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Is Shepard's Inevitable Death the Real Problem with the Endings?


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#126
AbsolutGrndZer0

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Adamantium93 wrote...

Partially, but its more that my actions in the previous games have no consequence. No matter what I get the same ending with three different colored lights.

Also, the end flies in the face of canon and everything Mass Effect has stood for.


What is this "three differeent colored lights" thing? I think I get red and blue... what's the other color and did I just miss it or did I not get it as an option due to some choices/lack of war assets?

#127
lasertank

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Shepard's death does not bother me. The plothole and the illogical story does.

#128
Hizuka

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I can't speak for anyone else, but my opinion on the endings has nothing to do with Shepard dying and everything to do with my hundreds of hours of play over all three games being rendered irrelevant. After working so hard to try to get as good an ending as possible, I get handed "Pick a background color for everyone to die to." Remember, mass effect relays blow up with the force of a supernova, and every one in the galaxy just blew up.

I honestly EXPECTED Shepard to die - it would have been a perfect counterpoint to an exceptional ending. Unfortunately, we got this tripe.

#129
Adamantium93

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AbsolutGrndZer0 wrote...

Adamantium93 wrote...

Partially, but its more that my actions in the previous games have no consequence. No matter what I get the same ending with three different colored lights.

Also, the end flies in the face of canon and everything Mass Effect has stood for.


What is this "three differeent colored lights" thing? I think I get red and blue... what's the other color and did I just miss it or did I not get it as an option due to some choices/lack of war assets?


With enough assets, you unlock a green light. It does the same thing, but instead of destroying or controlling the Reapers, it just makes everybody part synthetic. With magic.

#130
goose2989

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 I do agree with a lot of the OP, but I feel there is much more wrong with the ending (notice my emphasis on it being singular) than just Shepard's death. While I am very upset with it, I don't think it would be unreasonable to have on option where Shepard gives his/her life. AN OPTION. Likely the Paragon option, while the neurtal option and renegade option gives the player a chance to escape. 

Before I finished the game, I fully expected Anderson and Shepard to be at the end together, with a choice of who has to sacrifice themselves. I alost thought that the Reapers would always be destroyed in this scenario. A paragon option would see Shepard die, while the neutral and renegade option would see Anderson die. That made much more sense to me. 

The other problem is, obviously, the excessively bleak outcome, regardless of your choice. Either Shepard gets disentegrated, in two flavors, or he gets stuck on the Citadel, while destroying the Mass Relay network. And in all three, I get to see Shepard's great love Tali (or insert your LI) and Garrus and Joker stranded on a backwater planet. I expected a tough ending, even in the best-case scenario, but this was just too much. Just because Shepard's story is meant to end with ME3, doesn't mean he/she can't live happily ever after

The game up until this point was truly the greatest I've ever played, but the ending has left such a sour taste that I am having trouble playing a second time. Truly

#131
rorako

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No, in my opinion, it's not. Yeah, I'd like a Disney ending choice. Hell, this is a game. Like movies, etc, I want to escape the horrors of real life and would like a happy ending. Tends to be nice to save the galaxy (obviously with sacrifices). Still, I was prepared to lose Shepard.

My real problem is the closure. There is none. Don't even look at ME1 and ME2 subplots that were lost, but look at ME3. I spent 20+ hours uniting the Geth and Quarians, getting the Krogan to fight with the Turians, and generally uniting a galaxy, and the best ending is to have everyone stuck on Earth because the mass relays blew up in all the endings, and for all the characters I grew to love magically being on a Jungle planet?

Blarg. I wrote my own fanfic of what happened. It's much better.

#132
DxWill103

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I like the jesus messiah idea, it makes for an unrivaled powerful ending, even if it's over used.

The problem was that, you sacrifice yourself for nothing, everyone is pretty much screwed regardless.

Then of course the pointless Normandy scene. I've only played 1 play through, but on mine there was a lightning pulse that rushed outward. It seemingly gave me control and made the Reapers leave.

This pulse unharmed everyone I saw in the cut scenes, including humans out in the open. Then they show the Normandy fleeing from it for an unknown reason. Is it because you're afraid it's going to take down the ship? In that case, wouldn't you be fleeing toward Earth?

Why wasn't this particular clip replaced with something more meaninful? If not meaningful, at least relevant. That shouldn't be too much to ask, imo.

Other than that though, A+

#133
AbsolutGrndZer0

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Hizuka wrote...

I can't speak for anyone else, but my opinion on the endings has nothing to do with Shepard dying and everything to do with my hundreds of hours of play over all three games being rendered irrelevant. After working so hard to try to get as good an ending as possible, I get handed "Pick a background color for everyone to die to." Remember, mass effect relays blow up with the force of a supernova, and every one in the galaxy just blew up.


That's not necessarily the case.  We don't know they are actually exploding with that much force, they could just be breaking up as the element zero is destroyed in them.

#134
Hizuka

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AbsolutGrndZer0 wrote...

Hizuka wrote...

I can't speak for anyone else, but my opinion on the endings has nothing to do with Shepard dying and everything to do with my hundreds of hours of play over all three games being rendered irrelevant. After working so hard to try to get as good an ending as possible, I get handed "Pick a background color for everyone to die to." Remember, mass effect relays blow up with the force of a supernova, and every one in the galaxy just blew up.


That's not necessarily the case.  We don't know they are actually exploding with that much force, they could just be breaking up as the element zero is destroyed in them.


Even granting that, the endings are 100% dissociated from the rest of the game.  They may as well have flashed three colors on the screen, made you pick one, and ended the game with that, for all the bearing that your efforts had on the ending .

Modifié par Hizuka, 11 mars 2012 - 03:50 .


#135
blind black

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I pretty much expected Shep to die. I would of liked an alternate disney ending. the problem i have is the fate of the normandy and the countless "space magic" problems like your squad somehow getting onto the normandy and your gun never running out of ammo.

#136
christrek1982

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Archereon wrote...

After watching all of the endings on youtube, I'm starting to wonder if the reason everyone is so mad is that pretty much every ending results in Shepard's death, no matter your choices or readiness, above pretty much every other reason is being tossed around.


Imagine this scenario: If you're able to get enough assets for the war, Anderson ends up with you before the catalyst, and you're capable of choosing who makes the sacrifice for the Control and Synthesis endings. That would have the effect of opening up those two endings to players who don't want Shepard to die.

While Joker and the Normandy's crew being stranded somewhere is unpleasent, the ending leaves that open; it's entirely possible that they could eventually be rescued, particularly in the synthesis ending in which they may be immortal or at least longer lived than normal.

Thoughts?


this sort of thing would be a good start

#137
Silvren555

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I expected Shep to die, guns blazing in the fight of his / her life and making the ultimate sacrifice to save the galaxy, had that happened, I dont think there would have been this unprecedented outcry over the outcome.

My complaint is the lack of closure, what happens to everyone and everything after your "choice" and the fact that after Bioware have spent so many years, giving us so many choices and crafting what is possibly the greatest game universe / story ever, that they took it all away with our 3 "choices" that were, simply not a choice.

I also disliked the broken and battered Shepard that struggled up through the Citadel, but that was just me, Shepard should be remembered guns blazing, not broken and limping to a wasted end, because thats the lasting image I take with me from ME3, this bloodied and bruised Shepard.

There were so many possible endings, I never envisioned this one, and it truly is a shame that Bioware have, for many, destroyed a game, a story, and an almost masterpiece with 5 minutes of nonsense.

I didnt even watch the credits or ending, as soon as the credits started, I tabbed out and came here, when I tabbed back in the message about being a hero was up and it reloads you to the point before heading to earth, seems kinda pointless.

#138
JohnCena94

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Adamantium93 wrote...

Partially, but its more that my actions in the previous games have no consequence. No matter what I get the same ending with three different colored lights.

Also, the end flies in the face of canon and everything Mass Effect has stood for.

DA1's end was perfect.

1. You sacrifice your life. You win
2. Your enemy seeks redemption, sacrificing his life. You win.
3. Your friend sacrifices his life. you win.
4. You make a shady deal that has far reaching consequences. You win, and live.
5. Lose in the final battle and turn off your system after the game over instead of reloading. You lose.

It let you find victory in whatever way you wished. In ME3, you have three choices

1. Destroy all synthetic life. Die, maybe live. You lose
2. Controll synthetic life. Die. You still lose.
3. Magic time! Die. You still lose.

No choice

I mean some people are like "why do all crybabies want happy ending" . Fair enough, but I see no way anyone in the galaxy has much hope
1) Earth has limted resourses and has many races. Civil war or starvation almost for sure.
2) The mass relays death ensures death of the weaker colonies
3) The normandy will possibly starve or go crazy depending on the food on the planet.
4) Civlization is toast.

#139
Ellestor

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I don't give a damn that Shepard dies. I wouldn't even give a damn if the whole Normandy crew died. I mean, it would be heart-wrenching, but it would be understandable. We all knew ME3 was the end of Shepard, or we all should have known given that BioWare repeatedly told us so, and we all had it emphasized very plainly throughout the course of ME3 that we would be making gigantic sacrifices. That's fine. The Reapers are the kind of enemy that requires that, and I'd be surprised if anyone really thought otherwise. Their defeat is made poignant by the sacrifices, and they would be cheapened if they could be defeated by simple military might.

My problem is that, aside from the Destroy ending, which is horrific, we don't have a good idea of what we're actually doing to the galaxy in these endings.

In Destroy, you nuke all the technology, or so the Catalyst says. Synthetics are completely extinguished and most civilized organics die as technology simply stops. Basically a galactic EMP no Faraday cage can stop. Congratulations, you're the most efficient Reaper ever.

In Control, it's not clear what happens. It depends on what Shepard would command them to do, and we are given no indication or choice as to what that is. We just know there's a blue explosion that rips up the Normandy.

In Synthesis... see, I liked the sound of it. I'm a transhumanist freak and all about eventually merging with technology, so I was sold when the Catalyst explained it. But what is the nature of this synthesis and what the hell actually happens to bring it about? What is the green light, exactly, and why does it hate the Normandy?

Modifié par Ellestor, 11 mars 2012 - 04:31 .


#140
Evindell

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No. I could have dealt with Shepard's death. It was the fact that her death was not based upon any decisions I had made throughout the entire series, but instead was brought about by a plot that was contrived and presented in the span of five minutes. My decisions up to that moment meant nothing. That's what I can't stand. If my Shepard died because I had made some decision in Mass Effect 1, I would be upset. I would accept it as th canon ending for my Shepard. But then I would metagame the hell out of the series and get the ending I wanted. There is no chance of that now. Every ending is the same. 

My problem with the ending could be summed up by the thread I made about the plotholes presented in the endings we got:

social.bioware.com/forum/1/topic/355/index/9760991#9760991

#141
BrotherFluffy

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No, Shepard's death wasn't the problem. After all, there is an option for him to live if you work hard enough. It's everything else. It's the fact that, after all those choices, it comes down to what color you want to blow up the galaxy with. It's the fact that, for some unknown reason, Joker, with the help of Space Magic, takes your crew and makes a run for it to be stranded on a remote planet. It's the fact that NONE of this makes ANY bit of sense and gives us ZERO closure.

#142
AndyXTheXGamer360

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I got the ending where he lived (barely) i'm mad that i will probably never see Tali again and the fact that she's on a planet alone with Joker and Garrus. -_-

#143
utaker1988

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Archereon wrote...

After watching all of the endings on youtube, I'm starting to wonder if the reason everyone is so mad is that pretty much every ending results in Shepard's death, no matter your choices or readiness, above pretty much every other reason is being tossed around.


Imagine this scenario: If you're able to get enough assets for the war, Anderson ends up with you before the catalyst, and you're capable of choosing who makes the sacrifice for the Control and Synthesis endings. That would have the effect of opening up those two endings to players who don't want Shepard to die.

While Joker and the Normandy's crew being stranded somewhere is unpleasent, the ending leaves that open; it's entirely possible that they could eventually be rescued, particularly in the synthesis ending in which they may be immortal or at least longer lived than normal.

Thoughts?


No, my problem has never been her death.  I WANTED her death, the moment Thane died, I knew she had to go. Some may think that's dumb, but to me it's no more stupid than those who want to live a happy life with Liara.   It's  the illogical nonsense of the ending.  I will support any drive or petition for those who want a happier ending/one that makes sense, as I feel that everyone who has played this series deserves some kind of reward.  Even IF there had been a choice between Shep or Anderson doing it, I would have had Shep do it.  Anderson has that possibility of happiness with Kahlee and Shep's happiness would be reunited with the one she loved, even in death.

I cried at the end, not just because the endings were bad, not at her death but because she found her resolution, her happiness, her peace.  

If they pull this hallucination/indoctrination ending, fine, then that explains quite a bit but I'd still want her to die.

#144
Tunapiano

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AbsolutGrndZer0  wrote...

Nice to see I'm not the only one. :)  Probably we are the only two, but nice to know we aren't the only one. Heh.   Also... Shepard CAN live if you make the right decisions and ahve enough war assets. 


I have yet to see any ending where he can live, no video on youtube, nothing i have tried has worked. I have explored every planet and done every side mission all for paragon and had everyone survive my missions and still he dies. worst ending to any game i have ever seen.

Modifié par Tunapiano, 11 mars 2012 - 01:21 .


#145
translationninja

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Tunapiano wrote...

AbsolutGrndZer0  wrote...

Nice to see I'm not the only one. :)  Probably we are the only two, but nice to know we aren't the only one. Heh.   Also... Shepard CAN live if you make the right decisions and ahve enough war assets. 


I have yet to see any ending where he can live, no video on youtube, nothing i have tried has worked. I have explored every planet and done every side mission all for paragon and had everyone survive my missions and still he dies. worst ending to any game i have ever seen.


I've had 100% readiness and 5998 in assets, I chose the red option (destroy), after the Normandy crash cut scene you see an N7 chestplate under a rubble pile (earth rubble) and  then you hear the guy gasping for air and the chestplate moving. It's like 5 seconds maybe 10 max. I assume that's supposed to be Shep....

#146
Madcat 124

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My Problem with them? Galactic civilization still falls...

#147
Spectre_Shepard

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not the issue for me.

#148
Aedan276

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Shepard's death should be a sacrifice resulting from lack of preparation -- he needs to die to make up the difference, or a sacrifice for a utopia (as in the Green/Synthesis ending). 

Shouldn't be mandatory. 


[quoute]It also may work for long time fans, like myself, since it did.  Also, how was that a "twist" ending?  It fit with everything we've seen so far.  The Reapers "preserving" organic civilizations before they reach their singularity.  Reapers doing their Reaping, but now we know why for sure.  Answering the question to their bottom line motivation isn't a twist.[/quote]

Their motivations aren't, but Star Child's existence and his magical power is quinessentially a twist. 

Modifié par Aedan276, 11 mars 2012 - 10:28 .


#149
translationninja

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Aedan276 wrote...

Their motivations aren't, but Star Child's existence and his magical power is quinessentially a twist. 



The more I look at it, the more all of this feels like a lame reheated Battlestar Galactica theme.

Seriously, I mean Helfer and Hogan were one thing. But then that wall in the docks with the pics of the missing people, that was so that BSG wall. And then eventually we're told it's all about something god-like devicing a plan of saving organic life from extinction by the synthetic life they create.....by......uhm........devicing a plan of synthetic life wiping out organic life, then disaster ensues and everyone is ending up on some ****ty planet stone-age style. Sorry but this is really uninspired.

This has all happened before.......and it will happen again....

Modifié par translationninja, 11 mars 2012 - 10:53 .


#150
Cody

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Almostfaceman wrote...

IanPolaris wrote...

The fact Shep dies in most of the endings is not a problem at all (at least for me) [although a 'Disney' Shep lives to see his little blue girls might be nice]. The problem comes in several areas:

1. The endings aren't actually different.
2. The endings essentially destroy the Mass Effect universe. This means that NONE of Shepard's choices over the past three games actually matter. It's this that I think is really, really rubbing people the wrong way.
3. The ending feels like a posterior pull and seems completely contradictory to the feel and emphasis of the entire rest of the game (and series).

-Polaris

Edit 4. (I forgot one)  There is no sense of closure.  There is no sense that any of the decisions you made mattered or had an effect on the universe.  Way too many open/unanswered questions.


Righteous.


Plus everyone basically dies anyway. Almost all of whats left of galactic civilization are left stranded on Earth. Which means more fighting will occur for scraps of food. And the fact that your squadmates are all happy dappy when seeing that they are on a stranded planet not knowing wtf happened or if the reapers are in danger. And that they abandoned Shep. AND that even the squadies that you bring with you appear there(brought Jav with me and saw him leaving the Normandy at the end).