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Bioware on the endings


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#26
Luigitornado

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Lexagg wrote...

"There are many different endings. We wouldn’t do it any other way."

Damn liars. How can I trust them after this?


There are many different endings...it's just that they aren't that different from each other.

I'm kind of disappointed now looking back at what promised. I remember Bioware stating that since this is the final game, they'd be able to do completely awesomely different endings and not be as constricted.

Maybe they were referring to the over all choices you can make through out the game...

I can make do with what endings we got, but I wouldn't mind some DLC for more variety. The more I think about the ending the more it seems like it could have been a dream (mostly the part when Shepard is taken up by the Guardian).

#27
deathscythe517

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Sidac wrote...

you all expect too much. i actually liked the endings. god forbid they leave you to think about how the events 1 place effect other places / people.


Oh great intelligent one please share your vast wisdom on how the hell any of the consequences of your choices are addressed? The god child makes its appearance, the story of the game jumps the bloody shark, and we're left confused and dismayed.

1. Why was the Normandy in transit so far away from the freaking Sol System when it was fighting before?

2. Why does Shepard go along with what the Catalyst says despite your actions in that game - hell previous games even - contradicting it's moronic 'truth'? Up to that point he's defied just about everyone and anything he thought wrong and prevailed no matter the cost.

3. Explain how the synergy works in a scientific way.

4. Explain why the mass relays, the only method of establishing and maintaining a galactic trade economy and communication have to be destroyed? I wouldn't have such an issue with the ending if the relays didn't blow up.

5. And finally, what was the purpose of the stupid grandfather-grandchild thing? To show us 'life will go on'? No, it was a kick in the teeth, that was the final straw for me and many others. We're reverted back to pre-spaceflight so the universe is a shadow of itself.

#28
Hanabii

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The ending in this game was horrible. It made me regret buying the game. I'd have been happy imagining up ME3 the rest of my days over what Bioware pulled. They created a universe that they claimed they loved then screwed it over.

I hate what Bioware did. It was the LAST game company I respected at all.

These endings were the worst you could imagine. Disappointing, abysmal. In the end your choices don't matter because all you do is affect what you bring INTO the battle. But not how anything turns out.

This Shoehorned POS ending makes me as a fan of Bioware who's literally dumped over 200 bucks on their games depressed. What happened to good endings?! Why would you want to screw over fans who stayed with you so long?

You worked so hard on the game? Why couldn't you have given good endings!? Don't you remember how Mass Effect Ended? How about Mass Effect 2? But this Starchild Crap after this 'Reaper Beyond your Comprehension'? There is NOTHING beyond understanding "We're harvesting you so you don't destroy yourselves."

To those of you who wrote the ending to Mass Effect 3, You failed your fans. You failed the universe you made. And I am ashamed I bought this game and had faith in you.

Your odds of surviving should have been determined by the personal bonds you forged. Rather earth survived should have been decided by the fleet you gathered. Rather on not you beat the reapers should have been decided in some epic finale between Harbinger and Shepard.

But NOOOO, the ONLY endings you give are ones were Shepard dies and effectively screws everyone over. Or Shepard Lives and screws everyone over and betrays his allies. (If you were good.)

I liked the Paragon/Renegade thing because it wasn't just Good/Evil. But in the end you even failed at that because in the end Shepard wasn't a Hero. Shep just obeyed the Starchild Delusion that freaking deigned to screw over the universe in the first place. In the end all that Bravado, all that effort and heart of Shepard ended with the series dying in a whimper and a sigh.

I will never trust a Bioware game again until I review the end of it's stories. I am sorry I bought Mass Effect 3, I'm sorry I raved about Bioware to my friend. I'm sorry I introduced my Big Sister to the game.

Gotta love the writers who end the story with, "And the final confrontation was at hand." "And then the universe blew up and no one was happy. The end! Thanks for the money suckers, glad to take you for a ride instead of on one!"

Thanks Traitors, because of you I'm not sure I'll even keep my SWTOR account.

#29
BaileysChick

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Honestly, after this if they don't bring out the a DLC with a fricken better ending I will NEVER buy another Bio-ware game again, I feel cheated and that my time has been wasted and i want to throw my Collectors Edition in there faces.

#30
Rhayth

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deathscythe517 wrote...

Sidac wrote...

you all expect too much. i actually liked the endings. god forbid they leave you to think about how the events 1 place effect other places / people.


Oh great intelligent one please share your vast wisdom on how the hell any of the consequences of your choices are addressed? The god child makes its appearance, the story of the game jumps the bloody shark, and we're left confused and dismayed.

1. Why was the Normandy in transit so far away from the freaking Sol System when it was fighting before?

2. Why does Shepard go along with what the Catalyst says despite your actions in that game - hell previous games even - contradicting it's moronic 'truth'? Up to that point he's defied just about everyone and anything he thought wrong and prevailed no matter the cost.

3. Explain how the synergy works in a scientific way.

4. Explain why the mass relays, the only method of establishing and maintaining a galactic trade economy and communication have to be destroyed? I wouldn't have such an issue with the ending if the relays didn't blow up.

5. And finally, what was the purpose of the stupid grandfather-grandchild thing? To show us 'life will go on'? No, it was a kick in the teeth, that was the final straw for me and many others. We're reverted back to pre-spaceflight so the universe is a shadow of itself.

All of this.  Even the Stargazer scene is proof it is a long time after the events of the game and whether they are on Earth or on planet X where Normandy lands it sucks.

Point  #4 is my biggest issue with everything.  I also don't like how the only way for me to live is to kill EDI/Geth...but i'll be damned if i'll let the Reaper ignorance to live for another Cycle.

#31
Bachi1230

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Sidac wrote...

you all expect too much. i actually liked the endings. god forbid they leave you to think about how the events 1 place effect other places / people.


I expected a conclusion.  This was not delievered.

#32
Fair34

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Had I know 5 years ago that this was how it was going to end I would have never bought ME1.

#33
Pallid

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GBGriffin wrote...
"many" = 7 variations of 3 endings, for example :P

More like 3 tiny variations of 1 ending. 18 other "variations" are not variations at all.

#34
Morrden

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Bachi1230 wrote...

Sidac wrote...

you all expect too much. i actually liked the endings. god forbid they leave you to think about how the events 1 place effect other places / people.


I expected a conclusion.  This was not delievered.


That to me is the greatest failing. Looking at where the series has been heading for five years, then for some reason jerking it in a completely new direction in the last five minutes isn't a 'twist', it's an anticlimax. I didn't feel happy or sad or emotional at all, I just felt confused. Yes, you get to conclude the fate of the galaxy. But I wasn't invested in the galaxy, I was invested in the characters within it. They get no closure at all. The races get no closure. Everything you did in the last five years boils down to three choices out of nowhere and you don't even get to see how they play out.

#35
Richpur

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omskman wrote...

GBGriffin wrote...
"many" = 7 variations of 3 endings, for example :P

More like 3 tiny variations of 1 ending. 18 other "variations" are not variations at all.


While visually the endings are largely a matter of colour selection for your explosion they have drastically different consequences for what happens to the galaxy afterwards and even in the outros themselves Destroy and Synergy show the death beam and destruction of the Citadel and relays; Control shows the Citadel closing and the relays left a little battered but intact.

The variations on the Destroy ending range from wiping out all life on Earth (and possibly propogating throughout the galaxy with as little discrimination) to leaving Shepard alive right next to the epicentre. Control gives us Shepard seemingly uploaded into the Citadel/Crucible as the master 'AI' controlling the Reapers and possibly the surviving mass relay network. Synergy leaves the question of how people feel about this enforced 'upgrade', cue the transhumanist debate...

We have endings ranging from the extermination of all life in the galaxy to having the mass relay network intact and the crew of the Normandy 'stranded' on a planet next to a ship with a functioning power system waiting a few days for someone to find their distress beacon...

Except we get the same snow scene after the credits showing that none of those differences actually happen and in every case galactic civilisation collapsed.

Well crap.

Modifié par Richpur, 10 mars 2012 - 05:36 .


#36
Sidac

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Bachi1230 wrote...

Sidac wrote...

you all expect too much. i actually liked the endings. god forbid they leave you to think about how the events 1 place effect other places / people.


I expected a conclusion.  This was not delievered.


A little critical thinking (a lost art never used on the internet) might lead you to realize how it ends in some form or fashion. The scene after the credits kind of gave me that OOOOHHH moment. :lol:

Modifié par Sidac, 10 mars 2012 - 05:50 .


#37
Raiuki

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Sidac wrote...

A little critical thinking (a lost art never used on the internet) might lead you to realize how it ends in some form or fashion. The scene after the credits kind of gave me that OOOOHHH moment. :lol:


just because its an ending doesnt mean its a satisfying ending, if you liked it, good for you, but accept that you are in the minority.

#38
cerdas

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You can't introduce totally new explanations in the last 5 minutes of a story without having presented it before. Players reached the endgame clueless of what they will find. It's not a matter of happy ending, it' a matter of making sense to the story, a simple explanation of "THE REAPERs NEED ORGANICS FOR THEIR REPRODUCTION PROCESS" like was hinted at the end of ME2 would be better than lots of holes and a totally irrational explanation.

#39
Wattoes

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I dont know what I laughed at more. The dev talking about the ending, or the ending itself.

Especially about the "bespoke endings that everyone gets".  Did he even know what the ending was going to be?

Modifié par Wattoes, 11 mars 2012 - 06:28 .


#40
UltmtBiz

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Glad they pushed back the release so they could polish those 21 unique endings.

#41
Own-u-4-life

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Lets All say that BW betrayed us.
They lied and Ruined it for lots... LOTS of people.

#42
Stalker

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It's kinda scary how BW exactly describes what they just did in the actual game.
"You won't be forced into a preset-ending everyone gets. You will get your very own personal one." is how I would summarize his words. Exactly the opposite of what we really got.

No matter if you like the ending or not, it's a bland lie to say that you will get your personal ending, when the ending sequence really is the exact same for everyone.