Emperor_Ike wrote...
Dwailing wrote...
Emperor_Ike wrote...
ConradsLaces wrote...
Dwailing wrote...
Enjoy the infiltrator, I'm currently making my ME3 run with one that I imported. BTW, take the Widow Sniper Rifle on the Collector Ship in ME2. Trust me kid, you'll thank me later.![]()
I'll remember to do that. Heck, maybe I'll even try out the ME3 multiplayer...
My ME1 Infiltrator had 100% completion in 10 fewer hours than did my Adept. I think it's probably to do with having the wiki planet index open in steam overlay. But on the other hand, power cooldowns used to be a lot more painful than they are now. Then of course in 2 and 3, Infiltrator is just boss. Really want to try it in multiplayer.
The infiltrator is very capable in multiplayer, but he does not have incinerate like in single player. The human infiltrator gets cryo blast and sticky grenade as his powers in addition to the cloak.
I convinced a friend to drop soldier for the quarian engineer he picked up at random, and we've seen how much fun can be had with cryo. I'd think giving it to the Infil for MP would be to make up for not getting the SP time-dilation effect. I'm just hoping to unlock one and get some small bit of xp before actually trying it out.
Would also help if it'd stop giving me bleeding shotguns.. though that could be fun to bust out of cloak with too, hehe.
Cloak and dagger, I mean shotgun, can also be fun. The strategy guide actually has a shotgun infiltrator as one of its builds for that class.




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