Aller au contenu

Photo

The worst part is, they did everything else RIGHT


  • Veuillez vous connecter pour répondre
158 réponses à ce sujet

#126
Alamar2078

Alamar2078
  • Members
  • 2 618 messages
I agree almost entirely with the OP. I wouldn't say the first 99% of ME3 is a 10 but I'd give it a 9+. For me everything went to h3ll after the Reaper beam "killed" Shepard. Every single thing after that I really hated although I saw some of it coming.

Right now I give ME1 a 9.6 or so ..... ME2 maybe a 9.5 [fixed some things but broke others]. Because of the ending I don't see how ME3 gets more than a 2 by my ratings system as it would be almost literally painful to play through to the end again.

#127
nitefyre410

nitefyre410
  • Members
  • 8 944 messages
 They did do everything  right up until  the endings.  One of the main problems... they are  all them. Second problem they are complete dissconnected from the rest of the game completely.    The  Catalyst logic of the  Child always rising up and destroying the Creator is proven not be always true.  There can be reconcilation - the  assisine notion that it must keep doing because "Oh well just be it happend Now does not mean happen in future." Once again complete  nonsense. The Geth had oppurtunity 300 years prior to  the game to proven that right. They on their own... held back. They themselves with out  Reaper upgrades   came to consensus  to not kill their  creators.   Does  this mean that it won't happen no but it does not mean its not ALWAYS going to happen. 

What makes these endings even more  just a complete disconnect from the rest of the series is that none of you  do comes to bare in how the play out or how it the conversation with Catalyst goes...  your just have sit there and accept is complete BS  reasons... that  a 2 year old can see through and say. "Just because it happened to you does mean it will now and choice is not up to you anyway."    Its almost like the thing is stuck in a lopp and can break out  because it see the possibilty  of what happen to its creators on being on of many possibilites. 

Then we get some quick palate change ending scene with some out of nowhere Normandy running for now reasons. Considering there are only a few endings  where the Earth is actually destoryed.  All this  just  reeks of really bad  crappy writing what a bad understand of whats is going one.  Its  Diablos Ex Machina to force a Downer ending  for no reason. 

They could have 16 different ending vary from Heroic Victory to Heroic Sacrifice to  FUBAR.   We all should be here talking about how our Shepards  each unique endings with games structure and why they mean. There is no meaning  being given. there is no thought provoked,  because nothing  in these endings but complete nonsense.  

#128
Iztiak

Iztiak
  • Members
  • 168 messages
"They could have 16 different ending vary from Heroic Victory to Heroic Sacrifice to FUBAR. We all should be here talking about how our Shepards each unique endings with games structure and why they mean. There is no meaning being given. there is no thought provoked, because nothing in these endings but complete nonsense. "

Exactly! How could they not have seen this. This could have been the greatest reason to replay the game ever. I'd replay it so many times to see the variation.

Not the revolting current ending. ><

#129
paynesgrey

paynesgrey
  • Members
  • 197 messages
ME3 was easily the best game I'd played since freakin' PONG, and the ending ruined not only it, but the replay value of ME1 and ME 2 for me as well.

#130
darkshadow136

darkshadow136
  • Members
  • 1 796 messages
Yeah 99% of the game was epic and a masterpiece. The 1% being the ending ruins the entire series.

if you want your voice heard louder got to my blog which I have a link too in my Sig , click on my ME3 review and click on the links to my polls.

1. would you Boycott Bioware if they don't fix the endings
2. do you believe Multiplayer should have no impact on the single player campaign
3. Facebook Campaign demand better endings for ME3

#131
JeanLuc Awesome

JeanLuc Awesome
  • Members
  • 353 messages
I have next to zero complaints besides the ending, except for the journal no longer having bullet points, some of the side quests were like an impossible game of where's waldo.

#132
Pathfinder1

Pathfinder1
  • Members
  • 8 messages
I agree 100% with the OP. ME3 was going so perfectly until those last ten minutes. Everything was incredible. Seeing Vancouver destroyed by Reapers, shooting targets with Garrus, drafting a Prothean, the horror at realizing what Sanctuary really was - BioWare gets props for this. It was all so perfect until those last ten minutes.

What happened?

#133
Spectre_Shepard

Spectre_Shepard
  • Members
  • 1 323 messages

Pathfinder1 wrote...

I agree 100% with the OP. ME3 was going so perfectly until those last ten minutes. Everything was incredible. Seeing Vancouver destroyed by Reapers, shooting targets with Garrus, drafting a Prothean, the horror at realizing what Sanctuary really was - BioWare gets props for this. It was all so perfect until those last ten minutes.

What happened?


no idea. but i plan to find out :ph34r:

#134
nitefyre410

nitefyre410
  • Members
  • 8 944 messages

Iztiak wrote...

"They could have 16 different ending vary from Heroic Victory to Heroic Sacrifice to FUBAR. We all should be here talking about how our Shepards each unique endings with games structure and why they mean. There is no meaning being given. there is no thought provoked, because nothing in these endings but complete nonsense. "

Exactly! How could they not have seen this. This could have been the greatest reason to replay the game ever. I'd replay it so many times to see the variation.

Not the revolting current ending. ><

 

Because...  Bioware is desperately trying to be accepted and the feel right into  the "True Art is Angsty"  trap the critics  set all the time.   So for games to considered art they have to be completely angsty and dark all the time. This is completely not true and false.  So the forced a complete Jump the Shark, Diablos Ex Machina and a Reset Button Ending for no reason. Worst of all the they endings betray  the nature of there series... Choice and  outcomes ... 

and its a shame because up until the endings I was absolutely loving the game.. best I played in years... was saying .."They finally did it, they Stepped up." Then the endings.. 15 minutes and its all just got to hell. 

Whats even more madding... that waste of a great peice of  music by Mansell and Hulick ... it could have  gone down as on of the greatest closing songs every... 

#135
Kenshen

Kenshen
  • Members
  • 2 107 messages
I didn't mind the ending cause I knew Shep wasn't going to make it. The only thing I don't understand is who the kid was suppose to be and who build him/reapers plus why is Joker running away at the end and when did he return to Earth to pick up a few people that I saw get off the wreck.

#136
PsychoWARD23

PsychoWARD23
  • Members
  • 2 401 messages
There were a few missteps, but overall it was turning out to be my game of all time


And while the ending SHOULDN'T ruin that, for me it did, I can't be bothered to care about the series anymore.

#137
pro5

pro5
  • Members
  • 314 messages
This game was AMAZING and nearly perfect from start to fin... I mean, until the moment Anderson drew his last breath beside my Shep on the floor in Citadel control room and the whole incoherent child-reaper-god-machine-that-owns-me thing happened.

#138
Spectre_Shepard

Spectre_Shepard
  • Members
  • 1 323 messages

nitefyre410 wrote...

Iztiak wrote...

"They could have 16 different ending vary from Heroic Victory to Heroic Sacrifice to FUBAR. We all should be here talking about how our Shepards each unique endings with games structure and why they mean. There is no meaning being given. there is no thought provoked, because nothing in these endings but complete nonsense. "

Exactly! How could they not have seen this. This could have been the greatest reason to replay the game ever. I'd replay it so many times to see the variation.

Not the revolting current ending. ><

 

Because...  Bioware is desperately trying to be accepted and the feel right into  the "True Art is Angsty"  trap the critics  set all the time.   So for games to considered art they have to be completely angsty and dark all the time. This is completely not true and false.  So the forced a complete Jump the Shark, Diablos Ex Machina and a Reset Button Ending for no reason. Worst of all the they endings betray  the nature of there series... Choice and  outcomes ... 

and its a shame because up until the endings I was absolutely loving the game.. best I played in years... was saying .."They finally did it, they Stepped up." Then the endings.. 15 minutes and its all just got to hell. 

Whats even more madding... that waste of a great peice of  music by Mansell and Hulick ... it could have  gone down as on of the greatest closing songs every... 




yeah the music was terrific.

haunting.

but in the wrong sort of way.

#139
Iztiak

Iztiak
  • Members
  • 168 messages
The music was perfect. It made it all the more surreal, considering the content it was paired with, at the end.

#140
Iztiak

Iztiak
  • Members
  • 168 messages
Thinking back, the rest of the game is so great. I really hope that they reconsider their ending.

#141
hawat333

hawat333
  • Members
  • 2 974 messages

Lexagg wrote...
 it was the ending that ruined the best game I've ever played. GRRRRR.


I don't want to face an angry krogan, I really don't, but I have to ask.
You've had, let's say, 38 hours of joy. You were like "Awww, this game is awesome! I love it! It brings great enjoyment!" Then you saw the last, let's say, 10 minutes, and it was like "Oh, now I didn't enjoy that 38 hours at all."

I mean, it didn't ruin anything.
I see, some people really don't like it, ok. But it's the ending itself, you can still like the rest of game, it's not ruined.

#142
Bantz

Bantz
  • Members
  • 1 033 messages
OP, this is why everyone is so upset. It's because we experienced that Bioware could make a perfect game only to take an arrow to the knee at the end.

#143
MattFini

MattFini
  • Members
  • 3 571 messages

hawat333 wrote...

Lexagg wrote...
 it was the ending that ruined the best game I've ever played. GRRRRR.


I don't want to face an angry krogan, I really don't, but I have to ask.
You've had, let's say, 38 hours of joy. You were like "Awww, this game is awesome! I love it! It brings great enjoyment!" Then you saw the last, let's say, 10 minutes, and it was like "Oh, now I didn't enjoy that 38 hours at all."

I mean, it didn't ruin anything.
I see, some people really don't like it, ok. But it's the ending itself, you can still like the rest of game, it's not ruined.


It is though.  Becuase a story has to lead to its logical conclusion.  This did not.

#144
Vaktathi

Vaktathi
  • Members
  • 752 messages

Spectre_Shepard wrote...

As I stated in another thread, it took me ~40 hours to run through ME3. And I can say, unequivocally, that for the first 39 hours and 50 minutes, ME3 was the greatest game I've ever played. I thought so then, and I still think so now. Bioware and the ME team should be commended for giving me perhaps the greatest gaming experience of my life for that stretch of time. And so, for the record, it is on the basis of those first 39 and 5/6 hours that I will remain a loyal bioware customer and fan.

But, as we are all acutely aware of by now, the last 10 minutes were not of the same caliber. Not because Shepard probably dies (I accepted that likelihood early on) but for a host of various other reasons, including serious lack of much needed closure. This was the game that was supposed to answer all the questions, and leave us with a sense of satisfaction and hope for the future of our own private, little universe. We didn't get it, or at least I didn't.

And the worst part of it all, for me anyway, was that it should've been great. It should've been everything we were waiting for. Bioware had greatness in its grasp, and they let it slip away. And that's what disappointed me the most.

Indeed, that's why so many are so upset by this. Everything else about the game was awesome, and even if there were a few things that weren't they were usually forgiveable or technical in nature (facial imports for example) that were a different matter altogether.

The game was an awesome ride up until those last 10 minutes, making them hurt all the more.

#145
kunzite

kunzite
  • Members
  • 205 messages
The series was phenomenal. Epic, even. Until....well....read this:

http://www.gamefront...fans-are-right/

I think the biggest issue is that this is the conclusion of Shepard's story (according to all the pre-launch hype/info), and Bioware went and served us an ending that wouldnt satisfy the conclusion of the first installment, let alone do a fair job of concluding the epic trilogy. This was it. This was the climax, not just of the game, but the entire 5 year journey. Bioware should have blown us away. Instead....they sucker punched us.

#146
Gruzmog

Gruzmog
  • Members
  • 372 messages
Its all about the road

atleast if you actually get the destination in the end and you have fond memories to look back at. We got shoved of an emotional cliff and then people wonder why we don't appreciate what came before anymore. There is no looking back from the bottom of a ravine.

I can play my femshep now. I wanna see how she and Liara work out, bu I will never tocuh the cerberus base. Can only play if I pretend the game from that part on does not exist.

Modifié par Gruzmog, 15 mars 2012 - 03:18 .


#147
HyperionTheGreat

HyperionTheGreat
  • Members
  • 126 messages

Vaktathi wrote...

Spectre_Shepard wrote...

As I stated in another thread, it took me ~40 hours to run through ME3. And I can say, unequivocally, that for the first 39 hours and 50 minutes, ME3 was the greatest game I've ever played. I thought so then, and I still think so now. Bioware and the ME team should be commended for giving me perhaps the greatest gaming experience of my life for that stretch of time. And so, for the record, it is on the basis of those first 39 and 5/6 hours that I will remain a loyal bioware customer and fan.

But, as we are all acutely aware of by now, the last 10 minutes were not of the same caliber. Not because Shepard probably dies (I accepted that likelihood early on) but for a host of various other reasons, including serious lack of much needed closure. This was the game that was supposed to answer all the questions, and leave us with a sense of satisfaction and hope for the future of our own private, little universe. We didn't get it, or at least I didn't.

And the worst part of it all, for me anyway, was that it should've been great. It should've been everything we were waiting for. Bioware had greatness in its grasp, and they let it slip away. And that's what disappointed me the most.

Indeed, that's why so many are so upset by this. Everything else about the game was awesome, and even if there were a few things that weren't they were usually forgiveable or technical in nature (facial imports for example) that were a different matter altogether.

The game was an awesome ride up until those last 10 minutes, making them hurt all the more.


Yeah it makes you love it and then it breaks your heart. It's like all my ex girlfriends all in one.

#148
HolyAvenger

HolyAvenger
  • Members
  • 13 848 messages
Definitely agree. Somehow, despite the endings, I think its my favourite of the trilogy.

#149
MacNille

MacNille
  • Members
  • 160 messages
I agree with you whole hearted. The game was amazing in every way (even if i wanted some more dialouge option). Then the ending. Buu. I really liked Cortez (even if i didn't get it on with him). He was well written.

#150
aj2070

aj2070
  • Members
  • 1 458 messages

sTARheels wrote...

If any of you guys follow the NBA, you'll most likely get my reference.. that being said.. Bioware Lebron'd


I see what you did there...