The worst part is, they did everything else RIGHT
#126
Posté 11 mars 2012 - 12:45
Right now I give ME1 a 9.6 or so ..... ME2 maybe a 9.5 [fixed some things but broke others]. Because of the ending I don't see how ME3 gets more than a 2 by my ratings system as it would be almost literally painful to play through to the end again.
#127
Posté 11 mars 2012 - 12:49
What makes these endings even more just a complete disconnect from the rest of the series is that none of you do comes to bare in how the play out or how it the conversation with Catalyst goes... your just have sit there and accept is complete BS reasons... that a 2 year old can see through and say. "Just because it happened to you does mean it will now and choice is not up to you anyway." Its almost like the thing is stuck in a lopp and can break out because it see the possibilty of what happen to its creators on being on of many possibilites.
Then we get some quick palate change ending scene with some out of nowhere Normandy running for now reasons. Considering there are only a few endings where the Earth is actually destoryed. All this just reeks of really bad crappy writing what a bad understand of whats is going one. Its Diablos Ex Machina to force a Downer ending for no reason.
They could have 16 different ending vary from Heroic Victory to Heroic Sacrifice to FUBAR. We all should be here talking about how our Shepards each unique endings with games structure and why they mean. There is no meaning being given. there is no thought provoked, because nothing in these endings but complete nonsense.
#128
Posté 11 mars 2012 - 05:20
Exactly! How could they not have seen this. This could have been the greatest reason to replay the game ever. I'd replay it so many times to see the variation.
Not the revolting current ending. ><
#129
Posté 11 mars 2012 - 05:28
#130
Posté 11 mars 2012 - 05:30
if you want your voice heard louder got to my blog which I have a link too in my Sig , click on my ME3 review and click on the links to my polls.
1. would you Boycott Bioware if they don't fix the endings
2. do you believe Multiplayer should have no impact on the single player campaign
3. Facebook Campaign demand better endings for ME3
#131
Posté 11 mars 2012 - 05:36
#132
Posté 11 mars 2012 - 05:39
What happened?
#133
Posté 11 mars 2012 - 05:44
Pathfinder1 wrote...
I agree 100% with the OP. ME3 was going so perfectly until those last ten minutes. Everything was incredible. Seeing Vancouver destroyed by Reapers, shooting targets with Garrus, drafting a Prothean, the horror at realizing what Sanctuary really was - BioWare gets props for this. It was all so perfect until those last ten minutes.
What happened?
no idea. but i plan to find out
#134
Posté 11 mars 2012 - 05:52
Iztiak wrote...
"They could have 16 different ending vary from Heroic Victory to Heroic Sacrifice to FUBAR. We all should be here talking about how our Shepards each unique endings with games structure and why they mean. There is no meaning being given. there is no thought provoked, because nothing in these endings but complete nonsense. "
Exactly! How could they not have seen this. This could have been the greatest reason to replay the game ever. I'd replay it so many times to see the variation.
Not the revolting current ending. ><
Because... Bioware is desperately trying to be accepted and the feel right into the "True Art is Angsty" trap the critics set all the time. So for games to considered art they have to be completely angsty and dark all the time. This is completely not true and false. So the forced a complete Jump the Shark, Diablos Ex Machina and a Reset Button Ending for no reason. Worst of all the they endings betray the nature of there series... Choice and outcomes ...
and its a shame because up until the endings I was absolutely loving the game.. best I played in years... was saying .."They finally did it, they Stepped up." Then the endings.. 15 minutes and its all just got to hell.
Whats even more madding... that waste of a great peice of music by Mansell and Hulick ... it could have gone down as on of the greatest closing songs every...
#135
Posté 11 mars 2012 - 05:52
#136
Posté 11 mars 2012 - 06:09
And while the ending SHOULDN'T ruin that, for me it did, I can't be bothered to care about the series anymore.
#137
Posté 11 mars 2012 - 07:20
#138
Posté 11 mars 2012 - 10:00
nitefyre410 wrote...
Iztiak wrote...
"They could have 16 different ending vary from Heroic Victory to Heroic Sacrifice to FUBAR. We all should be here talking about how our Shepards each unique endings with games structure and why they mean. There is no meaning being given. there is no thought provoked, because nothing in these endings but complete nonsense. "
Exactly! How could they not have seen this. This could have been the greatest reason to replay the game ever. I'd replay it so many times to see the variation.
Not the revolting current ending. ><
Because... Bioware is desperately trying to be accepted and the feel right into the "True Art is Angsty" trap the critics set all the time. So for games to considered art they have to be completely angsty and dark all the time. This is completely not true and false. So the forced a complete Jump the Shark, Diablos Ex Machina and a Reset Button Ending for no reason. Worst of all the they endings betray the nature of there series... Choice and outcomes ...
and its a shame because up until the endings I was absolutely loving the game.. best I played in years... was saying .."They finally did it, they Stepped up." Then the endings.. 15 minutes and its all just got to hell.
Whats even more madding... that waste of a great peice of music by Mansell and Hulick ... it could have gone down as on of the greatest closing songs every...
yeah the music was terrific.
haunting.
but in the wrong sort of way.
#139
Posté 12 mars 2012 - 01:05
#140
Posté 15 mars 2012 - 03:04
#141
Posté 15 mars 2012 - 03:10
Lexagg wrote...
it was the ending that ruined the best game I've ever played. GRRRRR.
I don't want to face an angry krogan, I really don't, but I have to ask.
You've had, let's say, 38 hours of joy. You were like "Awww, this game is awesome! I love it! It brings great enjoyment!" Then you saw the last, let's say, 10 minutes, and it was like "Oh, now I didn't enjoy that 38 hours at all."
I mean, it didn't ruin anything.
I see, some people really don't like it, ok. But it's the ending itself, you can still like the rest of game, it's not ruined.
#142
Posté 15 mars 2012 - 03:12
#143
Posté 15 mars 2012 - 03:13
hawat333 wrote...
Lexagg wrote...
it was the ending that ruined the best game I've ever played. GRRRRR.
I don't want to face an angry krogan, I really don't, but I have to ask.
You've had, let's say, 38 hours of joy. You were like "Awww, this game is awesome! I love it! It brings great enjoyment!" Then you saw the last, let's say, 10 minutes, and it was like "Oh, now I didn't enjoy that 38 hours at all."
I mean, it didn't ruin anything.
I see, some people really don't like it, ok. But it's the ending itself, you can still like the rest of game, it's not ruined.
It is though. Becuase a story has to lead to its logical conclusion. This did not.
#144
Posté 15 mars 2012 - 03:16
Indeed, that's why so many are so upset by this. Everything else about the game was awesome, and even if there were a few things that weren't they were usually forgiveable or technical in nature (facial imports for example) that were a different matter altogether.Spectre_Shepard wrote...
As I stated in another thread, it took me ~40 hours to run through ME3. And I can say, unequivocally, that for the first 39 hours and 50 minutes, ME3 was the greatest game I've ever played. I thought so then, and I still think so now. Bioware and the ME team should be commended for giving me perhaps the greatest gaming experience of my life for that stretch of time. And so, for the record, it is on the basis of those first 39 and 5/6 hours that I will remain a loyal bioware customer and fan.
But, as we are all acutely aware of by now, the last 10 minutes were not of the same caliber. Not because Shepard probably dies (I accepted that likelihood early on) but for a host of various other reasons, including serious lack of much needed closure. This was the game that was supposed to answer all the questions, and leave us with a sense of satisfaction and hope for the future of our own private, little universe. We didn't get it, or at least I didn't.
And the worst part of it all, for me anyway, was that it should've been great. It should've been everything we were waiting for. Bioware had greatness in its grasp, and they let it slip away. And that's what disappointed me the most.
The game was an awesome ride up until those last 10 minutes, making them hurt all the more.
#145
Posté 15 mars 2012 - 03:17
http://www.gamefront...fans-are-right/
I think the biggest issue is that this is the conclusion of Shepard's story (according to all the pre-launch hype/info), and Bioware went and served us an ending that wouldnt satisfy the conclusion of the first installment, let alone do a fair job of concluding the epic trilogy. This was it. This was the climax, not just of the game, but the entire 5 year journey. Bioware should have blown us away. Instead....they sucker punched us.
#146
Posté 15 mars 2012 - 03:17
atleast if you actually get the destination in the end and you have fond memories to look back at. We got shoved of an emotional cliff and then people wonder why we don't appreciate what came before anymore. There is no looking back from the bottom of a ravine.
I can play my femshep now. I wanna see how she and Liara work out, bu I will never tocuh the cerberus base. Can only play if I pretend the game from that part on does not exist.
Modifié par Gruzmog, 15 mars 2012 - 03:18 .
#147
Posté 15 mars 2012 - 03:18
Vaktathi wrote...
Indeed, that's why so many are so upset by this. Everything else about the game was awesome, and even if there were a few things that weren't they were usually forgiveable or technical in nature (facial imports for example) that were a different matter altogether.Spectre_Shepard wrote...
As I stated in another thread, it took me ~40 hours to run through ME3. And I can say, unequivocally, that for the first 39 hours and 50 minutes, ME3 was the greatest game I've ever played. I thought so then, and I still think so now. Bioware and the ME team should be commended for giving me perhaps the greatest gaming experience of my life for that stretch of time. And so, for the record, it is on the basis of those first 39 and 5/6 hours that I will remain a loyal bioware customer and fan.
But, as we are all acutely aware of by now, the last 10 minutes were not of the same caliber. Not because Shepard probably dies (I accepted that likelihood early on) but for a host of various other reasons, including serious lack of much needed closure. This was the game that was supposed to answer all the questions, and leave us with a sense of satisfaction and hope for the future of our own private, little universe. We didn't get it, or at least I didn't.
And the worst part of it all, for me anyway, was that it should've been great. It should've been everything we were waiting for. Bioware had greatness in its grasp, and they let it slip away. And that's what disappointed me the most.
The game was an awesome ride up until those last 10 minutes, making them hurt all the more.
Yeah it makes you love it and then it breaks your heart. It's like all my ex girlfriends all in one.
#148
Posté 15 mars 2012 - 03:19
#149
Posté 15 mars 2012 - 03:21
#150
Posté 15 mars 2012 - 03:21
sTARheels wrote...
If any of you guys follow the NBA, you'll most likely get my reference.. that being said.. Bioware Lebron'd
I see what you did there...





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