Why the Darkspawn is simply evil ?
#1
Posté 26 novembre 2009 - 10:45
Given the story of the origin of the Darkspawn (chantry version) one could expect that at least someone has a will, it isn't only a beast, but maybe believes to be better, more powerful, or something along these lines.
BioWare is famous for their story-driven games and there is no story for the main antagonist. I understand that maybe all will be revealed in a following game, but I would like to know something know. This isn't like Mass Effect where this could have a meaning (in that game the bad guys are an entirely different life form), it doesn't make any sense at all that the Darkspawn has no sense.
#2
Posté 26 novembre 2009 - 10:53
The first Darkspawn became what they are for corrupting the Golden City with their taint and I guess it went from there.
#3
Posté 26 novembre 2009 - 10:55
Modifié par Drake Sigar, 26 novembre 2009 - 10:55 .
#4
Posté 26 novembre 2009 - 10:56
Darkspawn kill and hurt people in order to create more darkspawn. They do what they must in order for their species to survive.
I don't consider them evil, but they'll kill me if I don't kill them first.
#5
Posté 26 novembre 2009 - 10:57
I'm hoping we'll see more of him in a DLC, expansion, or sequel. He's too big a character to leave out forever.
#6
Posté 26 novembre 2009 - 10:58
At any rate. If you do not kill them and exterminate them, they will continue to spread and create more mindless creatures. They are, in a way, much like the popular zombie stereotype.
But yes, the intelligent Darkspawn are interesting. They seem to be the only one capable of having a will of their own so to speak. They lead other Darkspawn and they can even communicate. I believe only emissaries can speak other languages whereas Alphas simply lead their... pack(?).
Modifié par Haasth, 26 novembre 2009 - 11:00 .
#7
Posté 26 novembre 2009 - 11:39
Amagoi wrote...
I think the Darkspawn may surprise us in future games.. In The Calling there is featured a Darkspawn, he's very special naturally. He can speak and in a lot of ways is very civilized, Mr. Gaider did a great job with him. He gave the reader and the characters in the book a very hard moral choice on an idea he has about Darkspawn and the Blight.
I'm hoping we'll see more of him in a DLC, expansion, or sequel. He's too big a character to leave out forever.
I was expecting a big more nuance in the game regarding the Darkspawn mainly because of The Calling. In any case the door's been left open for the future, which is good, so I'm also hoping they serve a purpose beyond a monster invasion in the content to come.
#8
Posté 27 novembre 2009 - 01:10
With so much cool lore about the gameworld being released it just seems awkward that the true nature of the darkspawn wasn't explored in the game.
#9
Posté 27 novembre 2009 - 01:16
#10
Posté 27 novembre 2009 - 01:17
#11
Posté 27 novembre 2009 - 01:19
#12
Posté 27 novembre 2009 - 01:28
They're also parasites who literally can't exist without their ghoul slaves or their broodmothers, so they're a negative society by definition. They've gotta go!
#13
Posté 27 novembre 2009 - 01:28
rumination888 wrote...
Are viruses evil? How about bacteria?
Darkspawn kill and hurt people in order to create more darkspawn. They do what they must in order for their species to survive.
I don't consider them evil, but they'll kill me if I don't kill them first.
This sums up my view of the darkspawn quite nicely. Even the use of the word 'Blight' suggests that darkspawn are more like a plague that spreads and destroys everything in their path.
The nature of darkspawn is definitely explored in the codices and lore. There is an inherent morality at play here, as taught by the Chantry, that the Blight is a punishment for the hubris of man. The Blight becomes the impetus for the people to reflect on their own existence and purpose, plus it leads to many other interesting concepts.
Modifié par AiyanaLindari, 27 novembre 2009 - 01:29 .
#14
Posté 27 novembre 2009 - 01:37
#15
Posté 27 novembre 2009 - 01:39
Like some have said, emissaries CAN speak, they just have little reason to with you. Being a Grey Warden and all.
I believe it's since magic will generally require thought, thus they also can speak. Or some such.
#16
Posté 27 novembre 2009 - 01:52
Darkspawn true nature? much the same =P
#17
Posté 27 novembre 2009 - 01:54
Right now it's as basic as they're a bunch of murdering scumbags, and must die. If Emissaries are intelligent enough to speak, maybe they also understand the meaning of a gratuitous boot to the face. Hey that makes me feel better, ahh sweet sadism. >=P
I'm sure we'll eventually find the real evil behind this though, and while I suppose my opinion is coloured by the "God is a jerk" rule, I'm betting it's whatever being the foolish people in Thedas consider the Maker.
#18
Posté 27 novembre 2009 - 05:10
Right now it's as basic as they're a bunch of murdering scumbags, and must die. [ /quote]
which really isn't interesting in the least.. Dead Trenches helped them a bit especially Branka's lovers line (paraphrasing) "this is why they hate us" (related to being birthed from brood mothers).
Aside from that its like Army of Darkness but not funny.
Modifié par Saurel, 27 novembre 2009 - 09:42 .
#19
Posté 27 novembre 2009 - 05:28
#20
Posté 27 novembre 2009 - 06:40
old gods were slammed in the ground by the maker.
mages on influences of old god.. passed the fade world to reach the forbidden city of the maker.
the maker punishes the mages for disobediance , turning them into pain inflicted cursed people and smacking them back to reality.
cursed mages become a blight to the land.. filled with terror and hate agianst the world of the maker.
1 goal: find old god.. free/corrupt him and destroy the land of the maker.
enough reason for being evil, there cursed and this is there retribution on the world for it.
#21
Posté 27 novembre 2009 - 06:48
#22
Posté 27 novembre 2009 - 06:55
Boeresmurf wrote...
this world was created by the maker.
old gods were slammed in the ground by the maker.
mages on influences of old god.. passed the fade world to reach the forbidden city of the maker.
the maker punishes the mages for disobediance , turning them into pain inflicted cursed people and smacking them back to reality.
cursed mages become a blight to the land.. filled with terror and hate agianst the world of the maker.
1 goal: find old god.. free/corrupt him and destroy the land of the maker.
enough reason for being evil, there cursed and this is there retribution on the world for it.
This is based entirely on the assumption that the Chantry is correct in their explanations. Why can't the Darkspawn simply be a force of nature, as an earlier poster said, similar to a virus or parasite?
#23
Posté 27 novembre 2009 - 06:57
Original182 wrote...
Darkspawn is simply evil because there is no other reason to explain them in any other way.
Well that's surely iron-clad reasoning.
#24
Posté 27 novembre 2009 - 08:35
Foes you can speak and reason with start to not be as frightening, and ends up being made of all kind of shades. And though it's interesting to have non-manicheist world, it's also good to have the "Threat".
I'd be very disappointed if they end up being the next "misunderstood beast". It's become a subversion so common that the subversion now is actually to KEEP them as murdering monsters.
Modifié par Akka le Vil, 27 novembre 2009 - 08:37 .
#25
Posté 27 novembre 2009 - 08:54
Or it might be based on the books. In The Calling, one of the darkspawn explains a bit of what they do and why. Also what Morrigan says about the old gods and why it might make sense to preserve them fits in with this story.AgnosticTheocrat wrote...
This is based entirely on the assumption that the Chantry is correct in their explanations. Why can't the Darkspawn simply be a force of nature, as an earlier poster said, similar to a virus or parasite?





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