Was the ending a hallucination? - Indoctrination Theory
#19951
Posté 22 mars 2012 - 05:18
- We dont hold lines in Las Vegas we do lines -
Indoception - the belief it was an Indoctrination in a Hallucination caused by the Indoctrination in the Dreams.
#19952
Posté 22 mars 2012 - 05:20
Legion109 wrote...
Anyone else think that Marauder shields just got finished watching LOTR and was having a "You shall not pass" moment
- We dont hold lines in Las Vegas we do lines -
Indoception - the belief it was an Indoctrination in a Hallucination caused by the Indoctrination in the Dreams.
Sure he did.
#19953
Posté 22 mars 2012 - 05:21
http://www.gamespot....hanges-6367380/
Truth be told, the whiners got what they wanted. This generation is (mostly) too ignorant about how to interpret anything, where everything is folded up nice and neat for them, instead of figuring out how to do it themselves. I can understand Bioware taking fan feedback into account, caving to the demands of their fans will set a near-fatal precedence for the gaming industry. All this proves is that if enough gamers complain about a game, company's will risk alienating their fanbase if they don't respond quickly to address the problem.
Changing ME3's ending will quiet some of the outcry against the endings, but with all of the constant complaing over the past two weeks, it will negatively affect how people view an otherwise spectacular game.
Modifié par HunterKYA, 22 mars 2012 - 05:26 .
#19954
Posté 22 mars 2012 - 05:23
FellishBeast wrote...
I need a break from these forums. Anyone on Xbox interested in playing some multiplayer and sharing thoughts about IDT?
No one? #ForeverAlone:blush:
Modifié par FellishBeast, 22 mars 2012 - 05:23 .
#19955
Posté 22 mars 2012 - 05:24
FellishBeast wrote...
FellishBeast wrote...
I need a break from these forums. Anyone on Xbox interested in playing some multiplayer and sharing thoughts about IDT?
No one? #ForeverAlone:blush:
Sorry mate.
<- PC/PS3 guy
#19956
Posté 22 mars 2012 - 05:27
Arian Dynas wrote...
Exicuren wrote...
Uhmm, i don't know if this has already being commented, but about the whole dream thing, i have thought about it well, could harbinger be the one indoctrinating shepard since the begining? If i remember correctly, harbinger is the only one who can indoctrinate from a distance (a very long distance considering he could control the collectors from unknown space), i remeber the moment shep destroys/cleans the collector base, harbinger stops the control.
My point is that in the invasion to earth, harbinger already knew that shep was there, so his first try to indoctrinate shep was the kid, but when shep leaves earth, harby already knows he fleed from the planet, so he did "long distance" indoc manipulating his dreams. The reason of this hypothesis was the second dream, i saw how the shadows started to gather in one place, exactly where the kid was, so it coud mean that following the kid in the dreams leads shep more and more to be indoctrinated.
That is kind of the implication yes. Harbinger barely appears, and yet he was firmly established as a villain in the previous game, blasts you personally with a laser, and a bunch of other mean stuff.
Also it's great for the theory here,in that it means Bioware actually DO follow up on characters and that Harbinger is actually a much more interesting villain, as well as more effective than you would think just watching the game as is.
I once had a theory that shep being brought back by TIM was actually because he was being brought back by the reapers to use as their Saren from the moment he wakes up on Cerberus's table the new shep is a flesh cylon programmed to think he is the real thing that is why TIM needs shep to think he is shep so the cylon model believes it too and will act like shep would've now adding in Exicuren idea I could buy that it's Harbi's influence but then all this does for the player is say all of 2 - 3 was a lie it never happened like that or it was really twisted from the lies shep's eyes and ears where telling him the entire time which I don't like. It meant:
You indoctrinated your crew
You blew up the collector base not to FU TIM but because the reapers wanted their old meat lackeys gone to pave the way for their new human lackeys
You blew up the reaper not because it was by product to gaining the IFF but because the reapers didn't want the galaxy to get ahold of it and use its tech against them.
You blew up the Rho relay not because you were back door stopping the reapers but you were back door stopping the galaxy from getting into darkspace were the reapers were
You didn't flee Earth to get help. you fled Earth to bring back all the destructive power they possessed to trap them there with a dud crucible so the reaper could wipe them out.
And all this says the player has control how?
Modifié par thehomeworld, 22 mars 2012 - 05:28 .
#19957
Posté 22 mars 2012 - 05:34
HunterKYA wrote...
Found this at Gamespot and thought it'd be worth posting:
http://www.gamespot....hanges-6367380/
Truth be told, the whiners got what they wanted. This generation is (mostly) too ignorant about how to interpret anything, where everything is folded up nice and neat for them, instead of figuring out how to do it themselves. I can understand Bioware taking fan feedback into account, caving to the demands of their fans will set a near-fatal precedence for the gaming industry. All this proves is that if enough gamers complain about a game, company's will risk alienating their fanbase if they don't respond quickly to address the problem.
Changing ME3's ending will quiet some of the outcry against the endings, but with all of the constant complaing over the past two weeks, it will negatively affect how people view an otherwise spectacular game.
I hope you're not implying that we're a part of "the whiners" because we're not talking about changing the ending, what we're talking about is adding onto the endings.
If you weren't implying that I'll appologize for my assumption.
#19958
Posté 22 mars 2012 - 05:34
thehomeworld wrote...
Arian Dynas wrote...
Exicuren wrote...
Uhmm, i don't know if this has already being commented, but about the whole dream thing, i have thought about it well, could harbinger be the one indoctrinating shepard since the begining? If i remember correctly, harbinger is the only one who can indoctrinate from a distance (a very long distance considering he could control the collectors from unknown space), i remeber the moment shep destroys/cleans the collector base, harbinger stops the control.
My point is that in the invasion to earth, harbinger already knew that shep was there, so his first try to indoctrinate shep was the kid, but when shep leaves earth, harby already knows he fleed from the planet, so he did "long distance" indoc manipulating his dreams. The reason of this hypothesis was the second dream, i saw how the shadows started to gather in one place, exactly where the kid was, so it coud mean that following the kid in the dreams leads shep more and more to be indoctrinated.
That is kind of the implication yes. Harbinger barely appears, and yet he was firmly established as a villain in the previous game, blasts you personally with a laser, and a bunch of other mean stuff.
Also it's great for the theory here,in that it means Bioware actually DO follow up on characters and that Harbinger is actually a much more interesting villain, as well as more effective than you would think just watching the game as is.
I once had a theory that shep being brought back by TIM was actually because he was being brought back by the reapers to use as their Saren from the moment he wakes up on Cerberus's table the new shep is a flesh cylon programmed to think he is the real thing that is why TIM needs shep to think he is shep so the cylon model believes it too and will act like shep would've now adding in Exicuren idea I could buy that it's Harbi's influence but then all this does for the player is say all of 2 - 3 was a lie it never happened like that or it was really twisted from the lies shep's eyes and ears where telling him the entire time which I don't like. It meant:
You indoctrinated your crew
You blew up the collector base not to FU TIM but because the reapers wanted their old meat lackeys gone to pave the way for their new human lackeys
You blew up the reaper not because it was by product to gaining the IFF but because the reapers didn't want the galaxy to get ahold of it and use its tech against them.
You blew up the Rho relay not because you were back door stopping the reapers but you were back door stopping the galaxy from getting into darkspace were the reapers were
You didn't flee Earth to get help. you fled Earth to bring back all the destructive power they possessed to trap them there with a dud crucible so the reaper could wipe them out.
And all this says the player has control how?
Interesting, I'll give you that, haha. Is there any proof that that relay can get us into darkspace?
And if that's what the Reapers wanted, why did their indoctrinated servants specifically fight against destroying it?
Modifié par FellishBeast, 22 mars 2012 - 05:35 .
#19959
Posté 22 mars 2012 - 05:36
FellishBeast wrote...
I need a break from these forums. Anyone on Xbox interested in playing some multiplayer and sharing thoughts about IDT?
i'm on pc
#19960
Posté 22 mars 2012 - 05:37
HunterKYA wrote...
Found this at Gamespot and thought it'd be worth posting:
http://www.gamespot....hanges-6367380/
Truth be told, the whiners got what they wanted. This generation is (mostly) too ignorant about how to interpret anything, where everything is folded up nice and neat for them, instead of figuring out how to do it themselves. I can understand Bioware taking fan feedback into account, caving to the demands of their fans will set a near-fatal precedence for the gaming industry. All this proves is that if enough gamers complain about a game, company's will risk alienating their fanbase if they don't respond quickly to address the problem.
Changing ME3's ending will quiet some of the outcry against the endings, but with all of the constant complaing over the past two weeks, it will negatively affect how people view an otherwise spectacular game.
Yes cause I'm sure it's not business suicide to ignore your customers and alienate them.
#19961
Posté 22 mars 2012 - 05:38
Modifié par LadyVakarian, 22 mars 2012 - 05:39 .
#19962
Posté 22 mars 2012 - 05:39
FellishBeast wrote...
FellishBeast wrote...
I need a break from these forums. Anyone on Xbox interested in playing some multiplayer and sharing thoughts about IDT?
No one? #ForeverAlone:blush:
I'd hit you up at that but I'm at work but if you ever catch me on Pieces109 hit me up and I'll play some ME3 MP with ya
#19963
Posté 22 mars 2012 - 05:39
#19964
Posté 22 mars 2012 - 05:39
HunterKYA wrote...
Found this at Gamespot and thought it'd be worth posting:
http://www.gamespot....hanges-6367380/
Truth be told, the whiners got what they wanted. This generation is (mostly) too ignorant about how to interpret anything, where everything is folded up nice and neat for them, instead of figuring out how to do it themselves. I can understand Bioware taking fan feedback into account, caving to the demands of their fans will set a near-fatal precedence for the gaming industry. All this proves is that if enough gamers complain about a game, company's will risk alienating their fanbase if they don't respond quickly to address the problem.
Changing ME3's ending will quiet some of the outcry against the endings, but with all of the constant complaing over the past two weeks, it will negatively affect how people view an otherwise spectacular game.
Yeah... cause no one should ever be able to fix a mistake.
I don't understand the obsession with the "whiners winning" thing - if people are fine with the game the way it is then fine, they don't need anything and why are they bothered by any further developments really? Maybe they should stop whining themselves.
#19965
Posté 22 mars 2012 - 05:40
Rob Psyence wrote...
HunterKYA wrote...
Found this at Gamespot and thought it'd be worth posting:
http://www.gamespot....hanges-6367380/
Truth be told, the whiners got what they wanted. This generation is (mostly) too ignorant about how to interpret anything, where everything is folded up nice and neat for them, instead of figuring out how to do it themselves. I can understand Bioware taking fan feedback into account, caving to the demands of their fans will set a near-fatal precedence for the gaming industry. All this proves is that if enough gamers complain about a game, company's will risk alienating their fanbase if they don't respond quickly to address the problem.
Changing ME3's ending will quiet some of the outcry against the endings, but with all of the constant complaing over the past two weeks, it will negatively affect how people view an otherwise spectacular game.
I hope you're not implying that we're a part of "the whiners" because we're not talking about changing the ending, what we're talking about is adding onto the endings.
If you weren't implying that I'll appologize for my assumption.
No no, I'm not talking about the Indoc Theory. Began reading this thread before my second playthough, which made the ending more sensible.
I'm talking about the whiners who complained for complaning's sake, those who couldn't formulate an explanation beyond "the ending's sucked!!!" An explanation so childish, a 5 year-old could've written it.
Modifié par HunterKYA, 22 mars 2012 - 05:41 .
#19966
Posté 22 mars 2012 - 05:41
[quote]Arian Dynas wrote...
[quote]Exicuren wrote...
snip
[/quote]
I once had a theory that shep being brought back by TIM was actually because he was being brought back by the reapers to use as their Saren from the moment he wakes up on Cerberus's table the new shep is a flesh cylon programmed to think he is the real thing that is why TIM needs shep to think he is shep so the cylon model believes it too and will act like shep would've now adding in Exicuren idea I could buy that it's Harbi's influence but then all this does for the player is say all of 2 - 3 was a lie it never happened like that or it was really twisted from the lies shep's eyes and ears where telling him the entire time which I don't like. It meant:
You indoctrinated your crew
You blew up the collector base not to FU TIM but because the reapers wanted their old meat lackeys gone to pave the way for their new human lackeys
You blew up the reaper not because it was by product to gaining the IFF but because the reapers didn't want the galaxy to get ahold of it and use its tech against them.
You blew up the Rho relay not because you were back door stopping the reapers but you were back door stopping the galaxy from getting into darkspace were the reapers were
You didn't flee Earth to get help. you fled Earth to bring back all the destructive power they possessed to trap them there with a dud crucible so the reaper could wipe them out.
And all this says the player has control how?
[/quote]
The only problem with comparing him to the cylons is the third conversation with miranda. She admits to shepard that she wanted to install a control chip into him/her but the illusive man forbade her to do this because he wanted shepard to be "the real Shepard." Then shepard goes onto say that the illusive man has changed and how she/he would've never suspected that the illusive man would fall so far, to paraphrase. Does shepard have reaper tech installed? that's debatable.
Modifié par Rob Psyence, 22 mars 2012 - 08:36 .
#19967
Posté 22 mars 2012 - 05:41
Arian Dynas wrote...
Also, can someone explain for me why Dr.Muzyka's letter supposedly kills the IT?
it doesn't. i read it twice just to be sure.
#19968
Posté 22 mars 2012 - 05:42
Legion109 wrote...
HunterKYA wrote...
Found this at Gamespot and thought it'd be worth posting:
http://www.gamespot....hanges-6367380/
Truth be told, the whiners got what they wanted. This generation is (mostly) too ignorant about how to interpret anything, where everything is folded up nice and neat for them, instead of figuring out how to do it themselves. I can understand Bioware taking fan feedback into account, caving to the demands of their fans will set a near-fatal precedence for the gaming industry. All this proves is that if enough gamers complain about a game, company's will risk alienating their fanbase if they don't respond quickly to address the problem.
Changing ME3's ending will quiet some of the outcry against the endings, but with all of the constant complaing over the past two weeks, it will negatively affect how people view an otherwise spectacular game.
Yes cause I'm sure it's not business suicide to ignore your customers and alienate them.
See the nicely thought out indoctrination theory. What's to interpret about the endings as they stand?
#19969
Posté 22 mars 2012 - 05:44
noobcannon wrote...
Arian Dynas wrote...
Also, can someone explain for me why Dr.Muzyka's letter supposedly kills the IT?
it doesn't. i read it twice just to be sure.
Lovely, mind explaining how? From where I stand it makes the endings look like they were the original intent.
That's really the only bit of heartburn I have right now.
#19970
Posté 22 mars 2012 - 05:44
HunterKYA wrote...
Rob Psyence wrote...
HunterKYA wrote...
snip
I hope you're not implying that we're a part of "the whiners" because we're not talking about changing the ending, what we're talking about is adding onto the endings.
If you weren't implying that I'll appologize for my assumption.
No no, I'm not talking about the Indoc Theory. Began reading this thread before my second playthough, which made the ending more sensible.
I'm talking about the whiners who complained for complaning's sake, those who couldn't formulate an explanation beyond "the ending's sucked!!!" An explanation so childish, a 5 year-old could've written it.
Oh, I'm sorry then lol. I didn't recognize your name, we've amassed a lot of supporters and we've been having the usual suspects popping in here today trying to shoot us down with a whole bunch of nothing XD
#19971
Posté 22 mars 2012 - 05:50
Indeed it is lame but it is also only explanation for some the things especially the ME3
#19972
Posté 22 mars 2012 - 05:51
#19973
Posté 22 mars 2012 - 05:52
Novouto wrote...
tomhagen27 wrote...
no surprise, another turian crying a river...bunch of babies.
Ah yes, babies. You wouldn't know anything about that would you, krogan?
Holy crap. 10/10.
IronSabbath88 wrote...
In regards to the people saying that the IT screws over people who didn't pick destroy, not necessarily. We don't know anything about how it will be handled yet obviously.
Not to mention, the Restart Mission save puts you back before you reach the beam, and if you want, you can do the entire Cerberus HQ mission to Earth all over again too, so it's not like you can't change it.
They're either just pissed that they picked wrong or they think "every choice matters" means "every choice is the right choice and it'll all be sunshine and butterflies." This choice matters more than any other in the series (unless you let the alien succubus microwave your brain I guess) because it's the first one where the wrong choice means you lose the war.
Choices matter =/= All choices are acceptable.
LeRavelle wrote...
I'm sure there are more planets that have more than one moon, if not what is alligned with Aite?
Yeah, multiple moons are pretty common. I don't know if all gas giants are like this but the ones in our system have a ridiculous number of moons. Jupiter has 63 confirmed, Saturn 62, Uranus 27, Naptune 13. Mars has 2 moons, so I'm glad it was seen during the game and proved that ME's technology has not given it the plantlife seen in the ending Normany scene. Earth is kind of a sorry bastard with its one moon. Venus has none, and Mercury has none confirmed though I seriously doubt we'd be able to see one if it was there.
To be clear though, I'm not dismissing the theory that the planet they land on is Overlord's. I just like puking out these stupid astronomy bits I guess. Speaking of which...
Dein Justin wrote...
I would negate that though since the circular disk of the Milky Way can be rotated in a way such that the cluster position is rotated some degrees clockwise/counter-clockwise...but then again, the radial distance from the galactic center is an issue. If you look back to where Haelstrom was in ME2 and ME3, it's totally different places and also if you compare the position of Horsehead Nebula in ME1 and ME3 (not sure if ME2 is the same), it's different.
The Milky Way does rotate, but it doesn't rotate that fast. Remember how TIM said, to emphasise the age of the derelict Reaper, that it's a relic from a battle fought when mammals were taking their first steps on Earth? The last time our solar system was in the galactic positions it's in now, dinosaurs were taking their first steps on Earth. Sol has a 250,000,000 year galactic rotation period. The time difference between Arrival and the end of ME3 is a few months IIRC. So the galaxy looks basically the same. However we could be viewing it from a different angle in the two different shots. Impossible to tell which arm is which. We do know, however, that the origin of that beam in the "ending" is way too far from the galactic core to be Sol's system.
ShepGep wrote...
Did anybody else find it weird that your gun had infinite ammo after being knocked out by Harbingers beam? Just more proof in my opinion.
I think I played a game of multiplayer today with a guy that was being indoctrinated...
#19974
Posté 22 mars 2012 - 05:54
HunterKYA wrote...
Found this at Gamespot and thought it'd be worth posting:
http://www.gamespot....hanges-6367380/
Truth be told, the whiners got what they wanted. This generation is (mostly) too ignorant about how to interpret anything, where everything is folded up nice and neat for them, instead of figuring out how to do it themselves. I can understand Bioware taking fan feedback into account, caving to their demands will set a near-fatal precedence for the gaming industry. All this proves is that if enough gamers complain about a game, company's will risk alienating their fanbase if they don't respond quickly to address the problem.
Changing ME3's ending will quiet some of the outcry against the endings, but with all of the constant complaing over the past two weeks, it will negatively affect how people view an otherwise spectacular game.
[edited this put because I was typing this as someone said something about whiners, and you saying you weren't talking about us... this part was just being snippy and unfair to you then]
But... a near-fatal precedence? The precedent has been set already: Fallout 3 Broken Steel. Sherlock Holmes not being dead. Great Expectations having a brighter ending.
Look, making any type of media is hard to do. I have to make a documentary a week for a class I'm in, and no matter how much I will agonize over something until I think it's perfect, I know, going in to class, that my classmates and professor might just tear it apart - and that's ok, because then I know how I can fix it for a wider audience to appreciate (for example, I had to make a documentary about a friend, and I thought I had a really good viewpoint on it, and was pretty proud of my piece, until class when no one got the direction I decided to go with it, and hated it. I listened, re-edited it, and it's better for it)
The thing is, any product, whether it's for a personal benefit or commercial use, that relies on the collaboration of artists, that can be an art, that product is never going to be perfect. But the good thing about video games is that they are easier to "fix" post-release, if a general audience fails to see its merit. DLC can save a game (again, Broken Steel).
[this was also...."meanish" sorry I get peeved when people toss the word "ignorant" around]
But I can totally agree with you on that last point. People really need to stop overreacting over the ending, returning the games, and rating it way lower than neccessary. ME3 is still a great game (minus the ending) and the amount of sheer agrressive anger some people have been spewing towards BW is certainly uncalled for.
Modifié par Jillers, 22 mars 2012 - 05:57 .
#19975
Posté 22 mars 2012 - 06:00
HunterKYA wrote...
Found this at Gamespot and thought it'd be worth posting:
http://www.gamespot....hanges-6367380/
Truth be told, the whiners got what they wanted. This generation is (mostly) too ignorant about how to interpret anything, where everything is folded up nice and neat for them, instead of figuring out how to do it themselves. I can understand Bioware taking fan feedback into account, caving to the demands of their fans will set a near-fatal precedence for the gaming industry. All this proves is that if enough gamers complain about a game, company's will risk alienating their fanbase if they don't respond quickly to address the problem.
Changing ME3's ending will quiet some of the outcry against the endings, but with all of the constant complaing over the past two weeks, it will negatively affect how people view an otherwise spectacular game.
I want to think that the ending was like the well-done indoctrinaton theory videos I have seen. If the ending is similar in style to Bioshock's "would you kindly" mind-freak, I think Bioware has done something brilliant--albeit risky. DLC of course is a given. However even if the ending epilogue is free, they will alienate the many users who do not have Live or PSN available. Nevertheless the evidence for this theory is compelling and the people at bioware, especially the writers are too brilliant to screw up and escentially take away player choice on ending. And by "ending" I mean happily ever after with the mate of choice, at the bar with Garrus, or Rio with Jacob. Whatever.
Modifié par tymtraveller, 22 mars 2012 - 06:02 .




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