Indoctrination Theory wrote...
hallucinations of "ghostly" presences
#13536
Posté 15 mars 2012 - 05:32
keith123456789 wrote...
My theory: Bioware is indoctricated. By EA.
Haven't heard that one before.
#13537
Posté 15 mars 2012 - 05:34
Black Master 09 wrote...
Don't know if anyone's posted this:
http://www.gamefront...h-due-in-april/
Take it with a pinch of salt.
Hmm.. Looks legit, and reasonable. We will have to see how it goes, but im skeptical about this. Bioware has made numerous statements about the game being complete before release, and how they would withold the game if it isn't perfection. This seems like Bioware kinda went back on their pristine promise, but its better than what we have now. Remember, its Hope that makes us Organics.
#13538
Posté 15 mars 2012 - 05:34
The big one being the normandy part and what happens to the squad members after being knocked down by Harbinger?
#13539
Posté 15 mars 2012 - 05:35
We have to go deeper.
#13540
Posté 15 mars 2012 - 05:35
But if its true most of the people who didnt gather enough war assets or saw through this are basically ****ed (including me) :-P
Modifié par Claym0re, 15 mars 2012 - 05:36 .
#13541
Posté 15 mars 2012 - 05:36
Zokopops wrote...
If shepard was inside the citadel he woul die. That is a fact. Because 1. No air in space. Even if the spaceboy meeting was inside, the explotions would either kill shep or create a hole in the citadel. 2. If the citadel fell to earth. The impact would certainly kill shep. Because..come on! 3. Spaceboy says shep will die if destroy. Because of implants. soooooo...whos lying on the ground in london? IF it is shepard...indoc-theory is right. BUT why dont we see his face? That is one major question.....makes me wonder..could it be James Vega? Maybe bioware wants to continue the series around another protagonist?
I didn't follow you much until you brought up your last point. James Vega was an odd addition to the team at the beginning of the game. It would be acceptable if they planned to bring up a new protagonist, and it would make sense that James would be it.
#13542
Posté 15 mars 2012 - 05:36
Modifié par dfstone, 15 mars 2012 - 05:38 .
#13543
Posté 15 mars 2012 - 05:37
#13544
Posté 15 mars 2012 - 05:38
Vhalkyrie wrote...
At least that is my hope. But I'd love it if it were ME4, and not a short mini DLC. I guess I'm just not ready to let Shepard go, if she's laying in the waste of London. I want one more Shepard story, too.
I loved to play the whole game. I really think BW was there for their fans, giving us almost everything we wanted. Everything but the endings. I was one of those people who thought: come on, I'm playing this game and it's great, the end cannot be THAT bad. Well, it's not a bad end, it just makes no sense and now I don't think I could play a ME4. I never thought of this before, but I don't want to play ME3 again, either, despite loving the whole game except the last minutes. So, if there's a free DLC (which I doubt it), I may play it, but Shepard's story is finished for me, and not in the way I would like.
Still, it's an amazing game, but I'm heartbroken now.
#13545
Posté 15 mars 2012 - 05:39
Prumand wrote...
I didn't follow you much until you brought up your last point. James Vega was an odd addition to the team at the beginning of the game. It would be acceptable if they planned to bring up a new protagonist, and it would make sense that James would be it.
I disagree. Because Vega already has an established gender and appearance, both of which are almost universally options for PCs.
#13546
Posté 15 mars 2012 - 05:40
Aurion56 wrote...
Hi all,
I've been trying to keep up with the rampant pace of this thread for the past few days, and I figured I'd contribute something I noticed when poking around in one of the PCC files earlier.
http://i1265.photobu...n56/Oddity2.jpg
Whether this has been noticed before or not, it may not be damning evidence one way or another, but it at least provides something more to discuss. Which, let's face it, is all we can really do until whatever the embargo date Bioware has put up on any news has passed.
(Edit: removed HTML code that didn't seem to work. Feel free to link directly if you feel inclined!)
So, there were trees there in an earlier version?
Can anyone confirm that?
#13547
Posté 15 mars 2012 - 05:41
Does this ending... have a soul?
#13548
Posté 15 mars 2012 - 05:41
#13549
Posté 15 mars 2012 - 05:42
Chrumpek wrote...
Does not compute...
Does this ending... have a soul?
Nope! *neck-stab*
#13550
Posté 15 mars 2012 - 05:43
Bolboreta wrote...
I loved to play the whole game. I really think BW was there for their fans, giving us almost everything we wanted. Everything but the endings. I was one of those people who thought: come on, I'm playing this game and it's great, the end cannot be THAT bad. Well, it's not a bad end, it just makes no sense and now I don't think I could play a ME4.
That's my point. I don't think the ending was bad. I think it was a very clever way of giving a real time experience of what it's like to be indoctrinated by the Reapers. Through all the games, we think, how can smart people like Saren, Benezia, and the Illusive Man fall for it? Well the Reaper-child was very, very persuasive. I didn't see the threat at first.




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