The Reapers moved it. Most likley with help from Cerberus and TIM.Eterna5 wrote...
Well, the citadel popped up out of nowhere, why not a few moons too!
Jungle Planet...?
#51
Posté 10 mars 2012 - 05:38
#52
Posté 10 mars 2012 - 05:42
Szaiu wrote...
We don't really know how long its been though, the Grandfather in the clip could have been a first or second generation descendant of the survivors. They just say shepard's story took place "a long time ago". which is pretty vague.
He might not even be a decedent from the Normandy crew. Maybe they were able to contact other refugees from Earth or wherever and started a colony there.
I guess with the lack of information we tend to think of the worse possible scenario.
#53
Posté 10 mars 2012 - 05:47
The fact that the planet has two moons disproves your theory clearly.Extort wrote...
BlackDragonBane wrote...
Extort wrote...
The planet is Earth. Why? Coz they never made it to the relay before it blew up and there are birds in the dam sky... no other planet has earth's life forms.
Now the two moons thing... well it could be another moon pulled in by the citadel.. but im not an astronomer just like the rest of u guys so prove me wrong.
The Citadel had no moons around it or anywhere near it and just because there were birds doesn't mean it was Earth. If you look in the Presidum Commons, you'll see birds that look alot like pigeons but clearly aren't. Unless Joker flew FTL to another system near Sol, the only other 'explaination' is that he managed to jump through the relay before the pulse way hit it and destroyed it, which still makes no sense to me without proper context as to WHY he was high-tailing it away from Earth.
okay that wont work because for starters there are no 'systems; around earth. go to galaxy map there is no nebulae to jump across near Sol. second ur right it would be stupid for them to jump relays before, because they would get vaporized when they make it through on the other side. it is also reaaalll unlikely that jeff magically crashed the normandy into a garden world, should he have met an unkown planet..
#54
Posté 10 mars 2012 - 05:48
#55
Posté 10 mars 2012 - 05:50
LPPrince wrote...
It never made sense to me that the Citadel could be moved so easily.
Well what was keeping it where it was in the first place? It wasn't orbiting anything.
#56
Posté 10 mars 2012 - 05:53
#57
Posté 10 mars 2012 - 06:01
HarroSIN wrote...
I'm sure it's supposed to be Eden Prime. An associate art director at BioWare named Matt Rhodes uploaded these concept art pieces to his DeviantArt account after the game was released in North America: mattrhodes.deviantart.com/#/d4s82ur
That's pretty feasibly considering that Eden Prime is in the Exodus Cluster, which is right next to Sol and a short relay jump away.
The question still remans: Why?
#58
Posté 10 mars 2012 - 06:08
The Jungle Planet is Eden Prime.
#59
Posté 10 mars 2012 - 06:12
I find this one more interesting:

Looks like Anderson was originally going to traverse the final part with you. And it looks like its nothing but husks and Cerberus soldiers that would have been fighting on the Citadel.
Modifié par MPSai, 10 mars 2012 - 06:14 .
#60
Posté 10 mars 2012 - 06:13
Matt Rhodes on Deviantart said...
No, just Eden as a concept.
#61
Posté 10 mars 2012 - 06:19
Look at the sky more closely, the larger "moon" closely resembles pictures of the Earth taken from our moon. They are stuck on a moon of some planet which has two moons.
#62
Posté 10 mars 2012 - 06:21
#63
Posté 10 mars 2012 - 06:23
#64
Posté 10 mars 2012 - 06:24
MPSai wrote...
Maybe there'll be a DLC where you play as Joker or Liara leading the remaining crew as they revert to a tribal mentality, lol.
Hahahaha, Jacob's loyalty mission all over again.
#65
Posté 10 mars 2012 - 06:28
#66
Posté 10 mars 2012 - 06:28
#67
Posté 10 mars 2012 - 06:28
It's going to take a bit of reconning to make it right, if they can do it at all. ie - Shep awakens on the citadel and realizes that the VI is a Reaper trap.
#68
Posté 10 mars 2012 - 06:32
JasmoVT wrote...
Given the massive burst of energy that just went out, who knows what the sky looks like. It is completely illogical for them to be anywhere but earth. Since they did not know what was going on inside the crucible, did they just run away from the battle?? So in then end Jeff is just a sniveling coward?? he other issue is that if the pulse knocked Normandy out of the sky, then the only logical assumption is that it knocked every other ship out of the sky, eradicating the Quarians completely( the battle scence showed the live ships as well as the combat vessels), and raining earth with thousands of destroyed ships and the contents of their drive cores. Non human species of course cannot live of of earth food so they all die out even if already on earth. ME4 will be about Ken and Gabby crawling out of the Normandy, starting farming and making babies. Forty hours of Farmville and Sims.
The other thing that bugged me about the ending is that, if you played Arrival, you see that destroying just one relay is enough to wipe out an entire system. Imagine the sheer devastation from destroying *all* of the relays. There'd be almost nothing left in the galaxy. And yet somehow blowing them all up doesn't seem to really effect anything at the end of ME3.
Modifié par Animositisomina, 10 mars 2012 - 06:33 .
#69
Posté 10 mars 2012 - 11:54
Animositisomina wrote...
The other thing that bugged me about the ending is that, if you played Arrival, you see that destroying just one relay is enough to wipe out an entire system. Imagine the sheer devastation from destroying *all* of the relays. There'd be almost nothing left in the galaxy. And yet somehow blowing them all up doesn't seem to really effect anything at the end of ME3.
I thought about that but I think one can get around that by how the explosion is triggered. Analogous to the difference between using a few bricks of C4 and using a thermo nuclear device. It is plausable the triggering even blew the gates apart without triggering the Arrival type explosion.
#70
Posté 11 mars 2012 - 12:44
JasmoVT wrote...
Animositisomina wrote...
The other thing that bugged me about the ending is that, if you played Arrival, you see that destroying just one relay is enough to wipe out an entire system. Imagine the sheer devastation from destroying *all* of the relays. There'd be almost nothing left in the galaxy. And yet somehow blowing them all up doesn't seem to really effect anything at the end of ME3.
I thought about that but I think one can get around that by how the explosion is triggered. Analogous to the difference between using a few bricks of C4 and using a thermo nuclear device. It is plausable the triggering even blew the gates apart without triggering the Arrival type explosion.
True. I suppose one could assume they just "broke apart" rather than actually exploded.
#71
Posté 11 mars 2012 - 12:45
#72
Posté 11 mars 2012 - 12:49





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