Some questions about the end of the game
#1
Posté 10 mars 2012 - 06:55
1. What is the sense of these large rockets on the trucks and all the combined attacks on the Reaper in the "Hellgate"-lvl, when Shepard is able to one shot such a thing with the guided missile launcher from the crashed shuttle?
2.When I speak with the illusive man, there is only the red renegade kill option. Why is there no blue paragon choice if I am max paragon?
3.At the end I had the choice option between the colors. Why is the destroy option the red one on the right? Does it mean that this is considered as the "bad"-option and it is better to control the Reapers?
4. I took Garrus as mate for the last mission. Why is he on the crashed Normandy in the final movie?
5. After the credits there is the scene with the grandpa and the child in the snowy forest . Does this mean that everything was only the fictional story of an old men?
6.Also after the credits there is an auto load of a save on the Normandy before the destruction of the Cerberus base. Why is it this moment and not after the destruction?
#2
Posté 10 mars 2012 - 07:03
This is the only one I feel qualified to answer. It's because that's the last possible point where you can explore the galaxy. Once you start that mission, you're locked in until the end, so that's the latest point from which you can continue to play in the galaxy after beating the game.6.Also after the credits there is an auto load of a save on the Normandy before the destruction of the Cerberus base. Why is it this moment and not after the destruction?
#3
Posté 10 mars 2012 - 07:11
Bfler wrote...
After I have finished the game there are some questions:
1. What is the sense of these large rockets on the trucks and all the combined attacks on the Reaper in the "Hellgate"-lvl, when Shepard is able to one shot such a thing with the guided missile launcher from the crashed shuttle?
2.When I speak with the illusive man, there is only the red renegade kill option. Why is there no blue paragon choice if I am max paragon?
3.At the end I had the choice option between the colors. Why is the destroy option the red one on the right? Does it mean that this is considered as the "bad"-option and it is better to control the Reapers?
4. I took Garrus as mate for the last mission. Why is he on the crashed Normandy in the final movie?
5. After the credits there is the scene with the grandpa and the child in the snowy forest . Does this mean that everything was only the fictional story of an old men?
6.Also after the credits there is an auto load of a save on the Normandy before the destruction of the Cerberus base. Why is it this moment and not after the destruction?
1) You one shotted a Reaper turret of some kind, not a Reaper
2) Talking him down is the only paragon path, and that's done through the wheel
3) The colors are meta references to the dialogue wheel, but there is no 'bad' choice per say
4) Either bad editing meant we never saw him reboard the Normandy while you were unconscious/in the Citadel, or a plot hole, or a technical glitch
5) Ambiguity
6) So you can continue to do exploration/future DLC. Cerberus begins the 'end game'
Modifié par QuirkyGroundhog, 10 mars 2012 - 07:12 .
#4
Posté 10 mars 2012 - 07:16
Blue has always been paragon, and Red has been associated with Renegade. So, you either have a colorblind developer somewhere, or you have to accept that TIM was actually right, and that Shepard was a D-bag for killing him, lol.
#5
Posté 10 mars 2012 - 07:19
Neither is right or wrong, but I don't think it's a stretch to say TIM would have done blue and Anderson would have done red. I dislike the way they used that visual though, it muddies the issue.
#6
Posté 10 mars 2012 - 07:21
Everything else is just sloppy writing and um... wibbly wobbly timey whimey.
#7
Posté 10 mars 2012 - 07:24
Everything else is related to the ending so I can't explain it in a way that makes sense.
#8
Posté 10 mars 2012 - 07:25
to 1. When I remember it right it was such a large walking thing. In other scenes they needed orbital artillery and combined fire and in this scene Shep destroys it with a small rocket launcher.
to 2. But why is the kill option the one which you do through the red mouse icon, like the renegade actions?
#9
Posté 10 mars 2012 - 07:27
Bfler wrote...
@QuirkyGroundhog
to 1. When I remember it right it was such a large walking thing. In other scenes they needed orbital artillery and combined fire and in this scene Shep destroys it with a small rocket launcher.
to 2. But why is the kill option the one which you do through the red mouse icon, like the renegade actions?
2. Killing mid convo is always a renegade mouse button, it's just how Bioware does it.
1. The thing you destroyed with the CAIN wasn't the same as the other thing
#10
Posté 10 mars 2012 - 07:28
atleast the demo had me thinking it...... it was untill people pointed me toward marketing i realized it was wrong
#11
Posté 10 mars 2012 - 07:32
3. I think it implies that but I would argue that neither are clear cut: the red/destroy option obviously destroys all synthetic life (Geth included) but mainly, if Shepard really wanted to eliminate the Reaper threat, Shepard would have chosen red/destroy. Blue/control lets all synthetic life live but who is to say that the Reapers won't just come back later or that Shepard, as the catalyst, won't eventually be muddled and bring them back? Blue seems to continue the justification of the existence of the Reapers, the catalyst, the whole "cycle" by participating in its means.
4. Unclear. People have supported the idea of plotholes or teleportation glitch.
5. I think it means that Shepard's sacrifice was not in vain (humanity lives on) and that Shepard live on to be legendary.





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