Was the ending a hallucination? - Indoctrination Theory
#1826
Posté 11 mars 2012 - 12:27
#1827
Posté 11 mars 2012 - 12:28
My favorite suggestion was that it should have looked like Avina... because of the connection between the Catalyst and the Citadel, it resembling a VI, and presenting you with information. This would have also served to make it seem more trustworthy to Shepard because you could usually trust her information and she has a reason to be there.Phydeaux314 wrote...
Why not "a face you are familiar with" - like, say, perhaps that of your LI?
Modifié par CDHarrisUSF, 11 mars 2012 - 12:31 .
#1828
Posté 11 mars 2012 - 12:28
Occam's Razor, gentlemen.
Is the ending so convoluted because they had a grand scheme to convince everyone it was a bad ending as a real-world manifestation of the in-game concept of indoctrination.
Or did they simply write a bad ending so ambiguous and vague that you can fit any theory to the hooks that are there?
Guys, give it up. It's not going to happen. They're good but not that good. It's just bad. You've got to accept it or you'll never have the satisfaction of closure. It will linger and fester and we'll all be here in six months still theorycrafting and still trying to come up with our own ideas and plotlines.
It's just bad. Sorry to say. It's just bad.
#1829
Posté 11 mars 2012 - 12:28
What a setting that would be. All the races living on the same planets together, kicked back to the Stone Age yet forever surrounded by evidence that they were once spacefaring. Bleh.joe1852 wrote...
they chose these endings so bioware can make a new trilogy set thousands of years in the future, there are no hidden messages.
It also leaves the very strange survival ending up in the air without any sense.
#1830
Posté 11 mars 2012 - 12:28
#1831
Posté 11 mars 2012 - 12:29
Cheers
#1832
Posté 11 mars 2012 - 12:31
#1833
Posté 11 mars 2012 - 12:31
Additionally, now that I mention it, someone from a previous post mentioned that the run at the hill to the beam is similar to the same run to the mini-mass relay on Illos. Isn't it a little odd that Saren's death at the end of ME1, is very similar to the death of the Illusive Man in ME3? With the correct options, both can "die" through dialogue choices. I'm not sure what significance these occurrences may or may not have. My only guess is if Shepard is being indoctrinated, maybe the reapers figure similar events where Shepard won (such as defeating Saren in ME1) might be more believable than something completely made up.
Modifié par ShdwFox7, 11 mars 2012 - 12:32 .
#1834
Posté 11 mars 2012 - 12:32
SomeBug wrote...
This is reaching new levels of desperation.
Occam's Razor, gentlemen.
Is the ending so convoluted because they had a grand scheme to convince everyone it was a bad ending as a real-world manifestation of the in-game concept of indoctrination.
Or did they simply write a bad ending so ambiguous and vague that you can fit any theory to the hooks that are there?
Guys, give it up. It's not going to happen. They're good but not that good. It's just bad. You've got to accept it or you'll never have the satisfaction of closure. It will linger and fester and we'll all be here in six months still theorycrafting and still trying to come up with our own ideas and plotlines.
It's just bad. Sorry to say. It's just bad.
Yes but it's a bigger stretch to say that writers who normally produce amazing writing decided to say **** it and railroad some piece of crap anything through. Hell, the simplest solution is that they wrote something good. Because they are good writers.
#1835
Posté 11 mars 2012 - 12:33
Not because of Reaper code, just because they're synthetics. The Catalyst says it will take the destruction of all synthetics and ‘most technology’ to destroy the Reapers.DifferentD17 wrote...
Killing all the Geth doesn't make sense, because they have reaper code? I thought the Normandy was infused with the reaper code.
#1836
Posté 11 mars 2012 - 12:34
#1837
Posté 11 mars 2012 - 12:35
Turtlicious wrote...
SomeBug wrote...
This is reaching new levels of desperation.
Occam's Razor, gentlemen.
Is the ending so convoluted because they had a grand scheme to convince everyone it was a bad ending as a real-world manifestation of the in-game concept of indoctrination.
Or did they simply write a bad ending so ambiguous and vague that you can fit any theory to the hooks that are there?
Guys, give it up. It's not going to happen. They're good but not that good. It's just bad. You've got to accept it or you'll never have the satisfaction of closure. It will linger and fester and we'll all be here in six months still theorycrafting and still trying to come up with our own ideas and plotlines.
It's just bad. Sorry to say. It's just bad.
Yes but it's a bigger stretch to say that writers who normally produce amazing writing decided to say **** it and railroad some piece of crap anything through. Hell, the simplest solution is that they wrote something good. Because they are good writers.
No. No that's simply not true. They are good writers but there are only two that are still there from ME1. It's been a revolving door the writer's room. The lead writer on ME3 is not the same person who wrote ME1 or 2.
The simplest explanation is that they had a framework of narrative in place. A story bible left over from ME1 that had all the good parts of the game. And then they couldn't write an ending.
Even the best writers the world has ever seen have had trouble writing good endings. It happens. It's a part of the writing world. Bad endings simply do happen and happen often.
Seriously, if you don't accept this you'll never be able to let it go.
#1838
Posté 11 mars 2012 - 12:36
Turtlicious wrote...
SomeBug wrote...
This is reaching new levels of desperation.
Occam's Razor, gentlemen.
Is the ending so convoluted because they had a grand scheme to convince everyone it was a bad ending as a real-world manifestation of the in-game concept of indoctrination.
Or did they simply write a bad ending so ambiguous and vague that you can fit any theory to the hooks that are there?
Guys, give it up. It's not going to happen. They're good but not that good. It's just bad. You've got to accept it or you'll never have the satisfaction of closure. It will linger and fester and we'll all be here in six months still theorycrafting and still trying to come up with our own ideas and plotlines.
It's just bad. Sorry to say. It's just bad.
Yes but it's a bigger stretch to say that writers who normally produce amazing writing decided to say **** it and railroad some piece of crap anything through. Hell, the simplest solution is that they wrote something good. Because they are good writers.
True that. This is a company who prides themselves in creating experiences for their players. If this theory is correct, then what else would it be but the ultimate experience for the player. As long as it plays out with free ending dlc that is. Otherwise, it's just a stupid mind****.
#1839
Posté 11 mars 2012 - 12:38
The whisper every where around, Reapers tried control Shepard all the time using the weakness in Shepard's mind.
You are strong as your mind is.
#1840
Posté 11 mars 2012 - 12:38
We're here pulling threads, I know, but until a real official answer comes, this is the best we can hope for and your opinion is as good as mine.
#1841
Posté 11 mars 2012 - 12:39
ShdwFox7 wrote...
Got a supporting theory to add: Is anybody else surprised by the fact that their isn't a last boss? Think about it, how many other games don't throw a last boss at you in the end? Including the Mass Effect series themselves. Heck, when I encountered the Illusive Man for the final time, and caused him to commit suicide, I thought for sure the alternate choice would have been a boss fight. Similar to ME1's final encounter with Saren on the citadel. And bare in mind, even if you do pass that dialogue check, you still fight a reaper form of him. But that's just not the case, TIM dies either way through dialogue; not gameplay. And while Kai Leng is considered a boss, he's met before you even land on the final stage of the game (earth). So he hardly counts in my opinion. The only thing that could be remotely considered a last boss fight in my mind is the fight with the various minor reaper minion waves as you guard the terminal that fires the missiles. And even that might be stretching it. But most importantly where I'm going with this is I would like to believe that if a ending-based DLC were released; it would probably include a last boss of some sort. Perhaps a transformed version of the catalyst child.
Additionally, now that I mention it, someone from a previous post mentioned that the run at the hill to the beam is similar to the same run to the mini-mass relay on Illos. Isn't it a little odd that Saren's death at the end of ME1, is very similar to the death of the Illusive Man in ME3? With the correct options, both can "die" through dialogue choices. I'm not sure what significance these occurrences may or may not have. My only guess is if Shepard is being indoctrinated, maybe the reapers figure similar events where Shepard won (such as defeating Saren in ME1) might be more believable than something completely made up.
I would have really liked a boss fight with Harbinger. OoooOOOoohh, wouldn't it have been cool to some how take control of another reaper and fight him, godzilla style?
#1842
Posté 11 mars 2012 - 12:40
SomeBug wrote...
Turtlicious wrote...
SomeBug wrote...
This is reaching new levels of desperation.
Occam's Razor, gentlemen.
Is the ending so convoluted because they had a grand scheme to convince everyone it was a bad ending as a real-world manifestation of the in-game concept of indoctrination.
Or did they simply write a bad ending so ambiguous and vague that you can fit any theory to the hooks that are there?
Guys, give it up. It's not going to happen. They're good but not that good. It's just bad. You've got to accept it or you'll never have the satisfaction of closure. It will linger and fester and we'll all be here in six months still theorycrafting and still trying to come up with our own ideas and plotlines.
It's just bad. Sorry to say. It's just bad.
Yes but it's a bigger stretch to say that writers who normally produce amazing writing decided to say **** it and railroad some piece of crap anything through. Hell, the simplest solution is that they wrote something good. Because they are good writers.
No. No that's simply not true. They are good writers but there are only two that are still there from ME1. It's been a revolving door the writer's room. The lead writer on ME3 is not the same person who wrote ME1 or 2.
The simplest explanation is that they had a framework of narrative in place. A story bible left over from ME1 that had all the good parts of the game. And then they couldn't write an ending.
Even the best writers the world has ever seen have had trouble writing good endings. It happens. It's a part of the writing world. Bad endings simply do happen and happen often.
Seriously, if you don't accept this you'll never be able to let it go.
I understand where you are coming from, and what you say does have some truth in it, but really, what does it matter to you what we believe? You are free to disagree, but we are also free to believe there is something more to this as well, and I simply request that you respect this (not that you aren't being respectful, because you are). If you have actual evidence from the game that would disprove what we are hypothysizing, if you can debunk some of our evidence, please do so. It isn't pure naivite and desperation that is causing us to believe this, and if there are hard facts that disprove this theory I will willingly believe them, but until then, please, understand.
Thank you
#1843
Guest_MissNet_*
Posté 11 mars 2012 - 12:41
Guest_MissNet_*
After all, i was tired and drunk. That's my hope.
#1844
Posté 11 mars 2012 - 12:42
TheRealQueen wrote...
SomeBug wrote...
Turtlicious wrote...
SomeBug wrote...
This is reaching new levels of desperation.
Occam's Razor, gentlemen.
Is the ending so convoluted because they had a grand scheme to convince everyone it was a bad ending as a real-world manifestation of the in-game concept of indoctrination.
Or did they simply write a bad ending so ambiguous and vague that you can fit any theory to the hooks that are there?
Guys, give it up. It's not going to happen. They're good but not that good. It's just bad. You've got to accept it or you'll never have the satisfaction of closure. It will linger and fester and we'll all be here in six months still theorycrafting and still trying to come up with our own ideas and plotlines.
It's just bad. Sorry to say. It's just bad.
Yes but it's a bigger stretch to say that writers who normally produce amazing writing decided to say **** it and railroad some piece of crap anything through. Hell, the simplest solution is that they wrote something good. Because they are good writers.
No. No that's simply not true. They are good writers but there are only two that are still there from ME1. It's been a revolving door the writer's room. The lead writer on ME3 is not the same person who wrote ME1 or 2.
The simplest explanation is that they had a framework of narrative in place. A story bible left over from ME1 that had all the good parts of the game. And then they couldn't write an ending.
Even the best writers the world has ever seen have had trouble writing good endings. It happens. It's a part of the writing world. Bad endings simply do happen and happen often.
Seriously, if you don't accept this you'll never be able to let it go.
I understand where you are coming from, and what you say does have some truth in it, but really, what does it matter to you what we believe? You are free to disagree, but we are also free to believe there is something more to this as well, and I simply request that you respect this (not that you aren't being respectful, because you are). If you have actual evidence from the game that would disprove what we are hypothysizing, if you can debunk some of our evidence, please do so. It isn't pure naivite and desperation that is causing us to believe this, and if there are hard facts that disprove this theory I will willingly believe them, but until then, please, understand.
Thank you
Ewww... We sound like religious fanatics >_<
#1845
Posté 11 mars 2012 - 12:45
#1846
Posté 11 mars 2012 - 12:45
Davnort wrote...
Teddie Sage wrote...
I also think this was a hallucination because there is no way my Shep would accept this deal.
a go 4 dlc... will $$
#1847
Posté 11 mars 2012 - 12:45
Turtlicious wrote...
TheRealQueen wrote...
SomeBug wrote...
Turtlicious wrote...
SomeBug wrote...
This is reaching new levels of desperation.
Occam's Razor, gentlemen.
Is the ending so convoluted because they had a grand scheme to convince everyone it was a bad ending as a real-world manifestation of the in-game concept of indoctrination.
Or did they simply write a bad ending so ambiguous and vague that you can fit any theory to the hooks that are there?
Guys, give it up. It's not going to happen. They're good but not that good. It's just bad. You've got to accept it or you'll never have the satisfaction of closure. It will linger and fester and we'll all be here in six months still theorycrafting and still trying to come up with our own ideas and plotlines.
It's just bad. Sorry to say. It's just bad.
Yes but it's a bigger stretch to say that writers who normally produce amazing writing decided to say **** it and railroad some piece of crap anything through. Hell, the simplest solution is that they wrote something good. Because they are good writers.
No. No that's simply not true. They are good writers but there are only two that are still there from ME1. It's been a revolving door the writer's room. The lead writer on ME3 is not the same person who wrote ME1 or 2.
The simplest explanation is that they had a framework of narrative in place. A story bible left over from ME1 that had all the good parts of the game. And then they couldn't write an ending.
Even the best writers the world has ever seen have had trouble writing good endings. It happens. It's a part of the writing world. Bad endings simply do happen and happen often.
Seriously, if you don't accept this you'll never be able to let it go.
I understand where you are coming from, and what you say does have some truth in it, but really, what does it matter to you what we believe? You are free to disagree, but we are also free to believe there is something more to this as well, and I simply request that you respect this (not that you aren't being respectful, because you are). If you have actual evidence from the game that would disprove what we are hypothysizing, if you can debunk some of our evidence, please do so. It isn't pure naivite and desperation that is causing us to believe this, and if there are hard facts that disprove this theory I will willingly believe them, but until then, please, understand.
Thank you
Ewww... We sound like religious fanatics >_<
That wasn't what I wanted, but now that you say that.... yeah... sorry >.>
I was just trying to be respectful, honest!!
#1848
Posté 11 mars 2012 - 12:46
Yuzna75 wrote...
Another thing that really speaks against this entire theory is that the script that was leaked in November had pretty much the same ending, but with a little bit more closure if shepard survived. If this is indeed the case then we are most likely stuck with what we got, unless they all of a sudden went haywire with the ending.
I...
Wait, really?
Oh... Well... F**k
#1849
Posté 11 mars 2012 - 12:47
Careful not to misunderstand Occam's razor.SomeBug wrote...
This is reaching new levels of desperation.
Occam's Razor, gentlemen.
Is the ending so convoluted because they had a grand scheme to convince everyone it was a bad ending as a real-world manifestation of the in-game concept of indoctrination.
Or did they simply write a bad ending so ambiguous and vague that you can fit any theory to the hooks that are there?
Guys, give it up. It's not going to happen. They're good but not that good. It's just bad. You've got to accept it or you'll never have the satisfaction of closure. It will linger and fester and we'll all be here in six months still theorycrafting and still trying to come up with our own ideas and plotlines.
It's just bad. Sorry to say. It's just bad.
It does not stipulate that the simplest hypothesis (the one involving the fewest assumptions) will be right, simply that it is more likely to be right, or at least easier to prove or disprove. It's a principle used to encourage covering the basics first. More often than not, the simplest explanation isn't the correct one—because most of the time you don't have all the data needed to form a complete explanation—but it's more efficient to start from that point.
#1850
Posté 11 mars 2012 - 12:48
TheRealQueen wrote...
SomeBug wrote...
Turtlicious wrote...
SomeBug wrote...
This is reaching new levels of desperation.
Occam's Razor, gentlemen.
Is the ending so convoluted because they had a grand scheme to convince everyone it was a bad ending as a real-world manifestation of the in-game concept of indoctrination.
Or did they simply write a bad ending so ambiguous and vague that you can fit any theory to the hooks that are there?
Guys, give it up. It's not going to happen. They're good but not that good. It's just bad. You've got to accept it or you'll never have the satisfaction of closure. It will linger and fester and we'll all be here in six months still theorycrafting and still trying to come up with our own ideas and plotlines.
It's just bad. Sorry to say. It's just bad.
Yes but it's a bigger stretch to say that writers who normally produce amazing writing decided to say **** it and railroad some piece of crap anything through. Hell, the simplest solution is that they wrote something good. Because they are good writers.
No. No that's simply not true. They are good writers but there are only two that are still there from ME1. It's been a revolving door the writer's room. The lead writer on ME3 is not the same person who wrote ME1 or 2.
The simplest explanation is that they had a framework of narrative in place. A story bible left over from ME1 that had all the good parts of the game. And then they couldn't write an ending.
Even the best writers the world has ever seen have had trouble writing good endings. It happens. It's a part of the writing world. Bad endings simply do happen and happen often.
Seriously, if you don't accept this you'll never be able to let it go.
I understand where you are coming from, and what you say does have some truth in it, but really, what does it matter to you what we believe? You are free to disagree, but we are also free to believe there is something more to this as well, and I simply request that you respect this (not that you aren't being respectful, because you are). If you have actual evidence from the game that would disprove what we are hypothysizing, if you can debunk some of our evidence, please do so. It isn't pure naivite and desperation that is causing us to believe this, and if there are hard facts that disprove this theory I will willingly believe them, but until then, please, understand.
Thank you
Stop being so insecure that you require everyone who disagrees to show respect to your beliefs, it makes us look bad. Let the man say whatever he wants.
Yuzna75 wrote...
Another thing that really speaks against this entire theory is that the script that was leaked in November had pretty much the same ending, but with a little bit more closure if shepard survived. If this is indeed the case then we are most likely stuck with what we got, unless they all of a sudden went haywire with the ending.
Actually, this lends MORE credibility to this. The ending to their most ambitious epic got leaked... What better way to handle that than to change the ending and have it explode in everyone's face?




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