Greed1914 wrote...
I had wondered why we never heard anything about Dark Energy again. I flew by Haestrom to meet the Quarians and wondered about that sun that was aging too fast, and heard nothing. Seems like a sun aging too fast might be a big deal, certainly big enough that I could believe that it was a matter big enough to motivate the Reapers.
I had avoided reading anything related to the leaked script because I figured that they wouldn't actually change much, anything, so it's rather disappointing to see that it probably would have been very different. Even if the choices weren't any better, at least they would have made more sense. I mean, the whole premise of man vs. machine kind of falls apart when you have examples like the Geth and EDI. It might still work if you didn't resolve those in a favorable manner, but at least the dark energy angle wouldn't fly in the face of what happened in the game.
"Synthetics will always rebel and wipe out their makers." Really? Because I just brokered a peace between two such groups, and it worked largely because said synthetics were not inherently hostile. And a human is currently dating an AI, so I'd say it's worth letting things play out for a while.
It's also rather interesting/concerning that Drew Karphsyn left the company entirely right before the game came out. Maybe it means nothing, but maybe it also means that there were problems that he saw that weren't going to be fixed.
That's quite a leap of logic. The game presents us with the problem that synthetics always rebel against their creators, and you are going to use current events as a logical example to why the game is wrong? How old is the Galaxy exactly? How old has this process been occurring? "Longer than you can fathom."
Don't get me wrong, I wanted to shout at the Guardian and remind it about my progress and that we should be able to risk it...but it isn't that very persuasive of an example.





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