I think this game does.salbine wrote...
Yeah, the choice isn't so much good vs. evil, but mature vs. five-year-old. I've never found it fun to act like a boor or kill people for the hell of it, which is why I tend toward playing good characters. If a game ever offers the ability to be subtly evil, I might go for it.
Even in the same conversations, with the same dialogue options, there are many roleplaying paths that would lead you to the same choices. If I say to Cailan "I didn't realise things were going so well" there's a wide variety of things I might mean by that, and there are a wide variety of reasons I might ahve said it.
That's roleplaying flexibility, and there is plenty of opportunity for subtlety.





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