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i liked the Ending


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12 réponses à ce sujet

#1
Crooty

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 Ok i know why some may not like it but personally i loved it. Ok Shep dies but the Reapers are gone then the kid being told the story and everything. The only thing i found weird was the Catylast was a kid but oh well. I lvoed it and loved the whole game in general one of my favourite games ever. What did you yhink of the ending did you like/hate it and why?

#2
Reofeir

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While I have minimal problem with the ending myself, the reason most hate it is because of this:
Three choices that are the same thing with slightly different perspective
Normandy crash landing somewhere randomly
Choices end up meaningless
There is no happy ending/shepard lives ending.

#3
Crooty

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yes I can see why that is a major pain in the ass, your deciisions mean nothing and it was a bit Deus-Ex type ending. but overall I am stasfied with it and very pleased withe the game it's my favourite of the 3 and one of my top 5 fav games ever

#4
MrChowderClam

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MirandaIzHawt wrote...

 Ok i know why some may not like it but personally i loved it. Ok Shep dies but the Reapers are gone then the kid being told the story and everything. The only thing i found weird was the Catylast was a kid but oh well. I lvoed it and loved the whole game in general one of my favourite games ever. What did you yhink of the ending did you like/hate it and why?


The ending was great except for the pre-rendered cutscenes, really. The part with Shepard pretty much dead, walking towards the conduit, the part in the citadel "return" mission and the tension at the end when the crucible doesn't fire were all great (really great voice acting and music - imo the sound team for ME3 deserves a huge raise). It's the part after that (the pre-rendered stuff), which was most disappointing for me, really.

Also, the catalyst as the kid: lol. idk what's up with that - I think it's the catalyst just playing with shep's mind.

#5
JosephShrike

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I'm mostly with you. I really enjoyed the ending except for the Normandy part, which I felt just didn't make any sense given the information presented. Like if the relays being destroyed blew up the star systems like in Arrival (and I'm not convinced they did because it's not the same situation), I could understand it, but that's speculation and not information that's actually presented in the game. Which is my real issue. We can assume X happened because of Y, but that's all information that wasn't presented. If they had kept everything exactly the same but did a epilogue like the end of Fallout 3 (before the retcon) or DA:O that showed some of the impact of your decisions, I would probably have no issues with it.

#6
graciegrace

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 I like what they were going for, and I think it could have been executed well.

But it wasn't, instead we got the same ending recolored no matter what, and we got no real epilogue or conclusion that truly explained what happened as a result of Shepard's action, and what happened to the squad and all the character's we've grown attached to for the last five years

#7
metawanderer

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I liked the ending myself. It was not perfect but it was satisfactory to me. Most trilogies/series in any fictional creation has an either bleak or bittersweet ending. I always knew from playing ME 1 and surviving the suicide mission in ME2 that something bad will happen to Shepard in the end of the series. Personally I think the ending enchances your emotional investment towards your Commander Shepard sacrificing himself/herself. I would have liked if Bioware elaborated more on what happens to everyone else at the end but overall I though the ending was great.

Modifié par metawanderer, 10 mars 2012 - 06:08 .


#8
zenoxis

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There are certainly people out there that liked the ending (admittedly they make up the minority), so if you like it then that's ok, but just be sure to back yourself up. I'll list out why I don't like the endings:

-Your choices in all three games have little to no impact on the outcome, only your war assets do

-The major plothole of why the Normandy is flying away from Earth with your teammates who should still be on the ground fighting is never explained.

-The mass relays are destroyed essentially making everything you were fighting (the reapers) for naught because the galactic civilization as everyone knows it may as well be over. Until they can rebuild it several centuries later.

-We don't get closure from the endings, nothing is explained about what happens to the other races or your team members, which is a writer's way of saying "we're letting you come up with something, since we can't be assed coming up with endings ourselves" (which is overused, cliche and doesn't fit as a narrative tool, at least not in Mass Effect)

-The endings themselves are largely identical with superficial differences between them, not to mention they barely last more than a few minutes (remember the lotr trilogy? yeah well imagine if the end was 1/7 of the length and it only showed pretty colors and a scene of mt. doom), in fact I'd go as far to say there's only one ending, because there's so little explanation of what happens due to the end result, that they may as well be the same.

-We were promised endings that differed vastly from one another, but ultimately they failed to deliver.

-I am personally OK with Shepard dying, but the fact of the matter is, there is nothing to tell us if what he/she did really ended up helping the galaxy in the long run

-The catalyst manifesting itself as a child is lame and cliche, not to mention overdone in movies, books and other games, just like the come up with your own ending thing


What it really boils down to is lack of closure. We don't know anything about what happens afterwards, nor is anything explained about what happened in the ending cutscene anyways. Much of it is left up to the player, which isn't what they promised. An ending is supposed to you know...end things? But all of the endings raise more questions than they answer and it ends up leaving you wanting so much more. And that my friend is why myself and many other people hate the endings.

Modifié par zenoxis, 10 mars 2012 - 06:17 .


#9
Rhazesx

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The only good thing about Mass Effect endings is if you never played Dues Ex now you know the ending of that game to. Its almost exactly the same.

Modifié par Rhazesx, 10 mars 2012 - 06:13 .


#10
MrChowderClam

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Rhazesx wrote...

The only good thing about Mass Effect endings is if you never played Dues Ex now you know the ending of that game to. Its almost exactly the same.


Eh, there are cosmetic similarities, but aside from people spamming that idea all over the internet, I don't think the two have a huge amount in common.

#11
Rhazesx

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Dues Ex ending choices destroy, control and merge. Same 3 options.

#12
SonicAF

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Rhazesx wrote...

Dues Ex ending choices destroy, control and merge. Same 3 options.

Mass Effect IS NOT Deus Ex. They have different universe, different atmosphere, defferent gameplay, different reason to exist. Endings fit Deus Ex but they do not fit Mass Effect at all. Especially being the only option.

#13
Madcat 124

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I didn't mind Shepard dying, I minded still screwing over life in the Universe.