Dead_Meat357 wrote...
Abomination is done. I'm making an adjustment to the eyes of the Collector Captain and Collector Trooper. Once that's done, I'll do a final round of tests and send you the files.
Excellent
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Dead_Meat357 wrote...
Abomination is done. I'm making an adjustment to the eyes of the Collector Captain and Collector Trooper. Once that's done, I'll do a final round of tests and send you the files.
PKchu wrote...
Derp. Thought the SP BF3 skin you did Dead Meat would work in MP. >_<
Dead_Meat357 wrote...
Probably wait until morning. I've got to get to bed. I've also got to grab screenshots of everything.
smarteck wrote...
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Ok, the new Scion Collector is done, take me about 5 hours, but looks good...
When all the new enemies have all ready, we will share a single tpf file with the pack.
Now to work on Praetorian...
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Modifié par Dead_Meat357, 10 octobre 2012 - 03:04 .
Modifié par LilLino, 10 octobre 2012 - 05:22 .
LilLino wrote...
Hey guys, it's not really a modding question but still I think it fits here.
Is there a way to turn off the HUD in ME3? I'd really like to make some cool high-res screenshots but all these icons ruin it in MP.
You can turn it off with .ini editing. All you need to add is the "ToggleHUD" commandLilLino wrote...
Hey guys, it's not really a modding question but still I think it fits here.
Is there a way to turn off the HUD in ME3? I'd really like to make some cool high-res screenshots but all these icons ruin it in MP.
Modifié par PKchu, 10 octobre 2012 - 05:33 .
PKchu wrote...
You can turn it off with .ini editing. All you need to add is the "ToggleHUD" commandLilLino wrote...
Hey guys, it's not really a modding question but still I think it fits here.
Is there a way to turn off the HUD in ME3? I'd really like to make some cool high-res screenshots but all these icons ruin it in MP.
Follow SaltisGood's tutorial here:
...I should probably do that myself.
Modifié par OldRebellion, 10 octobre 2012 - 05:44 .
Modifié par PKchu, 10 octobre 2012 - 05:49 .
OldRebellion wrote...
Silly and absolutely non-important suggestion: recolor Abominations into Creepers from Minecraft.
http://media-mcw.cur...4px-Creeper.png
Yes, I know, absolutely stupid.
P.S. Do possessed abominations, troopers etc. share same glowing texture?
P.P.S. Great job with Scion.

Modifié par Dead_Meat357, 10 octobre 2012 - 06:10 .
Modifié par LilLino, 10 octobre 2012 - 06:18 .

PKchu wrote...
How would I go about making a gun entirely transparent? Because the answer is apparently not "delete all content from layer and save."
Lots of people hate the missile launcher, period, and I was like, "Hey - why not make it transparent?" Then I accidentally made it a glow stick.
PKchu wrote...
I personally actually just use one of the edits you guys made, the launcher has never been that ugly to me. I just see a lot of hate for it and was surprised nobody just made it transparent. (Now I know why.) I know there's a glitch for it, but my original thought was "eh, if it's a texture of the size of 9 kb, why not just make a .tpf that removes it?"
The motivation for that was actually one of my friends complaining over Origin last night. :V
Modifié par PKchu, 10 octobre 2012 - 06:54 .
PKchu wrote...
Me neither, I never thought it was that ugly. Just thought it was a 10 second fix for those who didn't like it. After doing some more tinkering, yeah, it's not. :V
And yeah, I miss the heavy weapons. They were fun. I liked my arc lightning gun.
DJepic112 wrote...
smarteck wrote...
///
Ok, the new Scion Collector is done, take me about 5 hours, but looks good...
When all the new enemies have all ready, we will share a single tpf file with the pack.
Now to work on Praetorian...
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This looks very good. How did you add in all the veins and details for the skin? Where or how did you make those textures?
Modifié par smarteck, 10 octobre 2012 - 08:28 .
Dead_Meat357 wrote...
Anyway I sent the Collector textures to Smartek.