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Was the ending a hallucination? - Indoctrination Theory


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#19726
FellishBeast

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GBGriffin wrote...

FellishBeast wrote...

You don't understand the theory if that's what you think.

Think of it like how if you choose to romance Morinth, they give you an option in which you can get killed. It's similar.


I'm sorry, but I feel this is entirely different than Morinth.

Romancing or not romancing Morinth isn't being set up as the continuation of a story. To me, it's a funny in-game choice that, really, Shep shouldn't make. It isn't necessary to advance the plot and launch DLC as the IT clearly would be.


Do you also have a problem with forcing you to have to choose to shoot TIM or die if you don't paragon him?

#19727
Stigweird85

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tomhagen27 wrote...

im wondering if the end of the game, post IT, is on the disk. did anybody download both discs to their harddrive? it takes up a huge amount of space...for a 30ish hour game. the entirety of skyrim is on one disc and its well over 100 hours of gaming and takes less gigabytes. maybe it's just locked until they do a patch to unlock it or something


I thought that as well, then they could get away with hiding content until a certain date, wouldn't need internet access either which is another possible complaint

Imagine it at Pax they announce that it's time to take back the Earth and every copy suddenly unlocks one last priority mission

#19728
GBGriffin

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FellishBeast wrote...

Do you also have a problem with forcing you to have to choose to shoot TIM or die if you don't paragon him?


You actually aren't forced to shoot him if you charm him to death, which fit what I believed should happen; you made him realize his mistake.

#19729
tomhagen27

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bigstig wrote...

tomhagen27 wrote...

im wondering if the end of the game, post IT, is on the disk. did anybody download both discs to their harddrive? it takes up a huge amount of space...for a 30ish hour game. the entirety of skyrim is on one disc and its well over 100 hours of gaming and takes less gigabytes. maybe it's just locked until they do a patch to unlock it or something


I thought that as well, then they could get away with hiding content until a certain date, wouldn't need internet access either which is another possible complaint

Imagine it at Pax they announce that it's time to take back the Earth and every copy suddenly unlocks one last priority mission

omg that would be so amazing

imagine all of those people who think the ending is good as is and that they "understand where they were going with it" they would be like 'uuuhhhh, wut?'

#19730
FellishBeast

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GBGriffin wrote...

Rohirrim wrote...


I completely disagree with this. Assuming correctness of the indoctrination attempt, the choice you have is the most important throughout the whole Mass Effect series! It determines if you break free from the reaper's attempt to control you or if you give in. Essentially, you give yourself a fighting chance or lose. Can't think of a bigger choice than that.



What I'm saying is that, from the perspective of advancing the story, there is only one choice you can make that would do this. If only one choice results in new content, even the "real" ending or endings,  and the other two are game over...why wouldn't you pick the Destroy one?

To me, the other choices wouldn't matter because they result in a game over.


I think these choices are for right now. In the future if they release DLC, then it won't be as important. It's like this for shock factor. So when the real endings come, people will realize they had been fooled. They will truly understand indoctrination. Honestly, when I got there, destroy was the only option I would choose. I mean...anyone who's played the game from the beginning knows that's the whole point, and the Reapers would do anything to get you to change your mind. I think it's a test. Look up the definition of "crucible."

#19731
FellishBeast

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GBGriffin wrote...

FellishBeast wrote...

Do you also have a problem with forcing you to have to choose to shoot TIM or die if you don't paragon him?


You actually aren't forced to shoot him if you charm him to death, which fit what I believed should happen; you made him realize his mistake.


No I'm saying if you don't charm him to death you get an option to renegade interrupt him and shoot him. But if you choose not to, you die.

#19732
benben84

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GBGriffin wrote...

Rohirrim wrote...


I completely disagree with this. Assuming correctness of the indoctrination attempt, the choice you have is the most important throughout the whole Mass Effect series! It determines if you break free from the reaper's attempt to control you or if you give in. Essentially, you give yourself a fighting chance or lose. Can't think of a bigger choice than that.



What I'm saying is that, from the perspective of advancing the story, there is only one choice you can make that would do this. If only one choice results in new content, even the "real" ending or endings,  and the other two are game over...why wouldn't you pick the Destroy one?

To me, the other choices wouldn't matter because they result in a game over.


There have been posts already on this and it would be assumed that BW would fit into the rest of the story a sequence of events that allow you to have all 3 choices continue the story either by completely being indoctrinated or work your way out aka Shoot yourself, to even having your squad break you from the indoc hold.  Who knows what BW would come up with.  Basically the 3 choices are Shepard showing us how his mind is breaking down and either he continues down that path or breaks free and at that point wakes up with either self doubt and has started being controlled and influenced by the reapers or has a strenthened resolve to end this war.

#19733
FellishBeast

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I'm pretty sure people have data-mined pretty hard for that stuff. I don't think they found anything. But I don't understand how that works, so maybe they COULD hide it. idk.

#19734
tomhagen27

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FellishBeast wrote...

GBGriffin wrote...

Rohirrim wrote...


I completely disagree with this. Assuming correctness of the indoctrination attempt, the choice you have is the most important throughout the whole Mass Effect series! It determines if you break free from the reaper's attempt to control you or if you give in. Essentially, you give yourself a fighting chance or lose. Can't think of a bigger choice than that.



What I'm saying is that, from the perspective of advancing the story, there is only one choice you can make that would do this. If only one choice results in new content, even the "real" ending or endings,  and the other two are game over...why wouldn't you pick the Destroy one?

To me, the other choices wouldn't matter because they result in a game over.


[...] Honestly, when I got there, destroy was the only option I would choose. I mean...anyone who's played the game from the beginning knows that's the whole point, and the Reapers would do anything to get you to change your mind. I think it's a test. Look up the definition of "crucible."

seriously, when the godchildmanboything was telling me about my 3 options i said f*** that, it's destroy or nothing

#19735
monrapias

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Posted Image
True story.

#19736
VibezPL

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Hey guys (just got registered)

I know it's bit late, but i remember someone few hundred pages ago (man, this thread moves so quickly...) requested sound processing of the Catalyst dialog files in order to verify additional vocal tracks mixed into original. I managed to remove the child's voice leaving just the male and female voice in the track. Here it is:

http://cl.ly/2z3H0f0s1S1t1S2P3S26

Hope that clears male Shepard / female Shepard voice presence situation. For me, it's definitely Mark Meer reading those lines. Not sure about Jennifer though, I haven't really played female shepard in any ME.

Hope that helps!

Modifié par VibezPL, 21 mars 2012 - 11:00 .


#19737
MassEffectFan11

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GBGriffin wrote...

bigstig wrote...

indoc theory allows for current endings to be used with an additional battle/cut scene after it. This way it won't feel tacked on.

I would be happy if they accept that, I added my 2cents onto this http://social.biowar.../index/10350970

Basically, if you have selected any option other than destroy you face the prospect of killing your squad or dying at the hands of your LI,


Here is my thread on how the IT is actually worse than the present ending because it essentially punishes the people who pick anything other than Destroy.

The IT severely limits choice to 1 right ending vs 2 wrong ones. Definitively. Talk about choices not mattering...it'd be worse than what we got now because, as it stands, all endings are basically the same. This would ruin the other two endings.

I don't know if anyone else agrees, but...I think 2 wrong endings and 1 right one is a lot better than the 3 wrongs ones we have now.

#19738
darkiddd

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GBGriffin wrote...

bigstig wrote...

indoc theory allows for current endings to be used with an additional battle/cut scene after it. This way it won't feel tacked on.

I would be happy if they accept that, I added my 2cents onto this http://social.biowar.../index/10350970

Basically, if you have selected any option other than destroy you face the prospect of killing your squad or dying at the hands of your LI,


Here is my thread on how the IT is actually worse than the present ending because it essentially punishes the people who pick anything other than Destroy.

The IT severely limits choice to 1 right ending vs 2 wrong ones. Definitively. Talk about choices not mattering...it'd be worse than what we got now because, as it stands, all endings are basically the same. This would ruin the other two endings.


Would you complain if a game gave you a choice where you can jump from a bridge knowing this option may or may not kill you and it actually kills you. No. In a game based on choice you have good and bad consequences depending on your decisions. This hasn't changed and with the indoctrination theory happens the same thing. The game sent you some signals warning that you were being indoctrinated, and then you have the final dream sequence. If you didn't realise you are the only one to blame. I frankly didn't realize either the first time but I still picked destroy because I didn't trust the child and I actually believed in organic and machine peace without fusing them in one form of life. So I just told me "**** it, I'm killing the reapers and someday somewhere organics and machines will live in peace but that will depend on them" 

#19739
ba0987

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BoltsFan1701 wrote...

ba0987 wrote...

Quick question has anyone tried walking away from the portal? Just to see what happens?



You die. You simply fall over and die.


Strange you live so long if you don't walk away then...:wizard:

#19740
Angmir

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monrapias wrote...

Posted Image
True story.


AS much as i am not a fan of demonising EA - this is amusing nontheless ;)

Modifié par Angmir, 21 mars 2012 - 11:09 .


#19741
kyg_20X6

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If Indoctrination Theory was what we actually got as an ending, would anyone be calling for the Space Magic ending, or do you think they'd be content?

#19742
nyrocron

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 This Thread has a pretty good point imo. With the godchild ME1 was pointless. And yes, this can be attributed to changing the ending and explanation mid-trilogy, but how did BioWare miss this (along with all the other plot holes)?

#19743
Abram730

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bigstig wrote...

GBGriffin wrote...

bigstig wrote...

indoc theory allows for current endings to be used with an additional battle/cut scene after it. This way it won't feel tacked on.

I would be happy if they accept that, I added my 2cents onto this http://social.biowar.../index/10350970

Basically, if you have selected any option other than destroy you face the prospect of killing your squad or dying at the hands of your LI,


Here is my thread on how the IT is actually worse than the present ending because it essentially punishes the people who pick anything other than Destroy.

The IT severely limits choice to 1 right ending vs 2 wrong ones. Definitively. Talk about choices not mattering...it'd be worse than what we got now because, as it stands, all endings are basically the same. This would ruin the other two endings.


That's the question though? Is there actually 3 endings at the moment? I say no, same basic cutscence in all of them with slight variations. In theory the game has been playing you. The right option is destroy do this with a high enough EMS and you get the scence where shep takes a breath. I don't think this is possible if you pick the other options.







What did saren say about this topic.. It's a hint.. What was said on the collector ship about the collectors?

There are big implications for the choices with IT. Red and you die or get retired.. can't be around the reapers, and thus can't fight them. The other choices.. well like I hinted at.

There are ways to make a complex fix.. But I like the idea of choices having consequences.

#19744
Cedrica007

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Been lurking a few days now. LOVE this thread by the way! Was just reading another pretty decent threory too about the ending being Shep in Reaper VR. Have any of you seen that? Makes some very good points. http://social.biowar...6192/1#10416029

#19745
GBGriffin

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I have no idea why I thought I could argue a counterpoint right smack in the middle of the IT camp. It has truly reached religious levels of support and denial.

Sorry to have bothered you all. Hold the line and such.

#19746
greywardencommander

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zakaryzb wrote...

greywardencommander wrote...

zakaryzb wrote...

I just hope the changes Ray Muzyka is hinting at isn’t just "closure" added to the end of the cut scenes. I mean I want that, but where is the epic ground battle, the epic battle of the Normandy where it ****s up Harby? I don't know about you but when I was playing the game I was SOOOO looking forward to some crazy cinematic that displayed all my work uniting the entire galaxy.

I's a supporter of IT and still holding the line, but if this is false I want really want some more epicness added to the fighting that just a simple "closure" DLC. Just my thoughts...


my idea incorporates a ME2 style - see your crew in action, show the fleets you assemble in action and throw in a DA:O style 'coronation scene' where you can interact with people after the battle and have them tell you 'yeah it's all over whoop whoop' and they plan next. Also an epilogue of cutscenes (with dialogue or text) that show a 'where are they now' with the quarians, the geth, the Krogan, each of your crew past and present etc and key characters 
http://social.biowar.../index/10350970 



I really like that idea.  I think the DA:O style thing might be hard to implament though.  I was thinking something closer to you keep fighting on the ground, cutscene to normandy and continued space fighting, ground fighting, cutscene...rinse and repeat, kind of like the cinematic trailer Bioware made.  Either way, I just felt like all in all, we dind't spend much time on or around Earth at all and I thought that was the whole point of the game...to prepare for such a massive, drawn out battle in which we "Retake Earth".  Lets just hope IT holds true.:?


that's what I mean you're on the ground fighting in the rest of it with cutscenes showing other parts of the battle and even bits of awesome from your crew like Garrus etc

the DA:O likeness I meant is just the epilogue bit, you going up to people clicking on them (like in DA:O) and they say stuff like 'that was amazing Sheppard I didn't think we could do it' considering the crew all do the Zaaed style talking without any player input in the game anyway i'm sure it's not that difficult mechanic wise.

Then it fades to the cutscene/cinematic stuff with either text  explaining what's happening with each race and squad member, or better yet dialogue (anybody's voice really, like Seth Green or Liara or whoever but better if it's the codex guy Neil Ross)

#19747
RADIUMEYEZ

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Francis Finally Sees The Ending To Mass Effect 3 www.youtube.com/watch

#19748
DarthSyphilis59

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monrapias wrote...

Posted Image
True story.


LOL

#19749
FellishBeast

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Maybe the starchild was put into the Crucible by an indoctrinated plant placed there to sabotage the project.

#19750
ArkkAngel007

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kyg_20X6 wrote...

If Indoctrination Theory was what we actually got as an ending, would anyone be calling for the Space Magic ending, or do you think they'd be content?


If there wasn't an addition to it?  People would be ****** off and rightfully so, as the game is then incomplete in regards to the narrative goal that has been advertised.

However, if there would be an expansion on it, people would deal with it even if they don't like the idea, just so long the DLC doesn't cause any problems.