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Was the ending a hallucination? - Indoctrination Theory


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#22351
n00bsauce2010

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Highlord Heian wrote...

If this is the case, it's more or less as big, if not a bigger, cheat than the ending we see.

We were promised a conclusion. Promised answers. Promised an ending that depended on our choices.

What we got was still a rushed, non-interactive slop bucket with three colors of goo. Even if you can excuse it with the "Indoctrination Theory", it's still the ONLY ENDING. No variations. Your choices mean absolutely nothing to this shallow ending they've thrown at us.

Paragon for three games? Renegade for three games? Doesn't matter! Same ending.

And this upcoming DLC, it packing a "real ending" would be such a sincere insult if they dared ask people to pay for it. Indoctrination or no, people want a real ending. They want more than ONE ending.


Thanks. I think we know this by now since 100's of people have told us this. We're not saying Indoctrination Theory magically makes the faults disappear. But it sure as hell makes them look less visible.

#22352
Golferguy758

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Highlord Heian wrote...

If this is the case, it's more or less as big, if not a bigger, cheat than the ending we see.

We were promised a conclusion. Promised answers. Promised an ending that depended on our choices.

What we got was still a rushed, non-interactive slop bucket with three colors of goo. Even if you can excuse it with the "Indoctrination Theory", it's still the ONLY ENDING. No variations. Your choices mean absolutely nothing to this shallow ending they've thrown at us.

Paragon for three games? Renegade for three games? Doesn't matter! Same ending.

And this upcoming DLC, it packing a "real ending" would be such a sincere insult if they dared ask people to pay for it. Indoctrination or no, people want a real ending. They want more than ONE ending.


IDT is NOT the ending. It is the stepping stone TO the ending. The link if you will. The bridge. That is one of the main premises. More endings will come that actually take into account what you did. Those just take place AFTER this happens.

Currently IDT is still speculation though until it's confirmed or denied. Just have to wait and see.

#22353
Highlord Heian

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KingNothing125 wrote...

I also hope so.

In fact, if they release a DLC where Shep wakes up after being shot by Harbinger, and miraculously he and his squad are OK, and you go up to the citadel for a real ending without some Space God Child, I will rejoice and gladly pay money for it.


See that's what I'm talking about. Why are we paying more for the ending we were promised when we bought the game? Why do you want to give them more? Why do you want to encourage this kind of cheating of the fans and customers? I didn't fork over money for an incomplete game. All the hype, all the promises, all the excitement and build-up for a conclusion in this game. Not a DLC that you have to pay for again.

It's like watching Lord of the Rings, and as they make their way through Mordor, the movie stops, and the theater demands you pay extra to see the conclusion. &^%# that. I didn't pay full price for an unfinished product. This is the worst-case scenario with DLC - required to reach conclusion DLC.

#22354
yagaelvin

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BleedingUranium wrote...

Anyone else think the reason Bioware said they were suprised by the reaction was because they expected more people to understand it? (lol IT)


That's definitely a possibility.  A lot of fans are just reacting to the ending out of sheer reflex at how bad it was and taking it at face value instead of maybe digging a little deeper into it like we are

#22355
Highlord Heian

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n00bsauce2010 wrote...

Highlord Heian wrote...

If this is the case, it's more or less as big, if not a bigger, cheat than the ending we see.

We were promised a conclusion. Promised answers. Promised an ending that depended on our choices.

What we got was still a rushed, non-interactive slop bucket with three colors of goo. Even if you can excuse it with the "Indoctrination Theory", it's still the ONLY ENDING. No variations. Your choices mean absolutely nothing to this shallow ending they've thrown at us.

Paragon for three games? Renegade for three games? Doesn't matter! Same ending.

And this upcoming DLC, it packing a "real ending" would be such a sincere insult if they dared ask people to pay for it. Indoctrination or no, people want a real ending. They want more than ONE ending.


Thanks. I think we know this by now since 100's of people have told us this. We're not saying Indoctrination Theory magically makes the faults disappear. But it sure as hell makes them look less visible.


IDT doesn't make it less visible, just more sinister. Instead of a lackluster ending, we have an ending that is purposefully incomplete for the sole purpose of squeezing money out of people who have spent upwards of $200 on the series already.

Are they accidentally screwing players, or purposefully screwing players? IDT makes the ending seem less tragic, story-wise, but certainly illuminates to how Bioware spit in the faces of their loyal fans.

#22356
yagaelvin

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Highlord Heian wrote...

KingNothing125 wrote...

I also hope so.

In fact, if they release a DLC where Shep wakes up after being shot by Harbinger, and miraculously he and his squad are OK, and you go up to the citadel for a real ending without some Space God Child, I will rejoice and gladly pay money for it.


See that's what I'm talking about. Why are we paying more for the ending we were promised when we bought the game? Why do you want to give them more? Why do you want to encourage this kind of cheating of the fans and customers? I didn't fork over money for an incomplete game. All the hype, all the promises, all the excitement and build-up for a conclusion in this game. Not a DLC that you have to pay for again.

It's like watching Lord of the Rings, and as they make their way through Mordor, the movie stops, and the theater demands you pay extra to see the conclusion. &^%# that. I didn't pay full price for an unfinished product. This is the worst-case scenario with DLC - required to reach conclusion DLC.


I agree that having to pay for just an ending (maybe an additional hour or so of content with the requisite boss fight) is too much.  On the other hand, if this turns out to be something like Broken Steel a la Fallout then that's a different story IMHO

#22357
LadyVakarian

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Highlord Heian wrote...

If this is the case, it's more or less as big, if not a bigger, cheat than the ending we see.

We were promised a conclusion. Promised answers. Promised an ending that depended on our choices.

What we got was still a rushed, non-interactive slop bucket with three colors of goo. Even if you can excuse it with the "Indoctrination Theory", it's still the ONLY ENDING. No variations. Your choices mean absolutely nothing to this shallow ending they've thrown at us.

Paragon for three games? Renegade for three games? Doesn't matter! Same ending.

And this upcoming DLC, it packing a "real ending" would be such a sincere insult if they dared ask people to pay for it. Indoctrination or no, people want a real ending. They want more than ONE ending.


The way I would create this if I were a dev, would be like this:

This IS a test of Shepard's will and there is NOT just one way to wake up. The destroy ending would be the easter egg for those who chose to carry out what we, as Shepard sought out to do in the first place. If we picked the others after the "real ending" was released, we would be woken up by squadmates. You go along through this last mission fine and dandy. The defining moment happens when you reach harbinger. For the sake of storytelling, let's say there is the killswitch or something in front of you.

1. Picked Destroy: You are able to push that killswitch and things go smoothly (given your EMS is high enough. If it's not, you sustain very high casualties.) You save the day and live happily ever after (or something less rainbow and cotton candy like.) More details, but you know, you get the jist of it. :lol:

2. Picked Control or Synthesis(High EMS): You struggle to push the button due to Harbinger's influence. Somehow one of your squadmates snaps you out of it and you are able to push the killswitch (Rainbows.)

3. Picked Control or Synthesis(Low EMS): You struggle to push the button due to Harbinger's influence. IF you have high enough reputation, you can pull a Saren or TIM and end it all, telling your squadmates to finish the fight. (DED) If you DON'T have high enough reputation, your Shepard attempts to attack a squadmate, slamming the against a wall, hand on their throat. If you brought your LI along, they are the one your Shep grabs. Your Shepard has tears running down their face and says "I'm sorry". Then you here a gun shot and Shep's face goes blank. Your squadmate lets you fall to the ground. Shepard says thank you and takes their last breath. Your squadmate signals to the other to press the killswitch. Epilogue starts, telling about all that happened after your death.

That's the way I would have wanted it anyway. This shows that your EMS and decisions MATTER. 

Waddaya think guys, would that work for y'all? Obviously, I would like more detail than this, but it would be a good way to go. I would cry bullets though. :crying:

#22358
zakaryzb

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LadyVakarian wrote...

Highlord Heian wrote...

If this is the case, it's more or less as big, if not a bigger, cheat than the ending we see.

We were promised a conclusion. Promised answers. Promised an ending that depended on our choices.

What we got was still a rushed, non-interactive slop bucket with three colors of goo. Even if you can excuse it with the "Indoctrination Theory", it's still the ONLY ENDING. No variations. Your choices mean absolutely nothing to this shallow ending they've thrown at us.

Paragon for three games? Renegade for three games? Doesn't matter! Same ending.

And this upcoming DLC, it packing a "real ending" would be such a sincere insult if they dared ask people to pay for it. Indoctrination or no, people want a real ending. They want more than ONE ending.


The way I would create this if I were a dev, would be like this:

This IS a test of Shepard's will and there is NOT just one way to wake up. The destroy ending would be the easter egg for those who chose to carry out what we, as Shepard sought out to do in the first place. If we picked the others after the "real ending" was released, we would be woken up by squadmates. You go along through this last mission fine and dandy. The defining moment happens when you reach harbinger. For the sake of storytelling, let's say there is the killswitch or something in front of you.

1. Picked Destroy: You are able to push that killswitch and things go smoothly (given your EMS is high enough. If it's not, you sustain very high casualties.) You save the day and live happily ever after (or something less rainbow and cotton candy like.) More details, but you know, you get the jist of it. :lol:

2. Picked Control or Synthesis(High EMS): You struggle to push the button due to Harbinger's influence. Somehow one of your squadmates snaps you out of it and you are able to push the killswitch (Rainbows.)

3. Picked Control or Synthesis(Low EMS): You struggle to push the button due to Harbinger's influence. IF you have high enough reputation, you can pull a Saren or TIM and end it all, telling your squadmates to finish the fight. (DED) If you DON'T have high enough reputation, your Shepard attempts to attack a squadmate, slamming the against a wall, hand on their throat. If you brought your LI along, they are the one your Shep grabs. Your Shepard has tears running down their face and says "I'm sorry". Then you here a gun shot and Shep's face goes blank. Your squadmate lets you fall to the ground. Shepard says thank you and takes their last breath. Your squadmate signals to the other to press the killswitch. Epilogue starts, telling about all that happened after your death.

That's the way I would have wanted it anyway. This shows that your EMS and decisions MATTER. 

Waddaya think guys, would that work for y'all? Obviously, I would like more detail than this, but it would be a good way to go. I would cry bullets though. :crying:


I really like that dea.  I teared up just reading your "Control or Synthesis(Low EMS)" scenario :crying:.

Modifié par zakaryzb, 26 mars 2012 - 05:11 .


#22359
LadyVakarian

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zakaryzb wrote...
really like that idea.  I teared up just reading your "Control or Synthesis(Low EMS)" scenario :crying:.


I have a habit of making sad endings. That's like what I would have prefered with the dreams in IT was false: 
 

LadyVakarian wrote...
 I agree completely with the indoc/hallucination theory but I wanted to touch on the subjects of the dreams for a little bit. If it WASN'T supposed to be an indoctrination attempt, I would have liked to see the dreams a little more along these lines: 

1st Dream: Shepard wakes up to see she is on Virmire. She can see Ashley/Kaiden on their comm talking to you from ME1. You can hear everything, but no matter what you do, they don't acknowledge you. UNTIL they are done talking. *cue scary music* They look at you and start verbally assaulting you, asking you why you left her and then you wake up in a cold sweat (thoughts? I had a more in depth idea, but can't quite describe it.) 

2nd Dream: Shepard finds herself in the Collector Ship, but things are different, like she is looking through glass. Then the screen pans out to find that Shep is in one of the melting tubes that the reapers used to refine the humans into genetic matter. As you struggle to get out, all of the people that died in the suicide mission (or if no one did, a combo of husks and collectors) come out of the darkness and begin to watch and laugh, not helping you. Some of them ask you why you left them behind, how you could live with yourself knowing that you left them to rot. You hear the sound of grinding below your feet and see the blades (or whatever the pods use) begin to turn. Your Shep screams and wakes up right before you get melted. 

3rd Dream: Shepard is in that dark forest, looking around. Out from behind the trees comes Mordin, Thane, Legion, and all of your loved ones (crew) that have died along the way. They all look so happy to see you, and your Shepard begins to think that s/he is having a good dream for once. As your Shepard runs to them they surround her. After a quick pause, you realise the smiles on the faces of your fallen comrades is not relief to see you, rather they are sinister, like they know something you don't. The screen pans to Shepards face only to see that s/he is mortified. Her friends' faces begin to darken and mutate into Husks. The huskified friends part and in walks your romance (if you never had one, it's Yourself or Anderson) character. They grab you in their arms (if LI) and smile. Your Shep looks up to them (or down if it's a he) with tears in their eyes. Shep says, "Why are they all husks, why are they like this?" (Or something like that) All they do is smile back and say something like, "You failed. Everyone around you is dead... you just don't know it yet." Your LI begins to morph into a husk. Your Shep desperately tries to fight to get out of their arms and the LI is still smiling at you. (Liara or Samara turn into a banshee and screams or something; Garrus begins to turn into a brute or Marauder; Tali takes off her mask to reveil a mutilated husk-like face; Ashley, Traynor, Cortez, Jacob, Miranda, Diana, Jack and Kaidan turn into husks(Same with Anderson or your own Shep); Thane morphs into something truly revolting) Instead of waking up like they do, your Shep wakes up kicking and screaming and your LI is fighting to wake you up. If you don't have a LI, EDI attempts to wake you. 

 Now tell me these wouldn't be cooler dreams? They would shake me to my core, I know that for a fact! 


Modifié par LadyVakarian, 26 mars 2012 - 05:16 .


#22360
yagaelvin

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For some reason, I REALLY want a heartfelt sacrifice because of indoctrination ending option for Shepard if we're actually right. It would just feel right

And btw, venturing outside of this thread is a scary thing nowadays. All you see everywhere are the same kind of threads complaining about ME or the ending. The threads are breeding like krogan I tell you

Modifié par yagaelvin, 26 mars 2012 - 05:17 .


#22361
LadyVakarian

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yagaelvin wrote...

For some reason, I REALLY want a heartfelt sacrifice because of indoctrination ending option for Shepard if we're actually right. It would just feel right

And btw, venturing outside of this thread is a scary thing nowadays. All you see everywhere are the same kind of threads complaining about ME or the ending. The threads are breeding like krogan I tell you


Heartfelt sacrifice is something I would be okay with, as long and my squaddies can see it. Am I the only one who thought when my Shep chose, my squadmates would be searching for my body? Not to mention Garrus (my LI). He look unphased by the fact that he was stranded on another planet (uhhh dextro-amino foods?) without me. Made me wanna say, "Thanks Garrus! Was all that mutant baby talk all an act?" :whistle:

#22362
MrRoussis

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If it makes anyone feel any better, i did a tarot card reading and it said things would be making sense in the future!

On a more serious note (not that i didn't get a reading done), I'm sure everything has been mentioned by now, every angle worked out, so i wont add anything there. To be honest, i felt weirded out by the whole ending from the moment i was beamed up. The game changed... particularly with the fact that i no longer had an ammo counter or health bar or anything of the sort. The oily shadow lines were disregarded as TIM must be controlling me, but felt as though i was in nightmare mode. Even the limp made me move as slow as i did during the dream sequence. I big leap i might be making would be that the child never existed in the first place. I thought it weird that Anderson didn't react to Shep stalling by the vent, and that no one reacted to him getting on the ship. I only go there because the catalyst conveniently looks like the kid and really i'm grasping at logic where i feel there's none to be had. The kid being a coincidence Shep would normally react to as he has always been pretty observant.. sometimes having 6 dialogue options haha.
I honestly felt that indoctrination was the only explanation.. or the course of why i felt so weird playing the game during those last 20 or so minutes with TIM and so on. I felt like there was no way Shep would allow for any of those outcomes to occur, let alone accept at face value that some super being created the reapers and would relinquish his control over the situation because.. well.. Shep got so far and so why not?
At near 900 pages.. nothing more needs to be said other than "Make it happen BW, and prove us right with a giant pat on the back for seeing through the bull****. Give us a big finish. I want to literally blow Harbinger up into five hundred billion itty bitty pieces with TIM in the middle of it all.

#22363
zakaryzb

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 @LadyVakarian  Yeah, I think I saw that a while back.  I totally agree with you.  Those would have been rather creepy and I think a lot more emotional for the player.  Honestly that kid started to annoy me...

I saw this and LOL'd, I think it is pretty appropriate with our IT and forthcoming DLC theory
http://knowyourmeme....dings-reception 

Modifié par zakaryzb, 26 mars 2012 - 05:29 .


#22364
yagaelvin

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And though it is slightly OT, just had to share this from the Party Temple thread

Posted Image

#22365
LadyVakarian

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zakaryzb wrote...

 @LadyVakarian  Yeah, I think I saw that a while back.  I totally agree with you.  Those would have been rather creepy and I think a lot more emotional for the player.  Honestly that kid started to annoy me...

I saw this and LOL'd, I think it is pretty appropriate with our IT and forthcoming DLC theory
http://knowyourmeme....dings-reception 


YES! I would LOVE orange space magic! <_< But really, that made me LOL. My turn! Made this a while back, never quite made sense that the Reapers would do this:

Posted Image

#22366
TrveOmegaSlayer

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This might be so stupid that no one ever mentioned it.
IF there would have been a kid in the vent, wouldn't Shep have shouted and asked Andersson to stop and rescue him?

#22367
Rob Psyence

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I still think the people butthurt after seeing the IDT are like so just because they chose control or synthesis and can't bring themselves to admit that they were tricked/indoctorinated. Whereas some people the ones that picked destroy are much more accepting of the theory...I swear making the decision has gotta be a left brain, right brain phenomenon...

Modifié par Rob Psyence, 26 mars 2012 - 05:50 .


#22368
zakaryzb

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LadyVakarian wrote...

zakaryzb wrote...

 @LadyVakarian  Yeah, I think I saw that a while back.  I totally agree with you.  Those would have been rather creepy and I think a lot more emotional for the player.  Honestly that kid started to annoy me...

I saw this and LOL'd, I think it is pretty appropriate with our IT and forthcoming DLC theory
http://knowyourmeme....dings-reception 


YES! I would LOVE orange space magic! <_< But really, that made me LOL. My turn! Made this a while back, never quite made sense that the Reapers would do this:

Posted Image


I wish I bought ME3 for my computer so I could have installed this gem.
Posted Image 

Also, I'll leave this before I leave: 
 

Modifié par zakaryzb, 26 mars 2012 - 05:56 .


#22369
Highlord Heian

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Sigh. I hate that this is plausible. So it's not a "bad" ending, it's just a "badly written and represented". Symbolism should have some continuity, some gravity, they should stand out.

And along the way, it's all the same! Paragon, Renegade, however you played the game, whatever choices you made, it's the same. IT doesn't make the ending any less of a cheat to players who expected what was promised.

It's just a profound disappointment. Even worse, IT means that you didn't even get to the end! The game ends before it's finished! I don't know what's worse.

#22370
balance5050

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Highlord Heian wrote...

Sigh. I hate that this is plausible. So it's not a "bad" ending, it's just a "badly written and represented". Symbolism should have some continuity, some gravity, they should stand out.

And along the way, it's all the same! Paragon, Renegade, however you played the game, whatever choices you made, it's the same. IT doesn't make the ending any less of a cheat to players who expected what was promised.

It's just a profound disappointment. Even worse, IT means that you didn't even get to the end! The game ends before it's finished! I don't know what's worse.


It's sad but.... DLC.

#22371
Vahilor

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I really hope that IDT is true... it really makes the "endings" much more bearable and BW can make a lot out of it and hopfully show us true endings deepending on our choices..

And I allways hate kids in computer games... in 90% they turn out to be evil brats that wanna kill or manipulate you ;P

#22372
zakaryzb

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Highlord Heian wrote...

Sigh. I hate that this is plausible. So it's not a "bad" ending, it's just a "badly written and represented". Symbolism should have some continuity, some gravity, they should stand out.

And along the way, it's all the same! Paragon, Renegade, however you played the game, whatever choices you made, it's the same. IT doesn't make the ending any less of a cheat to players who expected what was promised.

It's just a profound disappointment. Even worse, IT means that you didn't even get to the end! The game ends before it's finished! I don't know what's worse.


Well, if Bioware releases a meaty DLC for free that actually "Ends" the game would that not then be a good thing?  No one would then be cheated since its free and we all get an ending that didn't make you want to throw your monitor out an airlock.

#22373
lex0r11

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Guys, don't forget to remember Marauder Shields when we hit page 900.
Won't make it back in time i think.

Hold the line and wake up Shepard.

#22374
Highlord Heian

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Rob Psyence wrote...

I still think the people butthurt after seeing the IDT are like so just because they chose control or synthesis and can't bring themselves to admit that they were tricked/indoctorinated. Whereas some people the ones that picked destroy are much more accepting of the theory...I swear making the decision has gotta be a left brain, right brain phenomenon...


Meh. If I had some real control over the "ending" I would have flown the Reapers into a star, with the "control" ending. Boom, problem solved.

Didn't want to "destroy" because that kills all the geth...for some reason, apparently. I worked pretty hard to save them before, and thought it was kind of a cheat to destroy them for...some reason, with the reapers.

#22375
Highlord Heian

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zakaryzb wrote...

Highlord Heian wrote...

Sigh. I hate that this is plausible. So it's not a "bad" ending, it's just a "badly written and represented". Symbolism should have some continuity, some gravity, they should stand out.

And along the way, it's all the same! Paragon, Renegade, however you played the game, whatever choices you made, it's the same. IT doesn't make the ending any less of a cheat to players who expected what was promised.

It's just a profound disappointment. Even worse, IT means that you didn't even get to the end! The game ends before it's finished! I don't know what's worse.


Well, if Bioware releases a meaty DLC for free that actually "Ends" the game would that not then be a good thing?  No one would then be cheated since its free and we all get an ending that didn't make you want to throw your monitor out an airlock.


Big "if" on it being free. Considering the game doesn't come with the "real" ending, my faith is pretty well battered at this point.