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Was the ending a hallucination? - Indoctrination Theory


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#15276
MaroonMoore93

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Lurchibald wrote...

ERWERman wrote...

Damn, just make a slide show ending like Bethesda did in Fallout: New Vegas and give as a conclusion we deserve... Is it that hard? Creative liberties are one thing but seeding false info about the game during the marketing campaign is something totally wrong (legally, Bioware broke the law).
I liked the games and the ending would have been OK if this was not an open world trilogy. Besides, the ending was not original at all, this is like a Hyperion book + Evangelion anime hybrid ending...


You know... you may actually be onto something there... At least here in Australia that may be the case (possibly not, but still..), Not that I would bother to do anything I'll just not buy their games any more, though bioware might want to get their legal department to look into it.

www.accc.gov.au/content/index.phtml/itemId/815335 wrote...

There are laws in place to protect you from false, misleading and deceptive selling practices.

What is misleading & deceptive conduct?

There is a very broad provision in the Australian Consumer Law that prohibits conduct by a corporation that is misleading or deceptive, or would be likely to mislead or deceive you.

It makes no difference whether the business intended to mislead or deceive you—it is how the conduct of the business affected your thoughts and beliefs that matters.

If the overall impression left by an advertisement, promotion, quotation, statement or other representation made by a business creates a misleading impression in your mind—such as to the price, value or the quality of any goods and services—then the conduct is likely to breach the law.




#15277
blooregard

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you know at this point I don't know whats worse

waiting for bioware to acknowledge their mistake and make it better or confirm that they're fools

or waiting for bethesda to say something about DLC and not just toying with us

#15278
LeRavelle

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wtbusername wrote...

I don't know if this is mentioned:

There's one thing here I haven't seen mentioned, and maybe I'm just reading too much into things, but think about the definition of the word "crucible." Other than something to melt metal in, a crucible is also a test or trial that is usually incredibly difficult.

Garrus references, toward the end, a "trial by fire" that is upcoming. This is the definition of a Crucible.


it also means a  place, time, or situation characterized by the confluence of powerful intellectual, social, economic, or political forces.

#15279
FrostByte-GER

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Wow...after 5-6 Days...it's so calm here!?

#15280
jackncoke28

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RinuCZ wrote...

N3vDawg wrote...
Come on... Think, if it was indeed indoctrination then it wouldn't have been real. The reapers being destroyed and the Normandy crash landing would've been in his head.

Unschuld wrote...

 

jackncoke28 wrote...

 
Indoctrination is a process which clouds your thinking, it's not about dreaming. I view it as an artificiallly developed schizophrenia. For example, a bit extreme, if you are speaking with someone and starts to hear a moderator on a radio station who keeps telling you to stab the other person and you do it because it seems like a right thing to do, the most probably everything happened except the moderator's speech which was in your head.

But, since shepard is knocked unconcious by harbingers beam, it stands to reason that the only way it will manifest itself is in shepard's unconcious mind in the form a dream like sequence. Also id like to add that i dont beleive this his Harbinger making an attempt, i think its part of indoctrination take a hold of shepard period. In the miranda mission we find out through her fathers research that adreanaline is more effective at speeding up indoctrination process than even red sand. Charging at at teleportation beam to save the galaxy while a giant reaper is shooting at you is cause for a great deal of adreanaline pumping through you. This can explain why it happens to shepard when it does.

#15281
OrumLeader

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I find the ID theory interesting.  However, it also implies that Shep never made it to the Citidel which in turn means to me the mission failed and the reepers won regardless of the choice made in the dream.

As was already stated, the arms where never opened and the Crucible couldn't be used without that happening.  It might explain the scene droped in at the end where the Normandy was trying to escape because of the failed attack and ended up on the planet mourooned.  However, if the weapon was never fired, the frame relays where never blown up and the whole sceen with the Normandy was a dream as well.

If if you adopt this theory I think a simpliler explantion is that Shep simply never made it to the beam to get to the Citidel and was knocked uncouncious and dreamed everything afterword.  No ID needed.  The last sceen where he wakes up in the rouble supports this.

In any case, this implies the reepers won the day the citdell and frame relays are still in tact and the cycle beings again.

I just don't understand why the choice was made to make this so confusing.  This is the type ending you have if you wanted a cliff hanger because you were making another installment of the game.  this is not the type of ending to close the series.

Personally, i'm very disapointed in the ending.  I even wish i had never started the series at this point.

#15282
Claym0re

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What if it turnes out to be true?

Will you believe it was Bioware's original intention, or they just let us finish their job?

#15283
zoidberg241

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anorling wrote...

zoidberg241 wrote...



ME2's DLC was mosty missions you could play after the main campaign,  because then the decision's you've made so far still have meaning, setting DLC in the middle of the story is fine and all but when you know what the ending is there's less motivation to invest in it.



Exactly! And this is why I see no point what so ever in buying any ME3 DLC.


That...wasn't...really the point I was making, but ok. 

#15284
Tairram

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Claym0re wrote...

What if it turnes out to be true?

Will you believe it was Bioware's original intention, or they just let us finish their job?



Who knows ? but we deserve something better and this topic is amazingXD

#15285
Sentr0

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Sylvanfeather wrote...

Sentr0 wrote...

Risselda wrote...

What I dont understand is...if shep lives...and you see the breath....is that on the citadel or london?

If it's in London, I dont think it would have been physically possible for Shep to ever have been on the citadel in the first place.

If Shep was never on the citadel, the crucible could not have been used, and the Reapers would not have been destroyed.

Little confused here.


The simplest explanation is that after harbinger hits you shep goes into dreaming, and fight a battle inside his head against indoctrination. If he succeed survive and woke up on hearth: everything was a dream. The mass relay are still there. We dont know what had happened meanwhile.

--> basically there is no ending, it leaves everything to your imagination. Still bad but better than the space-kid-magic thing


Now I'm all for the indoctrination theory, but there are still parts that don't add up.

I've been thinking about this too... The whole reason they are making the final run is to make it onto the Citadel and open up the arms. Without having the arms open, they can't use the Crucible.

So Shepard isn't dreaming when entering the Citadel and the interactions between TIM, Anderson and the star child are the hallucinations?? However, that doesn't jive with the rubble scene.

The other thought is that maybe the Citadel arms don't need to be opened to use the Crucible and/or the Crucible is merely symbolic, the final battle against the Reapers was dependant on Shepard resisting indoctrination. Either way it still leaves the game unconcluded.
That or :wizard:


 My thought is that shepard passed out before getting to the citadel; he heard (while dreaming) that the entire force was decimated so probably no one got to the citadel. Or maybe someone did. If we assume this theory is right, we also dont know yet what the Crucible (no space kid though)

Modifié par Sentr0, 16 mars 2012 - 05:10 .


#15286
ChampDude

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Claym0re wrote...

What if it turnes out to be true?

Will you believe it was Bioware's original intention, or they just let us finish their job?


The problem with the Indoctrination Theory is that The "Real Ending" or Epilogue DLC or whatever has to come with it. If it turns out to be true and then they say they aren't doing anything post-game, then we go from having an unsatisfying ending to no ending at all.

I seriously doubt it was Bioware's original intent to make everyone this angry, but this theory gives them a way out and a chance to redeem themselves. We just have to wait and see if they take it

#15287
blueboxblues

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Claym0re wrote...

What if it turnes out to be true?

Will you believe it was Bioware's original intention, or they just let us finish their job?


I choose blissful ignorance.

#15288
Dwailing

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You know, I just had a thought. People have been mentioning that the BW team said that ME3 would be 100% complete at launch. However, that doesn't mean that 100% OF THE GAME is available to us at launch. That could explain the "discrepancies" between the Xbox and PC versions of the game in terms of how much space they take. That could also mean that BW really DOES have something else in store for us, which, given how much Jessica and everyone else have been teasing us, would make sense.

#15289
Jamie9

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That smiley's meaning has forever been changed hasn't it?

#15290
CptData

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Shameless self-advertisement

I just drop this not-yet-and-most-likely-never-becoming project teaser here

Posted Image
(Selfmade - except model & logo - both property of EA & BW)

#15291
jackncoke28

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ChampDude wrote...

Claym0re wrote...

What if it turnes out to be true?

Will you believe it was Bioware's original intention, or they just let us finish their job?


The problem with the Indoctrination Theory is that The "Real Ending" or Epilogue DLC or whatever has to come with it. If it turns out to be true and then they say they aren't doing anything post-game, then we go from having an unsatisfying ending to no ending at all.

I seriously doubt it was Bioware's original intent to make everyone this angry, but this theory gives them a way out and a chance to redeem themselves. We just have to wait and see if they take it

And also if they let the ending stand as is, i dont see the point in buying DLC, so this theory will also save the replayability of the game

#15292
Sentr0

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OrumLeader wrote...

I find the ID theory interesting.  However, it also implies that Shep never made it to the Citidel which in turn means to me the mission failed and the reepers won regardless of the choice made in the dream.

As was already stated, the arms where never opened and the Crucible couldn't be used without that happening.  It might explain the scene droped in at the end where the Normandy was trying to escape because of the failed attack and ended up on the planet mourooned.  However, if the weapon was never fired, the frame relays where never blown up and the whole sceen with the Normandy was a dream as well.

If if you adopt this theory I think a simpliler explantion is that Shep simply never made it to the beam to get to the Citidel and was knocked uncouncious and dreamed everything afterword.  No ID needed.  The last sceen where he wakes up in the rouble supports this.

In any case, this implies the reepers won the day the citdell and frame relays are still in tact and the cycle beings again.

I just don't understand why the choice was made to make this so confusing.  This is the type ending you have if you wanted a cliff hanger because you were making another installment of the game.  this is not the type of ending to close the series.

Personally, i'm very disapointed in the ending.  I even wish i had never started the series at this point.



Since we dont know yet what the Crucible is, everything can still happen. Maybe someone in the citadel is still alive and is gonna help activating the Crucible. Or maybe Shep wakes up and somehow finds another plan to defeat the reapers... or who knows

Modifié par Sentr0, 16 mars 2012 - 05:24 .


#15293
kaotician

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I'm facing the same problem with dlc myself, having bought every piece released for the games down the years. Why would I bother buying inconsequential side story stuff, if the game isn't actually finished/released complete as yet, that can't make a difference to the eventual outcome?

What makes me more depressed is if it's the same guy who signed off on this ending as with ME2, where we face off against a human reaper (good idea) that actually, for absolutely no good reason, has a human face too (terrible idea, but one we rolled with because after all ME3 was coming eventually, right?) It means that genuinely poor ideas are getting through right to the very top, or that they're coming down right from the very top of this previously most excellent of games companys.

Modifié par kaotician, 16 mars 2012 - 05:28 .


#15294
jackncoke28

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Sentr0 wrote...

OrumLeader wrote...

I find the ID theory interesting.  However, it also implies that Shep never made it to the Citidel which in turn means to me the mission failed and the reepers won regardless of the choice made in the dream.

As was already stated, the arms where never opened and the Crucible couldn't be used without that happening.  It might explain the scene droped in at the end where the Normandy was trying to escape because of the failed attack and ended up on the planet mourooned.  However, if the weapon was never fired, the frame relays where never blown up and the whole sceen with the Normandy was a dream as well.

If if you adopt this theory I think a simpliler explantion is that Shep simply never made it to the beam to get to the Citidel and was knocked uncouncious and dreamed everything afterword.  No ID needed.  The last sceen where he wakes up in the rouble supports this.

In any case, this implies the reepers won the day the citdell and frame relays are still in tact and the cycle beings again.

I just don't understand why the choice was made to make this so confusing.  This is the type ending you have if you wanted a cliff hanger because you were making another installment of the game.  this is not the type of ending to close the series.

Personally, i'm very disapointed in the ending.  I even wish i had never started the series at this point.



Since we dont know yet what the Crucible is, everything can still happen. Maybe someone in the citadel is still alive and is gonna help activating the Crucible. Or maybe Shep wake up and somehow finds another plan to defeat the reapers... or who knows

So many possibilities. For example, you can argue that the citidel, being a mass relay, transmits reaperr signal throughout the galaxy, basically pushing a cycle to evolve in the way the reapers choose. The crucible could've been an attempt to use that signal transmition process to transmit VI or something into the repears.

Modifié par jackncoke28, 16 mars 2012 - 05:29 .


#15295
Luiginius

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kaotician wrote...

I'm facing the same problem with dlc myself, having bought every piece released for the games down the years. Why would I bother buying inconsequential side story stuff, if the game isn't actually finished/released complete as yet, that can't make a difference to the eventual outcome?



Start preparing for that eventuality. Take Omega back DLC - defeat remaining cerberus forces, discover character backstories - before you "retake Earth".  

#15296
Golferguy758

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Don't lose hope you all. Even during the da2 ending fiasco thety didn't rease as much as they are now. Thety know we are upset but thety continue to mention the endings even though it's a sore spot. Something is coming just wait and see

#15297
zoidberg241

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Luiginius wrote...

kaotician wrote...

I'm facing the same problem with dlc myself, having bought every piece released for the games down the years. Why would I bother buying inconsequential side story stuff, if the game isn't actually finished/released complete as yet, that can't make a difference to the eventual outcome?



Start preparing for that eventuality. Take Omega back DLC - defeat remaining cerberus forces, discover character backstories - before you "retake Earth".  


Lets say that's all there is, so we have more opportunities to earn EMS for the final battle, so what? We've already unlocked the 'best ending'. There has to be more to it or a lot of people won't be interested in DLC

#15298
GunMoth

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 Holler everyone:
So last night my boyfriend and I got a UE viewer, but it doesn't seem to be working the same way it did for ME2. Does anyone know if there is a guide floating around?

Also is there anything anyone wants me to double check while I waste my life staring at textures?
So far I got: 
RI requested I look for anything with "dream" in it. 
I'm double checking the TIM pillar.
I also want to see what the destroy ending object is called. 

:3 Hope everything is swell.

#15299
jackncoke28

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kaotician wrote...

I'm facing the same problem with dlc myself, having bought every piece released for the games down the years. Why would I bother buying inconsequential side story stuff, if the game isn't actually finished/released complete as yet, that can't make a difference to the eventual outcome?

What makes me more depressed is if it's the same guy who signed off on this ending as with ME2, where we face off against a human reaper (good idea) that actually, for absolutely no good reason, has a human face too (terrible idea, but one we rolled with because after all ME3 was coming eventually, right?) It means that genuinely poor ideas are getting through right to the very top, or that they're coming down right from the very top of this previously most excellent of games companys.

As far as the human looking reaper goes. Isnt it stated somewhere that when reapers 'absorb' a species, the reaper core thats created from that process resembles the 'absorbed' species, and the cutlefish look is just the exterior armor protecting the reaper core. Kind of like EDI and The Normandy

#15300
ValnKmere

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zoidberg241 wrote...

njfluffy19 wrote...

ValnKmere wrote...

I think that they mean "ME3 is the end of Shepards story."  They can do as much DLC in the game (as well as post-Ending DLC) that extends Shepards story as long as they want.




I just hope the DLC is better than ME2's in that case. They didn't even bring back original voice cast except Male and Female Shep's (Aside from Hackett). If it feels disconnected from the ME3 storyline, I'll be disappointed. I am already disappointed, actually, I think I'll just be entirely deflated.


Bioware obviously made ME3 with future DLC in mind, there's loads of money in it because it's all direct downloads and by the time they've finished releasing content you've basically bought the game again.

ME2's DLC was mosty missions you could play after the main campaign,  because then the decision's you've made so far still have meaning, setting DLC in the middle of the story is fine and all but when you know what the ending is there's less motivation to invest in it.



I have to agree, my desire for a Before Galactic God Child DLC is minimal compared to how much I want to believe my Shepard fought off Indoctrination.