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Was the ending a hallucination? - Indoctrination Theory


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#15451
Red Starblazer

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Ellythe wrote...

Red Starblazer wrote...

I sense a great many memes and t-shirts will be made by hot topic and gaming merch websites from this thread alone.

Marauder Shields and Holding the Line will be the two I will buy.

T-shirt design one: (FRONT) Indoctrinated by Bioware, (BACK) Holding the Line!

On that note...Red Starblazer reporting in. STATUS: HOLDING THE LINE!


"I survived the Indoctrination Check of 2012"


I'd buy that.

#15452
Cloud Varis

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SillyNydia wrote...

As cool as it would be to have an ending so complex and well thought out as this would be after sitting and really thinking about it... It can't be justified.

When you make your charge and get hit by the beam, your squad stays back because bioware wanted them to. During all endings we see Joker and your love interest get off the normandy followed by 1 other person, now I'm not sure who this would be for all of you but for me it was Javik which I brought with me on the mission. So we know he isn't killed by the beam and if you had your love interest on your squad.. they also hung back so "seeing them be safe to keep fighting or die in peace" doesn't apply.

Everything up to the beam is crystal clear, after the beam you're dazed and injured and there is blood around the edges of the screen to support the injury, not black wavy lines suggesting indoctrination. There is a black haze to start with but its not the same as when you're with Anderson and the Illusive Man.

Anderson follows you to the Citadel but doesn't end up in the same starting spot as you do which is stated right away, now you could argue that there is only one entrance to the console room but as stated through dialogue the walls are realigning and the citadel is changing. You eventually make it to the console room where Anderson is being partially controlled. When the Illusive man walks in behind you is when the first real wavy black lines show up on the edge of your screen, showing that he has control of you/the start of indoctrination yes. Indoctrination forces your obedence and assumes control by making you feel like you're doing the right thing this is why when you have to kill the Illusive man it is a renegade option. He doesn't want you to but you're resisting his control (Paragon choices become Renegade) Shepard even struggles and shakes his head when shooting him.

The arms open, the crucible moves into place and then Hackett tells Shepard that its not firing and he tries to activate it but passes out. Then you see the elevator take him away. You then see a holographic boy, the same boy Shepard saw die on Earth. He is the catalyst and the Citadel is part of him. Now how it looks like the boy I don't know maybe it picked up on it when it was trying to control Shepard through the Illusive man or maybe the writers wanted it in there because it was someone Shepard felt sympathetic towards throught out the entire game, but either way It is someone Shepard is sympathetic towards (lack of explanation is just bad writing) It goes on to explain that he controls the Reapers, they are part of his solution chaos. "The created will always rebel against their creators. But we found a way to stop that from happening. A way to restore order to the next cycle." (Which suggests that the citadel and this virtual intelligence *in my opinion* were the creation of the first species to make an AI that rebelled, a last ditch effort to ensure that it wouldn't happen again, EVER.)

The crucible was built to change its way of thinking over thousands of years, when the arms were opened and the crucible connected it reprogrammed the catalyst. The reason Shepard has to choose is because obviously the creators of the crucible wouldn't want a machine to make the decision. The catalyst while faced with these new options still leans towards Control/Synthesis because that ensures their survival.

Choosing to destroy them leads to seeing what appears to be Shepard taking a breath, We see the citadel explode in the previous but the portion he was on was intact, if you listen to the audio closesly it sounds like ruins, metal squeels, etc all around him similar to what it would in a ruined ship. As for the Normandy and crew ... the ground forces were falling back to regroup but you have to figure that all the reaper ships were coming down to the transport beam which would have made any other attempt impossible at reaching the citadel, the fleets were probably retreating because of this.

I'm not saying my way is correct but plot holes, disregard for any clarity makes me feel I should take the ending at face value. Poor writing for an ending in a way. Believe me, I wish it could be as genious as what has been theorized but I don't think the writers thought it through that well.



I'd just like to point out that if you bring EDI along in the final mission and choose "Destroy," she shows up in the final cutscene. Makes no sense at all.
There's also the issue of how Shepard shows up alive on Earth after standing on an exploding Citadel.

Bioware's writers didn't suddenly turn terrible in the last five minutes of the game. They didn't just forget to put Harbinger in this game. They didn't accidentally turn Shepard into a sheep in the last five minutes, unquestioningly accepting everything fed to him, and they didn't turn a story that's essentially Good vs Evil into... singularities and gaping plotholes.

There's too much out of place to take the ending at face value. Especially when there's no indication elsewhere that the ending was rushed. They WANTED things to feel out of place as you finished the game. They WANTED us to question what we were seeing.

#15453
Red Starblazer

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Also on that note, More ideas for Merch quotes

Warning: Consuming, inhaling or injecting Red Sand may cause the following: Itching, swelling, running noses, uncontrollable fits of crying, wailing, tearing ones hair out, copious amounts of blood loss, Metal spikes to grow from one's legs, disassociation of the colors Red and Blue, Hallucinations, delusions of grandeur, death defying stunts from outer space to "Earth", random Mass Relay jumps, loss of time, ability to not look at ones feet and possible indoctrination.

#15454
thefallen0412

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I'd just like to point out that if you bring EDI along in the final mission and choose "Destroy," she shows up in the final cutscene. Makes no sense at all.
There's also the issue of how Shepard shows up alive on Earth after standing on an exploding Citadel.

Bioware's writers didn't suddenly turn terrible in the last five minutes of the game. They didn't just forget to put Harbinger in this game. They didn't accidentally turn Shepard into a sheep in the last five minutes, unquestioningly accepting everything fed to him, and they didn't turn a story that's essentially Good vs Evil into... singularities and gaping plotholes.

There's too much out of place to take the ending at face value. Especially when there's no indication elsewhere that the ending was rushed. They WANTED things to feel out of place as you finished the game. They WANTED us to question what we were seeing.

[/quote]



perhaps star child is lying about all synthetics dying.  he does imply that shep will die but can be seen breathing.  and even if he isnt,  they can reboot EDI.  The star child never says that all synthetics will explode, only the mass effect relays do.  the reapers just kinda fall dead.  Perhaps all the geth and edi can be rebooted and bought back to life!  then civilization can work on building new mass effect relays.   anyway thats my interpretation of the best ending.

#15455
Red Starblazer

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Christopher Lloyd pops out from behind the starchild and shouts "I WAS FROZEN TODAY!"

Thats the secret ending. Your welcome.

#15456
Cloud Varis

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thefallen0412 wrote...

perhaps star child is lying about all synthetics dying.  he does imply that shep will die but can be seen breathing.  and even if he isnt,  they can reboot EDI.  The star child never says that all synthetics will explode, only the mass effect relays do.  the reapers just kinda fall dead.  Perhaps all the geth and edi can be rebooted and bought back to life!  then civilization can work on building new mass effect relays.   anyway thats my interpretation of the best ending.


The citadel exploding also implies that Shepard will die. The fact that he shows up on Earth and EDI can show up on the Normandy, again, should make people question what they're seeing.
And if you choose Destroy and EDI was NOT with you on the final mission, she doesn't emerge from the Normandy, unlike every other ending.

#15457
Miekkas

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Posted Image

#15458
Ona Demonie

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Shepard is the catalyst.

#15459
VvAndromedavV

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Red Starblazer wrote...

Also on that note, More ideas for Merch quotes

Warning: Consuming, inhaling or injecting Red Sand may cause the following: Itching, swelling, running noses, uncontrollable fits of crying, wailing, tearing ones hair out, copious amounts of blood loss, Metal spikes to grow from one's legs, disassociation of the colors Red and Blue, Hallucinations, delusions of grandeur, death defying stunts from outer space to "Earth", random Mass Relay jumps, loss of time, ability to not look at ones feet and possible indoctrination.


QFT

I laughed. Then I took it to the ME Wiki and I saw this:

"Creeper is a powerful new hallucinogenic drug. ... Consumption of small quantities of this mold causes the user to experience 'potent visions' or 'colorful daydreams', allegedly with no ill side-effects."

Hallucinations? Potent visions? COLORFUL DAYDREAMS?

HUGE SPOILER: Shepard is on Creeper!

You're welcome.

Modifié par VvAndromedavV, 16 mars 2012 - 09:10 .


#15460
thefallen0412

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Miekkas wrote...

Posted Image



this is the best thing i have seen in a while.   Dont know why anyone would pick anything other than destroy

#15461
Ona Demonie

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thefallen0412 wrote...

this is the best thing i have seen in a while.   Dont know why anyone would pick anything other than destroy

I've read that quite a few people picked Control because it was blue for Paragon.

#15462
Red Starblazer

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VvAndromedavV wrote...

Red Starblazer wrote...

Also on that note, More ideas for Merch quotes

Warning: Consuming, inhaling or injecting Red Sand may cause the following: Itching, swelling, running noses, uncontrollable fits of crying, wailing, tearing ones hair out, copious amounts of blood loss, Metal spikes to grow from one's legs, disassociation of the colors Red and Blue, Hallucinations, delusions of grandeur, death defying stunts from outer space to "Earth", random Mass Relay jumps, loss of time, ability to not look at ones hooves and possible indoctrination.


QFT

I laughed. Then I took it to the ME Wiki and I saw this:

"Creeper is a powerful new hallucinogenic drug. ... Consumption of small quantities of this mold causes the user to experience 'potent visions' or 'colorful daydreams', allegedly with no ill side-effects."

Hallucinations? Potent visions? COLORFUL DAYDREAMS?

HUGE SPOILER: Shepard is on Creeper!

You're welcome.


http://thesecularity...ile.php?id=7364

#15463
AdmiralsJack

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Ona Demonie wrote...

thefallen0412 wrote...

this is the best thing i have seen in a while.   Dont know why anyone would pick anything other than destroy

I've read that quite a few people picked Control because it was blue for Paragon.


i was tempted to do it too but in the end i choose destroy

Modifié par AdmiralsJack, 16 mars 2012 - 09:13 .


#15464
Jamie9

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Red Starblazer wrote...

Christopher Lloyd pops out from behind the starchild and shouts "I WAS FROZEN TODAY!"

Thats the secret ending. Your welcome.


Thank you. I needed that, I really did.

#15465
Martukis

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Does anyone know if Alpha Centauri has two moons?

#15466
albodibran

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Even Charlie Chaplin is pissed at the reapers (bioware/ea)



#15467
IronSabbath88

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I actually picked Synthesis before I figured this all out.

Needless to say, I replayed the last part and picked Destroy... lol

#15468
Raze4573

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I chose Synthesis on first playthrough and went...the fuuuu? It makes no sense, its a too happy end to be true. Its Harbinger or maybe even some other Deus Ex Machina trying to massively deceive and drug Shepard with peace and tranquility.
Only on "green" ending I had EDI and Joker hugging and smiling. It feels as if the worse ending you choose for Shepard, the more rewarding the hallucination is.
Nothing fits together in those endings, I honestly deny accepting that BioWare writers and the whole staff decided to just drop the bomb after making the whole game massively delicious.

Modifié par Raze4573, 16 mars 2012 - 09:18 .


#15469
Kabraxal

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[quote]thefallen0412 wrote...

[quote]Miekkas wrote...

snip/quote]


this is the best thing i have seen in a while.   Dont know why anyone would pick anything other than destroy

[/quote]

I picked Synergy because I assumed it was the ending... and I wanted to save EDI/Geth.  Then I started noticing things on my 2nd run and started going "o crap... I was indoctrinated o.0".

#15470
Thorn Harvestar

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I think my thread ties in closely to the Hallucination idea:
http://social.biowar...ndex/10071999/1

(re: When Shep shoots Anderson)

Modifié par Thorn Harvestar, 16 mars 2012 - 09:20 .


#15471
Dwailing

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[quote]Kabraxal wrote...

[quote]thefallen0412 wrote...

[quote]Miekkas wrote...

snip/quote]


this is the best thing i have seen in a while.   Dont know why anyone would pick anything other than destroy

[/quote]

I picked Synergy because I assumed it was the ending... and I wanted to save EDI/Geth.  Then I started noticing things on my 2nd run and started going "o crap... I was indoctrinated o.0".

[/quote]

Before I found this thread I was going to choose anything other than Destroy because I didn't want to lose all the awesome synthetics I had met along the way.  But now, I think I will choose Destroy when the time comes.  If that backfires, I hold all of you responsible.:devil:  jk,jk :) 
Edit: this section is all from Dwaling.  No idea why it says it is quoted from Kabraxal. :blink:

Modifié par Dwailing, 16 mars 2012 - 09:23 .


#15472
MissOuJ

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IronSabbath88 wrote...

I actually picked Synthesis before I figured this all out.

Needless to say, I replayed the last part and picked Destroy... lol


I did the exact same thing. I came to find out what other people were thinking about the ending, read the Indoctrination theory, was converted.

And then I realised what I'd done. :o

Had to go back to an old save to redo the ending for my own peace of mind...

And, on the plus side, saved Shepard in the process (maybe)! Yay! :wizard:

#15473
crazyeye343

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http://qkme.me/3ocf6v

Just thought that people would appreciate what our response will be if this happens

#15474
Raistlin Majare 1992

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Ona Demonie wrote...

thefallen0412 wrote...

this is the best thing i have seen in a while.   Dont know why anyone would pick anything other than destroy

I've read that quite a few people picked Control because it was blue for Paragon.


I noticed that, but it only made me go even more of "Its a trap" than I allready was. I mean the entire game we are convincing the Illusive man the Reapers cannot be controlled and that they infact control others.

The information was too vague, the explanations non existent and everything we knew from the previus games told us the opposite.

If the theory of Indoctrination is true and they add a bit more later then this sequence goes from a hated ending to one of the most briliant pieces of gameplay ever. A RPG that not only presents the choices, but actively challenges to use your own brain instead of blindingly following the instructions you are given.

That is if the theory holds.

#15475
z0mbielove

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 Not sure if anyone has mentioned this but I havn't been able to get through all 600+ pgs.  

I think when Shep first sees the kid out the window playing, he's probably really there.  But I noticed that once the attack is underway, right after Anderson links Kaiden into your comm and right before the husks climb out, if you look to your right you can see the balcony that you eventually climb down to.  It's where you run out of ammo and have to melee the remaining husks.  When you first see the balcony/door, the balcony is completely empty with no way to get up to it without climbing the wall like a husk and the door is showing a red locked button.  As soon as the husks appear and Anderson tells you to shoot, the boy appears out of thin air on the right side of the balcony and proceeds to run up to the locked door, which opens for no reason.  I guess at that point he climbs into the air vent.  

A real life child who is so terrified that he wouldn't accept Shep's help wouldn't be able to scale the side of a building, not to mention magically opening a locked/inaccesible door.  That scene seems to only be there to illustrate that the child is either not normal or not real.  If it was supposed to be a legit thing with a real kid narrowly escaping the husks, surely they'd have shown the door to be unlocked and the kid wouldn't pop out of thin air.  

Shep has got to be either imagining it or already showing signs of a weakend mind from either indoctrination attempts in Arrival or previous reaper contact.