Something I've wrote in another thread dealing with "
Why Destruction is the only option with low EMS?".
Dont know if it leads us anywhere, but the question is quiet interesting, my 2 cents:
Actually
if indoctrination theory is true, and since destruction option leads to Sheppard waking up, it implies that there should something afterward.
If this option needed EMS, it would mean that people with not enough EMS wouldn’t be able to access it...
Which means their current playthrough would be useless.
If indoctrination theory is true, gamedesign wise it makes sense that the only option leading to the next 'DLC' is accessible by everyone . Otherwise people would be forced to restart a playthrough to gather more EMS.
So, in my
own personnal view, if indoc theory is true:
Sheppard dies or become fully indoctrinated if he sides with Reapers by choosing blue or green ending. Game over. Since those options clearly contradict previous ME lore (already been explained billion times, but in short control = TIM and synthesis = Saren) , basically Shepard gives up by accepting the Reapers way of thinking.
Sheppard breaks free by choosing the non-compromise, rejection of reaper, destruction ending. Wathever his EMS is, he will wake up. But this is only shown to people with a high enough EMS, like a hidden teaser for ME3 DLC for those who put enough efforts into the game.
Modifié par captainbob8383, 24 mars 2012 - 05:06 .