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Bioware, we're all sad about the way this ended. We're in shock.


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#1
Ebannaw1

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I'm in shock. You're in shock. We're all in shock. Some of us refuse to believe this is it, this is how it ends. Others don't know what to think. In the end, and this is for all intents and purposes the end, we are confused. This is the way it was intended to be. Some call it bad, others call it lazy. 

I call it brilliant.

Did I like the ending? Hell no. I did not like it. What I did not like is feeling hopeless. I hated not knowing what happened to my friends. I hated not being able to solve the problem the way I wanted to. I'm not sure about all of you, but the entire time I was playing Mass Effect 3, I felt a relentless urge to push on. To drive on and ensure that I save the galaxy. I mean, c'mon. I'd only been doing it the last five years. Any time ol Shepard, Wrex, or Garrus got in a bunch, I knew us three could pull out of it with our heads intact. I came to realize upon landing in London, that this was going to be different. I realized that there wasn't going to be some stereotypical ending in which Shepard defeats the Reapers and the galaxy is saved like we were all expecting. I put the game off for hours. I talked with my family. I had dinner with my girlfriend. I walked my dog. I looked up at the night sky here in the Bay Area. I didn't want to finish this game because I knew what it meant, and it means a lot.

Everyone of us has a unique experience when it comes to the Mass Effect series, and I'm sure we all have memories tied into our own personal lives surrounding these games. For example, the first time I played ME was the most amazing gaming experince of my life. I was in the Army at the time, stationed in Korea. It was Christmas. I couldn't afford to go home on leave at the time. I came down with a bad cold, and stayed inside. A buddy of mine left me his xbox 360. I decided to get this game because hey, what the hell I had nothing better to do and it wasn't on pc at the time. I was sad and wanting for home. This game gave me a virtual family to share my Christmas with. Sad as that may be to many of you, it really did. From that day on ME, and more importantly, the characters in ME was always important to me.

So when I finally decided to finish this game tonight...I knew what I was doing. I knew I was ending it and I was sad. As I walked through those burned out buildings of London, saying good bye to all the characters I grew to enjoy and be with, I felt emotionally distressed. Moreso than I actually thought I would.  A feeling I can't really explain. No other form of entertainment has conveyed such a feeling to me. I did not want to walk from Garrus, or tell Tali good bye. I had to though. We all have to.

There is no hope left. It's all gone, and we hate it. We hate that the friends and characters we've grown to enjoy are no longer. There are many questions surrounding these friends of ours. Why were they leaving sol? What happened to the individuals with us on planet side? Did they die? Is Earth going to be able to rebuild? Can the galaxy rebuild the relays?  What of the enormous amounts of species stuck in the Sol system? Our experience is with that of Shepard. All Shepard knows is what affected him. We knew he was going to die, and the only ending that hints at his possible survival is the destruction ending.

Ultimately, the ending of this series isn't about whether or not you enjoyed it. Its' simple implications worry us. We are confused. We are in shock. But mostly, we're sad that it really is over.

#2
Hokochu

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A lot of people also just think the ending is dumb.

#3
John Locke N7

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if you cant beat the reapers, join them

#4
SinZinDetta

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I feel like a big jerk for telling everyone in the game we are going to win this war. Haha... ugh my stomach.

#5
Ebannaw1

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Hokochu wrote...

A lot of people also just think the ending is dumb.


It may be a lot of things, but dumb isn't one of them.

#6
Ebannaw1

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SinZinDetta wrote...

I feel like a big jerk for telling everyone in the game we are going to win this war. Haha... ugh my stomach.


Which is reflective of Shepard's personality. Shepard is after all merely human. There's implications for what he's doing which he does not fully understand. Something that the entire series hints at.

#7
Jarcander

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I like it when people assume to speak for everyone else. Wait, I don't.

#8
NoUserNameHere

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I think it's rather out of place and exceedingly lackluster. Being obtuse w/ regards to many details and producing consequences that are largely unexplained don't help one bit.

They're all also rather depressing. That's not in and of itself a bad thing... if it's one of many possible endings in a game series about the player's massive effect on the world.

edit: and I wouldn't say we're neccessarily sad it's over. Endings to these kind of sagas can -- probably should -- be very fufilling.

Modifié par NoUserNameHere, 10 mars 2012 - 07:57 .


#9
Tartilus

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The game has never otherwise restricted the information provided to us based on what Shepherd saw or knew - even if it did, I daresay an epilogue is the time to make an exception - so I think that's an awfully ad-hoc rationalization. I also don't think it's accurate to suggest that most, or even a sizable part of our disappointment is a result of the series ending - I trust we're all familiar with that sort of post-content-depression, and it's quite a bit different from the kick in the gut you get when you realize there is no further closure for this series.

Another one of the threads here had it right: it's like Lord of the Rings ended with Gollum falling into Mount Doom. It's an ending, sure, and it does make you think, but mostly about how it fails to approach something that can even remotely be called satisfying. In my opinion, of course.

Modifié par Tartilus, 10 mars 2012 - 07:57 .


#10
falloutgod13

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Ebannaw1 wrote...

SinZinDetta wrote...

I feel like a big jerk for telling everyone in the game we are going to win this war. Haha... ugh my stomach.


Which is reflective of Shepard's personality. Shepard is after all merely human. There's implications for what he's doing which he does not fully understand. Something that the entire series hints at.


Your personal inference on shepards dynamic and I may add, player controlled character is irrelavent. I'd rather throw my self off that platform than choose any of the so called "choices" that I'm presented with. If I'm going to die and everything is going to be screwed up one way or the other I'd at least like to do it on my terms. I didn't get that, I put forth time and effort bringing everoyne together just so I could destory the mass relays that connected everyone and butcher existence as we knowi t? What was the point of it all? As it currently stand there was no point, might have as well let the repears repeat the cycle or not played the game. 

Modifié par falloutgod13, 10 mars 2012 - 07:58 .


#11
jimmyw404

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Ah yes the old, 'It's so bad it's good' idea that people use to prop up bad art.

#12
deathscythe517

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^ You're also missing the point that Shepard has resisted the Reapers from day one and to suddenly give in to the god child feels insanely out of character as well as the Deus Ex style transhuman "what is right ending?" feels forced...but also misses the point of that style of ending which is its ambiguity, where as this one essentially forces you to choose 'destroy synthetics' if you want to live. It's stupid, it doesn't fit with the rest of the tone of the series, and you're using the emotional outrage to try and downplay the fact that it's cobbled together, poorly written, and has more holes than swiss cheese.

I can respect you enjoying the ending to some degree but don't say we all had unique experiences, people are almost universally pissed/angry/disheartened by the ending because of that very reason. We don't get an epilogue, we get pseudophilosophy and watch as the universe is destroyed with 'the Shepard's' (ugh) story told by a bad voice actor to his grandson, a bad voice actor. You experienced one of three endings with marginal variations. It isn't unique, it isn't conclusive, and that's the problem. We can't take anything away from there to discuss and reflect upon because there is NOTHING to reflect upon because we don't know what the heck happened or why it happened.

The mere existence of the entity known as the Catalyst and his in-game omnipotence leaves many people reeling especially because it's logic is just so wrong that anyone who has played the previous games - or even just this one - know this as fact. Synthetics don't inevitably fight organics, the Citadel specifically FORBIDS the creation of advanced AI due to the quarians making the geth and this actually seems to cause the AI to become violent. The Guardian fails to acknowledge that even if its logic weren't balls-to-the-wall retarded that the 'creators' know their 'creations' are dangerous and have already taken steps themselves to stand against it. The ending was horrible.

#13
kj0600

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I agree with you, I kind of liked that I didn't know what happened the feeling of despair.
However, I don't like the out of place god-child and weird Reaper plot. Where was the leading up to that? It also felt like your choices didn't matter in the end it was just A, B, C.

#14
Ebannaw1

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jimmyw404 wrote...

Ah yes the old, 'It's so bad it's good' idea that people use to prop up bad art.


I never said it was a good ending. I never said I enjoyed it. All I said was it was brilliant, brilliant as a way to effectively "end" the series. Knowing EA though, they'll figure out a way to milk it for more money. I can see now the destruction ending being assumed, and shepard surviving. Then all the races combine their best efforts to create their own relay network, etc, etc, whatever.

#15
Ebannaw1

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Jarcander wrote...

I like it when people assume to speak for everyone else. Wait, I don't.


Well I do presume that most people here do not like the ending?

Is this not true? Please enlighten me...

I think it's implied in what I wrote that I'm not talking about those people who do enjoy the ending.

Modifié par Ebannaw1, 10 mars 2012 - 08:21 .


#16
Ebannaw1

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deathscythe517 wrote...

^ You're also missing the point that Shepard has resisted the Reapers from day one and to suddenly give in to the god child feels insanely out of character as well as the Deus Ex style transhuman "what is right ending?" feels forced...but also misses the point of that style of ending which is its ambiguity, where as this one essentially forces you to choose 'destroy synthetics' if you want to live. It's stupid, it doesn't fit with the rest of the tone of the series, and you're using the emotional outrage to try and downplay the fact that it's cobbled together, poorly written, and has more holes than swiss cheese.

I can respect you enjoying the ending to some degree but don't say we all had unique experiences, people are almost universally pissed/angry/disheartened by the ending because of that very reason. We don't get an epilogue, we get pseudophilosophy and watch as the universe is destroyed with 'the Shepard's' (ugh) story told by a bad voice actor to his grandson, a bad voice actor. You experienced one of three endings with marginal variations. It isn't unique, it isn't conclusive, and that's the problem. We can't take anything away from there to discuss and reflect upon because there is NOTHING to reflect upon because we don't know what the heck happened or why it happened.

The mere existence of the entity known as the Catalyst and his in-game omnipotence leaves many people reeling especially because it's logic is just so wrong that anyone who has played the previous games - or even just this one - know this as fact. Synthetics don't inevitably fight organics, the Citadel specifically FORBIDS the creation of advanced AI due to the quarians making the geth and this actually seems to cause the AI to become violent. The Guardian fails to acknowledge that even if its logic weren't balls-to-the-wall retarded that the 'creators' know their 'creations' are dangerous and have already taken steps themselves to stand against it. The ending was horrible.


For the love of god sir, I did not enjoy the ending...

#17
jellobell

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The problem here is that ME3's ending is so bad that it effectively ruins the whole series. It sucks the hope right out of Mass Effect. I refuse to call something that poisons a series I've loved for years "brilliant".

Modifié par jellobell, 10 mars 2012 - 08:30 .


#18
recentio

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Ebannaw1 wrote...

Ultimately, the ending of this series isn't about whether or not you enjoyed it. Its' simple implications worry us. We are confused. We are in shock. But mostly, we're sad that it really is over.


I disagree strongly with these points. There's a basic sadness that goes with the end of any story similar to the sadness of parting ways with a friend. You've known each other for years, but now they're moving away. You'll miss them fondly and come to say goodbye...and they stab you in the kidney with a butcher knife. Shocking! You'll never forget them now! Brilliant! And now you're bleeding out all over the floor remembering the good times, wondering why they turned on you...

Brilliant? No. I've lost a lot of fictional friends without being sadistically and illogically gutted in our final moments together. Hurting someone purely for the sake of hurting them is brilliant? Really? Because I assure you, what I felt after that ending was much, much more than typical 'aw...it's over.' I felt irrelevant and betrayed.

And that doesn't even address the way the rules the game followed for three installements suddenly change in the final minutes. Suddenly the player loses all control over the (meaningful parts of the) outcome. Suddenly Joker flees in the Normandy for no discernable reason. Suddenly your squadmates are aboard the Normandy. Suddenly the Reapers are servants of a stupid kid. Suddenly Shepard has no mind of his own. Suddenly nothing I did mattered. Suddenly it's all a story told to another stupid kid. Suddenly the writing and VA are terrible. Suddenly it's not Mass Effect anymore.

#19
Ebannaw1

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recentio wrote...

Ebannaw1 wrote...

Ultimately, the ending of this series isn't about whether or not you enjoyed it. Its' simple implications worry us. We are confused. We are in shock. But mostly, we're sad that it really is over.


I disagree strongly with these points. There's a basic sadness that goes with the end of any story similar to the sadness of parting ways with a friend. You've known each other for years, but now they're moving away. You'll miss them fondly and come to say goodbye...and they stab you in the kidney with a butcher knife. Shocking! You'll never forget them now! Brilliant! And now you're bleeding out all over the floor remembering the good times, wondering why they turned on you...

Brilliant? No. I've lost a lot of fictional friends without being sadistically and illogically gutted in our final moments together. Hurting someone purely for the sake of hurting them is brilliant? Really? Because I assure you, what I felt after that ending was much, much more than typical 'aw...it's over.' I felt irrelevant and betrayed.

And that doesn't even address the way the rules the game followed for three installements suddenly change in the final minutes. Suddenly the player loses all control over the (meaningful parts of the) outcome. Suddenly Joker flees in the Normandy for no discernable reason. Suddenly your squadmates are aboard the Normandy. Suddenly the Reapers are servants of a stupid kid. Suddenly Shepard has no mind of his own. Suddenly nothing I did mattered. Suddenly it's all a story told to another stupid kid. Suddenly the writing and VA are terrible. Suddenly it's not Mass Effect anymore.


Are you kidding me? It is absolutely brilliant.

Perhaps I should apologize for not being more clear on my usage of the term brilliant. But quite obviously they've planned it this way. I'm sure there will be a true ending released as a DLC. Here's the logic-

Step 1-Release the game with ending that leaves player with choices that all lead to negative outcomes.

Step 2-Have players all be pist off.

Step 3- Release real ending DLC content with extra action and everything. Make more money.

It's brilliant.

#20
falloutgod13

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I don't think pissing off your costumers is cohesive to improving revenue.

#21
TripleLife

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I guess it is kind of brilliant to have a great game end with a virtual child who claims to have created the Reapers reveal that it is the secret ingredient previous cycles discovered for stopping the Reapers and also give an illogical explanation for why the Reapers are necessary that previous events in the game disprove AND give you options for how to stop them, one of which can only be explained by magic, and have Joker abandon the Earth for no reason, only to crash on some jungle planet.

I honestly don't get why Bioware went with this. The whole time I was watching it, I wasn't sad or angry that Shepard died or the crew was marooned on a mystery planet, I was baffled about why any of this was happening. It didn't make any sense.

When everyone was panicking and talking about how bad ME3 was going to be, I figured they were overreacting and being babies about everything. And for almost the entirety of the game, I was reassured that not only was the game not bad, it was undoubtedly the best of the three. Like I said, it's not that Shepard or her/his crew died, I actually expected that in at least a couple endings s/he would, the execution was just awful.

As much as I loved the rest of the game, and I hate to sound overly dramatic here, I really don't know if I can play it again. There were so many great moments that just feel hollow and pointless now. The decisions mean nothing because all the endings are functionally identical. It's just disappointing on every level.

If this is all a plot to get me to buy DLC with the "real" ending, I'll just watch it on YouTube. I shouldn't have to pay extra to get a half decent conclusion to a great game.

Modifié par TripleLife, 10 mars 2012 - 09:43 .


#22
Ebannaw1

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falloutgod13 wrote...

I don't think pissing off your costumers is cohesive to improving revenue.


Go look at all the threads of people willing to throw their money at this game for the real ending.

'Nuff said.

#23
Olueq

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Ebannaw1 wrote...

Hokochu wrote...

A lot of people also just think the ending is dumb.


It may be a lot of things, but dumb isn't one of them.

uhhhhhhhhh yes it is. Did you beat the game?

Modifié par Olueq, 10 mars 2012 - 09:44 .


#24
Deltoran

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Haha, from a business standpoint, I suppose milking all of us willing to have the game fixed by DLC is 'brilliant'. That being said, they won't make a lot of money from DLC if they don't fix the endings first. So, if they're planning a lot of DLC, that should be the first on the list. I hope it is...

#25
cherch222

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This is the reason that games are going down hill though. for years they have been about the fans, about the experience of the game. Games are slowly getting to the point where its about the money and doing what makes money. The fact that Bioware (who have been so devoted to their fans for far longer then Mass Effect has even been around) could now be more worried about money then the story or the fans who love them and are devoted to them would be horrible. BW should have given us an ending that shows us the intense impact that the large choices of all the games. What happens with the Rachnii, the Krogans, the Geth and Quarens. I knew sense the start that Shep would die just because that's how these things work now, but just leaving the first game to have your choices from the first two of the series have a large impact on the 3rd give us no choice in the ending or even telling us what impact our choices did is not acceptable from what I have come to expect from a great company like BW. I've been playing Bioware games sense the first Baldurs gate and neverwinter nights. That ending was not Bioware.