Need to replay ME2, need tips for time optimisation (long post)
#1
Posté 10 mars 2012 - 12:47
To give you some background, I had ME2 in the CD Projekt version that was Polish only. I hadn't actually thought that ME2 would come without the language selection option from ME1. Since I'd bought it, i played it. I didn't suppose I'd be cut out of the DLCs. Bought ME3 a while ago, then doubted myself about the missing DLCs, I thought I wanted to play them. Long story short, I was able to register the code from the DVD version with Origin and it game me the option to choose either the Polish or the English-US/Czech/Hungarian version. So at least I didn't have to buy the game anew (I would have anyway). I messed up with accounts (bought ME2 DLCs with the ME3 account), had to pay for a new Cerberus Pass, which costs about nearly as much as the game itself nowadays. No matter.
However, the trouble is that I wasn't able to load my save from after completing the game. The game cited some missing DLCs and provided Polish names of the DLCs that I had just had to re-buy due to the missing Cerberus Pass. I looked into the save and yeah, apparently some controlling variable for "Normandy Crash Site" was in Polish. They just used the translated name of the DLC instead of the actual one. So basically my save won't load.
Had I predicted this, I wouldn't have bothered. I'd have gone straight to ME3, skipping both Lair and Arrival since they only expanded the story, experience level, maybe items, but didn't do much in terms of gameworld-changing variables. But now, well, I guess I gotta play anew.
Normally, I would welcome this. It's been like what, two years? I no longer have this photographic memory I had when I was younger, I won't mind that much. Being a professional for a living, I always have a perfect excuse for playing games: they come in English, this is just like talking to people or reading books to stay current in the language, not to mention the vocabulary/idiom acquisition effect. Except I've got a Ph.D. to finish within 6 months, I've only just bought ME3 that I'll have to finish and I've preordered and paid for another game and just purchased yet another. I need time to sleep and eat... But I'm not gonna give up on the DLCs, especially not when I've already bought them all and bought a second Cerberus Pass because I was an idiot with the accounts.
But I'm pretty sure there's a number of people who've played this game multiple times for different endings, different experience, recap or new achievements. Can you offer any suggestions to avoid making the game unnecessary long? I mean things like character type, order of improving certain skills, which planets to go to first... or is it all balanced so much that it doesn't really make sense to speed through (though without missing on any quests) and I might as well enjoy the time?
So:
- Is the game faster with any particular type of character due to easier/more fast paced combat?
- Anything of note in quest sequence to save time?
- Will I save time if I get the fuel/mineral scanning/etc. upgrades?
- Perhaps minerals carry over to Mass Effect 3?
- Anything else?
#2
Posté 10 mars 2012 - 02:01
I would not advise skipping the loyalty missions, though; several do appear to have minor impacts in ME3. Many other side missions can probably be safely skipped, however.
#3
Posté 10 mars 2012 - 03:09
The other thing is to consider using the Gibbed editor to give yourself the necessary minerals. Supposedly, it does not cause a problem with imports and no one is complaining about it on the ME3 board, so it is probably safe.
#4
Posté 10 mars 2012 - 04:23
blasto lives wrote...
Other than the vanguard class, I would recommend an assault Sentinel. That style can be very aggressive and is more forgiving than the vanguard.
The other thing is to consider using the Gibbed editor to give yourself the necessary minerals. Supposedly, it does not cause a problem with imports and no one is complaining about it on the ME3 board, so it is probably safe.
Gibbed editor can save you a lot of time. It's a good option especially if it doesn't affect anything when imported into ME3. Good to know.
Modifié par Lekwid, 10 mars 2012 - 04:23 .
#5
Guest_Urdnot Grim_*
Posté 10 mars 2012 - 05:00
Guest_Urdnot Grim_*
swenson wrote...
For combat, I'd suggest turning the difficulty down to the lowest setting. It would make things a whole lot easier/faster, of course. If you want to try some sequence breaking, you could also play as a vanguard; that allows you to move around very quickly and in several locations, it can allow you to bypass sections, or at least prevent some enemies from spawning.
I would not advise skipping the loyalty missions, though; several do appear to have minor impacts in ME3. Many other side missions can probably be safely skipped, however.
Grunt's, Tali's, Legion's especially.
#6
Posté 10 mars 2012 - 03:37
#7
Posté 12 mars 2012 - 10:35
#8
Posté 13 mars 2012 - 04:22
#9
Posté 13 mars 2012 - 06:09
On the other hand, while the 25% XP bonus from missions will produce a character more powerful than it otherwise would become, well, XP is just XP, one level here or there... and opponents tend to be scaled, don't they.
But it feels bad to fail to get the cash I selected as my bonus power. I'd have almost $700K total, which would significantly reduce the need to defer purchases and come back later with more cash.
#10
Posté 13 mars 2012 - 07:00
What?Luke Skywhacker wrote...
So I picked the $340K bonus power.
About difficulty: lowest should be quicker of course, but you can only get the Geth Pulse Rifle on hardcore or insanity, so you may want to change the difficulty on Tali's recruitment mission (I guess that'll work). I don't remember any other thing you can miss due to difficulty, but I haven't played on anything lower than insanity for a long time, so I could be forgetting something.
#11
Posté 13 mars 2012 - 07:50
#12
Posté 13 mars 2012 - 08:44





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