Was the ending a hallucination? - Indoctrination Theory
#18076
Posté 19 mars 2012 - 08:02
#18077
Posté 19 mars 2012 - 08:02
tobito113 wrote...
Ok then look at this
I made a red circle around a wound on sheps armor, its on the same place he/she got shot during TIM/Anderson confrontation. This is evidence that it all really happened and sheppard somehow made it back from the citadel Relay after the Red-Destroy explosion (LOTS OF SPECULATION FOR EVERYONE).
See how the wound is bleeding JUST like that scene where shep talks to anderson at the end (a required scene for sheppard survive with less than 5k EMS)
Well gee, i guess that must have solved it then, unless....wait, there are dialogue options where TIM never shoots you? GASP!
#18078
Posté 19 mars 2012 - 08:03
tobito113 wrote...
Ok then look at this
I made a red circle around a wound on sheps armor, its on the same place he/she got shot during TIM/Anderson confrontation. This is evidence that it all really happened and sheppard somehow made it back from the citadel Relay after the Red-Destroy explosion (LOTS OF SPECULATION FOR EVERYONE).
See how the wound is bleeding JUST like that scene where shep talks to anderson at the end (a required scene for sheppard survive with less than 5k EMS)
In my game he didn't get shot at all, unless you count the Marauder on the way to the beam. Also, I thought she grabbed her left side, not right.
#18079
Posté 19 mars 2012 - 08:03
xXAndikingXx wrote...
Hey guys!
I've got one weird question.
Just checked my 360 storage drive for deleting some chars I no longer need and then I found one data I simply can't make any sense of.
It is called "Title Content Progress cache", and if I open it, it says "incomplete".
It's installed since Marcht 8th (which is the day i got ME3 and installed it) and its size is 1.4 gb!
I checked google and it says this file is usually used for incomplete downloads, but it can impossibly be the "from ashes dlc" because it's only 629mb.
There are only two possible answers:
1. The file is some hidden data from the ME3 demo
2. There is some great file concerning ME3 installed that isn't used yet, because it's, for some reason, not fully downloaded or not unlocked. (Possible real ME3 ending???)
Am I the only one with this file on my Xbox360???
Hmm. I didn't actually install it on my Xbox for some reason. Probably too excited to play it, so didn't want to wait for 2 discs to install.
Presumably, if there's going to be a later update/DLC to download to activate any latent content, the installed bit would count as an "incomplete download"?
#18080
Posté 19 mars 2012 - 08:04
tobito113 wrote...
Ok then look at this
I made a red circle around a wound on sheps armor, its on the same place he/she got shot during TIM/Anderson confrontation. This is evidence that it all really happened and sheppard somehow made it back from the citadel Relay after the Red-Destroy explosion (LOTS OF SPECULATION FOR EVERYONE).
See how the wound is bleeding JUST like that scene where shep talks to anderson at the end (a required scene for sheppard survive with less than 5k EMS)
The wound Shepard is holding at that point is on the other side of his/her abs, this wound is probably from harbingers beam. Or maybe all that rubble made a scratch.
#18081
Posté 19 mars 2012 - 08:05
CavemanLog wrote...
tobito113 wrote...
Ok then look at this
I made a red circle around a wound on sheps armor, its on the same place he/she got shot during TIM/Anderson confrontation. This is evidence that it all really happened and sheppard somehow made it back from the citadel Relay after the Red-Destroy explosion (LOTS OF SPECULATION FOR EVERYONE).
See how the wound is bleeding JUST like that scene where shep talks to anderson at the end (a required scene for sheppard survive with less than 5k EMS)
In my game he didn't get shot at all, unless you count the Marauder on the way to the beam. Also, I thought she grabbed her left side, not right.
Well if dreams are mirrored that would make sense.
#18082
Posté 19 mars 2012 - 08:05
Sammuthegreat wrote...
xXAndikingXx wrote...
Hey guys!
I've got one weird question.
Just checked my 360 storage drive for deleting some chars I no longer need and then I found one data I simply can't make any sense of.
It is called "Title Content Progress cache", and if I open it, it says "incomplete".
It's installed since Marcht 8th (which is the day i got ME3 and installed it) and its size is 1.4 gb!
I checked google and it says this file is usually used for incomplete downloads, but it can impossibly be the "from ashes dlc" because it's only 629mb.
There are only two possible answers:
1. The file is some hidden data from the ME3 demo
2. There is some great file concerning ME3 installed that isn't used yet, because it's, for some reason, not fully downloaded or not unlocked. (Possible real ME3 ending???)
Am I the only one with this file on my Xbox360???
Hmm. I didn't actually install it on my Xbox for some reason. Probably too excited to play it, so didn't want to wait for 2 discs to install.
Presumably, if there's going to be a later update/DLC to download to activate any latent content, the installed bit would count as an "incomplete download"?
Certainly makes sense, I have no idea why there would be a random 1.4 gigs floating around, that's a pretty big file.
#18083
Posté 19 mars 2012 - 08:06
CavemanLog wrote...
tobito113 wrote...
Ok then look at this
*snip*
I made a red circle around a wound on sheps armor, its on the same place he/she got shot during TIM/Anderson confrontation. This is evidence that it all really happened and sheppard somehow made it back from the citadel Relay after the Red-Destroy explosion (LOTS OF SPECULATION FOR EVERYONE).
See how the wound is bleeding JUST like that scene where shep talks to anderson at the end (a required scene for sheppard survive with less than 5k EMS)
In my game he didn't get shot at all, unless you count the Marauder on the way to the beam. Also, I thought she grabbed her left side, not right.
I assume he means the part where TIM makes you shoot Anderson - then when you're talking to Anderson just before he dies, Shepard holds his/her left side and his/her hand is covered in blood.
Still, in-game it's on the left-hand side, not on the right like in this pic.
#18084
Posté 19 mars 2012 - 08:07
#18085
Posté 19 mars 2012 - 08:10
Sammuthegreat wrote...
CavemanLog wrote...
tobito113 wrote...
Ok then look at this
*snip*
I made a red circle around a wound on sheps armor, its on the same place he/she got shot during TIM/Anderson confrontation. This is evidence that it all really happened and sheppard somehow made it back from the citadel Relay after the Red-Destroy explosion (LOTS OF SPECULATION FOR EVERYONE).
See how the wound is bleeding JUST like that scene where shep talks to anderson at the end (a required scene for sheppard survive with less than 5k EMS)
In my game he didn't get shot at all, unless you count the Marauder on the way to the beam. Also, I thought she grabbed her left side, not right.
I assume he means the part where TIM makes you shoot Anderson - then when you're talking to Anderson just before he dies, Shepard holds his/her left side and his/her hand is covered in blood.
Still, in-game it's on the left-hand side, not on the right like in this pic.
My problem with the Anderson scene is that, you're fine, and in a couple of seconds when it switches to Anderson talking and back to you, BAM you are in a full blown bloody mess (complete with huge wound). Also (though if its all real could be because the Catalyst being healed you) you are fine again and not covered in nearly as much blood. I can't see Bioware making these many mistakes in this small of a space.
#18086
Posté 19 mars 2012 - 08:10
tobito113 wrote...
Ok fine that a mistake >.>
Fair enough, they're easily made. It's tempting to get overexcited when you think you've discovered something new and conclusive - I'm just hoping this "phantom incomplete download" on the Xbox install doesn't turn out to be a red herring...
#18087
Posté 19 mars 2012 - 08:11
#18088
Posté 19 mars 2012 - 08:12
Sammuthegreat wrote...
tobito113 wrote...
Ok fine that a mistake >.>
Fair enough, they're easily made. It's tempting to get overexcited when you think you've discovered something new and conclusive - I'm just hoping this "phantom incomplete download" on the Xbox install doesn't turn out to be a red herring...
Even if it is nothing I have limited space as it is due to all the ME2 DLC. I wouldnt want an extra 1.4 clogging my remaining 3 gigs (not an exaggeration lol)
#18089
Posté 19 mars 2012 - 08:13
Now all my hopes got annihilated.
No, I'll still hold the line
#18090
Posté 19 mars 2012 - 08:15
xXAndikingXx wrote...
Sorry guys the file was only the english language file...
Now all my hopes got annihilated.
No, I'll still hold the line
That takes up almost a gig an a half? Wow!
#18091
Posté 19 mars 2012 - 08:21
Seriously 1.5 gigs for language isn't much at all for this amount of content.JTP117 wrote...
xXAndikingXx wrote...
Sorry guys the file was only the english language file...
Now all my hopes got annihilated.
No, I'll still hold the line
That takes up almost a gig an a half? Wow!
#18092
Posté 19 mars 2012 - 08:23
MegumiAzusa wrote...
Seriously 1.5 gigs for language isn't much at all for this amount of content.JTP117 wrote...
xXAndikingXx wrote...
Sorry guys the file was only the english language file...
Now all my hopes got annihilated.
No, I'll still hold the line
That takes up almost a gig an a half? Wow!
I suppose you're right but that just seems high, maybe that's just me since I'm still rocking the limited original 10 gig hard drive
#18093
Posté 19 mars 2012 - 08:25
MegumiAzusa wrote...
Seriously 1.5 gigs for language isn't much at all for this amount of content.JTP117 wrote...
xXAndikingXx wrote...
Sorry guys the file was only the english language file...
Now all my hopes got annihilated.
No, I'll still hold the line
That takes up almost a gig an a half? Wow!
For voice or text?
I'm not sure what goes into a Mass Effect language pack, but text is tiny, while audio is a relatively good size.
#18094
Posté 19 mars 2012 - 08:26
#18095
Posté 19 mars 2012 - 08:28
Text, Audio, localized imagesCloud Varis wrote...
MegumiAzusa wrote...
Seriously 1.5 gigs for language isn't much at all for this amount of content.JTP117 wrote...
xXAndikingXx wrote...
Sorry guys the file was only the english language file...
Now all my hopes got annihilated.
No, I'll still hold the line
That takes up almost a gig an a half? Wow!
For voice or text?
I'm not sure what goes into a Mass Effect language pack, but text is tiny, while audio is a relatively good size.
#18096
Posté 19 mars 2012 - 08:32
Personally, I'm still on the fence about this ending being the "end" or a chance to use meta-story indoctrination to make the players feel like they really beat it, but in fact the reapers won (or the hallucinations). If they had planned this, they can't wait too long to reveal. Any later and they realized they mishandled the end and need to make things right.
#18097
Posté 19 mars 2012 - 08:32
Modifié par nyrocron, 19 mars 2012 - 08:34 .
#18098
Posté 19 mars 2012 - 08:32
Dwailing wrote...
Hey, has this been posted yet?
http://ps3.ign.com/a.../1221081p1.html
Was that in regards to the BW employee saying they weren't changing the ending?
#18099
Posté 19 mars 2012 - 08:35
#18100
Posté 19 mars 2012 - 08:43
JTP117 wrote...
Angmir wrote...
I just want to say - Indoctrination/halusination theory was eighter planed from the start of does not apply. I dont belive they would gather the whole crew agian to make the final endign now, it is all eighter allready prepared in 75% at least of it will never come.
Durring last aday I thought so much about that I watched those endigns over and over so I now am 100% sure that current ending was ment to be illusion at the very least.
So it eighter be a start to a true ending (and tere is no better prove than Shepard is Alive rubble scene) eighter it has been converted into to actual ending at some point by cutting the founds
Which seems unlikely too - they would not cut the founds on the ending of the series - they woudl cut some other content first, plus i can imagine they would have Endings ready long before finishing the game, evry writer writes the ending first in their final episode.
Even if they did have to bring the cast back, why would that be so hard? "Hey guys, we need you to come back and talk into this mic while we pay you, hope that's okay" lol, sounds like a sweet job to me, and who would turn down more money?
Doubt it would require "hours" of additional dialogue, either.




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