By what I get this is what you like:
I played through it on nightmare with morrigan specialized in most of what I'm saying here but glyphs and spirit(I had wynne take these) with rogue as my main. My style through that run was enter a room, CC the enemy mages fast kill them with the rogue while the tank went through melee/ranged targets taking htem on him. Right after I had the rogue after the mages I started with sleep spells and other CC to help the tank avoid taking damage by the mobs around him and then took them out with my warrior+rogue. Basicly in this game all spells are good and you can get by using exactly the build you like. By what I understand from your post, this is fitting enough to your style:
Primal:
Frost up to Cone of Cold. Best all-around cc spell(fast cast, aoe, short cooldown) Could end-up with blizzard as well, which coupled with tempest and spell might gives you the ultimate damaging aoe spell(Storm of the Century)
Then you can take the stone chain for earthquake, petrify and stonefist. But petrify's single target and while very nice, it's a 4point-investment whicih is a little expensive. Entropy and Spirit have other awsome spells to be taken.
Creation:
Glyphs: Paralysis, Repulsion, Warding.
If you stack paralysis and repulsion you do a paralytic explosion resulting in an aoe paralyze spell. Extremely useful.
Spirit:
Mind Blast, Crushing prison, Force field. Nice CC spells, while force field is friendly-targetable too, meaning you can protect a member from all harm. If you cast crushing prison on a target already affected by force field it explodes into a "Shockwave" droppnig enemies to the ground. You're gonna like both. Mind-blast resets aggro, so it's good to keep if you have enemies after your mage.
Entropy: Mass paralysis. Enough said. You're gonna adore this.
Spell/Horror: Sleep is aoe CC spell and horror single targeted. If you cast horror on a sleeping person he takes a ton of spirit damage(easily 150 or so)
Blood Mage Specialization:
Blood Control: Take control of an enemy target. If he resists he takes a lot of damage. EIther way you win.
Blood wound: AoE versioin of crushing prison. Targets are paralyzed and take damage over time for quite some time. Small radious though.
Edit: Btw, he asked for CC builds, guys, not utility, or anti-mage, or elemental, or debuffer
Modifié par Mork_ba, 27 novembre 2009 - 11:45 .