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Was the ending a hallucination? - Indoctrination Theory


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#1776
MrJu1c3

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draken-heart wrote...
maybe, maybe not, all i know is unless Shepard has magical plot armor if you have enough EMS one cannot suvive in space w/o a helmet, and real armor which would be where you are by destroybg the mass relays (of which the Citadel is one), and the fall to Earth.


Right, but he would never survive the fall back to Earth, which supports the dream/indoctrination theory. He never was up there.

#1777
Deschi

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Some really smart theories here. A lot of oyur guys made your plot twist homeworks. I doubt that Bioware will go that way but it would be awesome.

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#1778
NubXL

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I think you guys are giving BioWare way too much credit.  Assuming they concocted some hallucination ending, with plans to patch in a real one later.  What about people who bought it and don't have their console connected to the internet (yes, they exist)?  Can you ever imagine EA backing a plan like that?  The corporate suits' heads would explode.  They play it as safe as possible.  It's a PR nightmare waiting to happen.

Modifié par NubXL, 11 mars 2012 - 11:19 .


#1779
shurryy

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This thread is apparently the only hope people cling to now.
Let's hope it's not in vain... Oh well back to ME3. Ill just play and live in the good days and pretend an ending to the game doesnt exist till im left with nothing left to do, then ill stop playing.

#1780
DifferentD17

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How could there be a glass ceiling or force field? The beam would be shooting right through it.

#1781
byne

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NubXL wrote...

I think you guys are giving BioWare way too much credit.  Assuming they concocted some hallucination ending, with plans to patch in a real one later.  What about people who bought it and don't have their console connected to the internet (yes, they exist)?  Can you ever imagine EA backing a plan like that?  The corporate suits' heads would explode.  They play it as safe as possible.


EA backing a plan to release endings to a game so many people feel ended horribly and will thusly pay for said endings, making EA millions?

You're right, EA is too ethical for that! ;)

#1782
DifferentD17

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Well if it was all a dream, and there isn't another ending (meaning if they aren't planning one) does that mean the reapers win? The only silver lining is that shepard died not under reaper control? I don't know...

#1783
Yuzna75

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DifferentD17 wrote...

How could there be a glass ceiling or force field? The beam would be shooting right through it.


Not really, take a closer look at the layout, the entire middle section is covered and the beam goes out through a hole there

#1784
NubXL

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byne wrote...

NubXL wrote...

I think you guys are giving BioWare way too much credit.  Assuming they concocted some hallucination ending, with plans to patch in a real one later.  What about people who bought it and don't have their console connected to the internet (yes, they exist)?  Can you ever imagine EA backing a plan like that?  The corporate suits' heads would explode.  They play it as safe as possible.


EA backing a plan to release endings to a game so many people feel ended horribly and will thusly pay for said endings, making EA millions?

You're right, EA is too ethical for that! ;)

I agree, EA is one of the greasier companies out there, but they'd face some serious backlash if they held back the ending to a game for future profit.  As bad as DLC gets these days, that's new territory in scamming consumers.

#1785
Yuzna75

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byne wrote...

NubXL wrote...

I think you guys are giving BioWare way too much credit.  Assuming they concocted some hallucination ending, with plans to patch in a real one later.  What about people who bought it and don't have their console connected to the internet (yes, they exist)?  Can you ever imagine EA backing a plan like that?  The corporate suits' heads would explode.  They play it as safe as possible.


EA backing a plan to release endings to a game so many people feel ended horribly and will thusly pay for said endings, making EA millions?

You're right, EA is too ethical for that! ;)


Either way is still a tarnished ending to a really awesome series. Its sad that they decided to do this if they actually did it, and if we're stuck with what we have...well, then its just sad.

#1786
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NubXL wrote...
As bad as DLC gets these days, that's new territory in scamming consumers.

Gotta start somewere!

#1787
KimGulch

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I hate to repost something I posted a page or so back, but in some ways it was a small revelation for me so:

I was just thinking that it's quite interesting just how much the end of ME3 lines up with the end of ME1. In both you drive/run towards a glowing blue teleport called the conduit, you then end up on the citadel and make your way to a control panel and confront Saren/TIM and in both confrontations not only are you discussing how much they're indocrinated, you also have the option to convince them to shoot themselves. You then go to the control panel, open the arms of the citadel and are presented with 3 choices, neutral, paragon and renegade (and oddly enough, join with, control or destroy the council in ME1 and join with, control or destroy the reapers in ME3)...just some food for thought...

#1788
Turtlicious

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Yeah, KimGulch, they've been ignoring me too on that one XD It's almost like we're the only ones who acknowledge it 0.o

#1789
Yuzna75

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KimGulch wrote...

I hate to repost something I posted a page or so back, but in some ways it was a small revelation for me so:

I was just thinking that it's quite interesting just how much the end of ME3 lines up with the end of ME1. In both you drive/run towards a glowing blue teleport called the conduit, you then end up on the citadel and make your way to a control panel and confront Saren/TIM and in both confrontations not only are you discussing how much they're indocrinated, you also have the option to convince them to shoot themselves. You then go to the control panel, open the arms of the citadel and are presented with 3 choices, neutral, paragon and renegade (and oddly enough, join with, control or destroy the council in ME1 and join with, control or destroy the reapers in ME3)...just some food for thought...


When you put it like that its almost like it came full circle :) That I could live with, as long as I get more than a green planet and some people coming out of a ship. I want to see what happened to everyone you knew, the series deserves that kinda closure since you got so heavily invested in the characters. The way it stand now you're just left with an empty feeling.

#1790
MrJu1c3

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KimGulch wrote...

I hate to repost something I posted a page or so back, but in some ways it was a small revelation for me so:

I was just thinking that it's quite interesting just how much the end of ME3 lines up with the end of ME1. In both you drive/run towards a glowing blue teleport called the conduit, you then end up on the citadel and make your way to a control panel and confront Saren/TIM and in both confrontations not only are you discussing how much they're indocrinated, you also have the option to convince them to shoot themselves. You then go to the control panel, open the arms of the citadel and are presented with 3 choices, neutral, paragon and renegade (and oddly enough, join with, control or destroy the council in ME1 and join with, control or destroy the reapers in ME3)...just some food for thought...


Yeah, the correlations between the two games are really interesting. I'm not sure what it means, though.

#1791
Turtlicious

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Well I'm still on the Indoctrination theory, because you lose all your team mates as soon as you leave. :P

#1792
Goddy10

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There's one thing I'm hinging all my hopes on in regards to this:

Throughout the entire series, it has been repeatedly made clear that the Reapers are a sentient species of machines out to achieve their own agenda, that being to harvest other species to bolster their own numbers In other words, survival. It has never been hinted at that they were pawns for some space god.

It is logical to suggest Harbinger would try and achieve that goal, survival, by indoctrinating Shephard and misleading him, just like TIM.

#1793
Yuzna75

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Goddy10 wrote...

There's one thing I'm hinging all my hopes on in regards to this:

Throughout the entire series, it has been repeatedly made clear that the Reapers are a sentient species of machines out to achieve their own agenda, that being to harvest other species to bolster their own numbers In other words, survival. It has never been hinted at that they were pawns for some space god.

It is logical to suggest Harbinger would try and achieve that goal, survival, by indoctrinating Shephard and misleading him, just like TIM.


It was hinted by the reaper you killed at the quarian home world. If that was to plant a seed for what was to come later or if he was actually telling the through I don't know. Someone did build them and for some purpose, though they could have started out like the geth and then just evolved.

Edit: NVM, guess that was a false construct in my head, though I could have sworn I heard that mentioned somewhere :)

Modifié par Yuzna75, 11 mars 2012 - 11:39 .


#1794
Phydeaux314

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NubXL wrote...

I think you guys are giving BioWare way too much credit.  Assuming they concocted some hallucination ending, with plans to patch in a real one later.  What about people who bought it and don't have their console connected to the internet (yes, they exist)?  Can you ever imagine EA backing a plan like that?  The corporate suits' heads would explode.  They play it as safe as possible.  It's a PR nightmare waiting to happen.


Couple points.
1. The game is perfectly playable, and beatable, in the form that it exists in now. It's not like it shipped without an ending - okay, well, we would argue that it did, but that's a whole different issue - and people saw fit to review it like it was released. It was well-received by the reviewers.
2. You notice that it took us a good five or six days of close analysis before the idea even occurred to us? The data we have all fits, yes, but that doesn't mean that it's obvious. What slipped by a few thousand incredibly dedicated fans for days could easily slip by a QA team... or the QA team could have just been given a "WAI" or "WNF" in response to bugs raised on the issue. Or they might even know! We can't be sure.
3. Corporate wouldn't necessarily disapprove of it if they said "Hey, we want to release this in this state, and then expand on our ending with a DLC pack later on." So long as said state wasn't unfinished and the game was well-received, I could see that getting approval.
4. The XBox and PS3 versions of the game require an internet connection. The PC version requires one for initial launch. The single player is, as you might be aware by now, tied heavily into their online system. The game is one of the big ways they're planning on pushing their new Steam competitor.

I think it's risky, yes, but it's also exploring new fields, and it fits pretty much every piece of data we have. Given how out there it is, I'm not willing to say "THIS IS REALLY WHAT HAPPENED" but I am certainly willing to consider it as a possibility.

#1795
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Goddy10! I agree with you completely. Your theory makes sense when added on top of Turtilicious and KimGulch.

Too much is left unfinished/unexplained. And the reapers make no sense if you leave it at this level of explanation.

#1796
Ellestor

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Deltateam Elcor wrote...

Yes there was definitely something hidden in the image from the Rho artifact, the video has one theme to it, Harbinger (there are two distinct bits though, one with Harbinger shooting up the Presidium and landing in front of the crew and associates on illium for whatever reason) and Shepard's memories of his crew, friends and the first Normandy on that icy planet.

I am positive it was indoctrination, especially since he fell to the floor in agony.

If you have arrival installed/ME2, then the file is in biogame/DLC/dlc_exp_part2/movies, youll need the bik player though.

Its called Arv_Flash_marker.

I believe this is what you're referring to.

#1797
KimGulch

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MrJu1c3 wrote...

KimGulch wrote...

I hate to repost something I posted a page or so back, but in some ways it was a small revelation for me so:

I was just thinking that it's quite interesting just how much the end of ME3 lines up with the end of ME1. In both you drive/run towards a glowing blue teleport called the conduit, you then end up on the citadel and make your way to a control panel and confront Saren/TIM and in both confrontations not only are you discussing how much they're indocrinated, you also have the option to convince them to shoot themselves. You then go to the control panel, open the arms of the citadel and are presented with 3 choices, neutral, paragon and renegade (and oddly enough, join with, control or destroy the council in ME1 and join with, control or destroy the reapers in ME3)...just some food for thought...


Yeah, the correlations between the two games are really interesting. I'm not sure what it means, though.


I'm not sure either, but it kind of blew my mind that the three options of how to deal with the council are VERY closely mirrored in your options for how to deal with the reapers. And I would also point out that ME 2, where the circumstances leading up to the big final descision are very different, there were only 2 choices, no neutral one.

#1798
Lugaidster

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"I am the very model of a Mass Effect fallacia".

I still believe... But every moment that passes I lose hope, maybe all we say is true, but that doesn't mean we will get a DLC or an extension to the ending.

#1799
Deltateam Elcor

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Ellestor wrote...

Deltateam Elcor wrote...

Yes there was definitely something hidden in the image from the Rho artifact, the video has one theme to it, Harbinger (there are two distinct bits though, one with Harbinger shooting up the Presidium and landing in front of the crew and associates on illium for whatever reason) and Shepard's memories of his crew, friends and the first Normandy on that icy planet.

I am positive it was indoctrination, especially since he fell to the floor in agony.

If you have arrival installed/ME2, then the file is in biogame/DLC/dlc_exp_part2/movies, youll need the bik player though.

Its called Arv_Flash_marker.

I believe this is what you're referring to.


I see but it does seem to be behind the good end aswell, which still makes my point worthy of thought.

#1800
Maj.Pain007

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It doesn't fit what BW has been trying to accomplish. The common theme with the series has been choices play a big role in the series. However everything you ever did in the games was wiped away with that one ending. Nothing mattered with that half baked ending. Very unShepard like to bend at the knee to the enemy and not create his own choice. The real choice should have been destroying the Catalyst as Shepard finishes the Catalyst off he looks out to the battle as the Reapers are "deactivated" Shepard smiles and dies but knowing he saved everyone he cared about.