Highlord Heian wrote...
The Prothean VI pretty much stating "You aren't indoctrinated" is still a major point of conflict in my mind. Sure it could have started after that, though that's stretching it pretty far.
Which, if you didn't do that mission with Javik, you missed out on a lot.
So it's either IDT, but you're supposed to ignore some things, or not IDT, and you're supposed to ignore the terrible ending. Either way the flow of the ending is completely interrupted - the fact that the ending has "theories" means that it clearly wasn't a decisive conclusion, because it leaves more questions than it started with.
If were supposed to be the real ending, it was awful. If it's IDT, they represented it vaguely and without clear purpose, and it still never reaches conclusion. There's no explanation that makes the ending good.
IDT is that the 'endings' are still to come and that this was an attempt at a huge plot twist by having it break the fourth wall
Clues from ME1 about the Protheans who were indoctrinated having visions and then waking up saying 'i'm fine' sound similar to Shepard? Plus the fact it shuts down and you assume it's because of Leing as that's what you perceive and what the game tries to point out what if it was, what if it wasbecause of you. Also they didn't detect the 'sleeper agents' so regardless whether you had Javik or not and the fact you know Protheans got indoctrinated (perhaps why many of them become Collectors and not as Edi's hypothesis says because of genetics, those that were indoctrinated to believe working with the Reapers or controlling them). This is again fitting in with the theory but that's human nature and basing it on anything that came before the last 10 mins is fruitless because you will see what you want to see, believe what you want to believe, no matter what.
Throw in the fact that indoctrination both in real life and in ME goes through stages of influence, is subliminal messaging, electromagnetic waves, suggestions to get you to align to their way of thinking, it's not 'control' while the mind is still able to it can resist. The idea of definitive control through indoctrination is impossible both in ME and in real life, it's essentially hypnosis (as someone earlier on explained) and psychologically is basically brainwashed, it can be reversed and resisted if the person's willpower, and treatment, is enough. You can eventually lose the mind (like husks) but that in ME terms it can be 'once you succumb you can't go back so either become a husk, an empty mindless shell, or commit suicide (like Saren). So if you never succumb to it your mind is still your own and if you do you can still resisit but depending on how long you are under the full indoctrination it's possible the permanence is in the mental damage by such a process not the succumbing to it in the first place.
As i've already said I.T. is based on perception, you're not supposed to notice anything until your eyes are opened, that's the point. I.T. and arguments around it are case in point. You make anything that comes prior to that fit your theory, basic psychology, confirmation bias, this is true on both sides of IDT.
You can argue (psychologically speaking) that the endings as they are (including Stargazer) and the statement about DLC alone suggest something odd. Throw in crytic tweets even posting to this thread, PR double speak defending 'current endings' you can say that all adds up to - something, even if not IDT is supposed to be coming based on the endings. It can be anything, either way you'll either read it as supporting this idea or not, that's human nature 10 people can interpret the same thing in 10 different ways right down to a single word or phrase, it's human nature.
If you're interested read my thread in my signature that explains using basic psychology (basic in the sense that it's primitive and instict not the ideas are obvious in case people get offended by me calling it basic) why PERHAPS the last 10 minutes alone, the Stargazer scene CAN (not does) all point to hallucination or IDT (a hallucination representing the final stage of the indoctrination process) and how even psychologically speaking if it was intended EA lose nothing monetarily and that in the end for the most part the plot twist side and 'real world indoctrination' of their fan base would be remembered (overall) positively and that in comparison the real endings coming later (if they were free) would pale into insignificance.
Modifié par greywardencommander, 26 mars 2012 - 05:28 .