If you IGNORE THE ENDING, is ME3 the best game in the series?
#51
Posté 10 mars 2012 - 05:54
#52
Posté 10 mars 2012 - 05:56
It's on par with the other two. If it would have ended better, it might have been better.
#53
Posté 10 mars 2012 - 05:57
So yes, barring the ending... the game was incredible.
#54
Posté 10 mars 2012 - 05:57
GBGriffin wrote...
Tazzmission wrote...
-REDACTED- wrote...
Even with the ending it's still the best game I've ever played. Those last 5 minutes will not ruin what was an incredible journey for me.
seconded!
glad to see some form of possitivity for a change
i would say my favorit ein order are
me1
me3
me2
me3 storywise blew me2 out of the water
gameplay wise its very similar but with some new ways to play wich i really do enjoy
i will say though i give this a 9.5 but i want to give it a 10 but the bugs are what prevent it
so from me a 9.5 is the right score imo for the right things in wich this did in fact deliver
Thinking the ending is original really invalidates your opinion for me. =/
you know what im sick of all these comments
just because i dont agree with you makes me less of a mass effect fan now right?
since when has the franchise ever been one sided when it comes to the gaming community?
not my fault you people dont understand how a tragedy works
i mean hey if you love happy shoot some rainbow endings go play everquest and seriosuly shut up
Modifié par Tazzmission, 10 mars 2012 - 05:58 .
#55
Posté 10 mars 2012 - 05:58
XGrlGamerX wrote...
As a stand alone, no.
I believe you at least need to have played Mass Effet 2 to truly appreciate the beauty of Mass Effect 3, and I do believe it's a beauty. I definitely preferred the cutscenes and the voice acting in this game, but Mass Effect 2 had all that character development that makes it one of the best.
It's a tough choice, but ignoring the ending, I still think Mass Effect 2 had a better final assault. I mean, look at all the CHOICES you had. You had to think outside the box if you wanted all of your squad to come back alive, and their death cutscenes were enough to make you a little teary eyed.
Loved the story in 3, but overall, I think the 2nd game is just a "bit" better.
BUT, if we're talking about LI's... 3 takes the cake. lol
I think you're overplaying the ending of Mass Effect 2 tbh. If your whole entire squad is loyal (Which is extreamly easy to do) it's just about choosing the right person for the job at hand. The only way you can really lose squad memebers is if you do somthing stupid, like make Grunt create the biotic barrier.
The only real choice is destroying the collecter base or not.
Modifié par Eterna5, 10 mars 2012 - 05:59 .
#56
Posté 10 mars 2012 - 05:59
#57
Posté 10 mars 2012 - 06:00
#58
Posté 10 mars 2012 - 06:05
Tazzmission wrote...
GBGriffin wrote...
Tazzmission wrote...
-REDACTED- wrote...
Even with the ending it's still the best game I've ever played. Those last 5 minutes will not ruin what was an incredible journey for me.
seconded!
glad to see some form of possitivity for a change
i would say my favorit ein order are
me1
me3
me2
me3 storywise blew me2 out of the water
gameplay wise its very similar but with some new ways to play wich i really do enjoy
i will say though i give this a 9.5 but i want to give it a 10 but the bugs are what prevent it
so from me a 9.5 is the right score imo for the right things in wich this did in fact deliver
Thinking the ending is original really invalidates your opinion for me. =/
you know what im sick of all these comments
just because i dont agree with you makes me less of a mass effect fan now right?
since when has the franchise ever been one sided when it comes to the gaming community?
not my fault you people dont understand how a tragedy works
i mean hey if you love happy shoot some rainbow endings go play everquest and seriosuly shut up
Your comment started reasonable, and ended by doing exactly the thing you were criticizing. I am unfamiliar with any individual calling for 'rainbows' to be inserted into the ending, and there are many criticisms which are focused on aspects other than the tone of the endings, such that your condescending comment is little more than a straw-man.
I invite you to consider that, just as you should be free to have your opinion without being criticized, individuals who do want a happier ending are not childish individuals any more than you are a eye-liner wearing brooding master of 'tragedy' with a robust collection of black trenchcoats and the complete Simple Plan discography. These foolish and self-aggrandizing attempts at excessive stereotypes are not helpful for anyone.
Modifié par Tartilus, 10 mars 2012 - 06:08 .
#59
Posté 10 mars 2012 - 06:07
#60
Posté 10 mars 2012 - 06:09
Sidac wrote...
You just need a bit of critical thinking to understand the endings.
Thank you for implying that the rest of us are just unthinking morons who can't understand.
#61
Posté 10 mars 2012 - 06:09
The great thing ABOUT the ending is we know absolutely nothing but the "beings" behind the Reapers. For example is their another galaxy that had a Technology Singularity? A civilization so advanced they had to extinguish technology before it became more than anything else?
The Reaper's are considered to be the Pinnacle of evolution, Shepard overcame that through sheer human will. THought the ending was great. No idea why people are complaining;
#62
Posté 10 mars 2012 - 06:15
#63
Posté 10 mars 2012 - 06:17
#64
Posté 10 mars 2012 - 06:17
ME3 and ME2 were about on the same level for me. And both were better than ME1.
Modifié par Fidget6, 10 mars 2012 - 06:18 .
#65
Posté 10 mars 2012 - 06:18
You know, as I type this I realize I'm using the wrong words. Linear seems more appropriate, like FF XIII type linear. ME1 and ME2 allowed for a nearly completely non-linear story to play out (with ME2, modding allows you to play the game much more openly, and because characters like Legion has lines for every recruit mission, I view this as how the game is supposed to be played).
There's just this... stink around ME3. I think it IS the endings. No matter how hard I try, I can't get excited for this game because knowing no matter how much effort I put into the game I get a big "F*** you for trying" from Bioware . Heck, I am about to make my assault on the Cerberus HQ and I literally turned off my console because I was bored.
On my first play through.
Do you think THAT happened in ME1 or ME2? Heck no! I was racing to Saren through the conduit or making sure that all collector's base are belong to us, I mean, blowing up the collectors while surviving impossible odds!
I can't pinpoint WHAT makes ME3 boring and disappointing for me, but it IS there.
#66
Posté 10 mars 2012 - 06:19
#67
Posté 10 mars 2012 - 06:19
You can keep those and end your story on a tragic note. All we wanted was a single happy/happier one
#68
Posté 10 mars 2012 - 06:21
#69
Posté 10 mars 2012 - 06:28
Modifié par t003, 10 mars 2012 - 06:30 .
#70
Posté 10 mars 2012 - 06:46
Several points stood out for me during my playthrough
i) Grunt looking like he died (and i really thought he died) but he survived. Like ME2, Grunt is one of the few that can survive holding the line alone (as could Zaeed) and this really showed it again.
ii) Mordin's storyline that showed he wanted to correct his own mistakes himself. thought he might have survived like Grunt but they pulled a "haha, he's really dead", which is great since Mordin is a wonderful character
iii) I never liked Thane very much in ME2 (Garrus could do the sniper role) but they way they ended him was good. Gave you an actual purpose to kill Kai Leng
iv) Speaking of Kai Leng, they way they did him was good. I thought the Asari temple fight was a chance to take him out for Thane but Bioware screwed me along with the bastard getting the data. I think it was my first failure in the entire series. Even though it was pre-scripted, it pissed me off on Kai Leng. Good work there
vi) Shepard lying there and Anderson dying. That was a great scene with great voice acting. After Anderson died, Hackett raise you on the comm and told you there was a problem on your end. It was sad to see Shepard already dying but crawling over to try and fix it and failing. Up to this point, the story was still strong. I used Femshep and Jennifer Hale did the "i can't see what's wrong (because i'm dying)" line great.
vi) System wise, Insanity is really insane now. With a paper armor, the enemies loving to launch grenades and an environment that really screws you if you have no idea how it looks like (and gets trapped because its a dead end behind you) its pretty hard in a few of the large wave fights. The tram station killed me about 15 times when power level was low and ammo kept running out. Some enemies are still idiotic but when Banshees and Brutes start surrounding you, it feels tense. ME2 was a cake walk compared to this
viii) The mods was a good idea but it interferes with the game sometimes. When there is a sense of having to do something fast because the NPCs were dying such as in the Earth push with Hammer, you still had to take your time exploring the whole map because there might have been some mod lying around on the ground.
ix) The skin details are pretty good though it makes everyone look old.
Other than the endings which was a big failure, the 4 other main fail points was
i) The Shepard design failing for import and even after i use ME3's presets with skin tone adjustment set to the middle, i looked like pasty white in the first scene of Shepard being called. I was wondering if i did it wrong, redid it again and yes i was still pasty white
ii) The eyes did not pass through QA correctly. I remember Bioware saying they had an entire team just to do the eyes in ME2 and it was really really good in ME2 but ME3's eyes were really screwed up. Some of the important scenes were done to ME2 level but others were silly. It looked like Shepard was glaring at the other NPC but was saying some nice stuff (if you took paragon choices).
iii) The background art level was uneven. Several cases could be seen that the art was really fake due to the wrong temperature especially in the Citadel.
iv) The voice QA needed to be tightened up because it's obvious some voice effects failed. For example, you could be talking to the shuttle pilot and he has that radio effect, then suddenly the radio effect is gone so it seems like you're talking to him in person there. The same applies to Hackett, Anderson and other cases as well.
Modifié par Computron2000, 10 mars 2012 - 06:51 .
#71
Posté 10 mars 2012 - 07:04
Sadly the last 10 minutes pretty much killed ALL the games for me now.
#72
Posté 10 mars 2012 - 07:05
#73
Posté 10 mars 2012 - 07:07
Fidget6 wrote...
ME3=ME2>ME1
ME3 and ME2 were about on the same level for me. And both were better than ME1.
My opinion is ME3=ME2+ME1
#74
Posté 10 mars 2012 - 07:08
I_Jedi wrote...
My opinion is ME3=ME2+ME1
I see what you did there....
Modifié par aim1essgun, 10 mars 2012 - 07:08 .
#75
Posté 10 mars 2012 - 07:13





Retour en haut







