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Was the ending a hallucination? - Indoctrination Theory


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#21351
nyrocron

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Saint Op wrote...

(...)
what is this dead squadmate thing?
(...)


With low enough EMS you can see your Squadmates dead after Harby's shot. But nevertheless they walk out of the Normandy completely unharmed.

I did only read that, not see it myself, but I think it is true.

/edit: Also, many facts listed in this thread really are pure speculation and no evidence at all. But there is some core evidence that is really convincing and lots of those facts would just fit right in.

Modifié par nyrocron, 24 mars 2012 - 04:39 .


#21352
ryuasiu

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keith123456789 wrote...

Erloeser wrote...


I always wondered what happens to all the other races in the systems which can't be reached (since there are no mass relays). Not even the Reapers could reach them, so they could never eliminate ALL organic life. Always just the small part which has access to mass relays.

I'm sure this gets explained in some codex entry or something.


As far as I understand it, they're peppered all over the galaxy, but not all of them are active. There's not supposed to be one in every system, but one will always be close enough that if you have FTL travel you can get to it. Basically if you're not advanced enough to reach a relay the reapers don't care about you.

well they can still travel around the galaxy using FTL travel (and yes they have that technology) it would just take them days or months not minutes or hours.


I think its a matter of running out of fuel. Some ships might have larger fuel reserves but if the normandy spends large amounts of fuel just traveling within a star system how much fuel would it take to get to just one system?

#21353
Saint Op

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@golferguy

hmmm dead squadmate thing sounds odd...
but i had like 5000+ before the mp% thing

but no I think your not on the citidel...the 3 choices and beam is all crucible...

#21354
Either.Ardrey

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Saint Op wrote...

@iron

see I thought the same but the part with the 3 choices are the crucibel that is the entire point of it ....and when you get the breath part it is in the ruble from what you shot...its not concrete...


Just to be plain, in that part, the Crucible is directly above you. The beam of light is what's connecting the Crucible's power to the Citadel.

And correct, what Shepard shot was not made out of concrete. But in the ShepAlive clip, the material (s)he's laying in is clearly not the material of what you shot (the clip has a matte material while the Destroy option uses a shiny material). The "rebar" in the clip, to me, does seem to be using the exact same texture as the Geth/Reaper cable, but all the cable in game is curved, while it is straight (like rebar) in the clip. That always left me confused. Everything but that one texture specifically leads to it being most likely Earth (color of atmosphere, quality of wind, etc.).

Modifié par Either.Ardrey, 24 mars 2012 - 04:41 .


#21355
Saint Op

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@nyrocron

what are the top 3 facts for you?

#21356
SanoBub

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ryuasiu wrote...

keith123456789 wrote...

Erloeser wrote...


I always wondered what happens to all the other races in the systems which can't be reached (since there are no mass relays). Not even the Reapers could reach them, so they could never eliminate ALL organic life. Always just the small part which has access to mass relays.

I'm sure this gets explained in some codex entry or something.


As far as I understand it, they're peppered all over the galaxy, but not all of them are active. There's not supposed to be one in every system, but one will always be close enough that if you have FTL travel you can get to it. Basically if you're not advanced enough to reach a relay the reapers don't care about you.

well they can still travel around the galaxy using FTL travel (and yes they have that technology) it would just take them days or months not minutes or hours.


I think its a matter of running out of fuel. Some ships might have larger fuel reserves but if the normandy spends large amounts of fuel just traveling within a star system how much fuel would it take to get to just one system?

I'd really like to know how fast FTL speed actually is. Even if it's 100 times faster than light it would still take 1000 years to flight from one end of the galaxy to the other (Which the Reapers never would have to do because of the mass relays but it would still take a very, very long time).

Edit: This has nothing to do with IT btw. As I said, it's just a thing I asked myself. Since the war in the last cycle took a few hundret years it seems possible that the Reapers really just use FTL speed in that case though.

Modifié par SanoBub, 24 mars 2012 - 04:44 .


#21357
JTP117

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Golferguy758 wrote...

Saint Op wrote...

I think the reaper built in a failsafe to the plan "the crucible"
god child is a vauge and aloof fool really..

what is this dead squadmate thing?

also wanted to say I am trying to find answers to what I see as holes in the IT ...not that I dislike or even disagree with it...


Dead squadmates thing. If your EMS is lowish you can see the bodies of the people you took with you on the run to the beam. However, at the end when you have your crew leaving the Normandy they magically appear there unharmed. Could be a gameplay glitch, or soemthign else. We'll see.

But do you understand what people are talking about with the crucible and how you are actually standing on the outside of the citadel where there is organic writing on the walls?


Woah really? that is a big deal, though like you said it could be a glitch to have them at the end

#21358
Rifneno

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Either.Ardrey wrote...

The reason why no Western RPG is popular enough to have concerts has nothing to do with the quality of music within the games. It's because the west dismisses the validity of video games in general, while Japan seems more able to embrace it. Star Wars and Lord of the Rings have concerts all the time, and those are Western films. The west doesn't dismiss film like they do video games. Movies have the Oscars while video games are stuck with the VGAs. That explains a lot right there


I had no idea cities like Los Angeles and Chicago were in Japan. Thanks for the geography.

Back on topic... In regards to 1M1, I think it's pretty unlikely the 1M1 itself means anything. Like that it's any kind of message in code. Since we know now that it came from the end of ME1, that means they'd have to have been planning whatever little message since then. Given that many attribute it to figuring out a date, that's just not possible.

Erloeser wrote...

As far as I understand it, they're peppered all over the galaxy, but not all of them are active. There's not supposed to be one in every system, but one will always be close enough that if you have FTL travel you can get to it. Basically if you're not advanced enough to reach a relay the reapers don't care about you.


Most of them are active I think. The only one I can remember being inactive was, ironically, the Sol relay. It was encased in ice and orbiting Pluto the non-planet. Relays have self-protection mechanisms that keep them safe and active most of the time. Thing is, the galaxy is insanely huge. Low end estimates put it at about a hundred billion stars. We have no way of knowing how many relays there are but the very small number we know of is a combination of us only having gameplay access to systems that are significant to the story, and the fact that the Council banned exploring unknown relays ever since the salarians explored and found the rachni (whoops!).

nyrocron wrote...

All in all it is not THAT much shorter but I support the feeling that it was a little short.


Short as a volus.

#21359
Saint Op

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see the Sheps alive part to me is clearly the same stuff from end just burnt up and broken... where you get blasted on earth dosent have a lot to land on you like that and everyone else is not under much but laying out in the open...

#21360
Golferguy758

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Saint Op wrote...

@golferguy

hmmm dead squadmate thing sounds odd...
but i had like 5000+ before the mp% thing

but no I think your not on the citidel...the 3 choices and beam is all crucible...


Loook at the pictures at the start of the thread. You are clearly standing on the citadel. The beam takes you to the citadel. you move up a single floor on the magic carpet onto the outside of the citadel.

#21361
JustAidan

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Rifneno wrote...

Back on topic... In regards to 1M1, I think it's pretty unlikely the 1M1 itself means anything. Like that it's any kind of message in code. Since we know now that it came from the end of ME1, that means they'd have to have been planning whatever little message since then. Given that many attribute it to figuring out a date, that's just not possible.

Most of them are active I think. The only one I can remember being inactive was, ironically, the Sol relay. It was encased in ice and orbiting Pluto the non-planet. Relays have self-protection mechanisms that keep them safe and active most of the time. Thing is, the galaxy is insanely huge. Low end estimates put it at about a hundred billion stars. We have no way of knowing how many relays there are but the very small number we know of is a combination of us only having gameplay access to systems that are significant to the story, and the fact that the Council banned exploring unknown relays ever since the salarians explored and found the rachni (whoops!).


The 1M1 thing was suggested to do with musicial scores awhile back.

As for the replys, in-game the Council banned activation of all new relays after the Rachni wars, the first contact war bettween the Humans and Turians was due to the Humans trying to activate a dorment relay. So most relay are still inactive I think.

Odd now that I think about it but I think in the cutscene of the relays exploding we only see the ones that Shepard knew about.

#21362
Cucobr

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VainF wrote...

if this theory is actually correct:
Bioware = Ultimate trolls
-_-


no. If this theory is correct...is genius! is Brilliant

everything make sense

#21363
Either.Ardrey

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Rifneno wrote...

Either.Ardrey wrote...

The reason why no Western RPG is popular enough to have concerts has nothing to do with the quality of music within the games. It's because the west dismisses the validity of video games in general, while Japan seems more able to embrace it. Star Wars and Lord of the Rings have concerts all the time, and those are Western films. The west doesn't dismiss film like they do video games. Movies have the Oscars while video games are stuck with the VGAs. That explains a lot right there


I had no idea cities like Los Angeles and Chicago were in Japan. Thanks for the geography.

Back on topic... In regards to 1M1, I think it's pretty unlikely the 1M1 itself means anything. Like that it's any kind of message in code. Since we know now that it came from the end of ME1, that means they'd have to have been planning whatever little message since then. Given that many attribute it to figuring out a date, that's just not possible.


I never saw you state that they played in Chicago/LA. Same thing applies though, since the same reaction applies to the various subcultures that live in the US. Western games, with a largely noncommittal audience, doesn't get the same kind of support as games of Japanese origin that went viral within their commmunities. You'd have to be in the know to know about it, because I live right by LA. If it was actually popular in the conventional sense (and not just a subculture thing), I would have heard about it, regardless of whether I wanted to or not.

OT, if Mass Effect had enough of a cultural following to warrant a concert, I would totally go.

Edit: Just did a recheck, only the US as a whole was mentioned, so partially my bad. But still, I'd wager that there is no "most influential video game track" because for the most part, no one really knows or cares beyond extreme enthusiasts like us and video game creators.

Modifié par Either.Ardrey, 24 mars 2012 - 05:02 .


#21364
Saint Op

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@golferguy

thanks I looked at the pics and yeah 1m1 is weird... still think he gets burried there but it also helps prove the whole reapers left the crucible plans thing too...

#21365
captainbob8383

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Something I've wrote in another thread dealing with " Why Destruction is the only option with low EMS?".
Dont know if it leads us anywhere, but the question is quiet interesting, my 2 cents:

Actually if indoctrination theory is true, and since destruction option leads to Sheppard waking up, it implies that there should something afterward. 

If this option needed EMS, it would mean that people with not enough EMS wouldn’t be able to access it... 
Which means their current playthrough would be useless.

If indoctrination theory is true, gamedesign wise it makes sense that the only option leading to the next 'DLC' is accessible by everyone . Otherwise people would be forced to restart a playthrough to gather more EMS.

So, in my own personnal view, if indoc theory is true:

Sheppard dies or become fully indoctrinated if he sides with Reapers by choosing blue or green ending. Game over. Since those options clearly contradict previous ME lore (already been explained billion times, but in short control = TIM and synthesis = Saren) , basically Shepard gives up by accepting the Reapers way of thinking.

Sheppard breaks free by choosing the non-compromise, rejection of reaper, destruction ending. Wathever his EMS is, he will wake up. But this is only shown to people with a high enough EMS, like a hidden teaser for ME3 DLC for those who put enough efforts into the game.

Modifié par captainbob8383, 24 mars 2012 - 05:06 .


#21366
T16skyhopp

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The "Alive" clip can't be on the citadel. The citadel uses its rotation to simulate gravity. It's explosion, even if a chunk of it survived, would not be in the consistent rotation to simulate gravity. And if he survived the fall to earth, he certainly couldn't have done so without his synthetics, which should be destroyed or non-functional if the sapce kid is real and wasn't lying to you.

If Bioware's future "clarifications" deny Indoctrination Theory, I can't image how they can explain the "alive" shot. But the lazy Tali photo proves they don't care about their own canon anyway, as that picture could not have been taken. My guess is they rendered it for another purpose, like before the final fight, and just had to reuse it later due to the obviously rushed ending.

#21367
Either.Ardrey

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captainbob8383 wrote...

Something I've wrote in another thread dealing with " Why Destruction is the only option with low EMS?".
Dont know if it leads us anywhere, but the question is quiet interesting, my 2 cents:

Actually if indoctrination theory is true, and since destruction option leads to Sheppard waking up, it implies that there should still be a part the game to played afterward. 

Which means people with not enough EMS wouldn’t be able to access it... 
Which means their current playthrough would be useless.

If indoctrination theory is true, gamedesign wise it makes sense that the only option leading to the next 'DLC' is accessible by everyone . Otherwise people would be forced to restart a playthrough to gather more EMS.

So, in my own personnal view, if indoc theory is true:

Sheppard dies or become fully indoctrinated if he sides with Reapers by choosing blue or green ending. Game over. Since those options clearly contradict previous ME lore (already been explained billion times, but in short control = TIM and synthesis = Saren) , basically Shepard gives up by accepting the Reapers way of thinking.

Sheppard breaks free by choosing the non-compromise, rejection of reaper, destruction ending. Wathever his EMS is, he will wake up. But this is only shown to people with a high enough EMS, like a hidden teaser for ME3 DLC for those who put enough efforts into the game.





Some people have posted ideas that would allow for all options/EMS (even green and blue) to continue on after the wake up. EMS would then be applied to how well you fleet fares overall, while your choice affects your available options at the end. Destroy would lead to the happy(ish) ending due to beating the indoctrination attempt, while Control/Synthesis would leave you compromised, possibly with a Paragon action to suicide redemption like Saren, or if not taken, your squad would kill you, one of them dying in one choice while both surviving in the other. Someone has a link somewhere, so hopefully they could post it again. This thread moves too fast.

#21368
nyrocron

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@captainbob8383: Don't you need a pretty high EMS to have the Shep_Alive ending?

Modifié par nyrocron, 24 mars 2012 - 05:10 .


#21369
masster blaster

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So Bioware is going to make a DLC that is going to explain why joker left the Battle at Earth with all your squad that were down on earth. Why Anderson was completely unharmed during the fight with Harbinger ( if you call it a fight), and how did he get to the control room before Shepard because correct me if I'm wrong but when Shepard wakes up if you look bhind you nobody not even Anderson or you squade mates are behind you.
There is just a lot of more things Bioware messed up on like the fact that when your at Anderson s headquarters when you talk to your squad that's there and the ones that are not through a hologram projection of themselves that was to be the final goodbye to everyone. Especially when you talk to your love interest and Garrus what they say to you won't matter to you for Bioware said that was your goodbye then WTF.

We all know that they want to continue making more money through Mass Effect just with a whole new story and Characters. They are simply saying this with this DLC coming up that Shepard's life is over and that your squad live on from chickening out of the fight only to repopulate to make a new Mass Effect Trilogy WTF again.

Bioware won't listen to the IT theory because the want to continue the Mass Effect Franchise to get more money and ruin the story down the line. If they or you don't believe me then ask your self's how bad will it be if the just give us more bull crap sences that Tie to the Normandy SCENE crashing down to a EARTH like planet and that Joker comes out perfectly FINE when Bioware stated in the game that if Joker were to just sneeze just a little hard it will cause I'm to break his bones. But you see Joker coming out of the Ship that crashed that crashed down from space that would have caused Joker to die or braek is legs none the less but no it doesn't.

So if Bioware can tell us also that when the RELAYS EXPLODE why doesn't kill every organic and synthetic and why the NORMANDY disproves what will happen if the MASS RELAY GET"S DESTROYED WHILE A SHIP IS CAUGHT IN THE RELAY FIELDS I will like that very much.

One more thing if Bioware goes through with what they want then they are no better than the other game company's. They don't want it to end so they will kill everyone or do some magic that completely defines the games evidences/facts about the game and boom new story and character.Like is said before in pages 849, and 850 Bioware is fallowing the other Game company's Ideas to continue the game that THEY can't let Go and make more games about Mass Effect for 20 or more years, and if YOU all don't believe me then look up any good selling game that has the same story and concept like Assassins Creed, Street Fighter, Mortal combat, Halo, Star Wars, Mario, Legend of Zelda, and many more games that have little more than a story but focuses on MORE MULITPLAYER/COMBAT SYSTEMS And ask yourself this do you only buy games/ rent them to play the story line or Multiplayer instead.

#21370
Vahilor

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nyrocron wrote...

@captainbob8383: Don't you need a pretty high EMS to have the Shep_Alive ending?


Yes 4000 + and rescuing Anderson or 5000+ without the need to rescue Anderson.

#21371
Vahilor

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Sorry for dopple post.

Modifié par Vahilor, 24 mars 2012 - 05:14 .


#21372
ChuckieJ

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nyrocron wrote...

NikolaiShade wrote...

(...)

On the Indoctrination theory specifically, I wondered if the main target of the indoctrination attempt was not Shepard but the player. I choose Synthesys (I know, shame on me if we're right). After five minutes I started to question myself and why I did what Saren wanted to do.

Yes, I have to admit that the same thing happened to me. I was like wtf is happening but just believed the starchild and picked synthesis. Then after I thought about it I realized that I made a choice I (and my Shep) would never have made. If that was intended, then it was just pure genius in my opinion.


Exactly. :o

#21373
TrveOmegaSlayer

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As soon as you reach the citadel and talk with Andersson.
Andersson: "Are you OK?"
If you choose the upper option
Shep: "Feel like dead but I'm moving"
That's another point of interest for me.

Also...why Shep's mind decided to merge part of the Shadowbroker's ship with his imaginific citadel?

Modifié par TrveOmegaSlayer, 24 mars 2012 - 05:17 .


#21374
SanoBub

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Vahilor wrote...

nyrocron wrote...

@captainbob8383: Don't you need a pretty high EMS to have the Shep_Alive ending?


Yes 4000 + and rescuing Anderson or 5000+ without the need to rescue Anderson.

Is it possible to get such a high EMS without having to play the multiplayer mode?

#21375
byne

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SanoBub wrote...

I'd really like to know how fast FTL speed actually is. Even if it's 100 times faster than light it would still take 1000 years to flight from one end of the galaxy to the other (Which the Reapers never would have to do because of the mass relays but it would still take a very, very long time).

Edit: This has nothing to do with IT btw. As I said, it's just a thing I asked myself. Since the war in the last cycle took a few hundret years it seems possible that the Reapers really just use FTL speed in that case though.


According to the codex, current FTL drives can do about 12 light years a day. Reapers can pull about 30 light years a day.


Also, replaying the ending, i was again wondering about the conduit. Why send unharvested bodies up to the Citadel? Especially when the conduit creates a gaping hole in your defenses? Reading the codex I remembered one of the Reaper variants:

* PROCESSORS, also called "slaughter ships," are mobile centers for mass DNA harvesting. Like troop transports, processors appear to be remotely operated by sapient Reapers.


Why use a conduit at all? Why not put the humans in processor ships and send those to the Citadel, harvesting them along the way, instead of dumping bodies in a random hallway?

The more I beat the game the less and less sense it makes.

Modifié par byne, 24 mars 2012 - 05:18 .