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Was the ending a hallucination? - Indoctrination Theory


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#21776
CannotCompute

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Well, the surroundings reminded me of Aeia, so I did some research / reviewed ME2 footage. Noticed how even the music is almost similar did kind of blow my mind :) it was a matter of connecting the dots by comparing the footage.

#21777
greywardencommander

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protognosis wrote...

1m1 what does it stand for? Besides being the name of a record company in Australia?
Could it be a reference to the conversation EDI has in which she muses it is possible to reach a new state of being/higher level of consciousness/higher plane of existence in which the physics are different so much so that 1+1=3?
its a clue to say that we are still in this plane were 1 means 1?


plenty of musing,one idea is 1m1 can be shorthand for the formula 1*(M^(-1)) which is convergence (one conclusion no matter the order) it's reversed (not seen before in ME) in the scene with starchild, most notably when he's talking about control. A possible hint that all's not what it seems, and fact it's shown with control maybe DON'T TRUST HIM DESTROY DESTROY
sadly that is true with current endings - one conclusion galactic civilisation is f-ed

Again, just thought, i think 1m1 could simply be just the fact its reused texture and it's human...why on earth is it where the starchild is if you're the first organic there... just another 'reused because it's from sheps memories and not real?' The fact you see it so clearly walking up to Anderson and TIM could just be - it's human why's it there?

another idea was based on music (can't remember what) and I forget the intricate ideas of the post but it was something along the lines of the first music is important or something which made me wonder if there were any musical differences approaching the decision in the end (e.g. bad 'renegade' music type with control and synthesis, and 'good' paragony type music with destroy) which no one ever answered I don' t think.

1m1 is dangerous territory though, minute it delves into maths and stuff outside of 'common knowledge' or hinted in game etc etc it's maybe crossed the crazy line lol. I think texture idea is probably more than enough.

Modifié par greywardencommander, 25 mars 2012 - 10:54 .


#21778
nyrocron

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I think we should discuss TIM's eyes changing back to normal more. If they are implants then it can't really happen. If they are not, and it is simply the change back to non-indoctrinated then him saying he wished Shepard could see the way he does implies that Shepard is indoctrinated or at least not seeing reality.

Modifié par nyrocron, 25 mars 2012 - 10:55 .


#21779
greywardencommander

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nyrocron wrote...

I think we should discuss TIM's eyes changing back to normal more. If they are implants then it can't really happen. If they are not, and it is simply the change back to non-indoctrinated then him saying he wished Shepard could see the way he does implies that Shepard [i]is[/is] indoctrinated or at least not seeing reality.


i'm pretty sure it's been discussed somewhere in these 870 pages lol but I agree I think that's important not just with the eyes but with the meaning of his words.

#21780
SanoBub

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Reptilian Rob wrote...

Not a denyer or supporter of the theory, but thought you guys would find this interesting.

In Greek symbolism 1M1 reversed (as it is shown on the Citadel) translates to a formula related to change or a "grand plan" of sorts. It was first used to figure out the alignment of astronomical charts.

Interesting.

Interesting indeed!

#21781
nyrocron

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I did not see a real conclusion but, yeah, long thread is long.

#21782
Lyria

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Reptilian Rob wrote...

Not a denyer or supporter of the theory, but thought you guys would find this interesting.

In Greek symbolism 1M1 reversed (as it is shown on the Citadel) translates to a formula related to change or a "grand plan" of sorts. It was first used to figure out the alignment of astronomical charts.

Interesting.


Holy crap! Amazing! Thanks...gives even more credibility....

#21783
sunnie7699

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greywardencommander wrote...

nyrocron wrote...

I think we should discuss TIM's eyes changing back to normal more. If they are implants then it can't really happen. If they are not, and it is simply the change back to non-indoctrinated then him saying he wished Shepard could see the way he does implies that Shepard [i]is[/is] indoctrinated or at least not seeing reality.


i'm pretty sure it's been discussed somewhere in these 870 pages lol but I agree I think that's important not just with the eyes but with the meaning of his words.


I dunno, I think his eyes are still the same, but the light is shining on his face so it kind of conseals the 3 glowing dots in each of his irises a bit, but over all his eyes seem to bright to be normal

, at 11:20

#21784
Lyria

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Is it a side effect of the reaper-tech implant?

#21785
sunnie7699

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protognosis wrote...

Is it a side effect of the reaper-tech implant?


You mean the glowing blue eyes? It's been discussed to be a sign of indoctrination, seeing as Saren and TIM both had them, and Shepard get's them if she/he picks the Control or the Synthesis options at the end

#21786
monrapias

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So tim was indoctrionated in me2? same eyes.

#21787
nyrocron

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monrapias wrote...

So tim was indoctrionated in me2? same eyes.

Yes.

#21788
nyrocron

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sunnie7699 wrote...

greywardencommander wrote...

nyrocron wrote...

I think we should discuss TIM's eyes changing back to normal more. If they are implants then it can't really happen. If they are not, and it is simply the change back to non-indoctrinated then him saying he wished Shepard could see the way he does implies that Shepard [i]is[/is] indoctrinated or at least not seeing reality.


i'm pretty sure it's been discussed somewhere in these 870 pages lol but I agree I think that's important not just with the eyes but with the meaning of his words.


I dunno, I think his eyes are still the same, but the light is shining on his face so it kind of conseals the 3 glowing dots in each of his irises a bit, but over all his eyes seem to bright to be normal

, at 11:20


I think they change. Especially the inner light circle is missing. They still look a bit like before, the two dots can be seen but I think they change.

Indoctrinated: 
http://i638.photobuc...adus/timeye.jpg 
Changed, after being shot: 
http://i.imgur.com/u7IU6.png 

#21789
RoyalGambit

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nyrocron wrote...

I think we should discuss TIM's eyes changing back to normal more. If they are implants then it can't really happen. If they are not, and it is simply the change back to non-indoctrinated then him saying he wished Shepard could see the way he does implies that Shepard is indoctrinated or at least not seeing reality.

Don't know if it helps answer your question, but he got the eyes as a result of being exposed to the Arca Monolith (reaper artefact) during the first contact war.

#21790
Stigweird85

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Not sure if this has been discussed already or not but after reading through all this I am a believer in the IT

However the guide for the game seems to counter it. According to the guide this is how the endings break down:

If you import a save where collectors base was saved(updated as I had this wrong)
  • EMS Below 1750 Earth is destroyed regardless of choice
  • At 1750, Earth is destroyed if you use destroy option
  • at 2050, if you become a reaper earth is saved
  • At 2350, if you just destroy, earth is devestated but still there
  • At 2650, reapers destroyed earth is saved
  • At 2800, you can create synergy SAVING EARTH AND THE GALAXY
  • At 4000, if you destroy the reapers and "saved" anderson, shepard lives
  • At 5000, if you destroy reapers but did not "save" Anderson Shepard Lives
if you don't import a save, or you destroyed the collector base:(updated)
  • EMS Below 1750 Earth is destroyed regardless of choice
  • At 1750 if you choose to become a reaper Earth is destroyed
  • At 1900, choose destroy earth devestated but still there
  • At 2350 if you become a reaper earth is saved
  • At 2650 if you destroy Earth is saved
  • At 2800, you can create synergy SAVING EARTH AND THE GALAXY
  • At 4000, if you destroy the reapers and "saved" anderson, shepard lives
  • At 5000, if you destroy reapers but did not "save" Anderson Shepard Lives
it is also worth noting it mentions a special reward for those with a living Prejek Paddle fish from a Mass Effect 2 save. Does anyone know what it is?

I want to believe indoctrination is true, but looking at this has started to put doubts back into my mind.  It seems that even the guide believes synergy was  the right thing to do as only it saves the galaxy. In which case Saren was right all along which wouldn't be that bad as a twist ending I suppose.

Modifié par bigstig, 25 mars 2012 - 12:16 .


#21791
Stigweird85

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Also has anyone played the game with the decisions off? In which case what path does the game make Shepard take?

#21792
Raistlin Majare 1992

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bigstig wrote...

 Not sure if this has been discussed already or not but after reading through all this I am a believer in the IT
However the guide for the game seems to counter it, 
According to the guide this is how the endings break down:
If you import a save where collectors base was destroyed

  • EMS Below 1750 Earth is destroyed regardless of choice
  • At 1750, Earth is destroyed if you use destroy option
  • at 2050, if you become a reaper earth is saved
  • At 2350, if you just destroy, earth is devestated but still there
  • At 2650, reapers destroyed earth is saved
  • At 2800, you can create synergy SAVING EARTH AND THE GALAXY
  • At 4000, if you destroy the reapers and "saved" anderson, shepard lives
  • At 5000, if you destroy reapers but did not "save" Anderson Shepard Lives
if you don't import a save, or you kept the collector base:
  • EMS Below 1750 Earth is destroyed regardless of choice
  • At 1750 if you choose to become a reaper Earth is destroyed
  • At 1900, choose destroy earth devestated but still there
  • At 2350 if you become a reaper earth is saved
  • At 2650 if you destroy Earth is saved
  • At 2800, you can create synergy SAVING EARTH AND THE GALAXY
  • At 4000, if you destroy the reapers and "saved" anderson, shepard lives
  • At 5000, if you destroy reapers but did not "save" Anderson Shepard Lives
it is also worth noting it mentions a special reward for those with a living Prejek Paddle fish from a Mass Effect 2 save. Does anyone know what it is?

I want to believe indoctrination is true, but looking at this has started to put doubts back into my mind.  It seems that even the guide believes synergy was  the right thing to do as only it saves the galaxy. In which case Saren was right all along which wouldn't be that bad as a twist ending I suppose.




If you complete ME2 and ME3 with a living Prejek Paddlefish and then start a new game + you can ressearch 10% increased weapon damage, nothing story related (that i know of)

#21793
Stigweird85

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@Raistlin Majare 1992 Well that's disappointing. It's specifically mentioned in the spoiler section for the end so I assumed it would have something relevant.

#21794
NikolaiShade

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@bigstig

Really interesting, what amuses me is the connection between Anderson and Shepard.
Taking it at face value, assuming Shepard can survive the explosion and the fall from the Citadel (the more I see it the more it seems like he's laying on rocks) then I don't think it would make such a differencce if I saved or not Anderson.

I may be mistaken but the more I look at the whole breathing scene the more I think of it as a teaser.

Question: waht happens at 5000 if I destroy the reapers and save Anderson?

Modifié par NikolaiShade, 25 mars 2012 - 11:57 .


#21795
Wounded_Wolf

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bigstig wrote...

 Not sure if this has been discussed already or not but after reading through all this I am a believer in the IT
However the guide for the game seems to counter it, 
According to the guide this is how the endings break down:
If you import a save where collectors base was destroyed

  • EMS Below 1750 Earth is destroyed regardless of choice
  • At 1750, Earth is destroyed if you use destroy option
  • at 2050, if you become a reaper earth is saved
  • At 2350, if you just destroy, earth is devestated but still there
  • At 2650, reapers destroyed earth is saved
  • At 2800, you can create synergy SAVING EARTH AND THE GALAXY
  • At 4000, if you destroy the reapers and "saved" anderson, shepard lives
  • At 5000, if you destroy reapers but did not "save" Anderson Shepard Lives
if you don't import a save, or you kept the collector base:

  • EMS Below 1750 Earth is destroyed regardless of choice 
  • At 1750 if you choose to become a reaper Earth is destroyed
  • At 1900, choose destroy earth devestated but still there
  • At 2350 if you become a reaper earth is saved
  • At 2650 if you destroy Earth is saved
  • At 2800, you can create synergy SAVING EARTH AND THE GALAXY
  • At 4000, if you destroy the reapers and "saved" anderson, shepard lives
  • At 5000, if you destroy reapers but did not "save" Anderson Shepard Lives
it is also worth noting it mentions a special reward for those with a living Prejek Paddle fish from a Mass Effect 2 save. Does anyone know what it is?

I want to believe indoctrination is true, but looking at this has started to put doubts back into my mind.  It seems that even the guide believes synergy was  the right thing to do as only it saves the galaxy. In which case Saren was right all along which wouldn't be that bad as a twist ending I suppose.




Is this from an official guide?

#21796
nyrocron

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Original leaked script: http://w11.zetaboard...opic/7693961/1/

Something interesting from the godchild conversation (though not in the game): "You will become the catalyst. You will continue the cycle as you see fit."

Modifié par nyrocron, 25 mars 2012 - 11:58 .


#21797
Stigweird85

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@Wounded_Wolf

Yes the official Prima guide - collectors edition to be precise. I have paraphrased a little(a lot of repetition but that is the official numbers breakdown which works out at 16 endings depending on game save and decisions.

#21798
Wounded_Wolf

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@ bigstig

But surely this doesn't mean that the indocrination theory doesn't fit. I mean they could hardly have a sidenote saying 'by the way none of this is actually happening except for the breathing scene', as that would ruin the whole point of making you think about the ending (which we're all doing). These are just the outcomes we see on screen depending on our EMS and ME2 ending, and it can still be left to our interpretation what's real and what's imagined by Shepard.

Here's hoping anyways

#21799
Stigweird85

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@Wounder_Wolf

True it doesn't actually disprove IT, I just thought I'd flag up the difference that EMS makes. The interesting point to me is that synthesis is the only option which saves the galaxy.

Just rechecked the list, it isthe wrong way round. If you keep the base it is the first set, destroy the base snd its the 2nd set

#21800
nyrocron

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Some more stuff from the leak

CUTSCENE/CINE DESIGN:

Shepard leaps into the Conduit at the end of the Earth sequence.

Shepard slowly wakes up. He is badly injured and alone. Suddenly his radio starts to go off.



Shepard and Anderson reach the end of the tunnel in to a larger central chamber. They realize this is essentially a rendering facility. Human goo pours from their tunnel, and dozens (hundreds?) like it, into a vast holding tank under the grated floor.



As they enter the control room they can see the controls for the Citadel Arms, but before they can reach them both Shepard and Anderson begin to feel the effects similiar to those Shepard felt at MIRANDA'S MISSION. Before they can realize what's happening, Anderson and Shepard find themselves with their guns drawn and aimed at one another.



CUTSCENE:

The platform Shepard was on begins to rise up into GUARDIAN's garden where he is faced with his final decision.



The fight ends with Shepard near death… and the Crucible docking with the Citadel. Bloodied and wounded, Shepard stumbles for the controls… and collapses (END03 Begins).



You have completed Engineer Adam's quest. He has sent plans to the Crucible team.



You kept Kelly Chambers alive on the Citadel through the Udina coup by convincing her to change her identity. She has contacts for trustworthy Cerberbus fighter pilot defectors who can add to the armada's strength.



Designer Cutscene:
Shepard comes to.
A handful of survivors from hammer, including Anderson and the henchmen, have gotten bogged down just a few dozen meters from the conduit and have dug in, but are dying quickly.
Suddenly, the Normandy streaks overhead, evading fire fromthe Reaper and blowing a hole in the Reaper enemies' lines.
Anderson shouts for Shepard to make a run for it, and orders the rest of Hammer to cover him.



Cutscene:
Shepard and Anderson approach the conduit's beam. Shepard gets in, but Anderson is grabbed by a husk. Shepard turns to help, but before he can do anything, the beam activates, whisking Shepard away to the Citadel. On the other side, Shepard tears the metal from his leg and casts it aside, and then injects himself with Medigel.



Cutscene:
Shepard comes to. Anderson is dragging him forward. A jagged, bloody piece of metal is sticking out of his thigh. The conduit anchor retracts, stranding the henchmen. Shepard tries to walk, but his leg buckles. Anderson hands Shepard his pistol, and lifts Shepard's arm around his neck, supporting his leg. The two begin to shuffle towards the conduit beam.



Designer Cutscene: Shepard limps to the conduit, and takes one final look around for other survivors. Seeing none, he enters the beam and is transported to the citadel.



CUTSCENE:
Shepard regains consciousness. He's bloody, and obviously badly injured. The Reaper is overhead, blasting away at retreating elements of Hammer. Shepard looks around: he's surrounded by burning vehicles and corpses, alone. He reaches for a syrette of medigel, but finds them broken or empty. Determined, he struggles to his feet, and starts limping towards the conduit.


/edit.
Why would they take out Anderson being alive when walking to the beam when he is supposed to be up there. And also states that he got into it AFTER Shepard.

Modifié par nyrocron, 25 mars 2012 - 12:18 .