multiplayer is played on disc 1 isn't it? there's your answer. needed the disc space for multiplayerBlubox wrote...
I don't know if anyone mentioned it before but, I'm playing ME3 right now, on Xbox360 and since the early Tuchanka missions im on Disc 2, thats like 2h into the game (max.). since then im on disc 2 and the next time i have to switch to disc1 is when i have to go to TIM's base. So...there are like 20-25 playtime hours on disc 2 and 5-10 on disc1. Has anyone else noticed that? Is there something on disc1 Bioware doesnt want us to see? Or is that just how it is? In ME2 it was pretty much even with both discs.
Was the ending a hallucination? - Indoctrination Theory
#22901
Posté 26 mars 2012 - 10:54
#22902
Posté 26 mars 2012 - 10:54
Hunter_Wolf wrote...
FellishBeast wrote...
Irrelevant to the discussion.
Eh, it's relvent to a point. The fact of the matter is that this is a business Bioware runs, so whatever ideal people try to paint Bioware, or any company for that matter, in ends up being a delusion. They're people trying to make money by doing what they enjoy.
The sad part is, if IT is proven true or in some way connected to the grand scheme of things, yes - they gave us an unfinished game under the guise of a finished game with a crappy ending.
It is impossible to be certain what Bioware's intentions are.
They may just be delaying the final segement with no intention to charge for it.
They may even have several episodes of DLC all building up to the ending again.
No way to know.
I did hear awhile back that the 360 and PS3 install size is several gigabytes bigger than that of the PC install size. This may indicate that they didn't allow the PC version to install whatever assests the endings use, as it would be easily found by inquistive PC users. I haven't confirmed this though since I only have the PC, 10gb install if anyone wants to check their 360/PS3.
Personally I suspect that the whatever Bioware releases might be quite substantial.
#22903
Posté 26 mars 2012 - 10:56
ME3endingsucks2 wrote...
I can't find any pictures of them moving the crucible in the final scene but someone embed these pictures and tell me it doesn't look just like the crucible.
http://social.biowar...57891/57980.jpg
http://t1.gstatic.co...KhSmVHhNucqHU1A
Isn't that ships from the quariens?
#22904
Posté 26 mars 2012 - 10:59
tomhagen27 wrote...
multiplayer is played on disc 1 isn't it? there's your answer. needed the disc space for multiplayerBlubox wrote...
I don't know if anyone mentioned it before but, I'm playing ME3 right now, on Xbox360 and since the early Tuchanka missions im on Disc 2, thats like 2h into the game (max.). since then im on disc 2 and the next time i have to switch to disc1 is when i have to go to TIM's base. So...there are like 20-25 playtime hours on disc 2 and 5-10 on disc1. Has anyone else noticed that? Is there something on disc1 Bioware doesnt want us to see? Or is that just how it is? In ME2 it was pretty much even with both discs.
i can play multiplayer on both discs
#22905
Posté 26 mars 2012 - 10:59
Lakeshow1986 wrote...
Hunter_Wolf wrote...
McGrzegorz wrote...
Has anyone posted this yet? Even if it's fake - it sounds cool
I didn't think you could actually fail that sequence interesting. Though the whispers aren't conveying fear, like the Rachni described them from her species suffering indoctrination, I always figured they were the result of his will power. People who put so much faith into him and their last moments instilling hope.
I think grief is the thing here, that's the angle that IDT seems to be pushing for.
Aye, I get that. Interesting none the less, even though the last words of the fallen-friends are spoken with hope, perhaps it's the fact they aren't there so Harbinger is trying to break Shepard unconventionally.
Especially with the kid at the beginning when Shepard asks him to get out. The kid responds with, "You can't help me."
#22906
Posté 26 mars 2012 - 11:00
tomhagen27 wrote...
multiplayer is played on disc 1 isn't it? there's your answer. needed the disc space for multiplayerBlubox wrote...
I don't know if anyone mentioned it before but, I'm playing ME3 right now, on Xbox360 and since the early Tuchanka missions im on Disc 2, thats like 2h into the game (max.). since then im on disc 2 and the next time i have to switch to disc1 is when i have to go to TIM's base. So...there are like 20-25 playtime hours on disc 2 and 5-10 on disc1. Has anyone else noticed that? Is there something on disc1 Bioware doesnt want us to see? Or is that just how it is? In ME2 it was pretty much even with both discs.
Incorrect. I play MP on disc 2. Not sure if I've done it on disc 1.
Edit:
Modifié par FellishBeast, 26 mars 2012 - 11:02 .
#22907
Posté 26 mars 2012 - 11:02
Modifié par Darknessfalls23, 26 mars 2012 - 11:11 .
#22908
Posté 26 mars 2012 - 11:05
JustAidan wrote...
It is impossible to be certain what Bioware's intentions are.
Right and al ot of people, especially those who are against the IT, seem to miss. Nobody knows therefore whatever's happening can't be confirmed or denied because nobody has the ability to ascertain the material that would prove one way or another.
They may even have several episodes of DLC all building up to the ending again.
I thought as much when I completed the game. An Episodic conclusion. Because by their definition "no DLC of Shepard will take place post ME3" if IT is true then the war isn't over and neither is ME3.
Personally I suspect that the whatever Bioware releases might be quite substantial.
I doubt it'll play out how I would love to see it envisioned, being that Control or Synth actually affect the outcome but even I'm not necessarily comfortable with the prospect of putting a bullet between my Shepard's eyes from the role of one of my Squadmates.
#22909
Posté 26 mars 2012 - 11:05
#22910
Posté 26 mars 2012 - 11:11
monrapias wrote...
ME3endingsucks2 wrote...
I can't find any pictures of them moving the crucible in the final scene but someone embed these pictures and tell me it doesn't look just like the crucible.
http://social.biowar...57891/57980.jpg
http://t1.gstatic.co...KhSmVHhNucqHU1A
Isn't that ships from the quariens?
It is the quarian ship, but in the final scene when they are moving the crucible into the citadel, it looks almost exactly the same.
#22911
Posté 26 mars 2012 - 11:15
not exactly MINDBLOWING evidence (that's right I punned it) but just wondered why that dialogue would be there unless indoctrination was gonna play some part later on...
#22912
Posté 26 mars 2012 - 11:17
So why does Anderson die? I really can't see Anderson die from one bullet to the lower part of his body, not to include that he was not even harmed during the race to the conduit.
#22913
Posté 26 mars 2012 - 11:24
#22914
Posté 26 mars 2012 - 11:26
Good find! I'll keep an eye out for this part on my next playthrough (if it ever happens, lol).Wounded_Wolf wrote...
After you've dealt with Udina and his little powerplay, Ashley asks you if you think he was indoctrinated, and says something like "How do you fight something that can worm its way into your head?" and Shepard says something like "I don't know, but we don't have a choice" (camera also zooms in on Shepard a little)
not exactly MINDBLOWING evidence (that's right I punned it) but just wondered why that dialogue would be there unless indoctrination was gonna play some part later on...
#22915
Posté 26 mars 2012 - 11:27
masster blaster wrote...
Has anyone notice that when Anderson is shoot, and after the Illusive Man ending scene. He is dying from one bullet that was on lodged into his lower hip area/lower body where there is no major organs down there, and you would think Shepard would die because Shepard has lost to much blood, not to include Shepard is cut up everywhere.
So why does Anderson die? I really can't see Anderson die from one bullet to the lower part of his body, not to include that he was not even harmed during the race to the conduit.
Hollywoodization. You can die from a gunshot literally pretty much anywhere between your elbows and knees (and actually outside that too).
Of course these aren't really bullets to begin with; on one hand they're likely fast enough that they'll go straight through rather than ricochet around the body (like small-caliber bullets are prone to do) but on the other, they can have all kinds of high-tech properties that make them more dangerous.
#22916
Posté 26 mars 2012 - 11:28
#22917
Guest_DuskRose_*
Posté 26 mars 2012 - 11:34
Guest_DuskRose_*
#22918
Posté 26 mars 2012 - 11:35
FellishBeast wrote...
Good find! I'll keep an eye out for this part on my next playthrough (if it ever happens, lol).Wounded_Wolf wrote...
After you've dealt with Udina and his little powerplay, Ashley asks you if you think he was indoctrinated, and says something like "How do you fight something that can worm its way into your head?" and Shepard says something like "I don't know, but we don't have a choice" (camera also zooms in on Shepard a little)
not exactly MINDBLOWING evidence (that's right I punned it) but just wondered why that dialogue would be there unless indoctrination was gonna play some part later on...
yeah should happen when you return to the normandy after the attack (i think i chose all paragon dialogue options) and it just seemed like a bit of foreshadowing perhaps...
#22919
Posté 26 mars 2012 - 11:40
Abdul_777 wrote...
Heh,it's funny coincidence all your crewmembers on the Normandy are asking about Shepard's mental health,Joker mentioning Shep's high stress level right before you go into sanctuary where you hear about stress being a major accelerant to indoctrination process.
Whoa, I totally missed that, nice catch!
#22920
Posté 26 mars 2012 - 11:41
"Asari space attacked. Antimatter fuel generator in Loropi system offline, comm buoys down. Asari command: "We face a galactic assault.""
If I had to take a wild guess I say our ending will come correspondingly to this timeline.
twitter.com/#!/AllianceNewsNet/status/184379208485699584
Modifié par balance5050, 26 mars 2012 - 11:50 .
#22921
Posté 26 mars 2012 - 11:44
Further, charging for an ending would RUIN Bioware's credibility. I'm sure most of you have seen this article from Forbes (http://www.forbes.co...eads/#more-1949 ) but I think the author of it makes some very good points from a business standpoint of what would happen if IT is true and they come out and charge people to finish the fight, I mean it is from Forbes
Modifié par zakaryzb, 26 mars 2012 - 11:47 .
#22922
Posté 26 mars 2012 - 11:46
Also...i wonder how nobody else brought that up so far...at least i haven't seen it.
Remember the early screenshots of that cerberus dude crashing through the window of the normandy's captain's cabin?as far as i remember he (she/it) was also featured in the femshep trailer. whatever happened to that guy...i thought it was a pretty decent action sequence...and yet, it didn't happen. at least i didn't notice it on my 2 playthroughs.
P.s. love idt...strongest evidence to me: codex entry/complete lack of sense in the last 10 minutes/ and of course..shep breathing
#22923
Posté 26 mars 2012 - 11:51
Skillz1986 wrote...
I notices something that may or may not be off topic, but definitely keeps bothering me and...at least the way i see it, is an indicator for at least "one more story".
Also...i wonder how nobody else brought that up so far...at least i haven't seen it.
Remember the early screenshots of that cerberus dude crashing through the window of the normandy's captain's cabin?as far as i remember he (she/it) was also featured in the femshep trailer. whatever happened to that guy...i thought it was a pretty decent action sequence...and yet, it didn't happen. at least i didn't notice it on my 2 playthroughs.
P.s. love idt...strongest evidence to me: codex entry/complete lack of sense in the last 10 minutes/ and of course..shep breathing
Don't forget the creepy kid, he reminds me so much of Laura...(guess the reference).
#22924
Guest_DuskRose_*
Posté 26 mars 2012 - 11:55
Guest_DuskRose_*
NikolaiShade wrote...
Skillz1986 wrote...
I notices something that may or may not be off topic, but definitely keeps bothering me and...at least the way i see it, is an indicator for at least "one more story".
Also...i wonder how nobody else brought that up so far...at least i haven't seen it.
Remember the early screenshots of that cerberus dude crashing through the window of the normandy's captain's cabin?as far as i remember he (she/it) was also featured in the femshep trailer. whatever happened to that guy...i thought it was a pretty decent action sequence...and yet, it didn't happen. at least i didn't notice it on my 2 playthroughs.
P.s. love idt...strongest evidence to me: codex entry/complete lack of sense in the last 10 minutes/ and of course..shep breathing
Don't forget the creepy kid, he reminds me so much of Laura...(guess the reference).
SH2
Could you link to that trailer, I don't remember it.
Modifié par DuskRose, 26 mars 2012 - 11:57 .
#22925
Posté 26 mars 2012 - 11:56




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