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Was the ending a hallucination? - Indoctrination Theory


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#23076
Leonia

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An old, old thread was recently dug up on cut content from ME2 and I figured it might be relevant to IT discussion before it gets buried again:

http://social.biowar...index/8188367/1

#23077
liggy002

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Dance Craze wrote...

I still hold the fact that a DLC ending is improbable and impossible since after your complete the game you are back on the Normandy before the Cerberus base attack.. You would then have to play another 4 hours just to get back to the "ending" again, Does not seem likely.
'


Not necessarily.  Just don't save over the ending and you can simply select  the Citadel mission and restart it.  The mission doesn't take that long to finish.

#23078
Vahilor

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BamBam38 wrote...

I'm not sure if this is support or just a coincidence. But in the Mass Effect 3 art book (with collector's edition) there is no art on the "indoctrinated" parts we have all been discussing. Nothing on the citadel, starchild room, etc... Could this be that they wanted to hide the meaning or they just didn't have concept art for it or...?

There is also nothing the earth attack so it might be completely unrelated


I have the "Art of Mass Effect universe" and there is also no concept art of the last 10 minutes. Probably they didn't want to give away anything of the ending or there is only Story board art so it didn't make it into the book.

#23079
Leonia

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If I recall, the artbook for ME2 did spoil that ending so maybe they were trying to prevent that this time around.. or maybe there is nothing more to be had.

#23080
SuperEngineer

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I totally support this dream sequence, indoctrination theory. I hope its true.

#23081
MrDudley

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It's probably more than true. When you've watched enough science fiction... the kid was a big clue.

Damn! Mind screwing robots, it's like what the Asurans would do in Stargate:Atlantis.

The collective is desperate to stay alive. Reapers offer Shepard an illusion to satisfy him, while their forces make their way to his location to skewer him.

Common trope in science fiction and fantasy.

"Don't leave me. Better to dream of paradise than to live a nightmare. I can give you EVERYTHING!"

#23082
Vahilor

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Often children are used to make the people pitty for the poor helpless child but in the end the children or child are the real danger ^^

#23083
RoyalGambit

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leonia42 wrote...

An old, old thread was recently dug up on cut content from ME2 and I figured it might be relevant to IT discussion before it gets buried again:

http://social.biowar...index/8188367/1

Don't know if it pertains to indoc, but interesting read none the less. Thanks. 

#23084
Gashie

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Dance Craze wrote...

I still hold the fact that a DLC ending is improbable and impossible since after your complete the game you are back on the Normandy before the Cerberus base attack.. You would then have to play another 4 hours just to get back to the "ending" again, Does not seem likely.
'


For that portion it might also be that it's coded to help you make your EMS count before you try for the end again, because as I've read, the game checks for your EMS then and not anytime later; meaning to say you may want to gather more war assets in SP then or boost it up with MP to get the subtle differences in the ending (This is in relation to the thread whereby someone asked why they didn't get the Shepard breathing underneath the rubble scene, although his/her EMS was above 5000, but that was after he/she completed the Cerb HQ mission).

#23085
7egion

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n00bsauce2010 wrote...

HairyMadDog1010 wrote...

n00bsauce2010 wrote...

HairyMadDog1010 wrote...

Martukis wrote...

What was the original ending?


Dark energy:The reapers reaped organics because they were trying to stop it. You could join them or kill them and hope civialization could figure out how to stop it.


we're positive? what is dark energy? never even heard of it.


IDK exactally but Tali's recrutement mission in ME 2 delt with it.


It's related to element zero. which seems like a giant plot hole. The reapers are reaping to stop the effects of dark energy? But they're using it to power their artifact and the alpha relay???? ummm... okay.

Didn't hacket state that the Crucible probably used dark matter?

#23086
RoyalGambit

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Gashie wrote...

Dance Craze wrote...

I still hold the fact that a DLC ending is improbable and impossible since after your complete the game you are back on the Normandy before the Cerberus base attack.. You would then have to play another 4 hours just to get back to the "ending" again, Does not seem likely.
'


For that portion it might also be that it's coded to help you make your EMS count before you try for the end again, because as I've read, the game checks for your EMS then and not anytime later; meaning to say you may want to gather more war assets in SP then or boost it up with MP to get the subtle differences in the ending (This is in relation to the thread whereby someone asked why they didn't get the Shepard breathing underneath the rubble scene, although his/her EMS was above 5000, but that was after he/she completed the Cerb HQ mission).

As far as I know, the game also saves a file that can only be accessed by new game plus, so this save file would have all the information and could be used for the dlc ending. 

#23087
7egion

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Gashie wrote...

Dance Craze wrote...

I still hold the fact that a DLC ending is improbable and impossible since after your complete the game you are back on the Normandy before the Cerberus base attack.. You would then have to play another 4 hours just to get back to the "ending" again, Does not seem likely.
'


For that portion it might also be that it's coded to help you make your EMS count before you try for the end again, because as I've read, the game checks for your EMS then and not anytime later; meaning to say you may want to gather more war assets in SP then or boost it up with MP to get the subtle differences in the ending (This is in relation to the thread whereby someone asked why they didn't get the Shepard breathing underneath the rubble scene, although his/her EMS was above 5000, but that was after he/she completed the Cerb HQ mission).


None of this should matter if it was planned.

#23088
clennon8

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Dance Craze wrote...

I still hold the fact that a DLC ending is improbable and impossible since after your complete the game you are back on the Normandy before the Cerberus base attack.. You would then have to play another 4 hours just to get back to the "ending" again, Does not seem likely.
'


There's an endgame save that is saved with your profile.  It isn't loadable from the game menu, but it's there.

ED: ninjaed

Modifié par clennon8, 27 mars 2012 - 06:56 .


#23089
leewells

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OP:

Firstly, you have to remember that the Citidel is a (from learning in ME1) a Gigantic Mass Relay that the reapers were going to use to gain access to the galaxy. Shep shut that down. From this logic, the Mass Relays are also reaper tech (even the Omega 4 relay). So it is natural to assume that everyone on the citadel could have been indoctrinated.

The other thing was those were indeed bodies you saw (I have a very high-end system and they were very clear and Anderson also says on his comms that "Looks like what you described on the collector base" in regards to all the bodies), but it could have been explained by all the people on board the citadel when harbinger moved it to Earth -- and the time laps between you getting there and when harbinger moved it there, as Anderson also said, "We can get there using that beam ... they've been using that beam to teleport up to the citidel".

I truely hope it was indeed a hallucination -- but if so, it sucks that you couldn't break free of it, especially if you have been a paragon the entire time because this is something that someone whom is saint-like would be immune to because of their purity and stand against corruption.

#23090
SauliusL

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Don't know if this was mentioned before, but after Romance night with Ashley and the last dream after it, Ashley asks if everything is ok, and Shepard answers something like "Just jitters I guess". Since i am not native english speaker, I wanted to be sure what jitters means exactly, so I checked Wiki and the first sentence goes like this : "Jitter is the undesired deviation from true periodicity of an assumed periodic signal in electronics and telecommunications." It made me think - isnt it one more hint by the writers that it's the harbinger trying to invade Shepard's head by sending signals as described in the codex?

#23091
leewells

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7egion wrote...

n00bsauce2010 wrote...

HairyMadDog1010 wrote...

n00bsauce2010 wrote...

HairyMadDog1010 wrote...

Martukis wrote...

What was the original ending?


Dark energy:The reapers reaped organics because they were trying to stop it. You could join them or kill them and hope civialization could figure out how to stop it.


we're positive? what is dark energy? never even heard of it.


IDK exactally but Tali's recrutement mission in ME 2 delt with it.


It's related to element zero. which seems like a giant plot hole. The reapers are reaping to stop the effects of dark energy? But they're using it to power their artifact and the alpha relay???? ummm... okay.

Didn't hacket state that the Crucible probably used dark matter?




I think you're confusing your games... Tali's mission was about dark-energy as in the dark energy causing a star to die on an abandoned star-system.  I remember this mission as well but it had nothing to do with reapers as at this point in the process it was unkown that the collectors had any connections to the reapers -- it was mere speculation (you did find out later that they did lol).

Hacket didn't say anything about dark energy, in fact they said very clearly that this power source was a huge mass effect core (hince the huge sphere in its design).  The only unkown, until the end, was the catalyst.

#23092
Martukis

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leewells wrote...

7egion wrote...

n00bsauce2010 wrote...

HairyMadDog1010 wrote...

n00bsauce2010 wrote...

HairyMadDog1010 wrote...

Martukis wrote...

What was the original ending?


Dark energy:The reapers reaped organics because they were trying to stop it. You could join them or kill them and hope civialization could figure out how to stop it.


we're positive? what is dark energy? never even heard of it.


IDK exactally but Tali's recrutement mission in ME 2 delt with it.


It's related to element zero. which seems like a giant plot hole. The reapers are reaping to stop the effects of dark energy? But they're using it to power their artifact and the alpha relay???? ummm... okay.

Didn't hacket state that the Crucible probably used dark matter?




I think you're confusing your games... Tali's mission was about dark-energy as in the dark energy causing a star to die on an abandoned star-system.  I remember this mission as well but it had nothing to do with reapers as at this point in the process it was unkown that the collectors had any connections to the reapers -- it was mere speculation (you did find out later that they did lol).

Hacket didn't say anything about dark energy, in fact they said very clearly that this power source was a huge mass effect core (hince the huge sphere in its design).  The only unkown, until the end, was the catalyst.


  Actually, the codex entries to comment on the Crucible being powered by dark energy - and the dialogue files in game for Hackett talk about it too. Not sure if they're actually implemented, though. But Conrad Verner will give you a Dark Energy Dissertation if a number of prereqs are met, while further explains the use of dark energy in the crucible.

Modifié par Martukis, 27 mars 2012 - 07:13 .


#23093
Raistlin Majare 1992

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I know I have mentioned this a few times, but with the speed this thread is moving at I feel I should bring it up again.

I have noticed how some naysayers to the IT like to hold up the entire Quarian/Geth conflict and its peaceful resolution as well as the Joker/EDI relationship as examples as to why Synthesis is the prefered ending (not really looking at the entire it is physically impossible part) and it is no lie that EDI and the Geth are the primary reason many choose Synthesis over Destruction.

But the way I see it Synthesis goes against the very thing the Geth fought for. They fought to be able to choose their own path, uncontrolled, unchanged by anyone. But Synthesis forces a certain evolution upon every species in the Galaxy inlucding the Geth. So by choosing to save them you also go against their core principles...not really the perfect out come, eh?

Now you might argue that Synthesis is preferable to Destruction, but you not only change the Geth, but countless other species as well. In Synthesis you as one person decide for the entire Galaxy...that does not seem right, especially not in the context of what the Geth fought for.

Just throwing this out here again.

Modifié par Raistlin Majare 1992, 27 mars 2012 - 07:16 .


#23094
SauliusL

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JTP117 wrote...

Dendio1 wrote...

Anyone think about the people on board the citadel? I don't believe Jacob, C-sec, Bailey, Aria, Liara's matriarch dad, Zaeed and the rest of the crew chilling up there would take a reaper attack without putting up a serious fight. My money says once shep wakes up and makes it on board, the crew will be holding the line in some corner of the citadel


That's a very good point. I'm curious to see what happened to Bailey


That could also very well add to the war assets - Citadel defence. IF really they will show all the consequences in DLC - it might be perfect opportunity for those who gathered these to show it mattered - let's say Bailey survived and is defending. Just a guess though, but would be cool.

#23095
Raistlin Majare 1992

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SauliusL wrote...

JTP117 wrote...

Dendio1 wrote...

Anyone think about the people on board the citadel? I don't believe Jacob, C-sec, Bailey, Aria, Liara's matriarch dad, Zaeed and the rest of the crew chilling up there would take a reaper attack without putting up a serious fight. My money says once shep wakes up and makes it on board, the crew will be holding the line in some corner of the citadel


That's a very good point. I'm curious to see what happened to Bailey


That could also very well add to the war assets - Citadel defence. IF really they will show all the consequences in DLC - it might be perfect opportunity for those who gathered these to show it mattered - let's say Bailey survived and is defending. Just a guess though, but would be cool.


This could easily tie into a part where you really fight through the Citadel and if your Citadel defense War Assets were high enough you see scattered bits of resistance still holding parts of the Citadel and probably run into bailey (and maybe the Councilors) at some point. Would also love to see Aria kick some ass :happy:

#23096
Vahilor

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Raistlin Majare 1992 wrote...

I know I have mentioned this a few times, but with the speed this thread is moving at I feel I should bring it up again.

I have noticed how some naysayers to the IT like to hold up the entire Quarian/Geth conflict and its peaceful resolution as well as the Joker/EDI relationship as examples as to why Synthesis is the prefered ending (not really looking at the entire it is physically impossible part) and it is no lie that EDI and the Geth are the primary reason many choose Synthesis over Destruction.

But the way I see it Synthesis goes against the very thing the Geth fought for. They fought to be able to choose their own path, uncontrolled, unchanged by anyone. But Synthesis forces a certain evolution upon every species in the Galaxy inlucding the Geth. So by choosing to save them you also go against their core principles...not really the perfect out come, eh?

Now you might argue that Synthesis is preferable to Destruction, but you not only change the Geth, but countless other species as well. In Synthesis you as one person decide for the entire Galaxy...that does not seem right, especially not in the context of what the Geth fought for.

Just throwing this out here again.


I needed to destroy the Geth cause I was not able to pick the peace option (must have left anything out or was not full paragon) so in the end, the only KI known to my Shep would be EDI. I really felt sad for EDI but the Destroy option was the only one that felt "right" for me.

And cause of the independence of the Geth, I think the same like you. They wanted to be their own individuals and not forced into some evulution by somone else.
For me Synthesis is the easiest way for the Reaper to control everybody in the whole universe.

#23097
BleedingUranium

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Raistlin Majare 1992 wrote...

I know I have mentioned this a few times, but with the speed this thread is moving at I feel I should bring it up again.

I have noticed how some naysayers to the IT like to hold up the entire Quarian/Geth conflict and its peaceful resolution as well as the Joker/EDI relationship as examples as to why Synthesis is the prefered ending (not really looking at the entire it is physically impossible part) and it is no lie that EDI and the Geth are the primary reason many choose Synthesis over Destruction.

But the way I see it Synthesis goes against the very thing the Geth fought for. They fought to be able to choose their own path, uncontrolled, unchanged by anyone. But Synthesis forces a certain evolution upon every species in the Galaxy inlucding the Geth. So by choosing to save them you also go against their core principles...not really the perfect out come, eh?

Now you might argue that Synthesis is preferable to Destruction, but you not only change the Geth, but countless other species as well. In Synthesis you as one person decide for the entire Galaxy...that does not seem right, especially not in the context of what the Geth fought for.

Just throwing this out here again.


THIS!!!! Needs to keep being posted. It's a very similar reason to why I destroyed the geth heretics in ME2.


Raistlin Majare 1992 wrote...

SauliusL wrote...

JTP117 wrote...

Dendio1 wrote...

Anyone think about the people on board the citadel? I don't believe Jacob, C-sec, Bailey, Aria, Liara's matriarch dad, Zaeed and the rest of the crew chilling up there would take a reaper attack without putting up a serious fight. My money says once shep wakes up and makes it on board, the crew will be holding the line in some corner of the citadel


That's a very good point. I'm curious to see what happened to Bailey


That could also very well add to the war assets - Citadel defence. IF really they will show all the consequences in DLC - it might be perfect opportunity for those who gathered these to show it mattered - let's say Bailey survived and is defending. Just a guess though, but would be cool.


This could easily tie into a part where you really fight through the Citadel and if your Citadel defense War Assets were high enough you see scattered bits of resistance still holding parts of the Citadel and probably run into bailey (and maybe the Councilors) at some point. Would also love to see Aria kick some ass Posted Image


Aria & Bailey for squadmates!

#23098
Militarized

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If no one caught this I thought I'd mention it.

"Btw guys... I found another nail in the coffin of the indoctrination theory.

The shadow broker lair tech they show off, as in parts of the ship being imagined by Shepard?

If you gather all the war assets, it includes a blurb under Crucible for "shadow broker ship tech", you pick up the scraps of Liara's broker ship on a planet and they introduce it's power mechanisms into the crucible."

#23099
savagejuicebox

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Militarized wrote...

If no one caught this I thought I'd mention it.

"Btw guys... I found another nail in the coffin of the indoctrination theory.

The shadow broker lair tech they show off, as in parts of the ship being imagined by Shepard?

If you gather all the war assets, it includes a blurb under Crucible for "shadow broker ship tech", you pick up the scraps of Liara's broker ship on a planet and they introduce it's power mechanisms into the crucible."


The part that looked like the shadow broker ship is on what is supposedly the Citadel, not the Crucible...

#23100
jarms48

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Does anyone have that toy story parody of speculation everywhere picture