Who's cthulhu?Hacedor1566 wrote...
The do sort of look similar.
Yeah, and the thorian and all the reapes are very similar to Cthulhu, but they are not... I hope
Was the ending a hallucination? - Indoctrination Theory
#16726
Posté 17 mars 2012 - 11:08
#16727
Posté 17 mars 2012 - 11:13
http://en.wikipedia.org/wiki/Cthulhuiwillkillfortali wrote...
Who's cthulhu?Hacedor1566 wrote...
The do sort of look similar.
Yeah, and the thorian and all the reapes are very similar to Cthulhu, but they are not... I hope
and he was referenced in the reaper IFF
"but even dead gods dream"
#16728
Posté 17 mars 2012 - 11:14
@sirlugash
I watched the vid you both posted, and that individual is a much better editor than I am. I admit that I was wrong, and you were right about the part with Anderson/TIM being part of the overall Indoctrination.
BUT . . . my issue remains with what I now accept as the second phase of the Indoctrination, the phase with the god-child. If the Reapers have worked so long and so hard over so many years to indoctrinate you, why are they leaving even the smallest chance in their fantasy that Shepard can or would choose to resist? As that video editor said, they have to trick Shepard into accepting indoctrination. It only makes sense, then, that the path the Reapers know Shepard is most likely to choose, i.e. Destruction of the Reapers, is the one that most likely leads to Indoctrination, because if they can trick him into accepting it, then they've Indoctrinated Commander Shepard and thus sealed their victory. I can't bring myself to believe that after creating this vast and elaborate hallucination, its traps are as simple as tempting Shepard with control of the Reapers - but if Shepard continues to push towards the goal they know he wants, then their trap fails.
Now, question - do the colors overlaying each choice change based on your alignment? I was mostly paragon, and my Destruction was in red. If I had been mostly renegade, would it have been blue? I'm pretty sure the answer is "no", and this is just more coincidental bad writing/design, but if the answer turns out to be "yes", then that's another point in favor of ID Theory.
#16729
Posté 17 mars 2012 - 11:15
Shepard never reached the Citadel.
If you listen to what Anderson says before you reach him, how he reacts to the environment. The entire sequence turns into artistic representation of Shepards mind.
In that sense Anderson is the resisting part of Shepards mind and the Illusive man is the corruption, the Indoctrination trying to convince Shepard to believe him that controlling the reapers is the best way.
In the final sequence after the hallucinations start Shepard is wounded.
If this is a representation its probably that of shepards free will. Its damaged and being torn apart by Harbinger.
You are talking to Anderson on comms when you wake up on the citadel, but Shepard doesn't have an earpiece to actually talk to him, nor does his suit function anymore. There is no atmosphere on the Citadel tower, only on the inside and on the wards. His gun also has unlimited ammo, no thermal clips.
Anderson says they had become separated, the corruption is everywhere but the tubes don't go on forever: (Shepards mind is being corrupted, but its not complete, its still contained).
He then says there is a chasm and that the walls are shifting (its not walls but some kind of panels but that doesn't matter):
(Its like its the barrier that's keeping the corruption contained, but its not stable and changing.)
When you finally reach the control room Anderson is there but he can't use the control panel.
(only shepard can use the control panel).
When you approach TIM enters from no-where and takes control over Shepard and Anderson.
You'll notice the entire scene changes, the vibe and the screen effects are showing that TIM (or the corruption) is invading the one part of shepards mind thats still untouched.
TIM constantly tries to convince you he is right, he says he NEEDS you to believe him.
When he fails (and/or if you save Anderson) he dies.
Anderson tells you that he hasn't had rest for a long time:
(If Anderson represents the resisting part of Shepards mind, then that makes sense, as TIM (the indoctrinating force) is now gone. Anderson then dies, regardless and we go into the next part of the indoctrination.
You are now on your own and the indoctrination has left shepard with little mental resistance. You are bleeding badly and losing consious.
When you wake up you are standing in front of the child/ghost/Catalyst, However you have stopped bleeding Shepard doesn't resist very much, as opposed to his battle of wits with TIM just a few moments earlier.
Shepard now has to make up his mind as he is confronted in an impossible and somehow familiar environment with the ghost of this kid that's been haunting him in his dreams. (compare the environment in the end with that if the area around the conduit down on the ground near london. Its very similiar in setup.)
The child tells Shepard its the catalyst, a fitting metaphor. It presents Shepard with a choice, but the choice that Shepard would have made (destroy) is deflected and presented as the worst choice. The other 2 are presented as much better approaches, one is even called the ultimate choice.
Again we see the theme of tubing, representing reaper corruption. If you go towards the blue choice there are a lot of tubes, and when you use it, Shepard drops his weapon, lowers his guard and turns into a husk before completely disappearing. The kid actually says that Shepard would lose everything he is if he would choose the control ending. The choice is presented in blue, but represented by the Illusive man. (Its inverted, it would allow the reapers too live) In this ending you can see Shepard is growing weaker by the second. When you pick this ending Shepards Eyes turn into those of Seran and TIM. The camera also focuses on the kid, who smiles or smirks at Shepard before disappearing. Unlike what the kid claims, Shepard can not control the reapers, its something he's been saying throughout the entire game to the illusive man. But having been broken, he now also believes this is the best choice. Which it is not, its the worst.
The Synthesis (green) ending represents the reaper philosophy, its presented as the ultimate and best choice for shepard by the child, but again, he must sacrifice who he is in order to choose it. and in doing so Shepard accepts the Reaper Philosophy. Again Shepards Eyes turn into those of a husk, the Illusive man or seran. (take your pick).
Only if you pick the destroy (red) ending you free yourself from the reapers control. This ending is represented as red, but also represents it as Anderson's choice. Anderson is a Paragon character, not a Renegade.
In this ending however Shepard is strong, he stands up, no longer limps, aims his gun. Shepard is in control. Unlike the blue ending the kid disappears the moment you destroy the tube. (again the tubing).
Only in this ending, if you break the reapers hold, do you wake up in a pile of rubble in London.
There is no way Shepard would have survived a fall from space in that condition if it wasn't a dream.
Last time that happened there was barely anything left of him. And that didn't include a synthetic destroying wave of energy and the subsequent destruction of the citadel below his feet.
Finally, take a close look at the corpses that are lying on the ground when you wake up after being hit by harbingers beam. Some of them are the squad members you brought along with you. In my case, EDI was lying on the ground left near where you fall to your knees. However, if you picked one of the endings, she can also be seen walking out of the Normandy with the rest of crew. Thats the biggest contradiction you can find showing that the entire ending sequence could have never happened. This is more than just a simple oversight by Bioware.
If I know anything about game development (and I do, i'm a graduate year level design student), its that everything has to be created, nothing can be taken for granted. If it has been made, its made for a purpose. I rest my case.
Modifié par hyperforce99, 17 mars 2012 - 11:33 .
#16730
Posté 17 mars 2012 - 11:16
FalconRising wrote...
@gudmoore
@sirlugash
I watched the vid you both posted, and that individual is a much better editor than I am. I admit that I was wrong, and you were right about the part with Anderson/TIM being part of the overall Indoctrination.
BUT . . . my issue remains with what I now accept as the second phase of the Indoctrination, the phase with the god-child. If the Reapers have worked so long and so hard over so many years to indoctrinate you, why are they leaving even the smallest chance in their fantasy that Shepard can or would choose to resist? As that video editor said, they have to trick Shepard into accepting indoctrination. It only makes sense, then, that the path the Reapers know Shepard is most likely to choose, i.e. Destruction of the Reapers, is the one that most likely leads to Indoctrination, because if they can trick him into accepting it, then they've Indoctrinated Commander Shepard and thus sealed their victory. I can't bring myself to believe that after creating this vast and elaborate hallucination, its traps are as simple as tempting Shepard with control of the Reapers - but if Shepard continues to push towards the goal they know he wants, then their trap fails.
Now, question - do the colors overlaying each choice change based on your alignment? I was mostly paragon, and my Destruction was in red. If I had been mostly renegade, would it have been blue? I'm pretty sure the answer is "no", and this is just more coincidental bad writing/design, but if the answer turns out to be "yes", then that's another point in favor of ID Theory.
It's an old prisoner of war tactic. If he wasn't given a chance to resist, then he would believe he was doomed from the start and cease to cooperate with the enemy. It's all a mind game.
Had he not been given that option, he would have noticed something was amiss. They simply dressed up the other two options as being better.
Modifié par Blackmind1, 17 mars 2012 - 11:20 .
#16731
Posté 17 mars 2012 - 11:18
#16732
Posté 17 mars 2012 - 11:18
AdmiralsJack wrote...
byne wrote...
GunMoth wrote...
1) Mass Effect 4 could be like Pokemon where you go to the elite four and fight Ash or "Red" - instead its indoctrinated shepard boss (depending on which ending you got. The destroy ending could allow for shepard to be in a hospital somewhere).
If they actually make another Mass Effect game and I dont get to have little blue children with Liara I shall not buy it, Bioware!
I promised them to Liara too and i want to see cute small Asaris
So that's at least three of us that will not be playing another Mass Effect game that is bereft of little blue children and Liara.
#16733
Posté 17 mars 2012 - 11:19
#16734
Posté 17 mars 2012 - 11:21
#16735
Posté 17 mars 2012 - 11:22
Legion109 wrote...
EAware have sent us a message... That they can take whatever they want. That no one can stop them. Well we will send them a message. You type now as fast as your fingers can... You tell the other Mass Effecters to come. Tell them Shepard calls to them! We fight now together! My brothers! Sisters! We will show EAware... That they can not take whatever they want! And that this... this is our story! (Felt this would be appropriate to Holding the line)
We know that we should be holding the line, but this isn't the topic for it. We're trying to engage in discussion, your HOLD THE LINE stuff is derailing it.
#16736
Posté 17 mars 2012 - 11:23
keith123456789 wrote...
HOLD THE LINE
holding the line with you
#16737
Posté 17 mars 2012 - 11:24
KujaTheDarkOne2 wrote...
AdmiralsJack wrote...
byne wrote...
GunMoth wrote...
1) Mass Effect 4 could be like Pokemon where you go to the elite four and fight Ash or "Red" - instead its indoctrinated shepard boss (depending on which ending you got. The destroy ending could allow for shepard to be in a hospital somewhere).
If they actually make another Mass Effect game and I dont get to have little blue children with Liara I shall not buy it, Bioware!
I promised them to Liara too and i want to see cute small Asaris
So that's at least three of us that will not be playing another Mass Effect game that is bereft of little blue children and Liara.
And just so Bioware doesnt try any tricks, I must specify I mean Shep/Liara blue children.
Dont get cute and make a 400 years in the future game where Liara is still alive and you can romance her.
Because I'll try to find a way to purchase less than zero copies of that game.
#16738
Posté 17 mars 2012 - 11:24
Blackmind1 wrote...
Legion109 wrote...
EAware have sent us a message... That they can take whatever they want. That no one can stop them. Well we will send them a message. You type now as fast as your fingers can... You tell the other Mass Effecters to come. Tell them Shepard calls to them! We fight now together! My brothers! Sisters! We will show EAware... That they can not take whatever they want! And that this... this is our story! (Felt this would be appropriate to Holding the line)
We know that we should be holding the line, but this isn't the topic for it. We're trying to engage in discussion, your HOLD THE LINE stuff is derailing it.
Food for thought: Every other post is "hold the line" related.
#16739
Posté 17 mars 2012 - 11:26
byne wrote...
KujaTheDarkOne2 wrote...
AdmiralsJack wrote...
byne wrote...
GunMoth wrote...
1) Mass Effect 4 could be like Pokemon where you go to the elite four and fight Ash or "Red" - instead its indoctrinated shepard boss (depending on which ending you got. The destroy ending could allow for shepard to be in a hospital somewhere).
If they actually make another Mass Effect game and I dont get to have little blue children with Liara I shall not buy it, Bioware!
I promised them to Liara too and i want to see cute small Asaris
So that's at least three of us that will not be playing another Mass Effect game that is bereft of little blue children and Liara.
And just so Bioware doesnt try any tricks, I must specify I mean Shep/Liara blue children.
Dont get cute and make a 400 years in the future game where Liara is still alive and you can romance her.
Because I'll try to find a way to purchase less than zero copies of that game.
of course Shep/liara blue children (femshep in my case) but i must say i doubt they will come
#16740
Posté 17 mars 2012 - 11:26
FalconRising wrote...
I watched the vid you both posted, and that individual is a much better editor than I am. I admit that I was wrong, and you were right about the part with Anderson/TIM being part of the overall Indoctrination.
BUT . . . my issue remains with what I now accept as the second phase of the Indoctrination, the phase with the god-child. If the Reapers have worked so long and so hard over so many years to indoctrinate you, why are they leaving even the smallest chance in their fantasy that Shepard can or would choose to resist? As that video editor said, they have to trick Shepard into accepting indoctrination. It only makes sense, then, that the path the Reapers know Shepard is most likely to choose, i.e. Destruction of the Reapers, is the one that most likely leads to Indoctrination, because if they can trick him into accepting it, then they've Indoctrinated Commander Shepard and thus sealed their victory. I can't bring myself to believe that after creating this vast and elaborate hallucination, its traps are as simple as tempting Shepard with control of the Reapers - but if Shepard continues to push towards the goal they know he wants, then their trap fails.
I can see and understand your perspective, but the way I see it, Shepard's goal isn't killing the reapers, its peace. This is why she asks "But there will be peace?" when the Starchild explains the outcomes of choosing destruction.
FalconRising wrote...
Now, question - do the colors overlaying each choice change based on your alignment? I was mostly paragon, and my Destruction was in red. If I had been mostly renegade, would it have been blue? I'm pretty sure the answer is "no", and this is just more coincidental bad writing/design, but if the answer turns out to be "yes", then that's another point in favor of ID Theory.
The answer is no, but I don't agree that this suggests bad writing or design. Notice who is shown as the 'champion' of each choice: TIM for control, Anderson for destroy, yet the colours associated with each are the exact opposite of the character's personality. This seems too perfect to be coincidental.
Modifié par Lemondish, 17 mars 2012 - 11:26 .
#16741
Posté 17 mars 2012 - 11:26
byne wrote...
KujaTheDarkOne2 wrote...
AdmiralsJack wrote...
byne wrote...
GunMoth wrote...
1) Mass Effect 4 could be like Pokemon where you go to the elite four and fight Ash or "Red" - instead its indoctrinated shepard boss (depending on which ending you got. The destroy ending could allow for shepard to be in a hospital somewhere).
If they actually make another Mass Effect game and I dont get to have little blue children with Liara I shall not buy it, Bioware!
I promised them to Liara too and i want to see cute small Asaris
So that's at least three of us that will not be playing another Mass Effect game that is bereft of little blue children and Liara.
And just so Bioware doesnt try any tricks, I must specify I mean Shep/Liara blue children.
Dont get cute and make a 400 years in the future game where Liara is still alive and you can romance her.
Because I'll try to find a way to purchase less than zero copies of that game.
Yes, exactly. Though I wouldn't mind a game set 400 years later where Liara is still around. But only after she and Shepard have been able to have teh babies. Shep/Liara blue children all the way!
#16742
Posté 17 mars 2012 - 11:27
In the end, what you believe is good is actually bad, vice versa.
Same with the options in the end.
Destroying the Reapers was your goal from ME1 on, and Anderson was obviously a paragon character, but the end suggests that destroying the Reapers is bad (renegade color) and showing Anderson.
Control or Synthesis, both which Reapers would prefer, are colored blue (paragon) with TIM showing in control, who is obviously a renegade character.
That you have the option to destroy and break loose from indoc, it shows that your mind isn't completely gone, the still fighting part of your mind gives you the alternative to complete indoctrination (destroy).
The colors most likely are the same, whether you are paragon or renegade.
And there is no problem with it as your goal is saving the galaxy and defeating the Reapers.
Your play style is up to you (par/ren), but the goal is the same, you want destroy them, therefore the colors won't change in the end.
Modifié par SirLugash, 17 mars 2012 - 11:38 .
#16743
Posté 17 mars 2012 - 11:27
AdmiralsJack wrote...
byne wrote...
KujaTheDarkOne2 wrote...
AdmiralsJack wrote...
byne wrote...
GunMoth wrote...
1) Mass Effect 4 could be like Pokemon where you go to the elite four and fight Ash or "Red" - instead its indoctrinated shepard boss (depending on which ending you got. The destroy ending could allow for shepard to be in a hospital somewhere).
If they actually make another Mass Effect game and I dont get to have little blue children with Liara I shall not buy it, Bioware!
I promised them to Liara too and i want to see cute small Asaris
So that's at least three of us that will not be playing another Mass Effect game that is bereft of little blue children and Liara.
And just so Bioware doesnt try any tricks, I must specify I mean Shep/Liara blue children.
Dont get cute and make a 400 years in the future game where Liara is still alive and you can romance her.
Because I'll try to find a way to purchase less than zero copies of that game.
of course Shep/liara blue children (femshep in my case) but i must say i doubt they will come
FemShep made a promise.
She keeps her promises.
#16744
Posté 17 mars 2012 - 11:28
I figured it would be nice to motivate the troops with some things besides holding the line. Each crate contains a small note of encouragement, 4 barrels of beer, something tasty to eat like chocolate bars instead of the rations the soldiers eat every day, Footballs, baseballs, some magazines to keep the men warm at night, mail for the people of the respected areas from family and friends. All put together nicely to support the men.
As i fly over and open the cargo door, i let my copilot take over to oversee the first drop over germany, smile, and continue with my work, dropping crates all over the world.
Enjoy the drinks guys. Strengthening the line.*
Greets from the 65th Alliance division.
#16745
Posté 17 mars 2012 - 11:28
Jere85 wrote...
*As i fly around in my transporter ship,
reaching my first destination of Germany, i look back over the payload i
carry, about 2 dozen large crates, each holding the words
"HOLD THE LINE! " put over the length of the crates with permanent
marker, i smile to myself, proud of this armada we have formed,
invincible if we hold true to that little line that was put so brazenly
onto the crates
I figured it would be nice to motivate the troops
with some things besides holding the line. Each crate contains a small
note of encouragement, 4 barrels of beer, something tasty to eat like
chocolate bars instead of the rations the soldiers eat every day,
Footballs, baseballs, some magazines to keep the men warm at night, mail
for the people of the respected areas from family and friends. All put
together nicely to support the men.
As i fly over and open the
cargo door, i let my copilot take over to oversee the first drop over
germany, smile, and continue with my work, dropping crates all over the
world.
Enjoy the drinks guys. Strengthening the line.*
Greets from the 65th Alliance division.
thanks continue to hold the line on indoctrination theory.
Modifié par AdmiralsJack, 17 mars 2012 - 11:30 .
#16746
Posté 17 mars 2012 - 11:29
#16747
Posté 17 mars 2012 - 11:34
The Theory is truly a piece of trolling art, and I love it. My confusion first turned to rage, then to discovery.. then to awe.
The rage PR tsunami is an well formed wave for the DLC to ride in on... as long as they don't wait too long to announce.
Thank god space magic wasn't the new direction for Mass Effect.. lulz
Modifié par DEMIKLY, 17 mars 2012 - 11:35 .
#16748
Posté 17 mars 2012 - 11:41
hmmm
#16749
Posté 17 mars 2012 - 11:42
Just an amusing thought I had.
In other news! Got my first Hole in one on a par 3 today. 185 yard 6 iron that rolled back into the hole. Nearly lost my mind.
#16750
Posté 17 mars 2012 - 11:43
That being said, I just watched my husband finish the game. He chose "blue" and after the final cut-scene was the pop-up: "Commander Shepard has become a legend by ending the Reaper threat. Now you can continue to build that legend through further gameplay and downloadable content (DLC)."
Here's the problem: you get this exact same pop-up regardless of your EMS or your color choice at the end.
If the ending is a hallucination, and certain choices actually do lead to Shepard's indoctrination, why would every single scenario end with "Commander Shepard has become a legend by ending the Reaper threat"?
It makes no sense.




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