Was the ending a hallucination? - Indoctrination Theory
#1501
Posté 11 mars 2012 - 08:35
If we accept the theory that BioWare is attempting to make this game the ultimate interactive experience by allowing the player to actually 'experience' indoctrination for themselves, this is, really, the best way that they could have done it. The only way, really.
#1502
Posté 11 mars 2012 - 08:36
These are patterns, people.
#1503
Posté 11 mars 2012 - 08:36
/lovethread
#1504
Posté 11 mars 2012 - 08:37
Fat Headed Wolf wrote...
LadyVakarian wrote...
Niemack Saarinen wrote...
- If you notice while walking up the ramp to get to the control panel on the left side it says 1M1..on the right it says 1M1 but its backwards- the 1's are completely mirrored and backwards. Logic: in this dream: whats RIGHT is skewed, its wrong, its not REAL.
I know that I am far behind in quoting this, but Niemack Saarinen speaks the truth: (sorry for the bad quality, can from a low res youtube vid)hmm... tricky Bioware!
Sorry, but I don't want to search the many pages of this thread to see so could I just ask? How exactly does this image help the "dream/hallucination" theory. No joke. I am just that lazy. Is it due to the mirrored image?
They are perfect mirrors of each other, something that wouldn't happen in a normal situation like that, hinting at something is definitely up with the area.
#1505
Posté 11 mars 2012 - 08:37
Fat Headed Wolf wrote...
people complaining about those who do not have internet access on consoles.
Yo.
Only Dial-up in my area. So... no MP, no breathing extra scene, and if I want to play this possible DLC, I'll need to take my console to a friend's.
#1506
Posté 11 mars 2012 - 08:37
Fat Headed Wolf wrote...
Sorry, but I don't want to search the many pages of this thread to see so could I just ask? How exactly does this image help the "dream/hallucination" theory. No joke. I am just that lazy. Is it due to the mirrored image?
Yes
#1507
Posté 11 mars 2012 - 08:38
#1508
Posté 11 mars 2012 - 08:38
lookingglassmind wrote...
@ Fat Headed Wolf:
If we accept the theory that BioWare is attempting to make this game the ultimate interactive experience by allowing the player to actually 'experience' indoctrination for themselves, this is, really, the best way that they could have done it. The only way, really.
True enough. And if they do have this planned... Well, from a business perspective, that would take some HUGE guts.
#1509
Posté 11 mars 2012 - 08:38
Golferguy758 wrote...
Coincidences are one thing. patterns are another... Once enough coincidences come together they form a pattern
These are patterns, people.
I'm going to need a cork board, some push pins, and a crap load of string.
#1510
Posté 11 mars 2012 - 08:39
Golferguy758 wrote...
Coincidences are one thing. patterns are another... Once enough coincidences come together they form a pattern
These are patterns, people.
You're beginning to sound like the character in number 23 , horrible movie
#1511
Posté 11 mars 2012 - 08:39
BlackDragonBane wrote...
They are perfect mirrors of each other, something that wouldn't happen in a normal situation like that, hinting at something is definitely up with the area.
I see... Interesting indeed.
#1512
Posté 11 mars 2012 - 08:40
1M1 = 1+M+1
M = 13
1+13+1 = 15
Japan gets their ME3 on the 15th
#1513
Posté 11 mars 2012 - 08:41
Thinking about it, they already knew this game was going to sell big and fast (easy money), so Bio could take the innovative approach and try something like this... however far fetched it may seem.Fat Headed Wolf wrote...
lookingglassmind wrote...
@ Fat Headed Wolf:
If we accept the theory that BioWare is attempting to make this game the ultimate interactive experience by allowing the player to actually 'experience' indoctrination for themselves, this is, really, the best way that they could have done it. The only way, really.
True enough. And if they do have this planned... Well, from a business perspective, that would take some HUGE guts.
#1514
Posté 11 mars 2012 - 08:41
Yuzna75 wrote...
Golferguy758 wrote...
Coincidences are one thing. patterns are another... Once enough coincidences come together they form a pattern
These are patterns, people.
You're beginning to sound like the character in number 23 , horrible movieSeriously though, I hope you're right
Never saw that, but that's funny.
#1515
Posté 11 mars 2012 - 08:41
Fat Headed Wolf wrote...
BlackDragonBane wrote...
They are perfect mirrors of each other, something that wouldn't happen in a normal situation like that, hinting at something is definitely up with the area.
I see... Interesting indeed.
Also, as was mentioned in the original time it was brought up, the right side is reversed. Then, when you get to the end point the right side(destroy, which is what you set out to do) shows the major paragon that is Anderson destroying the reapers, but is portrayed as red/renegade, and given a very strong point against it with the all-synthetics-die part.
#1516
Posté 11 mars 2012 - 08:41
Outlaw704 wrote...
Arrival was the true ending to ME 2, it was a paid DLC
Damn, I didn't even think of this!
#1517
Posté 11 mars 2012 - 08:42
#1518
Posté 11 mars 2012 - 08:43
#1519
Posté 11 mars 2012 - 08:43
Sierra163 wrote...
Crazy theory.
1M1 = 1+M+1
M = 13
1+13+1 = 15
Japan gets their ME3 on the 15th
I don't know whether to laugh or be intrigued. I'm spending too much time in this thread....
#1520
Posté 11 mars 2012 - 08:43
Sierra163 wrote...
Crazy theory.
1M1 = 1+M+1
M = 13
1+13+1 = 15
Japan gets their ME3 on the 15th
Maybe the 15th is the release date of the ending DLC?
#1521
Posté 11 mars 2012 - 08:43
CreepingGeth wrote...
Outlaw704 wrote...
Arrival was the true ending to ME 2, it was a paid DLC
Damn, I didn't even think of this!
It wasn't the end of ME2. It was ME2.5, or the prologue to ME3. ME2 stood just fine without it, and it would have stood just fine as a stand-alone release.
#1522
Posté 11 mars 2012 - 08:44
SaltyWaffles-PD wrote...
I think the whole "all non-Destroy endings are the "player" falling victim to the "indoctrination" claim is utter BS. It just wouldn't make sense from any perspective.
So which non-destroy ending did you pick, and what's it like being indoctrinated?
#1523
Posté 11 mars 2012 - 08:45
DifferentD17 wrote...
We need to go deeper....
BWOOOOON
#1524
Posté 11 mars 2012 - 08:45
Hey, interesting point...
Do you really think BioWare would take such a huge risk? I find it extremely hard to believe, simply because it would be so beautiful. Sacrificing potential profit for one of the most story- and player-focused games of all time?
Makes me feel insane to even dare contemplate it.
#1525
Posté 11 mars 2012 - 08:45




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