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Was the ending a hallucination? - Indoctrination Theory


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#24151
NotAnotherDisplayName

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Kill-Joy wrote...

I'll bite :)  A few of those relate to "dramatic settings" and "level design". Bioware has NOT skimped on those in the past. When a character is injured, it is explored. Settings are thorough. I think it's unlikely that it was simplified by rushing it.


Thanks for biting!  I'm going italic for quotes, this system is hard to use...

*- There are multiple keepers in the area where you appear, just minding their own business. One of them appears to be pressing buttons on a non-existent console*
Right, which could be an oversight of the level design or not.  the fact there are keepers there reinforces the fact that the little buggers were owned by the reapers ages ago and were what kept the citadel (the giant reaper invasion point) running.

--> Mostly, see above. Not an important point.


The volume of keepers may be significant, but that one is on a console that's not active doesn't speak to me and say "It must be a dream"

*- There is no way the Reapers would have had time to gather such an extreme number of dead people to create the large piles of bodies, and the waterfall of blood*
How long has the citadel been over earth- how long did it take you to get back?  They wiped out planets in days, I'm betting they could process a lot of people pretty quickly

--> From what I gather, at most 1-3 days. Illusive Man appears to have left shortly before you arrive at the Cerberus HQ, and from there you go straight to Earth


Right, but you're in a little hallway that's filled with bodies.  To me, the wierd hallway that leads DIRECTLY to the control room seems stranger, but then again, gameplay wise having to limp across 3 miles of citadel would make me cry.

*There are no alien corpses anywhere on the Citadel*
Remember ME2, for whatever reason they wanted to make dreadnaughts out of *humans*- you don't see turian shaped reapers, but you see (unfortunately) the man-shaped one.  If they are in fact processing humans to create a reaper again on the citadel (which, btw, makes NO sense to me) then why would they have any other aliens in your cargo area?

--> There were thousands of persons on the Citadel. Where did the non-humans go?

Right, but you are dropped off in a tunnel that you eneded up on by being launched up by the beam.  I'm assuming here that all of the folks shoved into the citadel were humans (if that's what they were looking for), who says the corpses are citezens of the citadel and not harvested from earth?

<snip>
Yeah, but through all 3 games they mention how there are whole areas of the citadel you can't go, and don't understand.  ME1 talks about a central core to the central spire that is impenetrable- no one knows where the keepers come from, when they die or break they're replaced, and think they might come from there.  For whatever reason the council races are content to leave vast areas of the citadel unexplored.

--> Nice, I don't remember the central core discussion.

I started replaying the series again, the themes each explore seem to make more sense to me now.  There is a ton of discussion about how the citadel is basically just accepted as is.  People's rooms in the wards are rearranged by the keepers on a regular basis and if the people interfere they're arrested by C-sec.

*Anderson rests against a raised platform before he dies. That platform did not exist in previous scenes*
Right, but for him to sit up and talk to you there had to be something there.  A lot of this seems like rearannging the scene to make it convenient.

--> See the header note

I guess we have to disagree here, I just don't see it as a giant "it's all a dream."  The fact you get to talk to Anderson is what's more odd to me, not that the central circle in the room can be raised.

--> There are "whispers" present when indocrination is occuring. They are heard during the black frame scenes in the conversation with TIM, as well as throughout other parts of the game. I believe the same whispers are heard during the various nightmares. I had to turn the sound way up to hear them, but they are there. They go away when Hackett speaks
You do hear whispers in the nightmares, for sure, but I'm not sure if they're the same.  Interesting catch though.  Is it indoctrination or control?  Either way, an interesting point.

*Admiral Hackett regains clear communication with Shepard long enough to rouse him. He then magically stops talking, despite having heard a response from Shepard. Logically, Hackett would be able to hear the Godchild conversation.*
That all depeneds on how the comms work, I don't think he had him on speaker, and hackett was trying to organize a giant space battle, and having Hackett yell at you the whole time would be annoying.

--> This would be Shepard's personal comm, it appears. My reaction would be "SHEPARD! ARE YOU ALIVE! CAN YOU DO ANYTHING" as opposed to "..."
True, I think it definitely speaks to 'something being up' after being raised up on the wierd platform, I'm just not sure if it supports Indoctrination directly.

*The "come back to life" sequence has wind. Citadel, while having artificial gravity and air, had no blowing wind. The area in front of the teleportation beam, however, really did.*
Of all the things that feel wierd to me, the fact that you live in one, and in a very specific way, is what says 'something is up' more than any other bit of the theory.  Why does he live, and why only if he chooses destroy, and why only if his EMS is super high (well, because you have to do the most to get the best ending, but still)

--> This one may be important. The EMS requirement for the "Shepard Lives" ending is the same as the requirement for the Synthesis ending (4000/5000 depending on Anderson). Not a coincidence, if IDT is correct
It's not a coincidence even if IDT is wrong.  The fact that you live in one of them, the one you thought should be 'bad', and only if you have max points, is a super compelling argument to hidden meanings.  Even if it's not that the player was indoctrinated, there is something very strange about the way they did that.  This is the one I always get back to and go, 'man, they are up to something'

You're bleeding and walking in slow motion, if it was overrun by reapers you'd die.  In order for you to make a dramatic entrance to the beam the designers couldn't put a whole army of reapers in front of you, but if you put 4 of them it feels like you're still there.

--> See top header. Within IDT, this would be more of a dramatic event to convince Shepard everything is okay. It makes no sense within the "reapers overwhelm with superior numbers" universe.


This to me is all about gameplay.  In other areas of the game, you have to run past enemies or you get fingercuffed.  In this case, you cannot run.  You have to make it to the beam somehow.  Having some enemies you get to kill a) keeps the long walk a little more interesting and B) doesn't make it so that getting to the beam is impossible in slow mo mode.  I agree that within IDT it's another thing to make the world make more sense, but outside of IDT or investigating IDT I don't know that it's a compelling argument.  If IDT were true, it would add to it, but in absence of IDT it's just kind of there to me.

--> The Reaper that lands and shoots has glowing eyes. I have gotten the impression, and read from others, that this marks that reaper as Harbinger

I understand it to be harbinger as well, I just was not sure what you meant by engages.  He's getting shot at, and in the previous sequence they say that Harbinger and several other reapers are on their way to defend the beam.  He knows that the humans are up to something.  Then when he thinks you're all dead, he flies away- which is the odd part to me.

--> Same as Husketeers point, and Header point. It makes no sense for Bioware to slack now. It also makes sense if it's to make everything feel more dramatic to Shepard - again, within the IDT framework

To me when trying to pack a game onto a disk and get it out by an already slipped deadline, it does Posted Image.  The whole thing feels more dramatic with people all over the place, one of them crawling.  I want to know where the crates came from that the one guy is leaning up against right in front of the beam.  You'd think if harbinger shot that close to the beam he'd blow up his own mechanism.  But yeah, IF IDT is accurate, it feeds into the theory, but the main theory of IDT still has yet to be proved to me.

*Shepard bleeds on and off during the sequence. He is drenched in blood when Anderson dies to a point of it being slick and shiny, and it suddenly dissapears when the Godchild appears*
Right, but again, action movies do this all the time and so do video games- the main character can be shown struggling, but when he has to be better than the average person there is no problem.

--> Header. Bioware is usually good at dramatic events.

Right, see my other recent post.  I don't know that his blood vanishes when the kid shows up.  He's hunched over, he is still limping pretty bad, using his same hand/arm (the left one), to kind of cover/protect the wound, and then limps to the destination.  It's still pretty dramatic, IMO.

#24152
Hunter_Wolf

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azile0 wrote...

OblivionDawn wrote...

But uh... yeah. No one really believes this theory is true, right?

I mean, clearly Bioware didn't have this in mind. They created a canon ending which they thought would be awesome, and it just turned out to suck.


We realize that. BioWare really FUBAR'd the ending. 


That's still assuming it was an accident and they had no plans to pick up from there. To be fair, their Final Hours was vague and did not specifically say yes or not to the prospect of carrying on that scene. Instead they addressed the questions with an ambigious set of answers.

#24153
NotAnotherDisplayName

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Hunter_Wolf wrote...

Him bleeding, stopping, and bleeding again isn't what drew out my curiosity. It was that Shepard entered the Citadel holding at his right side only to later cover up his left and reveal a rather fresh wound. The game makes it a point to even focus specifically on his hand now covered in his blood. The only event that took place of course was TIM forcing Shepard to shoot Anderson.

So that begs the question, what is the significance there?


When does he hold his right side?  He's holding his gun in his right hand as soon as he wakes up from the beam, isn't he?  And covering up his other side in his limp with his left arm/hand?

#24154
NotAnotherDisplayName

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JTP117 wrote...

azile0 wrote...

OblivionDawn wrote...

But uh... yeah. No one really believes this theory is true, right?

I mean, clearly Bioware didn't have this in mind. They created a canon ending which they thought would be awesome, and it just turned out to suck.


We realize that. BioWare really FUBAR'd the ending. We're just trying to make it suck less in our heads.


I believe it, studying forensics always taught me to follow the evidence, not the statement's provided. That's what we are doing here and it's brought up many things that support the theory. Now all we must do is wait and see what we got right and what we got wrong.


I'm suspicious- I know something is up, I'm just not sure it's IDT.  There is a lot of circumstantial evidence to support IDT, and a handful of it that's kind of hard to refuse.  The whole way the endings operate, the integration with the choices made with the reaper base in ME2, the etc.

But as for the ending being FUBAR, that's all in the eye of the beholder.  While a lot of people are outraged and protesting, some of the fans (like me) aren't really all that pissed.  The kid is a wierd bit, but the idea that the crucible does one of 3 things isn't bad to me.

#24155
Lakeshow1986

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Bailey states after the Cerberus plot that the keeper tunnels are like an ant farm, not a one in one out path, which is what we got in the ending.

#24156
Earthborn_Shepard

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Morning guys, any news?

I dreamed of the ending this night.. Shep was running towards the beam, reaching it, dying and starting over again for at least an hour. o.O Best thing: the beam changed its color every time.

Oh, and then there was the part with Shep and Kaidan making out in a shuttle, but I doubt that was indoc.

#24157
Sajuro

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Lakeshow1986 wrote...

Bailey states after the Cerberus plot that the keeper tunnels are like an ant farm, not a one in one out path, which is what we got in the ending.

I don't know, I always had pretty ****ty ant farms as a child.

#24158
shoshbear

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Hunter_Wolf wrote...

Him bleeding, stopping, and bleeding again isn't what drew out my curiosity. It was that Shepard entered the Citadel holding at his right side only to later cover up his left and reveal a rather fresh wound. The game makes it a point to even focus specifically on his hand now covered in his blood. The only event that took place of course was TIM forcing Shepard to shoot Anderson.

So that begs the question, what is the significance there?


I was re-watching the ending scene from Sheppard's confrontation with Harby to the end focusing on how Shep deals with his injuries. After he gets blasted in the right shoulder by Maurader Shields she/he does nothing to hold the wound. When he/she makes it to the citadel he/she keeps on limping right along but does not clutch a single part of their body. 

Keeping what you said in mind if the wound was there before TIM shot Anderson then there would have been an animation of Sheppard holding it considering how profusely he/she was bleeding after you have your sit down Anderson wouldn't there?

Plus considering your got a shotgun to the shoulder with no armor before reaching the citadel there should have been some reference made to that injured area.

It just doesn't add up. Either lazynes or :wizard:

#24159
Raistlin Majare 1992

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NotAnotherDisplayName wrote...

JTP117 wrote...

azile0 wrote...

OblivionDawn wrote...

But uh... yeah. No one really believes this theory is true, right?

I mean, clearly Bioware didn't have this in mind. They created a canon ending which they thought would be awesome, and it just turned out to suck.


We realize that. BioWare really FUBAR'd the ending. We're just trying to make it suck less in our heads.


I believe it, studying forensics always taught me to follow the evidence, not the statement's provided. That's what we are doing here and it's brought up many things that support the theory. Now all we must do is wait and see what we got right and what we got wrong.


I'm suspicious- I know something is up, I'm just not sure it's IDT.  There is a lot of circumstantial evidence to support IDT, and a handful of it that's kind of hard to refuse.  The whole way the endings operate, the integration with the choices made with the reaper base in ME2, the etc.

But as for the ending being FUBAR, that's all in the eye of the beholder.  While a lot of people are outraged and protesting, some of the fans (like me) aren't really all that pissed.  The kid is a wierd bit, but the idea that the crucible does one of 3 things isn't bad to me.


Except Synthesis is downright impossible, at least without mixing magic into it which you really should not since this is Science Fiction, everything we see or hear about is at least to some degree grounded in existing theories and possibilities, it is not Science Fantasy.

#24160
Sgt Reed 24

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Raistlin Majare 1992 wrote...

NotAnotherDisplayName wrote...

JTP117 wrote...

azile0 wrote...

OblivionDawn wrote...

But uh... yeah. No one really believes this theory is true, right?

I mean, clearly Bioware didn't have this in mind. They created a canon ending which they thought would be awesome, and it just turned out to suck.


We realize that. BioWare really FUBAR'd the ending. We're just trying to make it suck less in our heads.


I believe it, studying forensics always taught me to follow the evidence, not the statement's provided. That's what we are doing here and it's brought up many things that support the theory. Now all we must do is wait and see what we got right and what we got wrong.


I'm suspicious- I know something is up, I'm just not sure it's IDT.  There is a lot of circumstantial evidence to support IDT, and a handful of it that's kind of hard to refuse.  The whole way the endings operate, the integration with the choices made with the reaper base in ME2, the etc.

But as for the ending being FUBAR, that's all in the eye of the beholder.  While a lot of people are outraged and protesting, some of the fans (like me) aren't really all that pissed.  The kid is a wierd bit, but the idea that the crucible does one of 3 things isn't bad to me.


Except Synthesis is downright impossible, at least without mixing magic into it which you really should not since this is Science Fiction, everything we see or hear about is at least to some degree grounded in existing theories and possibilities, it is not Science Fantasy.




Synthesis could be what the reapers want... like this theory is saying.

Synthesis was described as the highest evolution... combining organics and synthetics. And what are the reapers doing... harvesting organics to make more reapers... thus combining organics and synthetics. 

#24161
Raistlin Majare 1992

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Sgt Reed 24 wrote...

Raistlin Majare 1992 wrote...

NotAnotherDisplayName wrote...

JTP117 wrote...

azile0 wrote...

OblivionDawn wrote...

But uh... yeah. No one really believes this theory is true, right?

I mean, clearly Bioware didn't have this in mind. They created a canon ending which they thought would be awesome, and it just turned out to suck.


We realize that. BioWare really FUBAR'd the ending. We're just trying to make it suck less in our heads.


I believe it, studying forensics always taught me to follow the evidence, not the statement's provided. That's what we are doing here and it's brought up many things that support the theory. Now all we must do is wait and see what we got right and what we got wrong.


I'm suspicious- I know something is up, I'm just not sure it's IDT.  There is a lot of circumstantial evidence to support IDT, and a handful of it that's kind of hard to refuse.  The whole way the endings operate, the integration with the choices made with the reaper base in ME2, the etc.

But as for the ending being FUBAR, that's all in the eye of the beholder.  While a lot of people are outraged and protesting, some of the fans (like me) aren't really all that pissed.  The kid is a wierd bit, but the idea that the crucible does one of 3 things isn't bad to me.


Except Synthesis is downright impossible, at least without mixing magic into it which you really should not since this is Science Fiction, everything we see or hear about is at least to some degree grounded in existing theories and possibilities, it is not Science Fantasy.




Synthesis could be what the reapers want... like this theory is saying.

Synthesis was described as the highest evolution... combining organics and synthetics. And what are the reapers doing... harvesting organics to make more reapers... thus combining organics and synthetics. 


In the Reapers it is theoretically possible because we dont actually know how exactly they are build up, but current indications point towards Organic parts in a Synthetic shell, just as you can have implants and such except here the majority is Synthetic.

The impossible part lies in how the god child describes Synthesis, as mixing Organics and Synthetics into a common DNA, that is impossible. Synthetic parts or species or whatever synthetic does not have a DNA and cannot be part of DNA, they do not work like that. Its like trying to mix a metal bar with a tree, you can place the metal inside it and probably even make it support the tree, but you will never make it an natural part of the tree.

Modifié par Raistlin Majare 1992, 28 mars 2012 - 07:34 .


#24162
shoshbear

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Raistlin Majare 1992 wrote...

Sgt Reed 24 wrote...

Raistlin Majare 1992 wrote...

NotAnotherDisplayName wrote...

JTP117 wrote...

azile0 wrote...

OblivionDawn wrote...

But uh... yeah. No one really believes this theory is true, right?

I mean, clearly Bioware didn't have this in mind. They created a canon ending which they thought would be awesome, and it just turned out to suck.


We realize that. BioWare really FUBAR'd the ending. We're just trying to make it suck less in our heads.


I believe it, studying forensics always taught me to follow the evidence, not the statement's provided. That's what we are doing here and it's brought up many things that support the theory. Now all we must do is wait and see what we got right and what we got wrong.


I'm suspicious- I know something is up, I'm just not sure it's IDT.  There is a lot of circumstantial evidence to support IDT, and a handful of it that's kind of hard to refuse.  The whole way the endings operate, the integration with the choices made with the reaper base in ME2, the etc.

But as for the ending being FUBAR, that's all in the eye of the beholder.  While a lot of people are outraged and protesting, some of the fans (like me) aren't really all that pissed.  The kid is a wierd bit, but the idea that the crucible does one of 3 things isn't bad to me.


Except Synthesis is downright impossible, at least without mixing magic into it which you really should not since this is Science Fiction, everything we see or hear about is at least to some degree grounded in existing theories and possibilities, it is not Science Fantasy.




Synthesis could be what the reapers want... like this theory is saying.

Synthesis was described as the highest evolution... combining organics and synthetics. And what are the reapers doing... harvesting organics to make more reapers... thus combining organics and synthetics. 


In the Reaper it is theoretically possible, just as you can have implants and such.

The impossible part lies in how the god child describes Synthesis, as mixing Organics and Synthetics into a common DNA, that is impossible. Synthetic parts or species or whatever synthetic does not have a DNA and cannot be part of DNA, they do not work like that.


Extrapolating on that, when Reapers want to make a new Reaper they have to shoot around the galaxy find billions of the same species, liquify them and then make a baby Reaper. There is how organic/synthetic amalgamation was shown to us to be possible in ME2. With the Synthesis option they make the whole process moot by just blasting a fricken lazer beam into space.

#24163
Raistlin Majare 1992

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shoshbear wrote...

Raistlin Majare 1992 wrote...

Sgt Reed 24 wrote...

Raistlin Majare 1992 wrote...

NotAnotherDisplayName wrote...

JTP117 wrote...

azile0 wrote...

OblivionDawn wrote...

But uh... yeah. No one really believes this theory is true, right?

I mean, clearly Bioware didn't have this in mind. They created a canon ending which they thought would be awesome, and it just turned out to suck.


We realize that. BioWare really FUBAR'd the ending. We're just trying to make it suck less in our heads.


I believe it, studying forensics always taught me to follow the evidence, not the statement's provided. That's what we are doing here and it's brought up many things that support the theory. Now all we must do is wait and see what we got right and what we got wrong.


I'm suspicious- I know something is up, I'm just not sure it's IDT.  There is a lot of circumstantial evidence to support IDT, and a handful of it that's kind of hard to refuse.  The whole way the endings operate, the integration with the choices made with the reaper base in ME2, the etc.

But as for the ending being FUBAR, that's all in the eye of the beholder.  While a lot of people are outraged and protesting, some of the fans (like me) aren't really all that pissed.  The kid is a wierd bit, but the idea that the crucible does one of 3 things isn't bad to me.


Except Synthesis is downright impossible, at least without mixing magic into it which you really should not since this is Science Fiction, everything we see or hear about is at least to some degree grounded in existing theories and possibilities, it is not Science Fantasy.




Synthesis could be what the reapers want... like this theory is saying.

Synthesis was described as the highest evolution... combining organics and synthetics. And what are the reapers doing... harvesting organics to make more reapers... thus combining organics and synthetics. 


In the Reaper it is theoretically possible, just as you can have implants and such.

The impossible part lies in how the god child describes Synthesis, as mixing Organics and Synthetics into a common DNA, that is impossible. Synthetic parts or species or whatever synthetic does not have a DNA and cannot be part of DNA, they do not work like that.


Extrapolating on that, when Reapers want to make a new Reaper they have to shoot around the galaxy find billions of the same species, liquify them and then make a baby Reaper. There is how organic/synthetic amalgamation was shown to us to be possible in ME2. With the Synthesis option they make the whole process moot by just blasting a fricken lazer beam into space.


Just elaborated on the Reaper part up abaove. We dont actually know all the details towards creating a Reaper and it might as well be Organic parts in a Synthetic shell, kinda like reversed implants. Nothing so far tells us that the Reapers are made up of mixed Organic/Synthetic DNA.

#24164
NotAnotherDisplayName

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Raistlin Majare 1992 wrote...

Except Synthesis is downright impossible, at least without mixing magic into it which you really should not since this is Science Fiction, everything we see or hear about is at least to some degree grounded in existing theories and possibilities, it is not Science Fantasy.


Magic is only magic until you look behind the curtain to see what it's doing.  You could debate possible ideas of how synthesis could work but it too would all be speculation.  If you can impale a human on a spike, drain fluid out of them (did they ever explain why the fluids were drained?) and replace them with cybernetic parts to create husks, the idea of creating a giant space cannon that infects organic hosts with synthetic life forms - and shoves these life forms around the galaxy through the mass relay system - isn't all that far fetched.  No more than a giant pulse that kills all synthetic life.  The only one that's clearly explainable by our current understanding is really control, but I think we all feel that's a pretty poor option and probably wouldn't work either.

I will give you that having it tossed in there at the end without explanation does go against the established themes and style of the series, but I wouldn't say you have to mix magic into it.  Someone just has to explain the sci fi behind it.

#24165
Arian Dynas

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crimsontotem wrote...

What the... let's not bring religion into this... never a one moment where Shepard was allegory to Jesus... I mean yeah he leads his squadmate... but so does every main character does in sci-fi and rpg.... are all of them the allegories of Jesus?

Saying that Shep is allegory of of the Shepard of the sheep is saying every RPGs and Sci-Fis are all allegory of new testament and that's a load of BS


And that would be why I argued the point.

Don't have a problem with religion, but for God's sake (heh) trying to shove biblical references sideways into a story is just silly, especially when you actually end up MISINTERPTETING THEM, Greek Mythology is not Christian Canon. Cerberus was guarding the gates of Erebus LOOOONG before the idea of Hell even existed. (the name having been taken from the NORSE goddess of death, Hel, daughter of Loki)

Checked the disks btw on PC, yeah. Sorry, theory scuppered, Disk one has 7.81 GB of data on it according to my PC, Disc two has 6.8, for a total of 14.61 GB of data. (It was showing me tha amount of "Free space" 0.0 out of 7.81 and 6.8 respectively.)

Also the "It's not magic, it's advanced science, indistinguishable from magic!" arguement? Yeah, it's magic. It's magic as long as the illusion of no rational explanation is maintained. Since we have no rational explanation... (Something Bioware has done EXCEPTIONALLY well at providing thus far btw) it's "magic" 
As for the cupcakes, don't you guys know? Eating the red ones is right, the other two... *Dark glasses*:police:*YEAAAAAAAAAAH!* ... are a lie

#24166
kyg_20X6

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Pretty convenient there's a floating magic platform perfectly positioned to pick-up anyone who collapses the right distance from the console. I guess the Catalyst really thought things out, huh?

#24167
NotAnotherDisplayName

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Arian Dynas wrote...

Checked the disks btw on PC, yeah. Sorry, theory scuppered, Disk one has 7.81 GB of data on it according to my PC, Disc two has 6.8, for a total of 14.61 GB of data. (It was showing me tha amount of "Free space" 0.0 out of 7.81 and 6.8 respectively.)


Well the question does still stand what is missing on the install if there is 14.61GB of data on disk?  Setup files?  User manuals?  I have no idea.

And FWIW, Free Space on a read only DVD will always show up as 0.0 out of <amount of data burned to disk>

Edit: As for magic, how would BioWare have the chance to explain synthesis in the last scene of the game though?  Artistically anyhow?  Have a Codex entry show up to explain it to us?  I'm not saying that synthesis being abrupt and not described doesn't support some form of IDT, I'm saying that it can exist, and be explained later, and still have a reasonable ending.

Modifié par NotAnotherDisplayName, 28 mars 2012 - 07:51 .


#24168
Vahilor

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Arian Dynas wrote...

crimsontotem wrote...

What the... let's not bring religion into this... never a one moment where Shepard was allegory to Jesus... I mean yeah he leads his squadmate... but so does every main character does in sci-fi and rpg.... are all of them the allegories of Jesus?

Saying that Shep is allegory of of the Shepard of the sheep is saying every RPGs and Sci-Fis are all allegory of new testament and that's a load of BS


And that would be why I argued the point.

Don't have a problem with religion, but for God's sake (heh) trying to shove biblical references sideways into a story is just silly, especially when you actually end up MISINTERPTETING THEM, Greek Mythology is not Christian Canon. Cerberus was guarding the gates of Erebus LOOOONG before the idea of Hell even existed. (the name having been taken from the NORSE goddess of death, Hel, daughter of Loki)

Checked the disks btw on PC, yeah. Sorry, theory scuppered, Disk one has 7.81 GB of data on it according to my PC, Disc two has 6.8, for a total of 14.61 GB of data. (It was showing me tha amount of "Free space" 0.0 out of 7.81 and 6.8 respectively.)

Also the "It's not magic, it's advanced science, indistinguishable from magic!" arguement? Yeah, it's magic. It's magic as long as the illusion of no rational explanation is maintained. Since we have no rational explanation... (Something Bioware has done EXCEPTIONALLY well at providing thus far btw) it's "magic" 
As for the cupcakes, don't you guys know? Eating the red ones is right, the other two... *Dark glasses*:police:*YEAAAAAAAAAAH!* ... are a lie


Yes.. thought the same... people should probaby look into mythology and religion first, bevore writing some comments... I mentioned pages bevore that Cerberus has nothing to do with christian religion.. and that he is greek mythology ^^

#24169
Arian Dynas

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NotAnotherDisplayName wrote...

Arian Dynas wrote...

Checked the disks btw on PC, yeah. Sorry, theory scuppered, Disk one has 7.81 GB of data on it according to my PC, Disc two has 6.8, for a total of 14.61 GB of data. (It was showing me tha amount of "Free space" 0.0 out of 7.81 and 6.8 respectively.)


Well the question does still stand what is missing on the install if there is 14.61GB of data on disk?  Setup files?  User manuals?  I have no idea.

And FWIW, Free Space on a read only DVD will always show up as 0.0 out of <amount of data burned to disk>


What is MY theory? I'd say probably it's either superior compression, less required running/installation information, or something of that stripe.

Also, I am aware, hence why I was able to make my statement, the disks are copy protected/read only/write protected, and so are limited in space to only the files contained on them.

Anywho, really in the end it makes sense, first if it IS being used as a method of getting past used game shops (which I personally eschew to) then the DLC is an absolute necessity to download. Yes some people can't get it. Sorry dudes, fact of life. I hear Hugesnet does mediocre work.

Besides, look at it logically, we've already proven we can rip data off of disc, both computer and console, why would they leave a loose end hanging out there for everyone to see, and someone to call them on? Especially when they have been so good about keeping mum on the subject thus far.

But, anywho, yeah, I'ma thinking big ol DLC come Pax time, as I mentioned before, the news about "The Rescue" has been leaked previously and forgotten in the brouhaha with "The Truth" basically describing Shepard being rescued from something. So yeah, more than likely, we'll see DLC to rescue Cmdr. Shepard, and then potentially an expansion pack, using "The Rescue" as a method of bridging the two, but that's just a theory.

#24170
JustAidan

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Arian Dynas wrote...

Checked the disks btw on PC, yeah. Sorry, theory scuppered, Disk one has 7.81 GB of data on it according to my PC, Disc two has 6.8, for a total of 14.61 GB of data. (It was showing me tha amount of "Free space" 0.0 out of 7.81 and 6.8 respectively.)


On the PC the install size on the disk is just under 10gbs but the  game plays without need for the disk. The install size on the 360/PS3 is the 14gbs you stated (going by websites as I can't check it myself).

Nothing conclusive in itself but a little suspicous.

#24171
SauliusL

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NotAnotherDisplayName wrote...

Arian Dynas wrote...

Checked the disks btw on PC, yeah. Sorry, theory scuppered, Disk one has 7.81 GB of data on it according to my PC, Disc two has 6.8, for a total of 14.61 GB of data. (It was showing me tha amount of "Free space" 0.0 out of 7.81 and 6.8 respectively.)


Well the question does still stand what is missing on the install if there is 14.61GB of data on disk?  Setup files?  User manuals?  I have no idea.

And FWIW, Free Space on a read only DVD will always show up as 0.0 out of <amount of data burned to disk>

Edit: As for magic, how would BioWare have the chance to explain synthesis in the last scene of the game though?  Artistically anyhow?  Have a Codex entry show up to explain it to us?  I'm not saying that synthesis being abrupt and not described doesn't support some form of IDT, I'm saying that it can exist, and be explained later, and still have a reasonable ending.


By simply what was done in the rest of the game - with bigger dialogue with starchild, different questions and asnwers :)

#24172
Hunter_Wolf

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NotAnotherDisplayName wrote...

Hunter_Wolf wrote...

Him bleeding, stopping, and bleeding again isn't what drew out my curiosity. It was that Shepard entered the Citadel holding at his right side only to later cover up his left and reveal a rather fresh wound. The game makes it a point to even focus specifically on his hand now covered in his blood. The only event that took place of course was TIM forcing Shepard to shoot Anderson.

So that begs the question, what is the significance there?


When does he hold his right side?  He's holding his gun in his right hand as soon as he wakes up from the beam, isn't he?  And covering up his other side in his limp with his left arm/hand?


No, actually as he's walking via player controlled sequences, after closer inspection, he's hanging his left arm down at his side. In cut scenes he approaches Anderson holding the center right, so about area of his naval. 

Modifié par Hunter_Wolf, 28 mars 2012 - 07:59 .


#24173
Arian Dynas

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SauliusL wrote...

NotAnotherDisplayName wrote...

Arian Dynas wrote...

Checked the disks btw on PC, yeah. Sorry, theory scuppered, Disk one has 7.81 GB of data on it according to my PC, Disc two has 6.8, for a total of 14.61 GB of data. (It was showing me tha amount of "Free space" 0.0 out of 7.81 and 6.8 respectively.)


Well the question does still stand what is missing on the install if there is 14.61GB of data on disk?  Setup files?  User manuals?  I have no idea.

And FWIW, Free Space on a read only DVD will always show up as 0.0 out of <amount of data burned to disk>

Edit: As for magic, how would BioWare have the chance to explain synthesis in the last scene of the game though?  Artistically anyhow?  Have a Codex entry show up to explain it to us?  I'm not saying that synthesis being abrupt and not described doesn't support some form of IDT, I'm saying that it can exist, and be explained later, and still have a reasonable ending.


By simply what was done in the rest of the game - with bigger dialogue with starchild, different questions and asnwers :)


Oh, you don't need to know that. :P

but yeah, even a Codex entry for each after the fact in the pre endgame would have been SOMETHING.

As for the idea of "more ending on XBOX disc than on PC" yeah I am saying, that's disproven, doesn't destroy the indoc theory, just that idea, there is 14.61 gigabytes of data DIRECTLY ON THE ME3 DISCS. Comparable to the Xbox and PS3 discs. Now, INSTALL information is a different matter. Only 2 thirds of that is actually written from the discs to the PC, so unless someone can show me that the total amount of data contained on the ME3 console discs is considerably larger, then I am saying, if we hear anything, it's gonna be via DLC.

And besides, Capcom is already pointing out how scummy charging for this is, their loss is Bioware's gain, the prove the point, "Charging people for actual ending. Bad idea." so EA and Bioware don't have to do it themselves :o.

Keep on sucking Capcom. Keep on sucking.

#24174
NotAnotherDisplayName

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Arian Dynas wrote...

Anywho, really in the end it makes sense, first if it IS being used as a method of getting past used game shops (which I personally eschew to) then the DLC is an absolute necessity to download. Yes some people can't get it. Sorry dudes, fact of life. I hear Hugesnet does mediocre work.

Besides, look at it logically, we've already proven we can rip data off of disc, both computer and console, why would they leave a loose end hanging out there for everyone to see, and someone to call them on? Especially when they have been so good about keeping mum on the subject thus far.


This is what I see as the biggest hole in the idea, there is nothing stopping people from ripping the disk and figure it out.

Even if Rescue isn't about Shepard, I'm personally still buying it Posted Image

#24175
Arian Dynas

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Actually, sorry amendment there, apparently some interpretations of "The Rescue" (goddamn, I wish I could find the original post) say that it's actually Shepard holding out while the alliance comes for him.