Was the ending a hallucination? - Indoctrination Theory
#20901
Posté 23 mars 2012 - 04:19
#20902
Posté 23 mars 2012 - 04:40
Rifneno wrote...
Catreina-JTV wrote...
It puts a very large hole in the evidence that the 1M1 was a figment of Shep's imagination/part of the hallucination. Considering the images were there on the Citadel during ME1 (that is the citadel, look at the background, it is virtually the same as the scene in ME3 with TIM) one would have to conclude that the images are real.
On the flip side however, theories based on the 1M1 could still be legitimate - remember how close Shepard was to Sovereign during that screenshot....
No. It was seen in ME1 because we were in a part of the Citadel where humans and other organics lived and used. Of course it'd be full of stuff from them. The part of the Citadel where starchild was is not. He very specifically tells Shepard that he is the first organic there ever. How did something that is apparently from current day races get up to a hidden part of the Citadel where no organic has ever been?
Also, no one has found that model anywhere else in ME3. Meaning it was imported specifically to put in the starchild room. There's plenty of other models, ones already in ME3, that they could've used in its place. In fact it doesn't really serve any purpose, we'd never notice if it simply wasn't there. Yet they went out of their way to import it from the original game just to stick in the only place that it couldn't be explained legitimately being.
So humans have been on the spike part of the citadel (where sovereign attaches) but not on the other side of said spike area? Pay attention to where Sovereign actually lands as compared to the rest of the citadel structures and then compare that to where you are as shep in ME3.
#20903
Posté 23 mars 2012 - 04:48
"Turchanka was well established in Mass Effect 2 as a bomb-blasted planet that was mostly rubble. The above image was a very early concept showing what Reaper walkers invading the planet might look like. The lost krogan city on the facing page was meant to evoke the feeling that the krogan were worth saving, and that they once created things of beauty before their society crumbled and and the krogan nearly became extinct. We showed minor battle damage as wekkas sparse foliage to imply that life had a small, fragile hope of persisting, even in the midst of mass destruction."
a direct quote from 'THE ART OF MASS EFFECT 3" error and all (and and the krogan) i dont feel like a design team that puts that kind of thought and effort into their environments would be this sloppy, let alone not notice this kind of design oversight.
Modifié par Arphee, 23 mars 2012 - 04:50 .
#20904
Posté 23 mars 2012 - 04:51
bigstig wrote...
I'm sure I've seen that reaper spine argument on the boards before, can't rememeber from who though
From me... I made the picture a long time ago... I am just reposting because it was a very long time ago. And I played it again since then and convinced myself further.
Modifié par Denvian, 23 mars 2012 - 04:54 .
#20905
Posté 23 mars 2012 - 04:51
#20906
Posté 23 mars 2012 - 04:53
Arphee wrote...
Id like to point out that the reapers only build the citadel superstructure, most of the architecture on the citadel was done by the council races, i assure you the reapers didn't include the lake, fountains, or shrubbery. Every race in the game has very different architecture and the art team has spent a great deal of time making sure this is evident in game, they put a lot of thought into nailing down the games environments.
"Turchanka was well established in Mass Effect 2 as a bomb-blasted planet that was mostly rubble. The above image was a very early concept showing what Reaper walkers invading the planet might look like. The lost krogan city on the facing page was meant to evoke the feeling that the krogan were worth saving, and that they once created things of beauty before their society crumbled and and the krogan nearly became extinct. We showed minor battle damage as wekkas sparse foliage to imply that life had a small, fragile hope of persisting, even in the midst of mass destruction."
a direct quote from 'THE ART OF MASS EFFECT 3" error and all (and and the krogan) i dont feel like a design team that puts that kind of thought and effort into their environments would be this sloppy, let alone not notice this kind of design oversight.
Exactly! Indoctrination Theory for the win!
#20907
Posté 23 mars 2012 - 04:55
The start is the Collector Base, the middle is the Shadow Broker Base, the spot with the console is Cerberus' Base and the finale is the Citadel Skybox at the end of Mass Effect 1.
#20909
Posté 23 mars 2012 - 05:00
bigstig wrote...
I don't think that there is a single thing that has been put in by "accident"
Everything has been well thought out and is there for a reason.
@Denvian Fair enough, just wanted to make sure I wasn't losing my mind.
Bioware was very maticulous with the rest of the game so I can not see why they would be so sloppy with the end.
Also changed my Avatar picture since posting it the first time so that probably did not help.
Modifié par Denvian, 23 mars 2012 - 05:01 .
#20910
Posté 23 mars 2012 - 05:02
bigstig wrote...
I don't think that there is a single thing that has been put in by "accident"
Everything has been well thought out and is there for a reason.
@Denvian Fair enough, just wanted to make sure I wasn't losing my mind.
Honestly the only reasons I can give against the Indoctrination theory at this stage are all out of game ones:
Bioware were under deadlines/got lazy/had it planned but didn't implement it.
As I have said before, given the status of the Mass Effect series and the level of detail and quality I find those reason hard to believe.
Example of attention to detail:
Shepard kills Mordin using a different gun from all other cutscenes then throws said gun away, it was the gun that Mordin gave you in ME2 as a sign of trust
#20911
Posté 23 mars 2012 - 05:05
JustAidan wrote...
bigstig wrote...
I don't think that there is a single thing that has been put in by "accident"
Everything has been well thought out and is there for a reason.
@Denvian Fair enough, just wanted to make sure I wasn't losing my mind.
Honestly the only reasons I can give against the Indoctrination theory at this stage are all out of game ones:
Bioware were under deadlines/got lazy/had it planned but didn't implement it.
As I have said before, given the status of the Mass Effect series and the level of detail and quality I find those reason hard to believe.
Example of attention to detail:
Shepard kills Mordin using a different gun from all other cutscenes then throws said gun away, it was the gun that Mordin gave you in ME2 as a sign of trust
Wow I didn't kill Mordin so I didn't see that.... that's stone cold shepard.
#20912
Posté 23 mars 2012 - 05:05
JustAidan wrote...
bigstig wrote...
I don't think that there is a single thing that has been put in by "accident"
Everything has been well thought out and is there for a reason.
@Denvian Fair enough, just wanted to make sure I wasn't losing my mind.
Honestly the only reasons I can give against the Indoctrination theory at this stage are all out of game ones:
Bioware were under deadlines/got lazy/had it planned but didn't implement it.
As I have said before, given the status of the Mass Effect series and the level of detail and quality I find those reason hard to believe.
Example of attention to detail:
Shepard kills Mordin using a different gun from all other cutscenes then throws said gun away, it was the gun that Mordin gave you in ME2 as a sign of trust
Wow! I never knew that. I never killed Mordin so I wouldn't, I guess.
#20913
Posté 23 mars 2012 - 05:06
JustAidan wrote...
Shepard kills Mordin using a different gun from all other cutscenes then throws said gun away, it was the gun that Mordin gave you in ME2 as a sign of trust
#20914
Posté 23 mars 2012 - 05:15
So this was on Bioware's twitter... So whacha think? Supports or disputes the theory?
#20915
Posté 23 mars 2012 - 05:19
Catreina-JTV wrote...
So humans have been on the spike part of the citadel (where sovereign attaches) but not on the other side of said spike area? Pay attention to where Sovereign actually lands as compared to the rest of the citadel structures and then compare that to where you are as shep in ME3.
Which means what, other than being another indication that Shepard is on an acid trip? No really, I'm not trying to be an ass, I just don't see how even taken that way it doesn't come out the same way (pro IT).
#20916
Posté 23 mars 2012 - 05:21
Denvian wrote...
"We are creating new content to clarify and add closure as per the request of many loyal fans! That's all"
So this was on Bioware's twitter... So whacha think? Supports or disputes the theory?
Supports!
They have to clarify it for the non believers... or the people too lazy to see what was actually going on.
#20917
Posté 23 mars 2012 - 05:21
Denvian wrote...
"We are creating new content to clarify and add closure as per the request of many loyal fans! That's all"
So this was on Bioware's twitter... So whacha think? Supports or disputes the theory?
A little of both, I'd wait until the first of April to be really sure.
Anyway if the game was rushed then I can't fathom why should have they put the Catalyst scene at all. There is something really wrong, just considering the vanishing kid and the breathing Shepard fallen from space.
#20918
Posté 23 mars 2012 - 05:24
Bioware didn't write it. It's fanfiction. You all are subscribing to someone who should probably be demanding royalties (were it allowed in the ToS of this forum).
#20919
Posté 23 mars 2012 - 05:25
NikolaiShade wrote...
until the first of April
optimist ... I'd wait until the end of April.
#20920
Posté 23 mars 2012 - 05:27
monotoy wrote...
NikolaiShade wrote...
until the first of April
optimist ... I'd wait until the end of April.
I'm sorry to disagree, 6th of April they have PAX, so they should announce something there.
#20921
Posté 23 mars 2012 - 05:27
Makatak wrote...
Guys, the one big gaping hole in Indoctrination Theory is simple:
Bioware didn't write it. It's fanfiction. You all are subscribing to someone who should probably be demanding royalties (were it allowed in the ToS of this forum).
And what proof do you have? Are we supposed to believe that none of the IT is real because you SAY they didn't come up with it simply because you want to be mad at bioware?
We're not saying its the truth, we're just saying it makes a hell of a lot of sense-- enough in fact that some of us have learned to just accept it as what they were intending.
Don't you have a game to return to amazon or something?
Modifié par titusrsoooooo1337, 23 mars 2012 - 05:29 .
#20922
Posté 23 mars 2012 - 05:28
Makatak wrote...
Guys, the one big gaping hole in Indoctrination Theory is simple:
Bioware didn't write it. It's fanfiction. You all are subscribing to someone who should probably be demanding royalties (were it allowed in the ToS of this forum).
Your right!!! The Fact that this has not been moved to the fan fiction section means that it must be true!! Thanks for explaining that to me! It really has made me a believer in Idoctrination theory... I even added the little IT signature thing becuase of you
#20923
Posté 23 mars 2012 - 05:29
Makatak wrote...
Guys, the one big gaping hole in Indoctrination Theory is simple:
Bioware didn't write it. It's fanfiction. You all are subscribing to someone who should probably be demanding royalties (were it allowed in the ToS of this forum).
No it is a theory build upon ingame hints. Fan fiction can be build upon such things, I should know I write fan fiction, but fan fiction is by the very definition not accurate but merely a persons take on what might come later, have happened ect.
This however is unproven theory that covers the massive plotholes in the ending and offers an explanation for what might have happened with supproting hints and proof. Until Bioware goes out and says this theory is is not true and the events were ect then this theory stands, but teh moment they say it is not true, that is when it becomes fan fiction, not a moment before.
And we have never claimed this is true, only that it fits.
Modifié par Raistlin Majare 1992, 23 mars 2012 - 05:31 .
#20924
Posté 23 mars 2012 - 05:31
7th that's the Mass effect and Dragon age panel day I heardNikolaiShade wrote...
monotoy wrote...
NikolaiShade wrote...
until the first of April
optimist ... I'd wait until the end of April.
I'm sorry to disagree, 6th of April they have PAX, so they should announce something there.
#20925
Posté 23 mars 2012 - 05:33
Modifié par RoyalGambit, 23 mars 2012 - 06:01 .




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