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Was the ending a hallucination? - Indoctrination Theory


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#19151
crimsontotem

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Tiax Rules All wrote...

chkchkchk wrote...

Direwolf0294 wrote...

Not once during the entire game or series is it hinted at that Shepard is indoctrinated.


Here are two things off the top of my head:
1) Shep has dreams full of whispering and ghostly shapes, i.e. symptoms of indoctrination described in the codex.
2) Shep's been inside a Reaper, has fought several, and was zapped by Object Rho.


busted. Sometimes I wonder if some people even play the game before posting.


There are 'oily shadows' in his dreams as well.... don't forget that. 

#19152
7egion

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T16skyhopp wrote...

I'm tired of people coming in here and saying that we're "grasping at straws". Ugh. They're "EMERGENCY. INDUCTION. PORTS." Get it right, people!


We have confirmed that the specified individuals are indoctrinated.

In every cycle, there will be organics trying to to make progress and organics that try to hinder it. In this case, the indoctrinated individuals are trying to break our hypothetical line that we are holding.

We will continue to "hold the line" for Shepard Commander. 

Modifié par 7egion, 21 mars 2012 - 05:54 .


#19153
RADIUMEYEZ

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LadyVakarian wrote...

Ellythe wrote...

RorickHuon wrote...

RADIUMEYEZ wrote...

Check this out it was updated www.youtube.com/watch

James Vega segment -dead- I am in tears!!!


Likewise!  My husband thinks I've gone insane.


Just got done Laughing my **** off! Garrus' was just so sad :crying: 


I thought so too

#19154
M8DMAN

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RADIUMEYEZ wrote...

LadyVakarian wrote...

Ellythe wrote...

RorickHuon wrote...

RADIUMEYEZ wrote...

Check this out it was updated www.youtube.com/watch

James Vega segment -dead- I am in tears!!!


Likewise!  My husband thinks I've gone insane.


Just got done Laughing my **** off! Garrus' was just so sad :crying: 


I thought so too

Great video lol!

Modifié par M8DMAN, 21 mars 2012 - 06:15 .


#19155
Dein Justin

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I argued this before, but since there were too many posts that was not about discussion, it got buried. The argument was not featured in the OP, so here goes:

As much as I want to believe the indoctrination theory, in gameplay-wise how does someone continue writing for the three endings? We all do believe that somewhere along the storyline, a singularity should happen whereby the Reapers should be dealt with post-indoctrination. However, given the three endings, only Destroy is the only viable solution that provides post-indoctrination gameplay. Unless BW wants to patch up the ending with pre-rendered cutscenes catering to all solutions and variables..

So, how can somebody be playing the game if they chose synthesis/control? By being the enemy ala DA:Origins DLC that made you be the darkspawn?

#19156
darkcerb

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Dein Justin wrote...

I argued this before, but since there were too many posts that was not about discussion, it got buried. The argument was not featured in the OP, so here goes:

As much as I want to believe the indoctrination theory, in gameplay-wise how does someone continue writing for the three endings? We all do believe that somewhere along the storyline, a singularity should happen whereby the Reapers should be dealt with post-indoctrination. However, given the three endings, only Destroy is the only viable solution that provides post-indoctrination gameplay. Unless BW wants to patch up the ending with pre-rendered cutscenes catering to all solutions and variables..

So, how can somebody be playing the game if they chose synthesis/control? By being the enemy ala DA:Origins DLC that made you be the darkspawn?


What happens if your commander dies in me2?

Exactly.

#19157
Hashbeth

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darkcerb wrote...

Dein Justin wrote...

I argued this before, but since there were too many posts that was not about discussion, it got buried. The argument was not featured in the OP, so here goes:

As much as I want to believe the indoctrination theory, in gameplay-wise how does someone continue writing for the three endings? We all do believe that somewhere along the storyline, a singularity should happen whereby the Reapers should be dealt with post-indoctrination. However, given the three endings, only Destroy is the only viable solution that provides post-indoctrination gameplay. Unless BW wants to patch up the ending with pre-rendered cutscenes catering to all solutions and variables..

So, how can somebody be playing the game if they chose synthesis/control? By being the enemy ala DA:Origins DLC that made you be the darkspawn?


What happens if your commander dies in me2?

Exactly.


At the end of ME3, Shepard's status as alive or dead need make no difference.
If you 'succumb' to indoctrination or die, then you'd just show the battle continuing, and your war assets either gaining victory or losing. Then you could show your squad mates, etc. and whether they lived or died and whatnot.

If you successfully 'resist' indoctrination then you show Shepard either being found alive, and then much the same as the other endings, your war assets in battle, etc. Maybe Shepard keeps fighting, or maybe he's carried off. Either way, at the end of the battle you show which squad mates survived, etc. And if the reapers won, you show them crushing the galaxy.

#19158
greywardencommander

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Dein Justin wrote...

I argued this before, but since there were too many posts that was not about discussion, it got buried. The argument was not featured in the OP, so here goes:

As much as I want to believe the indoctrination theory, in gameplay-wise how does someone continue writing for the three endings? We all do believe that somewhere along the storyline, a singularity should happen whereby the Reapers should be dealt with post-indoctrination. However, given the three endings, only Destroy is the only viable solution that provides post-indoctrination gameplay. Unless BW wants to patch up the ending with pre-rendered cutscenes catering to all solutions and variables..

So, how can somebody be playing the game if they chose synthesis/control? By being the enemy ala DA:Origins DLC that made you be the darkspawn?


I accounted for that in my thread (and in my post which pasted it), I'm of the idea of the last 10 mins being a mental representation of your internal struggle at the end against Harbinger's control
 social.bioware.com/forum/1/topic/355/index/9727423
basically they could have your indoctrinated Shepard still carrying on with some aspect of perceived free will (to enable you to get to the end) but add in certain dialogue etc and crucially an extra 'saren-like' break of indoctrination cutscene to temporarily fight harbinger and/or sacrifice yourself to save the galaxy - the ultimate bittersweet ending - sacrifice but the galaxy lives on. This extra saren-like scene can be based on your EMS & Paragon/Renegade/Charm/Intimidate/Persuade or whatever. If you don't have it high enough you can't break free - Reapers Win because they destroy your fleet as well. If it is high enough, you break free destroy the Reapers and commit suicide or sacrifice yourself in some other way Bioware sees fit. If you have a high enough EMS you get to the crucible which still has the same three functions as presented in the dream (it was based on reality), you can choose any of them (some claimed they thought synthesis was beautiful, and others might like the ultimate Renegade option, there can be an AI starchild or whatever, maybe not) and destroy is either shut down the Reapers completely or (i think) let down their defences making it possible to destroy them more effectively - your High or Low EMS affects how many casualties you get, your crew surviving etc and if its way too low Reapers still win so if higher but still low win the war but lose Shepard and other key characters etc. 

My idea also includes having ME2 style end tactics where you choose what all the fleets do etc either prior to the crucible or 'in the final battle' having disarmed the Reapers defences. You can also have scenes of your crew members just being sheer awesome, in their own little cutscene, similar to ME2 where you show the other team covering you etc. Then at the end you see the aftermath, maybe even see your Shep and the crew and other key characters in a cutscene. Heck even have a DA:O type aftermath ending where you can up to each character and hear them talk about what happened, as well as what they intend to do. Then have an epilogue with cutscenes (with dialogue or text underneath the scenes) showing the consequences of all your actions, the Geth-Quarians, the Krogans, what happens to each of your crew (Tali becoming an Admiral of the fleet or the new leader of the Quarians on their homeworld or something etc)

Modifié par greywardencommander, 21 mars 2012 - 06:48 .


#19159
Vahilor

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JTP117 wrote...

DuskRose wrote...

bdragon wrote...

FemaleTengu wrote...

- As the game progresses, you can understand what the Reapers say. I swear I heard a few Marauders mutter "Shepard" as I shot them dead, in London. 


So I'm not crazy.... I was totally thinking I heard that too!  But just dismissed it.  And it seemed like it was only in London.



Same here.


That's interesting, I'll have to look for that in my next playthrough


That was my impression too... I allways meant to hear them say "Shepard ." and was wondering about it.

Modifié par Vahilor, 21 mars 2012 - 06:56 .


#19160
AdmiralsJack

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are there any news from BioWare?

#19161
gerg_861

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I've only had time to read a few pages, but when I played I chose to let Liara do her mind-meld just before the final assault. She wasn't my SI, but I still saw a flash of her after being hit by Harbinger but before I woke up. I was wondering if this wasn't supposed to represent some linger trace or defense from Liara and once again re-inforce that we are inside of Shep's mind.

#19162
Dein Justin

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greywardencommander wrote...

Dein Justin wrote...

I argued this before, but since there were too many posts that was not about discussion, it got buried. The argument was not featured in the OP, so here goes:

As much as I want to believe the indoctrination theory, in gameplay-wise how does someone continue writing for the three endings? We all do believe that somewhere along the storyline, a singularity should happen whereby the Reapers should be dealt with post-indoctrination. However, given the three endings, only Destroy is the only viable solution that provides post-indoctrination gameplay. Unless BW wants to patch up the ending with pre-rendered cutscenes catering to all solutions and variables..

So, how can somebody be playing the game if they chose synthesis/control? By being the enemy ala DA:Origins DLC that made you be the darkspawn?


I accounted for that in my thread (and in my post which pasted it), I'm of the idea of the last 10 mins being a mental representation of your internal struggle at the end against Harbinger's control
 social.bioware.com/forum/1/topic/355/index/9727423
basically they could have your indoctrinated Shepard still carrying on with some aspect of perceived free will (to enable you to get to the end) but add in certain dialogue etc and crucially an extra 'saren-like' break of indoctrination cutscene to temporarily fight harbinger and/or sacrifice yourself to save the galaxy - the ultimate bittersweet ending - sacrifice but the galaxy lives on. This extra saren-like scene can be based on your EMS & Paragon/Renegade/Charm/Intimidate/Persuade or whatever. If you don't have it high enough you can't break free - Reapers Win because they destroy your fleet as well. If it is high enough, you break free destroy the Reapers and commit suicide or sacrifice yourself in some other way Bioware sees fit. If you have a high enough EMS you get to the crucible which still has the same three functions as presented in the dream (it was based on reality), you can choose any of them (some claimed they thought synthesis was beautiful, and others might like the ultimate Renegade option, there can be an AI starchild or whatever, maybe not) and destroy is either shut down the Reapers completely or (i think) let down their defences making it possible to destroy them more effectively - your High or Low EMS affects how many casualties you get, your crew surviving etc and if its way too low Reapers still win so if higher but still low win the war but lose Shepard and other key characters etc. 

My idea also includes having ME2 style end tactics where you choose what all the fleets do etc either prior to the crucible or 'in the final battle' having disarmed the Reapers defences. You can also have scenes of your crew members just being sheer awesome, in their own little cutscene, similar to ME2 where you show the other team covering you etc. Then at the end you see the aftermath, maybe even see your Shep and the crew and other key characters in a cutscene. Heck even have a DA:O type aftermath ending where you can up to each character and hear them talk about what happened, as well as what they intend to do. Then have an epilogue with cutscenes (with dialogue or text underneath the scenes) showing the consequences of all your actions, the Geth-Quarians, the Krogans, what happens to each of your crew (Tali becoming an Admiral of the fleet or the new leader of the Quarians on their homeworld or something etc)


Have updated my insights on this issue on your thread. Personally, as endings go, I'm okay with ME3. Yes, I'm invested emotionally to my Shep, but they did say it is the end of the Shepard saga. Will hate it if they pull a Halo and do an ME4 with Shepard as main character because we all know that the ME universe should be huge and there should be other characters worth mentioning (Major Coats looks like a good character tie-in). But I also do like the possibility of the ID theory holding true, only am skeptical on how the game could end gameplay-wise. If you're gonna be indoctrinated, then what's the purpose of playing without dealing with the Reapers? (Heck, they also did a Halo by introducing a more master-force behind the Reapers, kinda like Halo with the Flood and Forerunners..and more unsolved tales of the dark-energied sun near Haelstrom)....maybe that's what they meant when they said they tried incorporating indoctrination in the game before, but it could not be done due to player not having control..but then again..they could pull it off. :blush: the waiting is killing me...

#19163
noobcannon

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Posted Image

could we possibly hear something tomorrow? i'll take whatever we can get at this point. PAX is just too far away.

#19164
Martukis

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"We can't control what other people do, but we can choose how to react. That's what matters." Shepard to Garrus, after Paragon approach to Dr. Soleon.
I'm glad that the community has (for the most part) responded constructively. I'd dearly like for the indoctrination theory - or better yet, something similarly convoluted, devious and brilliant - to be the case. Will hold the line on principle, not out of passion.

#19165
RADIUMEYEZ

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noobcannon wrote...

Posted Image

could we possibly hear something tomorrow? i'll take whatever we can get at this point. PAX is just too far away.


We can only hope so

#19166
GigaTheToast

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Well congratulations Angry Joe, you made a believer out of me. Don't know if it's the desperation talking or if he's just that good of a speaker, but I'm willing to believe Bioware's got something interesting up their sleeve.

Something interesting that almost wiped out their entire fanbase and pretty much launched it's own smear campaign on the studio and it's products, but if in the end I feel like an **** for bashing the game for the ending I'll finally walk away happy.

#19167
Raistlin Majare 1992

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crimsontotem wrote...

Tiax Rules All wrote...

chkchkchk wrote...

Direwolf0294 wrote...

Not once during the entire game or series is it hinted at that Shepard is indoctrinated.


Here are two things off the top of my head:
1) Shep has dreams full of whispering and ghostly shapes, i.e. symptoms of indoctrination described in the codex.
2) Shep's been inside a Reaper, has fought several, and was zapped by Object Rho.


busted. Sometimes I wonder if some people even play the game before posting.


There are 'oily shadows' in his dreams as well.... don't forget that. 


This has probably been posted already, but I think it is worth bringing up again.

Dont forget AArrival DLC and some of the describtios we get of the Indoctrination process. Here are a few quotes:

“Scientist: I woke up this morning in a cold sweat. The nightmare was
back, the one with the enormous starship crawling through the Citadel
and all my friends turning to dust. Even now I can see it in my mind.
Why won’t this stop?”


Nightmare, woke up in cold sweat, all my friends turned to dust...those part sound familiar am I right?

“Dr. Kenson: The Project is almost complete. I thought I’d feel a sense
of accomplishment but instead… I feel dread. I can’t help but think we
are doing something terrible.”


“Dr. Kenson: The longer we’re here, the more I’m convinced the Project
must be stopped. We simply don’t know enough about what the Reapers
want. It’s foolish to assume that the Reapers mean doom for the galaxy.
Legends say they’ve come through before, and yet life continues doesn’t
it?”


Starts to be certain that stopping the Reapers is not the right choice even providing arguments for herself...sound alot like the god child.

#19168
MrFob

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noobcannon wrote...

Posted Image

could we possibly hear something tomorrow? i'll take whatever we can get at this point. PAX is just too far away.


Ah well, sounds to me like it's all about PAX. If that's the case than that even diminishes the chances that we will anything about ME 2 the same day.

#19169
nighthawk132651

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http://social.biowar...dex/7625338/706 look at this it halarious just go down the page and look at the pic of shep liara and garrus.

#19170
ME2Pilot

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Here is a fantastic video on indoctrination.



#19171
manusevil

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gerg_861 wrote...

I've only had time to read a few pages, but when I played I chose to let Liara do her mind-meld just before the final assault. She wasn't my SI, but I still saw a flash of her after being hit by Harbinger but before I woke up. I was wondering if this wasn't supposed to represent some linger trace or defense from Liara and once again re-inforce that we are inside of Shep's mind.


This is really cool, anyone have a screencap?

#19172
LOST SPARTANJLC

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MrFob wrote...

noobcannon wrote...

Posted Image

could we possibly hear something tomorrow? i'll take whatever we can get at this point. PAX is just too far away.


Ah well, sounds to me like it's all about PAX. If that's the case than that even diminishes the chances that we will anything about ME 2 the same day.


It's A Trap!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

#19173
kj0600

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 This theory has grown so much since the first 100 pages. Even if Bioware says we are wrong, it was a blast the past 12 days.:wizard: Hold the line!

Modifié par kj0600, 21 mars 2012 - 08:06 .


#19174
CitadelSurfer

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 Hi again guys. Whilst trying to sleep last night I had a thought about the star gazer scene at the end of the credits. This could be completely unrelated to the story and just a way of Bioware hinting at us that Shepard is in fact not finished his quest yet... Pointing more and more to the indoctrination theory. The old man says to the boy at the end "Oh ok just ONE MORE STORY". Maybe this I am just reaching or this could just be Bioware saying we haven't finished yet.... And that maybe one more Mass Effect game will tell the rest of the story? I mean that is what they could have intended but because of the backlash they might just do the ending as DLC now? It wouldn't surprise me. Given that they wanted this to be a trilogy they could of gone down the AC route and thought we can get more money out of this (especially when ME3 sold over ME1&2 combined in the first like 2 weeks or whatever it was)

I may be reaching but it is definitley worth noting! 

#19175
sunnie7699

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darkcerb wrote...

Dein Justin wrote...

I argued this before, but since there were too many posts that was not about discussion, it got buried. The argument was not featured in the OP, so here goes:

As much as I want to believe the indoctrination theory, in gameplay-wise how does someone continue writing for the three endings? We all do believe that somewhere along the storyline, a singularity should happen whereby the Reapers should be dealt with post-indoctrination. However, given the three endings, only Destroy is the only viable solution that provides post-indoctrination gameplay. Unless BW wants to patch up the ending with pre-rendered cutscenes catering to all solutions and variables..

So, how can somebody be playing the game if they chose synthesis/control? By being the enemy ala DA:Origins DLC that made you be the darkspawn?


What happens if your commander dies in me2?

Exactly.


Oh snap! :D