Biotic Sage wrote...
Tartilus wrote...
Biotic Sage wrote...
Jayaa wrote...
*snip*
Great post Jayaa! Any video game that can make me cry and think this much is amazing in my book.
My friend and I debated/discussed the entire trilogy for 4 hours today. And we still feel like we haven't begun to scratch the surface of its depth.
It sounds like you're just fundamentally looking for something different out of the ending than we (I'll presume to use 'we' in the context of these forums, because it's probably not unreasonable to suggest that the majority of us disliked the ending) were. You feel like some bold statement has been made regarding the nature of conflict and the true cost of ending a cycle of near-peerless destruction, and that satisfies you. Which is great! A lot of us, on the other hand, see plotholes and unresolved questions which lead us to the sort of conversation which doesn't seem to me to be indicative of a good ending. In other words, I don't so much have a problem with the suggestion that the ending was bad (though its mechanics and applicability to this game, with the themes it had previously espoused and the main characters general attitude is, I feel, questionable) as incomplete. As I mentioned elsewhere, this sort of ending to a trilogy would never make it past the editor's desk; it represents an absolute lack of closure, and while that can be intellectually stimulating, most of us were on the lookout for an ending rather than mental masturbatory material.
I was looking for resolution as well, and I found it. I disagree with people when they say there are glaring plotholes, although I do find some of the editing at the very final scenes to be a bit questionable; we see no context for how the Normandy ended up blazing through space with all the squadmates on board. The content, however, I am perfectly fine with. Editing, could have been a bit better.
Disagree on the mental masturbation point. I was both intellectually stimulated and emotionally moved. That's a rare feat for a work to accomplish.
I suppose I can only say that :
1. I was not emotionally moved in any fashion aside from being in a state of increasing disbelief and displeasure as regards the decisions being presented to me, the actions of my character, the quality of the endings (including their plotholes), and the various implications associated therewith,
2. A good ending - at least in any sense I'd recognize - provides stimulation and closure. It answers questions, it ties up plots, it finishes the story. The problem isn't that there's no "And everyone lived happily ever after," it's that there is no analogue to that sentence - no closure for your characters or this galaxy. Mass Effect 3 ends by introducing a series of conditions that will have massive effects (see what I did there!) on every aspect of the universe, and provides us with absolutely no information about how those conditions play out, even for those aspects most intimate to our experience and our character.
I would offer to you that if the game had included an additional ten minutes of epilogue, regardless of Shepherd's fate, which touched on the efforts of these various cultures to rebuild, the fate of your crew members (even in their intensely contrived situation,) the emotional and practical implications of having the various planets largely isolated (or, heck, just focusing on Earth and the now stranded militaries,) and some retrospective regarding your (apparently soon to be legendary) actions, the ending would've not only been better, but objectively better.





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