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Was the ending a hallucination? - Indoctrination Theory


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#22876
Jurgwug

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Just thought i'd bring this up: When I was playing the end and taking to the star kid, Earth looked weird. Really weird, totally circling the crucible almost like a dome. Can anyone go back and see if they also noticed this?

#22877
ME3endingsucks2

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the part where the move the crucible is a part of the dream too and thus must also be a conjuration since he hasn't seen what it looks like... I don't know how to embed here but the way it looked playing through the game but doesn't the crucible look an awful lot like how Edi looked in Mass Effect 2?

#22878
waldstr18

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well, im in the no indoctrination camp. just makes no sense to me. i like all the explanation videos on youtube, though.

beyond the sky was free? i honestly cant remember.

question is; what are you going to do if they charge for the ending dlc, and if it shows you were right all along?

well, if you are happily paying for it, it supports my theory that you are the ones being indoctrinated - by your own self, by the way, since for me it still makes no sense that bioware planned to use indoctrination the way you say it did. they might use it as an easy way out, but even that i find unlikely.

#22879
LOST SPARTANJLC

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Dwailing wrote...

N7xELITE wrote...

 THE REAPERS WON.





http://ts1.mm.bing.n...d09374 NOOOOOOO


Wouldn't it be cool if there was a Renegade interupt to Sparta kick Star-Brat off the side of the Citadel?  I would have taken that in a heartbeat. 



 I was thinking the way starkiller kicking an ewok.

 

#22880
Peregrin25

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greywardencommander wrote...


Bioware did it themselves with Awakening an expansion after the game but DA2 took it into account.
Bioware also did it already with Arrival, it's retconned anyway (it happened) regardless of Shepard was or wasn't there
Assassins Creed Brotherhood & Revelations are expansions of AC2 (it was meant to be a trilogy and still is really) because they say 'it's not AC3' for both and both are excellent well polished games in their own right both story and mechanics wise.


I agree completely. There are so many games now days that aren't 100% upon first launch. WIth the avaialability of expantions and DLC it kind of enhances and extends potential game play.

I think the sucky part of it is having to wait for it.

#22881
ME3endingsucks2

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Okay scratch that, it looks EXACTLY like the migrant fleet. Someone google the crucible and then the migrant fleet and then post pictures of both up. they are CARBON COPIES.

#22882
Hunter_Wolf

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waldstr18 wrote...
question is; what are you going to do if they charge for the ending dlc, and if it shows you were right all along?


Honestly I was expecting it. Some say it'll be free, the devs haven't confirmed this which at this point that's just how I see it'll turn out. If I'm proven wrong, good, I get additional content for free so I'm happy. If I have to pay for it, it better be good and worth it.

#22883
LOST SPARTANJLC

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Peregrin25 wrote...

greywardencommander wrote...


Bioware did it themselves with Awakening an expansion after the game but DA2 took it into account.
Bioware also did it already with Arrival, it's retconned anyway (it happened) regardless of Shepard was or wasn't there
Assassins Creed Brotherhood & Revelations are expansions of AC2 (it was meant to be a trilogy and still is really) because they say 'it's not AC3' for both and both are excellent well polished games in their own right both story and mechanics wise.


I agree completely. There are so many games now days that aren't 100% upon first launch. WIth the avaialability of expantions and DLC it kind of enhances and extends potential game play.

I think the sucky part of it is having to wait for it.

Yep , this is the big negative of dlc.Not to long ago you could buy a game with all of the content/hidden missions and get full endings.Now you still for the most part get this but it's like hidden missions are dlc and to get a full ending you pay for that dlc too.Still for dlc when it makes sense just not for charging for smaller things or endings.



#22884
Blubox

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I don't know if anyone mentioned it before but, I'm playing ME3 right now, on Xbox360 and since the early Tuchanka missions im on Disc 2, thats like 2h into the game (max.). since then im on disc 2 and the next time i have to switch to disc1 is when i have to go to TIM's base. So...there are like 20-25 playtime hours on disc 2 and 5-10 on disc1. Has anyone else noticed that? Is there something on disc1 Bioware doesnt want us to see? Or is that just how it is? In ME2 it was pretty much even with both discs.:?

#22885
McGrzegorz

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Has anyone posted this yet? Even if it's fake - it sounds cool ;)



#22886
LOST SPARTANJLC

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ME3endingsucks2 wrote...

Okay scratch that, it looks EXACTLY like the migrant fleet. Someone google the crucible and then the migrant fleet and then post pictures of both up. they are CARBON COPIES.


You have to remember Shepard knows how the completed crucible looks from the war room , I don't he's going by edi.

#22887
Hunter_Wolf

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LOST SPARTANJLC wrote...

ME3endingsucks2 wrote...

Okay scratch that, it looks EXACTLY like the migrant fleet. Someone google the crucible and then the migrant fleet and then post pictures of both up. they are CARBON COPIES.


You have to remember Shepard knows how the completed crucible looks from the war room , I don't he's going by edi.


And if there's any race that knows how to build a ship of unimaginable size, it's probably the Quarians.

#22888
Peregrin25

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Blubox wrote...

I don't know if anyone mentioned it before but, I'm playing ME3 right now, on Xbox360 and since the early Tuchanka missions im on Disc 2, thats like 2h into the game (max.). since then im on disc 2 and the next time i have to switch to disc1 is when i have to go to TIM's base. So...there are like 20-25 playtime hours on disc 2 and 5-10 on disc1. Has anyone else noticed that? Is there something on disc1 Bioware doesnt want us to see? Or is that just how it is? In ME2 it was pretty much even with both discs.:?


I did notice that on my first play through. You actually spend the bulk of the entire game on Disc 2. I don't think it it has anything to do with somthing hidden. I don't know how they would make an update so it would extract that info on Xbox Live anyway. If there even is any. I don't know why they made Disc 2 with the most time played on!

#22889
LOST SPARTANJLC

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McGrzegorz wrote...

Has anyone posted this yet? Even if it's fake - it sounds cool ;)




Where's that official video of the whispers warning Shepard ?

#22890
Baal Sagoth

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There is something very odd in Citadel layout too.

Reapers use beam to transport people dead and alive to Citadel (info from Anderson). In what purpose? Unknown

Shep lands in some room. Purpose of the room? Unknown/body dump

Yet this body dump room leads and is directly connected to control console room (and apparently those 2 rooms are connected only to themselves).  No security? Even single husk or Marauder Shields2?

Don't you think that is too beautiful to be true? Too convenient?

Certainly this doesn't help to make things more believeable?

#22891
Hunter_Wolf

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McGrzegorz wrote...

Has anyone posted this yet? Even if it's fake - it sounds cool ;)




I didn't think you could actually fail that sequence interesting. Though the whispers aren't conveying fear, like the Rachni described them from her species suffering indoctrination, I always figured they were the result of his will power. People who put so much faith into him and their last moments instilling hope.

#22892
FellishBeast

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waldstr18 wrote...

by the way, your theory implies that bioware intended to sell us a not finished game and to make us pay for the ending via dlc?

and you are ok with that? so actually what you are saying is, the indoctrination plot is so ingenious that you are willing to buy dlc to actually finish the game?

i think you are the ones who are indoctrinated.

oh, and its also quite offensive to bioware in my opinion, since you are accusing them of being greedy and willing to take advantage of their fans. just a thought though.


Irrelevant to the discussion.

#22893
Hunter_Wolf

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FellishBeast wrote...
Irrelevant to the discussion.


Eh, it's relvent to a point. The fact of the matter is that this is a business Bioware runs, so whatever ideal people try to paint Bioware, or any company  for that matter, in ends up being a delusion. They're people trying to make money by doing what they enjoy. 

The sad part is, if IT is proven true or in some way connected to the grand scheme of things, yes - they gave us an unfinished game under the guise of a finished game with a crappy ending.

#22894
Dwailing

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LOST SPARTANJLC wrote...

Dwailing wrote...

N7xELITE wrote...

 THE REAPERS WON.





http://ts1.mm.bing.n...d09374 NOOOOOOO


Wouldn't it be cool if there was a Renegade interupt to Sparta kick Star-Brat off the side of the Citadel?  I would have taken that in a heartbeat. 



 I was thinking the way starkiller kicking an ewok.

 


OK, that might be the greatest thing I've seen all day!  :devil:

#22895
Peregrin25

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Hunter_Wolf wrote...

FellishBeast wrote...
Irrelevant to the discussion.


Eh, it's relvent to a point. The fact of the matter is that this is a business Bioware runs, so whatever ideal people try to paint Bioware, or any company  for that matter, in ends up being a delusion. They're people trying to make money by doing what they enjoy. 

The sad part is, if IT is proven true or in some way connected to the grand scheme of things, yes - they gave us an unfinished game under the guise of a finished game with a crappy ending.


I had that feeling when I beat Skyrim. was very anti-climatic. I dunno. I just felt like the game was incomplete. 

#22896
Hunter_Wolf

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Peregrin25 wrote...

Hunter_Wolf wrote...

FellishBeast wrote...
Irrelevant to the discussion.


Eh, it's relvent to a point. The fact of the matter is that this is a business Bioware runs, so whatever ideal people try to paint Bioware, or any company  for that matter, in ends up being a delusion. They're people trying to make money by doing what they enjoy. 

The sad part is, if IT is proven true or in some way connected to the grand scheme of things, yes - they gave us an unfinished game under the guise of a finished game with a crappy ending.


I had that feeling when I beat Skyrim. was very anti-climatic. I dunno. I just felt like the game was incomplete. 


I don't blame you, I felt the same. Even though squaring off with Alduin was fun it just kind of ended. 

#22897
ME3endingsucks2

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I can't find any pictures of them moving the crucible in the final scene but someone embed these pictures and tell me it doesn't look just like the crucible.

http://social.biowar...57891/57980.jpg

http://t1.gstatic.co...KhSmVHhNucqHU1A

#22898
schneeland

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Well, in the best of all worlds they would only use IT as a narratory device, providing DLCs and updates for free. However, if IT is true or partly true, I suspect the more realistic variant is that they will charge for it. And let's face it, most of us (at least those present here in forums) will pay. We may grumble, but we will not stick to the RGB-end.
The only thing, I could imagine, that keeps them from charging is the massive indignation that the current ending has caused. They can sell us lots of DLC, anyway ;) (at least I bought virtually every DLC for Mass Effect 2).

#22899
Lakeshow1986

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Hunter_Wolf wrote...

McGrzegorz wrote...

Has anyone posted this yet? Even if it's fake - it sounds cool ;)




I didn't think you could actually fail that sequence interesting. Though the whispers aren't conveying fear, like the Rachni described them from her species suffering indoctrination, I always figured they were the result of his will power. People who put so much faith into him and their last moments instilling hope.


I think grief is the thing here, that's the angle that IDT seems to be pushing for.

#22900
Hermit_UK

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 Been lurking in this thread for a while, and I've not seen the following posted, but apologies if this has already come up.

First up, I think the theory itself is very interesting. Certainly something BioWare should have used or make use of; the endings as they stand are so unsatisfying. Either IT is wrong, in which case the game has a poor ending, or IT is right, which means ME3 as sold has no ending at all. Can't quite decide which is worse :P.

Regardless, I've seen the architecture at the Citadel put forward as a possible bit of evidence for IT. Having just finished replaying ME1, the assets used are actually much the same as those used in the Citadel Tower climb from ME1.

First up, that backwards "1M1" texture appears several times on the structure:
http://cloud.steampo...EEC2A8A68425B7/
http://cloud.steampo...CAE0B3BF15E33C/
http://cloud.steampo...DEAEE4DDF358D0/

There's also English numbers on some of the pipes (which I forgot to screenshot, as I'm a silly). Given that the platform we used in ME3 is was also connected to the central spire, the presence of the texture in both makes sense.

On a more theoretical note, the Citadel appears to be using the same engines/dampener tech as the Shadow Broker's Ship. Again I think this has been brought up as a possible memory of Shepard's being used to fill in the blanks. I'd think it's also possible that the original Shadow Broker had the time and resources to get agents to investigate and copy the Citadel's systems. Certainly the design of the outside of both ships (Citadel in ME1, SB in ME2) are very similar.

Anyway, just something interesting I spotted rerunning the end of ME1. Apologies if this has been spotted already. Keep holding the line, folks.

Edit: attempting to fix hyperlinks.

Modifié par Hermit_UK, 26 mars 2012 - 10:58 .